Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 04:19:39 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1681) 1681 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4729 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 595/700 Matter 3/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Hovering (166) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Gauss Cannon Rocket Launcher > --- INVENTORY (15) --- Improved Titanium Leg Large Storage Unit Improved Sensor Array Lightning Gun Beamcaster Gauss Cannon Grenade Launcher Remote Datajack Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Lightning Gun Beamcaster Gauss Cannon Gauss Cannon Grenade Launcher Rocket Launcher Remote Datajack Mining Laser Enhanced Flamer [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 47 | 6 4 5 9 4 13 6 Power 7 | 1 1 1 1 . 2 1 Engine 7 | 1 1 1 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 3 3 2 2 2 Treads 5 | . . . 3 2 . . Leg 6 | 2 1 3 . . . . Wheel . | . . . . . . . Hover 4 | . . . . . 2 2 Flight . | . . . . . . . Utility 11 | 1 2 . 2 2 3 1 Device 2 | . 1 . . 1 . . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . . 1 . 3 1 Artifact . | . . . . . . . Weapon 14 | 2 . 1 3 . 6 2 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 7 | . . . 2 . 4 1 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 12 | . 1 . 3 . 4 4 Power 3 | . 1 . . . 1 1 Propulsion 1 | . . . . . 1 . Utility 6 | . . . 1 . 2 3 Weapon 2 | . . . 2 . . . Highest Loss Streak 2 | . 1 . 2 . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 97 100 73 86 74 57 Engine 10 | . 13 14 11 11 7 8 Treads 8 | . . . 19 22 9 . Leg 6 | . 28 28 2 . . . Hover 5 | . . . . . 8 15 Device 4 | . 12 14 4 2 4 . Storage 10 | . 14 14 11 11 9 7 Processor 4 | . . . . 6 9 5 Protection 5 | . . . 3 11 8 3 Energy Gun 6 | . 14 18 5 11 . . Ballistic Gun 3 | . 14 9 . . 4 . Ballistic Cannon 10 | . . . 16 11 9 14 Peak Build Rating 29 | 6 7 7 12 17 27 29 Average Rating 14 | 4 6 7 9 14 18 23 On Entrance 10 | . 6 7 7 12 17 26 Naked Turns . | . . . . . . . Heaviest Build 56 | 11 19 19 39 40 45 56 Greatest Support 43 | 20 20 20 40 43 43 16 Greatest Overweight (x) 3 | . . . . . 2 3 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 15 Most Carried 15 | 4 8 7 11 15 15 12 Average Carried 9 | 2 5 5 7 12 13 10 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 4 6 5 10 15 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1414 | 230 75 72 178 203 375 281 Remotely . | . . . . . . . Salvage Created 1495 | . 75 192 287 154 399 388 Parts 68 | . 5 7 13 5 27 11 Haulers Intercepted 4 | . . . 2 . 1 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 2 4 6 4 10 11 Guns 10 | . 2 4 1 1 2 . Cannons 23 | . . . 5 3 6 9 AOE 4 | . . . . . 2 2 Classes Destroyed 8 | . 1 . 2 . 4 1 Worker 3 | . . . . . 2 1 Tunneler 1 | . . . . . . 1 Hauler 4 | . . . 2 . 1 1 Grunt 26 | . 2 4 2 3 6 9 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 1 1 Sentry 7 | . . . 4 1 1 1 Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 2 2 2 2 4 4 Combat Bots Only 3 | . 2 2 2 2 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 354 | . 30 37 54 28 74 131 Missed 96 | . 5 12 12 7 18 42 Damage Taken 3592 | . 283 333 615 341 904 1116 Core 457 | . 23 80 72 131 46 105 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . . . . . 41 . Ignored by Resistances 34 | . . . . . 32 2 Core Remaining (%) 74 | 100 . 58 . 49 91 . Volleys Fired 177 | . 10 22 29 19 51 46 Largest 2 | . 2 2 2 2 2 2 Hottest 104 | . 70 70 104 104 78 87 Shots Fired 321 | . 20 44 53 38 79 87 Gun 123 | . 20 44 14 19 26 . Cannon 193 | . . . 39 19 52 83 Launcher 5 | . . . . . 1 4 Special . | . . . . . . . Kinetic 251 | . 10 22 39 19 78 83 Thermal 65 | . 10 22 14 19 . . Explosive 5 | . . . . . 1 4 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 5 12 13 7 22 11 Robot Miss Streak 6 | . 2 2 3 3 2 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 216 | . 13 31 40 25 56 51 Core Hits 89 | . 5 11 12 10 24 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 2 2 3 2 3 Burn 5 | . . 2 2 1 . . Blast 7 | . . . . 2 2 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4435 | . 142 312 669 438 1166 1708 Guns 1133 | . 142 312 169 209 301 . Cannons 2875 | . . . 500 229 730 1416 Explosions 427 | . . . . . 135 292 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3357 | . 65 116 500 229 1031 1416 Thermal 651 | . 77 196 169 209 . . Explosive 427 | . . . . . 135 292 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . . . 38 Projectiles 38 | . . . . . . 38 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . . . 1 1 9 11 Impact . | . . . . . . . Kinetic 22 | . . . 1 1 9 11 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 567 | . 207 292 227 567 126 462 Average Temperature 157 | . 118 136 84 235 48 208 Received Heat Transfer 1656 | . 150 216 198 156 351 585 Effects 16 | . . . . 6 . 10 Shutdowns 8 | . . . . 2 . 6 Interference 1 | . . . . 1 . . Matter Decay 2 | . . . . 1 . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . 1 . 2 Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 5 1 3 . . Heat Transferred 2183 | . 222 740 629 592 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 248 | . 45 117 185 201 156 248 Initial 52 | . . 17 45 18 . 52 Average 76 | . 13 86 91 81 86 88 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 95 | 100 100 100 100 76 100 97 Level 1 4 | . . . . 23 . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 3 4 10 6 11 17 Peak Tracking Total 4 | . 3 2 4 2 3 4 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 1 . 4 . Successful 1 | . . . 1 . . . Failed 4 | . . . . . 4 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . 1 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 10 . . Total Damage 172 | . . . . 172 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3275 | 87 388 241 588 519 581 871 Spaces Moved 1477 | 73 127 123 284 275 217 378 Core 22 | 22 . . . . . . Treads 661 | . . . 245 275 141 . Legs 340 | 51 127 123 39 . . . Wheels . | . . . . . . . Hover 454 | . . . . . 76 378 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 106 166 Average Speed 153 | 98 120 120 154 160 165 173 Slowest Speed 240 | 120 120 120 160 160 240 226 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 28 17 30 61 19 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . . . 1 9 20 Melee . | . . . . . . . Projectile 7 | . . . . 1 . 6 AOE 23 | . . . . . 9 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2174 | 88 345 177 380 316 361 507 Wait 391 | . 195 19 41 8 61 67 Move 1471 | 72 126 122 283 274 216 378 Hop . | . . . . . . . Pick Up 58 | 10 7 4 13 9 10 5 Fast Attach . | . . . . . . . Attach 20 | 6 2 . 3 2 5 2 Detach . | . . . . . . . Swap 27 | . 2 5 6 2 8 4 Drop 30 | . 3 5 5 2 10 5 Fire 177 | . 10 22 29 19 51 46 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 11) 476 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 9) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Utility x2 1125 | -9/Materials | Discovered new exit (range 5) 1242 | -9/Materials | Discovered new exit (range 15) 1305 | -9/Materials | Entered Mines 1308 | -9/Mines | Received a Mining Laser from a helpful Derelict 1327 | -9/Mines | Met a Derelict bent on vengeance 1574 | -9/Mines | Core integrity fell below 50% 1639 | -9/Mines | Learned location of Zion (-7) 1689 | -9/Mines | Found DCF Scrap (14 items) 1754 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1814 | -9/Mines | Discovered new exit (range 5) 1824 | -9/Mines | Entered Materials 1824 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2342 | -8/Materials | Discovered new exit (range 8) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Utility x2 3276 | -7/Factory | Self-destructed Last Messages --------------- 03212_ U-05 Engineer builds a Wall. 03212_ U-05 Engineer lays Concrete. 03213_ R-06 Scavenger collects Imp. Light Cannon. 03214_ U-05 Engineer lays Concrete. 03220_ U-05 Engineer builds a Door. 03220_ U-05 Engineer lays Concrete. 03221_ Acquired 15 matter. 03221_ U-05 Engineer lays Concrete. 03223_ Acquired 14 matter. 03224_ U-05 Engineer lays Concrete. 03226_ U-05 Engineer builds a Wall. 03227_ U-05 Engineer lays Concrete. 03239_ ALERT: Rogue bot located, Programmers report to Factory Zone 8W. 03239_ U-05 Engineer lays Concrete. 03247_ Slug penetrates P-60 Hacker. 03249_ U-05 Engineer lays Concrete. 03249_ Destroyed Gravmag System. 03250_ U-05 Engineer lays Concrete. 03251_ Slug penetrates Nuclear Reactor. 03252_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????#^^^ % | | ????????? +^ | | ???????"" # | | ????? ?# " % %% | | ????" ""??#### " # | | ????" "??????# """% ## ######## | | ????" ???????# ############??????? | | ?????????????# " #?????????????????? | | ?????????????# " #?????????????????? | | ?????????????# """ #?????????????????? | | ?????????????# """ #?????????????????? | | ?????????????# """ #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????#### #?????????????????? | | ?????############+## #?????????????????? | | ?????# ## #?????????????????? | | ???????"""" ## #?????????????????? | | ???????"""" //! + #?????????????????? | | ???????"""" //! ## #?????????????????? | | ???????"""" /!! ## #?????????????????? | | ???????"""" ## #?#######?????????? | | ???????"""" # b ?????????? | | ?????# """" # = ????????? | | ?????# # k ????????????? | | ?????# @/ """ "???????????????? | | ?????# ! # """ "???????????????? | | ?????# #??""" "???????????????? | | ?????##############???? ???????????????? | | ?????????????????????????""??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperGrenadeCalibrator Manual? 0 Play Time 00:19:02 Cumulative 24.6 hours Start 2024.10.02 @ 04:01:11 End 2024.10.02 @ 04:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 826359b9-5892-4757-88bf-d07236fc86aa