Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 22:22:50 Player: gabr Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1647) 1647 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 3413 Bonus ------- High Alert Combat Kills 31 Friendly Fire -70 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 280/280 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Medium Matter Pod (100) Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator High-powered Tractor Beam Trap Extractor (0/4) Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Drone Bay > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Medium Matter Pod Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator High-powered Tractor Beam Trap Extractor Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 65 | 6 7 5 32 15 Power 8 | 1 . 1 4 2 Engine 7 | 1 . 1 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 4 . 11 2 Treads 7 | . . . 5 2 Leg 4 | 2 2 . . . Wheel 5 | . . . 5 . Hover 1 | . . . 1 . Flight 2 | . 2 . . . Utility 19 | 1 1 2 10 5 Device 7 | . . . 2 5 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 1 2 6 . Artifact . | . . . . . Weapon 19 | 2 2 2 7 6 Energy Gun 4 | 2 . . 1 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 11 | . 2 2 4 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 14 | . . 6 3 5 Power 1 | . . . 1 . Propulsion 7 | . . 4 . 3 Utility 2 | . . 1 . 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 5 | . . 4 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 86 100 90 98 Engine 10 | . 14 14 10 10 Treads 19 | . . . 4 43 Leg 2 | . 24 28 . . Wheel 16 | . . . 33 . Device 6 | . . . 3 10 Storage 8 | . 14 3 6 11 Protection 6 | . 2 24 11 . Energy Gun 6 | . 18 14 8 1 Ballistic Gun 14 | . 9 14 12 17 Naked Turns . | . . . . . Heaviest Build 40 | 14 14 16 39 40 Greatest Support 89 | 20 20 20 89 89 Greatest Overweight (x) 5 | 1 4 3 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 6 8 5 10 15 Most Carried 15 | 5 8 8 15 15 Average Carried 10 | 3 7 5 8 14 Final Capacity 15 | 8 8 5 15 15 Final Carried 15 | 5 8 5 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1770 | 239 84 76 628 743 Remotely . | . . . . . Salvage Created 2921 | . 147 82 1575 1117 Parts 200 | . 9 4 113 74 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 5 | . 1 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 48 | . 5 1 27 15 Guns 42 | . 5 1 22 14 Cannons 2 | . . . 2 . AOE 4 | . . . 3 1 Classes Destroyed 10 | . 2 2 5 1 Worker 5 | . . . 4 1 Builder 4 | . . . 2 2 Hauler 4 | . . . 2 2 Recycler 8 | . . 1 4 3 Operator 1 | . . . . 1 Watcher 4 | . . . 3 1 Swarmer 17 | . 3 . 12 2 Grunt 13 | . 2 . 7 4 Sentry 17 | . . . 8 9 Assembled 1 | . . 1 . . Best Kill Streak 8 | . 5 1 8 3 Combat Bots Only 6 | . 5 1 6 2 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 283 | . 16 12 157 98 Missed 82 | . 4 1 41 36 Damage Taken 3303 | . 102 445 1233 1523 Core 558 | . 6 109 237 206 Absorbed by Shields 91 | . . . 91 . Redirected to Shielding 79 | . . 75 4 . Regen/Repaired (Parts) 180 | . . . 82 98 Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 223 | . 11 12 87 113 Largest 2 | . 2 2 2 2 Hottest 113 | . 100 73 113 75 Shots Fired 394 | . 22 24 151 197 Gun 372 | . 22 24 145 181 Cannon 6 | . . . 6 . Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 272 | . 3 12 86 171 Thermal 37 | . 19 12 6 . Explosive 16 | . . . . 16 Electromagnetic 69 | . . . 59 10 Robot Hit Streak 20 | . 5 11 14 20 Robot Miss Streak 3 | . 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 8 | . 3 . 3 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 237 | . 16 18 105 98 Core Hits 124 | . 7 8 64 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4024 | . 181 230 1802 1811 Guns 3370 | . 181 230 1515 1444 Cannons 123 | . . . 123 . Explosions 531 | . . . 164 367 Melee . | . . . . . Ramming . | . . . . . Kinetic 2398 | . 21 141 804 1432 Thermal 536 | . 160 89 287 . Explosive 367 | . . . . 367 Electromagnetic 723 | . . . 711 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 271 | . . . 80 191 Shots 11 | . . . 3 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 327 193 411 27 Average Temperature 73 | . 136 85 65 9 Received Heat Transfer 723 | . 15 60 294 354 Effects 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1336 | . 555 259 522 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 575 | . 120 46 575 372 Initial 215 | . . 46 . 215 Average 192 | . 89 32 185 239 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 46 | 100 100 100 59 16 Level 1 43 | . . . 21 83 Level 2 9 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 3 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 8 9 39 22 Peak Tracking Total 6 | . 6 5 6 4 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . . . 3 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 11 | . . . 6 5 Terminals 8 | . . . 4 4 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . . . 14 9 Successful 13 | . . . 8 5 Failed 10 | . . . 6 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 13 | . . . 8 5 Fabricators . | . . . . . Repair Stations 7 | . . . 3 4 Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 4 3 Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 4 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 82 | . . . 32 50 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 12 | . . . . 12 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4220 | 79 274 125 2068 1674 Spaces Moved 2459 | 58 181 59 1406 755 Core 94 | 9 2 2 81 . Treads 876 | . . . 121 755 Legs 273 | 49 167 57 . . Wheels 1186 | . . . 1186 . Hover 18 | . . . 18 . Flight 12 | . 12 . . . Fastest Speed 50 | 50 117 120 90 160 Average Speed 124 | 111 123 122 106 160 Slowest Speed 300 | 120 280 200 300 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 35 | 4 21 17 83 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 104 | . . . 10 94 Melee . | . . . . . Projectile . | . . . . . AOE 104 | . . . 10 94 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3230 | 72 209 90 1832 1027 Wait 385 | . 1 6 255 123 Move 2455 | 57 180 58 1405 755 Hop . | . . . . . Pick Up 33 | 8 4 2 18 1 Fast Attach 46 | 4 6 2 24 10 Attach 4 | 2 . . 1 1 Detach 6 | . . . 4 2 Swap 16 | . 1 3 8 4 Drop 57 | 1 6 7 30 13 Fire 223 | . 11 12 87 113 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 364 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 423 | -10/Mines | Assembled infested the area 428 | -10/Mines | Assisted by a Guerilla fighting off Assembled 467 | -10/Mines | Discovered new exit (range 7) 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Propulsion x2 508 | -9/Materials | Lost 4 parts (2n1u1w) 988 | -9/Materials | Identified exit to Mines 988 | -9/Materials | Identified exit to Storage 1553 | -9/Materials | Discovered new exit (range 15) 1898 | -9/Materials | Repaired Arm. Wheel 2151 | -9/Materials | Core integrity fell below 50% 2243 | -9/Materials | Discovered new exit (range 5) 2479 | -9/Materials | First assault squad dispatched 2547 | -9/Materials | Entered Storage 2680 | -9/Storage | Lost 7 allies 3021 | -9/Storage | Repaired Drone Bay 3606 | -9/Storage | Discovered new exit (range 11) 4146 | -9/Storage | Core integrity fell below 20% 4173 | -9/Storage | Crushed by falling debris 4222 | -9/Storage | Crushed by falling debris 4222 | -9/Storage | Smashed by cave-in Last Messages --------------- 04189_ Lgt. Treads destroyed. 04189_ Destroyed Lgt. Treads. 04190_ The unstable cave ceiling collapses. 04194_ U-05 Engineer lays Concrete. 04195_ The unstable cave ceiling collapses. 04195_ U-05 Engineer lays Concrete. 04201_ U-05 Engineer builds a Wall. 04201_ U-05 Engineer lays Concrete. 04204_ U-05 Engineer builds a Wall. 04204_ U-05 Engineer lays Concrete. 04208_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 04209_ U-05 Engineer builds a Wall. 04211_ R-06 Scavenger inserts Welding Torch into recycling unit. 04212_ Recycling unit begins recycling process. 04219_ Imp. Treads destroyed. 04219_ Destroyed Imp. Treads. 04222_ The unstable cave ceiling collapses. 04222_ Crushed by falling debris. 04222_ Drone Bay destroyed. 04222_ System corrupted by crushing effect (+5). 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Challenges ------------ None Game ------ Seed SupersonicQuantumPropulsion Manual? 0 Play Time 00:34:40 Cumulative 23.1 hours Start 2024.03.29 @ 21:41:56 End 2024.03.29 @ 22:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5b4aef3-207b-4dc9-8370-da66b58ab5a2