Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 20:40:29 Player: beans Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (4082) 4082 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1306) 1306 TOTAL SCORE: 11143 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 248 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -260 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Encrypted Comm Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Advanced Heat Sink Improved Coolant Injector Matter Compressor (250) Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Authchip [R/Combat] Improved Spread Laser Improved Spread Laser [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Coil Gun Energy Gun Improved Spread Laser Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . 1 . . . . 1 Utility 4 | . . 2 2 . . . . . . . . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 91 | 5 1 12 5 7 14 18 5 9 . 1 14 Power 12 | 1 . 1 1 1 1 5 . . . 1 1 Engine 6 | 1 . 1 1 . . 3 . . . . . Core 5 | . . . . 1 1 2 . . . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 23 | 2 . . . 3 4 4 3 2 . . 5 Treads 2 | . . . . . . . . . . . 2 Leg 19 | 2 . . . 3 4 4 3 2 . . 1 Wheel 1 | . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 30 | . 1 5 4 . 6 4 1 5 . . 4 Device 16 | . . . . . 6 2 1 4 . . 3 Storage 3 | . . 2 . . . . . 1 . . . Processor 8 | . 1 3 3 . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 6 . 3 3 5 1 2 . . 4 Energy Gun 3 | . . . . 2 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 . 6 . . 3 2 . 1 . . 2 Ballistic Cannon 4 | . . . . . . 3 . . . . 1 Launcher 1 | . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . 1 Parts Lost 60 | . . 7 2 . 5 11 3 14 . 2 16 Power 9 | . . 2 . . 1 2 1 1 . . 2 Propulsion 17 | . . 2 . . . 5 2 3 . 1 4 Utility 18 | . . . . . 3 4 . 6 . 1 4 Weapon 16 | . . 3 2 . 1 . . 4 . . 6 Highest Loss Streak 11 | . . 3 1 . 3 4 3 11 . 2 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . . 3 5 5 4 5 4 4 4 4 4 Power . | . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . 2 4 3 3 2 . . . . 2 Weapon 1 | . . . . . 1 2 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . 6 1 . . . 1 . . 1 3 Power 2 | . . 1 . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 Weapon 6 | . . 5 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 61 | . 78 69 69 76 87 79 80 40 47 28 32 Engine 2 | . 14 2 6 . . 4 6 . . . . Core 1 | . . . . 3 3 4 . . . 4 1 Leg 12 | . 28 10 . 16 23 16 13 12 13 7 2 Device 6 | . . . . . 6 10 13 11 6 1 7 Storage 3 | . . 10 3 . . 3 6 . 13 2 . Processor 16 | . 7 25 41 46 36 15 13 6 6 6 4 Protection 2 | . . . 6 . . 2 6 6 6 1 1 Energy Gun 1 | . . . . 9 12 . . . . . 1 Ballistic Gun 8 | . 28 20 12 . 1 5 13 . 1 3 4 Ballistic Cannon 2 | . . . . . . 13 2 . . . 2 Peak Build Rating 61 | 5 6 13 22 39 55 61 61 52 36 31 45 Average Rating 30 | 3 5 10 18 29 40 52 50 26 31 21 29 On Entrance 27 | . 5 6 13 13 35 55 61 52 36 31 21 Avg Prop Armor Cover (%) 25 | . . . . . 17 . . . . 37 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 7 7 17 27 13 22 58 49 33 16 19 41 Greatest Support 70 | 20 20 20 3 45 60 70 47 47 36 36 46 Greatest Overweight (x) 16 | . . 5 8 1 . 1 16 . . 4 4 Average Overweight (x) . | . . 1 2 . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 1 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 . 3 4 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 4 5 4 5 Class Distribution -------------------- 51% | Mutant 29% | Gunner 12% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 5197 | 203 78 1192 117 . 333 1750 379 441 . 226 478 Remotely . | . . . . . . . . . . . . Salvage Created 5716 | . 128 1817 140 . 478 1901 83 197 . 27 945 Parts 292 | . 6 97 10 . 30 101 2 5 . 1 40 Haulers Intercepted 7 | . 1 5 . . . 1 . . . . . Recyclers Shooed 12 | . . 4 1 . . 3 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 2 5 . 13 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 89 | . 2 27 5 . 16 26 4 4 . 1 4 Guns 56 | . 2 27 5 . 8 7 . 3 . 1 3 Cannons 23 | . . . . . . 17 4 1 . . 1 AOE 10 | . . . . . 8 2 . . . . . Classes Destroyed 20 | . 2 10 . . 1 4 . 1 . . 2 Worker 17 | . . 8 . . . 5 . . . . 4 Builder 10 | . . 1 . . . 5 . . . . 4 Tunneler 1 | . . 1 . . . . . . . . . Hauler 7 | . 1 5 . . . 1 . . . . . Recycler 14 | . . 4 . . . 6 . . . . 4 Mechanic 2 | . . 1 . . . . . . . . 1 Operator 2 | . . . . . . 2 . . . . . Watcher 3 | . . 2 . . . 1 . . . . . Swarmer 26 | . . 8 3 . 4 8 . . . 1 2 Grunt 32 | . 2 13 . . 4 7 4 2 . . . Brawler 3 | . . 1 1 . . . . 1 . . . Duelist 3 | . . 1 . . 2 . . . . . . Sentry 12 | . . 4 1 . . 6 . . . . 1 Specialist 6 | . . . . . 6 . . . . . . Hunter 3 | . . . . . . 2 . . . . 1 Programmer 3 | . . . . . . 2 . 1 . . . Heavy 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | . 2 12 4 . 9 13 4 3 . 1 4 Combat Bots Only 9 | . 2 8 4 . 9 6 4 3 . 1 1 Max Kills in Single Turn 3 | . 1 2 1 . 3 3 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . . . . 3 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 863 | . 8 161 64 . 71 180 28 68 . 46 237 Missed 313 | . 2 44 20 . 33 84 4 16 . 20 90 Hits 550 | . 6 117 44 . 38 96 24 52 . 26 147 Melee 8 | . . . . . 4 . . 4 . . . Projectile 542 | . 6 117 44 . 34 96 24 48 . 26 147 Critical Strikes 23 | . . 4 2 . 1 3 4 6 . 1 2 Damage Taken 8832 | . 66 1267 487 . 1027 1747 458 987 . 445 2348 Core 2317 | . 21 296 188 . 199 320 28 98 . 149 1018 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 73 | . . . . . . 11 12 38 . 12 . Ignored by Resistances 119 | . . . . . . . . . . . 119 Core Remaining (%) 63 | 100 91 26 65 . 71 . . . . 30 . Volleys Fired 404 | . 17 140 34 . 30 85 9 20 . 4 65 Largest 3 | . 2 2 2 . 2 3 3 3 . 2 3 Hottest 160 | . 40 46 46 . 150 110 110 160 . 74 88 Shots Fired 801 | . 34 259 38 . 49 248 29 40 . 8 96 Gun 591 | . 34 259 38 . 39 124 2 24 . 6 65 Cannon 196 | . . . . . . 124 27 12 . 2 31 Launcher 10 | . . . . . 10 . . . . . . Special 4 | . . . . . . . . 4 . . . Kinetic 740 | . 34 259 38 . 1 248 29 36 . 8 87 Thermal 50 | . . . . . 38 . . 3 . . 9 Explosive 10 | . . . . . 10 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 4 13 7 . 10 11 11 16 . 3 13 Robot Miss Streak 8 | . 3 8 2 . 8 4 3 2 . 2 6 Penetration Max 2 | . . . . . . 1 . 1 . . 2 Secondary Targets 14 | . . 9 . . 1 1 . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 . . 1 Shots Hit Robots 471 | . 17 145 22 . 33 140 15 34 . 3 62 Core Hits 267 | . 4 71 8 . 53 73 8 12 . 1 37 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 6 | . . 3 1 . . 1 . . . . 1 Critical Strikes 16 | . . 3 1 . . 7 3 1 . . 1 Destroy 7 | . . 3 1 . . 2 . . . . 1 Blast 9 | . . . . . . 5 3 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12170 | . 213 2168 335 . 1422 4482 626 896 . 76 1952 Guns 6803 | . 213 2167 329 . 554 1722 . 532 . 47 1239 Cannons 4262 | . . . . . . 2584 626 322 . 29 701 Explosions 1044 | . . . . . 868 176 . . . . . Melee . | . . . . . . . . . . . . Ramming 19 | . . 1 6 . . . . . . . 12 Kinetic 10312 | . 213 2167 329 . . 4306 626 854 . 76 1741 Thermal 868 | . . . . . 554 73 . 42 . . 199 Explosive 868 | . . . . . 868 . . . . . . Electromagnetic 103 | . . . . . . 103 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 5 5 15 15 16 2 Average Corruption 9 | . . . . . . 5 5 12 15 15 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . . 9 19 48 4 22 . Message Errors 22 | . . . . . . 1 . 16 1 4 . Matter Fused 20 | . . . . . . 3 4 7 1 5 . Heat Flow Errors 15 | . . . . . . 2 2 7 1 3 . Energy Discharges 13 | . . . . . . 1 2 7 . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . 1 5 7 . 3 . Data Loss (major) 4 | . . . . . . 1 1 1 1 . . Misfires 6 | . . . . . . . 3 1 . 2 . Alerts 2 | . . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 259 | . . . . . 33 74 8 56 . . 88 Projectiles 226 | . . . . . . 74 8 56 . . 88 Explosions 33 | . . . . . 33 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 21 | . . . . . . 9 3 3 . . 6 Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . . . 8 2 3 . . 5 Secondary 3 | . . . . . . 1 1 . . . 1 Self-Inflicted Damage 92 | . . . 3 . 78 6 . . . . 5 Shots 4 | . . . . . 3 1 . . . . . Rammed 5 | . . 1 1 . . . . . . . 3 Targets Rammed 5 | . . 1 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1060 | . 5 22 18 . 1060 220 420 254 211 241 114 Average Temperature 141 | . 5 10 13 . 233 58 194 80 109 95 52 Received Heat Transfer 1878 | . 36 531 144 . 45 213 288 348 . 63 210 Effects 6 | . . . . . 6 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1125 | . . . . . 460 50 . 240 . . 375 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 2 . . 2 3 . . . . . Low Security (%) 56 | 100 100 55 100 100 60 . . . . . 100 Level 1 18 | . . 43 . . 4 22 . . . . . Level 2 25 | . . 1 . . 35 77 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 702 | . 50 401 133 60 461 702 . . . . 189 Initial 233 | . . 12 133 60 17 233 . . . . 69 Average 227 | . 11 181 103 43 243 484 . . . . 54 Influence Increases 3641 | . 85 805 160 5 479 971 105 150 . 299 582 Destroy 0b10 Robot/C 1940 | . 40 540 100 . 320 520 80 80 . 160 100 Destroy 0b10 Robot/NC 300 | . 5 110 . . . 100 . 5 . . 80 Destroy Leader 480 | . 12 124 30 . 60 164 10 20 . 20 40 Allied During Kill 63 | . . . . . . . . . . 44 19 Successful Hack 47 | . 28 . . 5 . . . . . . 14 Disable Machine 180 | . . . . . . 90 . . . . 90 Destroy Structure 286 | . . 1 . . 69 52 . . . . 164 Lose Combat Pursuer 345 | . . 30 30 . 30 45 15 45 . 75 75 Influence Decreases 3466 | . 55 518 344 113 58 757 627 288 . 188 518 Entered New Map 810 | . . 18 184 73 8 213 245 27 . . 42 Time Decay 2085 | . 55 430 140 40 . 434 342 146 . 178 320 Lost Part 541 | . . 70 20 . 50 110 30 115 . 10 136 Lost Ally 30 | . . . . . . . 10 . . . 20 Squads Dispatched 23 | . 1 3 . . 3 12 . . . . 4 Investigation 2 | . 1 . . . . . . . . . 1 Extermination 3 | . . . . . . 2 . . . . 1 Reinforcement 11 | . . 3 . . 3 4 . . . . 1 Assault 2 | . . . . . . 2 . . . . . Garrison 5 | . . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 9 | . . 4 1 . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 5 37 11 . 19 29 4 8 . 13 32 Peak Tracking Total 13 | . 3 5 6 . 5 4 4 6 . 8 13 Tactical Retreats 13 | . . 2 1 . 2 2 1 2 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . . . 1 6 . . . . 6 Max in Single Turn 5 | . . . . . 1 2 . . . . 5 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 13 | . 2 3 . 1 . 1 1 . 4 . 1 Terminals 5 | . 1 3 . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 12 6 . 1 . 1 1 . 28 . 2 Successful 39 | . 5 3 . 1 . . 1 . 28 . 1 Failed 12 | . 7 3 . . . 1 . . . . 1 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 10 . . . . . 4 . . . . Terminals 13 | . 6 6 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 6 | . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 3 3 . 1 . . 1 . 28 . . Record 14 | . 1 1 . . . . 1 . 11 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . Open DSF 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 2 3 . . . . . . . . 1 Full Trace Events 2 | . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 8 8 Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 Pyro 1 | . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . 4 . . . . EXPLORE 3 | . . . . . . . 3 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 18 | . . . . . . . . . . 13 5 Total Damage 733 | . . . . . . . . . . 516 217 Kills 8 | . . . . . . . . . . 7 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Active Infowar (turns) 4539 | . 106 1109 291 84 528 1074 761 586 . . . Optics 3741 | . . 972 291 84 528 1074 761 31 . . . Seismic 555 | . . . . . . . . 555 . . . T.N.C. 2028 | . 106 1109 291 84 438 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 6516 | 38 193 1109 291 84 528 1074 761 1069 102 515 752 Spaces Moved 3499 | 32 110 397 117 67 247 549 393 790 84 366 347 Core 716 | 14 . 197 117 23 . . 3 95 . 97 170 Treads 11 | . . . . . . . . . . . 11 Legs 2756 | 18 110 200 . 44 247 549 390 695 84 269 150 Wheels 11 | . . . . . . . . . . . 11 Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 120 120 123 50 120 50 50 Average Speed 136 | 89 120 164 175 98 125 134 176 111 120 130 144 Slowest Speed 850 | 120 120 300 450 120 130 190 850 123 120 250 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 39 | 3 22 36 16 2 85 14 82 75 70 53 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 12 | . . . . . . . 6 5 . 1 . Spaces Dug 33 | . . . . . 29 3 . . . . 1 Terrain Destroyed 303 | . . . . . 106 61 7 4 . 1 124 Melee . | . . . . . . . . . . . . Projectile 69 | . . . . . . 37 7 4 . 1 20 AOE 234 | . . . . . 106 24 . . . . 104 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total 4487 | 41 137 596 162 82 415 693 436 939 85 400 501 Wait 362 | . 9 19 3 7 108 12 17 110 . 19 58 Move 3488 | 31 109 396 116 66 246 548 392 789 83 365 347 Hop . | . . . . . . . . . . . . Pick Up 47 | 5 1 18 . . 3 7 5 3 1 . 4 Fast Attach 63 | . . 3 4 7 10 16 3 5 . 2 13 Attach 32 | 5 1 6 . . 3 1 . 8 . 3 5 Detach 16 | . . . 1 1 2 1 . 4 . 4 3 Swap 19 | . . 3 1 . 4 6 5 . . . . Drop 46 | . . 10 2 1 9 12 5 . 1 3 3 Fire 404 | . 17 140 34 . 30 85 9 20 . 4 65 Melee . | . . . . . . . . . . . . Ram 5 | . . 1 1 . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 778 | -9/Materials | Core integrity fell below 50% 804 | -9/Materials | Lost 3 parts (1n2w) 806 | -9/Materials | Destroyed 8 combat bots 1254 | -9/Materials | Discovered new exit (range 17) 1341 | -9/Materials | Entered another Materials area 1341 | -8/Materials | Evolved 2 slots: Utility x2 1623 | -8/Materials | Discovered new exit (range 11) 1632 | -8/Materials | Entered Factory 1632 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1713 | -7/Factory | Identified exit to DSF 1716 | -7/Factory | Entered DSF 1742 | -7/DSF | Additional patrols routed to DSF 2041 | -7/DSF | Sterilization system engaged 2061 | -7/DSF | Ambient heat levels rising (+10) 2076 | -7/DSF | Ambient heat levels rising (+10) 2088 | -7/DSF | Destroyed 9 combat bots 2091 | -7/DSF | Ambient heat levels rising (+10) 2101 | -7/DSF | Discovered new exit (range 13) 2106 | -7/DSF | Ambient heat levels rising (+10) 2121 | -7/DSF | Ambient heat levels rising (+10) 2136 | -7/DSF | Ambient heat levels rising (+10) 2151 | -7/DSF | Ambient heat levels rising (+10) 2166 | -7/DSF | Ambient heat levels rising (+10) 2181 | -7/DSF | Ambient heat levels rising (+10) 2192 | -7/DSF | Lost 3 parts (2u1w) 2196 | -7/DSF | Ambient heat levels rising (+10) 2211 | -7/DSF | Ambient heat levels rising (+10) 2226 | -7/DSF | Ambient heat levels rising (+10) 2241 | -7/DSF | Ambient heat levels rising (+10) 2244 | -7/DSF | Entered Factory 2244 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2376 | -6/Factory | Garrison activated, responded to threat 2491 | -6/Factory | Garrison activated, responded to threat 2858 | -6/Factory | Crushed by falling debris 2872 | -6/Factory | Build established: Gunner 2889 | -6/Factory | Lost 4 parts (1p1n2u) 2944 | -6/Factory | First assault squad dispatched 3248 | -6/Factory | Discovered new exit (range 4) 3318 | -6/Factory | Entered Lower Caves 3366 | -6/Lower Caves | Met a Warlord Commander 3367 | -6/Lower Caves | Learned location of Warlord (-4) 3368 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3370 | -6/Lower Caves | Lost 3 parts (1p2n) 3391 | -6/Lower Caves | Found Encrypted Comm Array 3729 | -6/Lower Caves | Encountered a Warlord checkpoint 3751 | -6/Lower Caves | Entered a destroyed Warlord outpost 4074 | -6/Lower Caves | Discovered new exit (range 5) 4079 | -6/Lower Caves | Entered another Lower Caves area 4082 | -6/Lower Caves | Discovered new exit (range 8) 4111 | -6/Lower Caves | System corruption reached 10% 4125 | -6/Lower Caves | Core integrity fell below 50% 4142 | -6/Lower Caves | Learned location of Extension (-6) 4155 | -6/Lower Caves | Lost 11 parts (1p3n4u3w) 4162 | -6/Lower Caves | Encountered a Warlord checkpoint 4534 | -6/Lower Caves | Build established: Derelict-Mutant 4980 | -6/Lower Caves | Lost 3 parts (2u1w) 5082 | -6/Lower Caves | Found DCF Scrap (15 items) 5141 | -6/Lower Caves | Discovered new exit (range 5) 5148 | -6/Lower Caves | Entered Data Miner 5148 | -6/Data Miner | Discovered new exit (range 6) 5172 | -6/Data Miner | Met Data Miner 5196 | -6/Data Miner | Learned location of Section 7 (-2) 5196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5217 | -6/Data Miner | Received God Mode back door access code from Data Miner 5250 | -6/Data Miner | Entered Proximity Caves 5368 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5405 | -5/Proximity Caves | Escorted by Enhanced Grunt 5467 | -5/Proximity Caves | Build established: Mutant 5731 | -5/Proximity Caves | Learned Factory interactive machine intel 5746 | -5/Proximity Caves | Discovered new exit (range 9) 5765 | -5/Proximity Caves | Entered Factory 5765 | -5/Factory | Accompanied by 1 ally 5765 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5766 | -5/Factory | Loaded intel: 54 interactive machine locations 5990 | -5/Factory | Garrison activated, responded to threat 6034 | -5/Factory | Joined by Warlord Chimera squad 6069 | -5/Factory | Lost 4 parts (1n1u2w) 6166 | -5/Factory | Joined by Warlord Pyro squad 6195 | -5/Factory | Lost 3 parts (1u2w) 6465 | -5/Factory | Core integrity fell below 50% 6494 | -5/Factory | Core integrity fell below 20% 6495 | -5/Factory | Lost 6 parts (1p1n2u2w) 6517 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. Slug penetrates Wall. W-25 Informer sends out distress signal. Penetrated by Slug. Slammed into T-07 Excavator. K-01 Serf cleans the Subcomponent Replicator. Acquired Gravmag System. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. C-30 ARC bursts open, deploying its payload. P-70 Sage unfolds itself. P-70 Sage resets S-27 Virus, system corruption cleaned. K-01 Serf collects debris. Construction Platform disabled. K-01 Serf collects debris. W-25 Informer sends out distress signal. Gravmag System destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????# #?# # "" #?????????????????? | | ?????????????# #?# # #?????????????????? | | ?????????????# ### #######?????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????####+### #??????????????????????? | | ????????????????????# #############??????????? | | ????????????????????# ?????????? | | ????????????????????# ?????????? | | ????????????????????# ?????????? | | ????????????????????# w ?????????? | | ?????????############ ?????????? | | ????????? # ############ T?????????? | | ?????????? #h #??????????????????????? | | ??????????"""" ;A #??????????????????????? | | ????????? """" %# k #??????????????????????? | | ????????? """" s#k # """??????????????????? | | ??????????""" s + """"?????????????????? | | ????????? """" !!s # # ?????????????? | | ????????? """" !] ;p # ?????????????? | | ????????? """" ! #p ####+######+???????????? | | ???????#* # #??????????? | | ???????# # @ #??????????? | | ???????# # #??????????? | | ???????############## """ """t""" #??????????? | | ????????????????????# """ """ ""??????????????? | | ????????????????????# """ """ ????????????????? | | ????????????????????# ????????????????? | | ????????????????????# """ ????????????????? | | ????????????????????# """ ""T""?????????????? | | ????????????????????# "???? """""?????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#R ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#^ ???????????????????????? | | ????????????????????#k ???????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"""???????????????????????????????????????????? | | ??""F""??????????????????????????????????????????? | | ??""?""??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 325 Matter Stores 643 Matter Capacity 750 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 2 Particle Charging 25 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyVariableEdition Manual? 0 Play Time 00:52:17 Cumulative 281.7 hours Start 2026.05.01 @ 19:49:58 End 2026.05.01 @ 20:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 740 Rogue 738 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc2b7acb-cdf7-4ef4-9d08-8e93d93595e2