Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.21 @ 01:54:20 Player: Ms. V3-11A Result: Destroyed by 9I-N8U(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4680) 4680 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 9976 Bonus ------- Follower Combat Kills 107 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 95/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Salvaging Laser > --- INVENTORY (5) ---- High-capacity Battery (250) High-capacity Matter Pod (200) 0b10 Decoder Chip [Looter] Makeshift Hacking Suite Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core Graviton Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Makeshift Light Armor Plating Improved Shield Generator Component Analysis Suite > --- WEAPON ----------- Heavy Battle Rifle Heavy Machine Gun Helical Railgun > --- INVENTORY -------- Graviton Reactor Titanium Leg Armored Leg Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Light Armor Plating Makeshift Thermal Plating Makeshift Hacking Suite Makeshift Hacking Suite Mapping Drone Bay Arc Projector Mini Grenade Launcher CPS Tube Voltaic Drivehammer Powered Hammer [Rating: 68] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Device Component Analysis Suite Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Voltaic Drivehammer Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 3 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 77 | . 5 5 1 2 21 9 8 2 24 Power 10 | . . . . 1 1 3 1 . 4 Engine 2 | . . . . . 1 . 1 . . Core 6 | . . . . 1 . 3 . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 15 | . 2 3 . . 5 1 1 . 3 Treads . | . . . . . . . . . . Leg 15 | . 2 3 . . 5 1 1 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . . 1 1 . 10 3 2 1 7 Device 9 | . . . . . 6 . . . 3 Storage 2 | . . . 1 . . . . 1 . Processor 3 | . . . . . 2 1 . . . Hackware 2 | . . . . . . 2 . . . Protection 9 | . . 1 . . 2 . 2 . 4 Artifact . | . . . . . . . . . . Weapon 27 | . 3 1 . 1 5 2 4 1 10 Energy Gun 4 | . . . . . . . 2 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | . 3 1 . 1 3 2 1 1 5 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . 3 . 3 Parts Lost 30 | . . . . . 1 . 6 . 23 Power 5 | . . . . . 1 . 1 . 3 Propulsion 4 | . . . . . . . 1 . 3 Utility 12 | . . . . . . . 2 . 10 Weapon 9 | . . . . . . . 2 . 7 Highest Loss Streak 22 | . . . . . 1 . 4 . 22 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 5 5 7 8 14 13 13 13 17 19 Power . | 1 1 1 1 . . . . . . Propulsion 2 | 3 1 1 1 1 2 3 3 4 2 Utility 8 | . . 2 3 6 8 9 9 11 12 Weapon 2 | 1 3 3 3 5 2 . 1 2 3 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 3 5 4 4 4 1 2 . 16 Power 3 | . . 1 . 2 . . . . . Propulsion 6 | . . 2 . . 2 . . . 2 Utility 20 | . . 1 4 . 1 . 2 . 12 Weapon 9 | . 3 1 . 2 1 . . . 2 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 96 | . 85 98 100 100 98 99 91 90 98 Engine 6 | . 14 14 14 2 4 1 2 7 6 Core 6 | . . . . 11 4 13 10 7 6 Leg 19 | . 28 28 28 28 18 15 15 15 14 Device 9 | . . . . . 17 7 4 7 18 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 5 | . . . . . 8 7 7 7 6 Hackware 4 | . . . . . . 14 13 7 3 Protection 8 | . . 12 14 14 9 6 7 7 6 Energy Gun 2 | . 15 4 . . . . 1 7 . Ballistic Gun 21 | . 12 23 28 28 26 22 14 13 21 Peak Build Rating 68 | 6 6 10 10 17 35 48 48 54 68 Average Rating 36 | 6 6 9 10 15 29 43 44 52 54 On Entrance 23 | 6 6 6 10 10 17 33 48 48 54 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 . . Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 91 | 11 12 15 30 34 40 48 60 84 91 Greatest Support 35 | 20 20 20 20 20 34 35 35 32 33 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 2 2 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 20 20 Average Capacity 15 | 8 8 8 13 15 15 15 15 18 19 Most Carried 20 | 5 8 8 10 15 15 15 15 19 20 Average Carried 15 | 4 5 7 8 14 14 14 14 17 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 5 Final Carried 19 | 2 8 8 9 15 15 15 15 19 5 Class Distribution -------------------- 37% | Hacker-Tank 22% | Mutant 20% | Tank 8% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Tank | -7/Recycling Hacker-Tank | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 3990 | 200 102 196 10 . 1110 326 456 448 1142 Remotely . | . . . . . . . . . . Salvage Created 5187 | . 615 334 . . 1169 382 575 203 1909 Parts 245 | . 31 33 . . 70 10 22 7 72 Haulers Intercepted 5 | . 1 . . . 3 . 1 . . Recyclers Shooed 4 | . . 1 . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 106 | . 13 13 . . 24 9 11 2 34 Guns 93 | . 11 12 . . 18 9 7 2 34 Cannons 3 | . . . . . . . 3 . . AOE 10 | . 2 1 . . 6 . 1 . . Classes Destroyed 20 | . 5 1 . . 6 1 . . 7 Worker 1 | . . . . . 1 . . . . Builder 5 | . 1 . . . 2 1 1 . . Hauler 5 | . 1 . . . 3 . 1 . . Recycler 5 | . 1 . . . 1 . 2 1 . Mechanic 2 | . . . . . 1 1 . . . Operator 2 | . . . . . 1 . 1 . . Watcher 1 | . . . . . 1 . . . . Swarmer 15 | . 3 9 . . 3 . . . . Grunt 34 | . 10 2 . . 14 3 5 . . Duelist 1 | . . . . . 1 . . . . Sentry 13 | . . 2 . . 5 2 2 2 . Hunter 4 | . . . . . 1 1 2 . . Programmer 5 | . . . . . . 3 2 . . Federalist 6 | . . . . . . . . . 6 Explorer 1 | . . . . . . . . . 1 Ranger 1 | . . . . . . . . . 1 Guru 5 | . . . . . . . . . 5 Scrapper 15 | . . . . . . . . . 15 Elite 1 | . . . . . . . . . 1 Thug 2 | . . . . . . . . . 2 Butcher 2 | . . . . . . . . . 2 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 4 3 . . 8 4 4 2 9 Combat Bots Only 9 | . 4 3 . . 7 3 4 1 9 Max Kills in Single Turn 3 | . 1 2 . . 3 1 2 1 3 Gunslinging 2 | . . 1 . . . . . . 2 Exploded 2 | . 1 1 . . 2 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 882 | . 56 51 . . 63 125 189 54 344 Missed 305 | . 14 18 . . 22 54 67 21 109 Hits 577 | . 42 33 . . 41 71 122 33 235 Melee 3 | . . . . . . . . . 3 Projectile 574 | . 42 33 . . 41 71 122 33 232 Critical Strikes 14 | . . 1 . . . 1 . . 12 Part Disruptions 2 | . . . . . . . 1 . 1 Damage Taken 5234 | . 347 260 . . 372 645 952 190 2468 Core 895 | . 81 60 . . 45 120 111 8 470 Absorbed by Shields 577 | . . . . . 143 . . . 434 Ignored by Resistances 1728 | . 112 83 . . 148 200 304 67 814 Regen/Repaired (Parts) 152 | . . . . . . 152 . . . Core Remaining (%) 78 | 100 . . . 43 91 . . . . Volleys Fired 303 | . 37 24 . . 66 35 53 13 75 Largest 3 | . 2 2 . . 3 3 3 3 3 Hottest 123 | . 80 60 . . 78 89 120 108 123 Shots Fired 722 | . 74 48 . . 184 91 114 17 194 Gun 685 | . 74 48 . . 179 91 88 17 188 Cannon 26 | . . . . . . . 26 . . Launcher 9 | . . . . . 5 . . . 4 Special 2 | . . . . . . . . . 2 Kinetic 607 | . 34 38 . . 179 91 89 4 172 Thermal 45 | . 3 . . . . . 25 13 4 Explosive 9 | . . . . . 5 . . . 4 Electromagnetic 61 | . 37 10 . . . . . . 14 Robot Hit Streak 14 | . 13 13 . . 14 13 9 14 11 Robot Miss Streak 10 | . 5 2 . . 2 7 5 1 10 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 18 | . 3 4 . . 1 . . . 10 Max Gunslinging Chain 2 | . 1 1 . . 1 . . . 2 Shots Hit Robots 494 | . 53 37 . . 129 66 73 15 121 Core Hits 312 | . 28 19 . . 63 47 68 8 79 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 2 | . . . . . 1 . . . 1 Destroy 2 | . . . . . 1 . . . 1 Melee Attacks 10 | . . . . . 1 . . . 9 Impact 9 | . . . . . . . . . 9 Slashing 1 | . . . . . 1 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10383 | . 770 455 . 22 3044 1283 1699 310 2800 Guns 8699 | . 624 428 . . 2318 1283 1079 295 2672 Cannons 430 | . . . . . . . 430 . . Explosions 1179 | . 146 27 . . 688 . 190 . 128 Melee 32 | . . . . . 32 . . . . Ramming 43 | . . . . 22 6 . . 15 . Kinetic 8129 | . 263 342 . . 2318 1283 1291 63 2569 Thermal 642 | . 156 27 . . . . 218 232 9 Explosive 1006 | . . . . . 688 . 190 . 128 Electromagnetic 531 | . 351 86 . . . . . . 94 Impact . | . . . . . . . . . . Slashing 32 | . . . . . 32 . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 4 6 6 11 Average Corruption 4 | . . . . . . 1 5 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . . . . 8 25 29 29 Message Errors 24 | . . . . . . 3 7 9 5 Matter Fused 21 | . . . . . . 2 6 8 5 Heat Flow Errors 9 | . . . . . . 1 3 3 2 Energy Discharges 10 | . . . . . . 1 . 3 6 Parts Rejected 3 | . . . . . . . 2 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . 1 3 3 4 Data Loss (major) 6 | . . . . . . . 1 3 2 Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . . . 58 . 5 . . Projectiles 5 | . . . . . . . 5 . . Explosions 56 | . . . . . 56 . . . . Melee 2 | . . . . . 2 . . . . Knockbacks 10 | . . . . . . . 10 . . Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . 10 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 14 | . 14 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . 2 1 . . 1 . Kicked 4 | . . . . 2 1 . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 374 | . 74 27 . . 12 165 374 297 266 Average Temperature 69 | . 29 8 . . 7 31 90 96 98 Received Heat Transfer 2567 | . 156 69 . . 196 138 216 78 1714 Effects 4 | . . . . . . . 3 1 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . 1 . . . . . . 4 10 Heat Transferred 1081 | . 175 50 . . . . 407 444 5 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 187 | . 145 96 . . 187 134 104 70 . Initial 23 | . . 23 . . . 9 9 . . Average 32 | . 46 32 . . 66 36 20 7 . Influence Increases 2558 | . 403 306 . . 911 394 371 173 . Destroy 0b10 Robot/C 1500 | . 260 260 . . 540 180 220 40 . Destroy 0b10 Robot/NC 115 | . 15 . . . 60 10 25 5 . Destroy Leader 406 | . 52 40 . . 182 70 62 . . Allied During Kill 24 | . . . . . 24 . . . . Successful Hack 120 | . 21 . . . 31 30 . 38 . Select Force Hacks 90 | . . . . . . . . 90 . Disable Machine 135 | . 9 . . . . 72 54 . . Destroy Structure 93 | . 16 6 . . 29 32 10 . . Lose Combat Pursuer 75 | . 30 . . . 45 . . . . Influence Decreases 2558 | . 331 378 . . 885 396 395 173 . Entered New Map 81 | . . 49 . . . 17 15 . . Time Decay 2263 | . 331 329 . . 775 379 276 173 . Lost Part 70 | . . . . . 10 . 60 . . Lost Ally 144 | . . . . . 100 . 44 . . Squads Dispatched 17 | . 3 . . . 5 3 6 . . Investigation 3 | . 3 . . . . . . . . Extermination 4 | . . . . . . 2 2 . . Reinforcement 7 | . . . . . 4 1 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 13 | . 2 . . . 7 1 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 219 | . 22 14 . . 46 18 52 2 65 Peak Tracking Total 16 | . 7 3 . . 9 3 11 1 16 Tactical Retreats 5 | . 2 . . . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 7 | . 3 . . . . 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 16 | . 1 . . . . 8 6 . 1 Max in Single Turn 8 | . 1 . . . . 8 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 39 | . 8 . 1 1 7 8 3 9 2 Terminals 22 | . 7 . . . 5 3 2 5 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 7 | . 1 . . . 1 . 1 4 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 116 | . 26 . 4 1 18 32 8 24 3 Successful 69 | . 13 . 4 1 13 23 2 10 3 Failed 46 | . 12 . . . 5 9 6 14 . Catastrophic 3 | . . . . . 1 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . Manual 60 | . 17 . . . 13 14 3 13 . Terminals 77 | . 25 . . . 16 16 5 15 . Fabricators 7 | . . . . . . 7 . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 14 | . 1 . . . 1 . 3 9 . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 27 | . 6 . 4 1 4 6 1 2 3 Record 6 | . . . 4 . . . . . 2 Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 4 | . 2 . . . . . . 2 . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . Terminal Index 4 | . 1 . . . 2 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 1 . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 5 | . 1 . . . 1 . 1 2 . Retrieve Components 5 | . 1 . . . 1 . 1 2 . Scanalyzer 4 | . . . . . . 4 . . . Retrieve Study 4 | . . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 26 | . 6 . . . 7 7 . 6 . Terminals 22 | . 6 . . . 7 6 . 3 . Botnet 10 | . 1 . . . 3 3 . 3 . Skim 12 | . 5 . . . 4 3 . . . Fabricators 1 | . . . . . . 1 . . . Liberate 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Tunnel 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 . . . 5 5 2 8 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Part Studies Acquired 4 | . . . . . . 4 . . . Parts Repaired 2 | . . . . . . 2 . . . Time 70 | . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 2 . . . 2 . . 2 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 5 . . . . Highest-Rated Group 88 | . . . . 88 88 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . 61 . . . . Total Damage 689 | . . . . . 689 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 9 | . . . . . . . . . 9 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Active Infowar (turns) 8818 | . . . . . 915 1417 907 1045 4534 Seismic 1 | . . . . . 1 . . . . Machine Analysis 8817 | . . . . . 914 1417 907 1045 4534 Robot Analysis Total 4 | . 2 . . . . . . 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 16 | . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 13718 | 2 882 998 878 1276 1754 1417 907 1045 4559 Spaces Moved 6125 | 1 580 711 513 654 716 619 346 427 1558 Core 31 | . . . . . . . . . 31 Treads . | . . . . . . . . . . Legs 6094 | 1 580 711 513 654 716 619 346 427 1527 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 190 180 180 180 50 Average Speed 191 | 120 120 120 170 190 193 184 195 229 247 Slowest Speed 257 | 120 120 120 190 190 200 200 245 250 257 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 2 98 96 83 93 69 14 72 65 81 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . 1 . 1 1 . . . 3 . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 10 | . . 1 . 1 . . . . 8 Spaces Dug 8 | . . . . . . . . . 8 Terrain Destroyed 122 | . 14 6 . . 32 30 11 . 29 Melee . | . . . . . . . . . . Projectile 22 | . . . . . 4 . 2 . 16 AOE 100 | . 14 6 . . 28 30 9 . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total 7561 | 4 697 813 519 688 948 822 483 475 2112 Wait 847 | . 66 57 . 19 104 135 51 28 387 Move 6116 | . 579 710 512 653 715 618 345 426 1558 Hop . | . . . . . . . . . . Pick Up 79 | . 6 7 3 8 13 9 8 4 21 Fast Attach 29 | . . 1 . . 3 5 8 1 11 Attach 23 | . . 1 . . 6 3 3 . 10 Detach 3 | . . . . . 2 . . . 1 Swap 45 | . 5 4 1 2 17 4 2 1 9 Drop 97 | 4 4 9 3 4 20 13 8 1 31 Fire 303 | . 37 24 . . 66 35 53 13 75 Melee 10 | . . . . . 1 . . . 9 Ram . | . . . . . . . . . . Kick 4 | . . . . 2 1 . . 1 . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 225 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Learned Recycling recycling unit intel 727 | -10/Materials | Discovered new exit (range 11) 733 | -10/Materials | Learned location of Mines (-9) 748 | -10/Materials | Central database locked down 799 | -10/Materials | Loaded intel: 36 non-interactive machine locations 809 | -10/Materials | Learned location of 2 exits from Materials 829 | -10/Materials | Learned 2 Mines zone layouts 885 | -10/Materials | Entered Mines 886 | -10/Mines | Assembled infested the area 926 | -10/Mines | Met 8R-AWN 962 | -10/Mines | Learned Materials interactive machine intel 1000 | -10/Mines | Discovered new exit (range 5) 1041 | -10/Mines | Learned 4 Materials zone layouts 1089 | -10/Mines | Discovered new exit (range 12) 1208 | -10/Mines | Discovered new exit (range 13) 1371 | -10/Mines | Discovered new exit (range 8) 1552 | -10/Mines | Core integrity fell below 50% 1883 | -10/Mines | Entered Exiles 1915 | -10/Exiles | Welcomed by 8R-AWN 1934 | -10/Exiles | Met EX-HEX 1995 | -10/Exiles | Met EX-DEC 2020 | -10/Exiles | Learned location of Zion (-7) 2366 | -10/Exiles | Met EX-BIN 2483 | -10/Exiles | Visited The Gauntlet 2746 | -10/Exiles | Discovered new exit (range 10) 2761 | -10/Exiles | Entered Mines 2763 | -9/Mines | Discovered new exit (range 15) 2773 | -9/Mines | Met a Derelict bent on vengeance 2876 | -9/Mines | Found DCF Scrap (12 items) 2904 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3040 | -9/Mines | Discovered new exit (range 12) 3196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3285 | -9/Mines | Build established: Scavenger-Mutant 3767 | -9/Mines | Learned Materials stockpile data 3802 | -9/Mines | Found the Drone Emporium 3819 | -9/Mines | Found Prototype Device 4037 | -9/Mines | Entered Materials 4037 | -8/Materials | Accompanied by 5 allies 4037 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4038 | -8/Materials | Identified exit to Factory 4041 | -8/Materials | Loaded intel: 16 interactive machine locations 4042 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4047 | -8/Materials | Identified Decoy Drone Bay 4150 | -8/Materials | Garrison activated, responded to threat 4329 | -8/Materials | Build established: Scavenger-Tank 4841 | -8/Materials | Destroyed 7 combat bots 5421 | -8/Materials | Build established: Tank 5791 | -8/Materials | Entered Factory 5791 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5792 | -7/Factory | Identified exit to Storage 5862 | -7/Factory | Repaired Shield Generator 5901 | -7/Factory | Repaired Imp. Light Armor Plating 6042 | -7/Factory | Discovered new exit (range 12) 6078 | -7/Factory | Identified exit to Lower Caves 6206 | -7/Factory | Build established: Hacker-Tank 7056 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 7208 | -7/Factory | Entered Storage 7209 | -7/Storage | Identified exit to Recycling 7916 | -7/Storage | Garrison activated, responded to threat 7981 | -7/Storage | Discovered new exit (range 40) 7996 | -7/Storage | Lost 4 parts (1n1u2w) 8029 | -7/Storage | Lost 3 allies 8109 | -7/Storage | Used back door to open Recycling access 8115 | -7/Storage | Entered Recycling 8116 | -7/Recycling | Loaded intel: 5 recycling unit locations 8265 | -7/Recycling | Build established: Hacker-Mutant 8615 | -7/Recycling | Build established: Hacker-Tank 8616 | -7/Recycling | Discovered new exit (range 7) 9092 | -7/Recycling | Scanned before Scraplab entrance 9130 | -7/Recycling | Entered Scraplab 9152 | -7/Recycling | Discovered new exit (range 3) 9160 | -7/Recycling | Entered Scraptown 9160 | -7/Scraptown | System corruption cleaned by C-Scrubber 9658 | -7/Scraptown | Visited Red Mages 9735 | -7/Scraptown | Visited Bundlers 10044 | -7/Scraptown | Visited CPS Storage 10080 | -7/Scraptown | Visited Assassins FH 10152 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10550 | -7/Scraptown | Visited Cyclists 10583 | -7/Scraptown | Visited Junk Repository 10804 | -7/Scraptown | Visited UFD Registry 10839 | -7/Scraptown | Registered with UFD as "Pulsechassis" 10959 | -7/Scraptown | Visited LU-1G1's Boring Crew 11009 | -7/Scraptown | Visited Junk Repository 11099 | -7/Scraptown | Visited Chapter 10 11150 | -7/Scraptown | Visited Cartography Club 11301 | -7/Scraptown | Visited Scrapoid Pod Storage 11349 | -7/Scraptown | Visited Infowarlord's Domain 11412 | -7/Scraptown | Visited Sword Containment 11667 | -7/Scraptown | Visited Junk Cannon Lab 11671 | -7/Scraptown | Build established: Tank 11742 | -7/Scraptown | Visited Science Guys 11863 | -7/Scraptown | Visited Scrap Suit Storage 12100 | -7/Scraptown | Met Optimus 12100 | -7/Scraptown | Accepted into 0bPrime 12500 | -7/Scraptown | Civil war broke out across Scraptown 12658 | -7/Scraptown | Lost 4 allies 12783 | -7/Scraptown | Found Voltaic Drivehammer 12914 | -7/Scraptown | Optimus destroyed in the chaos of civil war 13156 | -7/Scraptown | System corruption reached 10% 13490 | -7/Scraptown | Lost 4 allies 13533 | -7/Scraptown | Destroyed 7 combat bots 13583 | -7/Scraptown | Attacked by Scraptown defenders 13602 | -7/Scraptown | Lost 8 allies 13624 | -7/Scraptown | Core integrity fell below 50% 13672 | -7/Scraptown | Destroyed 9 combat bots 13694 | -7/Scraptown | Released all parts (7) 13695 | -7/Scraptown | Core integrity fell below 20% 13719 | -7/Scraptown | Destroyed by 9I-N8U(j) with Overtuned Pulse Rifle Last Messages --------------- 13694_ Mak. Hacking Suite crushed and broken. 13694_ Lrg. Storage Unit crushed and broken. 13694_ Mak. Salvage Targeting Computer crushed and broken. 13694_ Imp. Light Armor Plating crushed and broken. 13694_ Voltaic Drivehammer crushed and broken. 13694_ Mak. Thermal Plating crushed and broken. 13694_ Released Component Analysis Suite. 13694_ Component Analysis Suite crushed and broken. 13694_ Released Mak. Light Armor Plating. 13694_ Mak. Light Armor Plating crushed and broken. 13695_ Critical hit (Burn: +50). 13696_ Acquired 35 matter. 13697_ Critical hit (Burn: +50). 13700_ Acquired 14 matter. 13701_ EH-XK9(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 13705_ Acquired Salvaging Laser. 13707_ Acquired 10 matter. 13712_ System corrupted: Salvaging Laser rejected. 13712_ Acquired Salvaging Laser. 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"=""= !%![==* %[%"%"= """[ ## | | [!#????######!%!"#########=##!########=######! ## | | #???????#=%[!! [ ## = [ # *=! "#%[ "# | | ###???????##=%!! =### #" #! ## | | ??????????# !!=!!%"## #& "" ""# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 42 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Repaired ---------- Shield Generator | 26% | -7/Factory Imp. Light Armor Plating | 27% | -7/Factory Studied --------- Titanium Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Blade Saw | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Thor Challenges ------------ None Game ------ Seed ComponentSmartbombStick Manual? 0 Play Time 01:31:26 Cumulative 521.4 hours Start 2026.03.21 @ 00:17:05 End 2026.03.21 @ 01:54:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 371 Rogue 63 Adventurer 282 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: d64c8a7b-1c5c-41e7-b36a-0efcf5962738