Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 21:07:39 Player: void Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2158) 2158 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6198 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 272/300 System Corruption 10% Temperature Cool (33) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Lightpack 2.0 Improved Light Armor Plating > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (40) --- Ion Engine Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Compact Battery (200) Weight Redist. System Improved Sensor Array Energy Filter Energy Filter Arc Projector Improved Medium Laser Gauss Rifle Gauss Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Arc Projector Gauss Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Micro Nuclear Core Light Treads Improved Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Coolant Injector Huge Storage Unit Compact Battery Weight Redist. System Improved Sensor Array Improved Sensor Array Improved Sensor Array Energy Filter Energy Filter Shock Rifle Shock Rifle Shock Rifle Arc Projector Improved Medium Laser Plasma Cannon Heavy Ion Cannon Missile Launcher Plasma Cutter [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Lightpack 2.0 Device Improved Sensor Array Storage Lightpack 2.0 Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . . 1 . Parts Attached 93 | 7 6 . . 4 25 39 12 Power 7 | 1 2 . . 1 2 1 . Engine 6 | 1 2 . . 1 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . . 2 4 7 3 Treads 9 | 2 . . . . 4 . 3 Leg 9 | . . . . 2 . 7 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 1 . . 1 3 16 5 Device 19 | 1 1 . . 1 . 12 4 Storage 3 | 1 . . . . 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . . . 2 3 1 Artifact . | . . . . . . . . Weapon 40 | 2 3 . . . 16 15 4 Energy Gun 20 | . 2 . . . 7 10 1 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 9 | 2 1 . . . 3 2 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 4 1 . Special Weapon 3 | . . . . . 2 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . Parts Lost 25 | . 2 . . 1 4 9 9 Power . | . . . . . . . . Propulsion 7 | . 1 . . 1 . 2 3 Utility 6 | . 1 . . . 1 2 2 Weapon 12 | . . . . . 3 5 4 Highest Loss Streak 7 | . 2 . . 1 2 4 7 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 81 | . 98 85 85 97 75 79 82 Engine 8 | . 14 14 14 14 8 6 . Treads 15 | . 26 14 14 1 20 6 22 Leg 6 | . . . . 25 4 16 . Device 12 | . 14 14 14 14 6 13 22 Storage 12 | . 14 14 14 14 15 9 7 Protection 1 | . . . . . 2 2 . Energy Gun 14 | . 13 28 28 28 10 14 3 Energy Cannon 2 | . . . . . . 1 14 Ballistic Gun 5 | . 14 . . . 7 5 2 Naked Turns . | . . . . . . . . Heaviest Build 42 | 15 17 17 17 19 35 42 36 Greatest Support 84 | 40 40 20 20 20 69 75 84 Greatest Overweight (x) 5 | 4 . . . 5 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 Average Capacity 29 | 7 8 8 8 8 39 40 40 Most Carried 35 | 4 8 7 8 8 16 35 26 Average Carried 14 | 2 6 7 7 7 10 25 24 Final Capacity 40 | 8 8 8 8 8 40 40 40 Final Carried 26 | 4 7 7 8 8 16 26 22 Class Distribution -------------------- 35% | Hauler-Skirmisher 32% | Hauler-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1712 | 358 215 . . 37 552 406 144 Remotely . | . . . . . . . . Salvage Created 2355 | 170 475 . . 106 595 688 321 Parts 134 | 13 32 . . 5 38 33 13 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 42 | . 12 . . 2 11 11 6 Guns 32 | . 12 . . 2 10 6 2 Cannons 6 | . . . . . . 2 4 AOE 4 | . . . . . 1 3 . Classes Destroyed 15 | 2 4 . . . 5 3 1 Worker 2 | . . . . . 1 1 . Builder 2 | . 1 . . . 1 . . Tunneler 6 | 6 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 3 | 1 1 . . . . 1 . Mechanic 1 | . . . . . 1 . . Operator 3 | . 1 . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . 5 . . . . . 1 Grunt 21 | . 7 . . 2 8 2 2 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . 3 1 Sentry 6 | . . . . . 2 4 . Hunter 3 | . . . . . 1 1 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | 4 5 . . 2 6 7 3 Combat Bots Only 4 | . 4 . . 2 3 4 3 Max Kills in Single Turn 5 | 1 2 . . 2 2 5 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 3 | . . . . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 408 | . 90 . . 12 86 144 76 Missed 110 | . 27 . . 4 18 42 19 Damage Taken 5369 | . 782 . . 93 1082 2165 1247 Core 994 | . 176 . . . 116 550 152 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 389 | . . . . . 389 . . Core Remaining (%) 69 | 100 . . . 29 78 . . Volleys Fired 164 | 15 33 . . 4 60 35 17 Largest 3 | 2 2 . . 2 2 3 3 Hottest 240 | 40 112 . . 112 121 165 240 Shots Fired 355 | 30 66 . . 8 104 101 46 Gun 305 | 30 66 . . 8 91 95 15 Cannon 34 | . . . . . . 5 29 Launcher 8 | . . . . . 7 1 . Special 8 | . . . . . 6 . 2 Kinetic 158 | 30 36 . . . 65 22 5 Thermal 113 | . 30 . . 8 32 5 38 Explosive 8 | . . . . . 7 1 . Electromagnetic 76 | . . . . . . 73 3 Robot Hit Streak 11 | 5 4 . . 5 10 11 10 Robot Miss Streak 4 | 1 4 . . 1 3 4 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 8 | . 4 . . 1 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 221 | 18 31 . . 6 77 61 28 Core Hits 121 | 8 17 . . 3 50 30 13 Critical Kills 3 | . . . . . 1 1 1 Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . 2 . . 1 2 3 1 Burn 4 | . 2 . . 1 1 . . Destroy 4 | . . . . . 1 2 1 Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5077 | 218 576 . . 105 1393 2054 731 Guns 3019 | 218 488 . . 105 1129 899 180 Cannons 658 | . . . . . . 134 524 Explosions 1370 | . 88 . . . 264 1018 . Melee . | . . . . . . . . Ramming 3 | . . . . . . 3 . Kinetic 1700 | 218 214 . . . 846 363 59 Thermal 1506 | . 274 . . 105 283 210 634 Explosive 1294 | . 88 . . . 264 942 . Electromagnetic 574 | . . . . . . 536 38 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 3 10 Average Corruption 3 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . . 15 13 Message Errors 4 | . . . . . . 2 2 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 5 | . . . . . . 2 3 Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 5 | . . . . . . 2 3 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . . . . 104 . Projectiles . | . . . . . . . . Explosions 104 | . . . . . . 104 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 730 | . 225 . . . 19 486 . Shots 10 | . 2 . . . 1 7 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 723 | . 450 . . 132 291 723 298 Average Temperature 139 | . 181 . . 68 86 167 115 Received Heat Transfer 1239 | . 120 . . 48 558 252 261 Effects 21 | . 2 . . . 2 17 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 3 | . . . . . . 3 . Interference 7 | . . . . . 2 5 . Matter Decay 4 | . 1 . . . . 3 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 2 | . 1 . . . . 1 . Damage (core) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . . 1 . . 2 Heat Transferred 3178 | . 740 . . 296 703 248 1191 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 450 | 35 252 93 . 55 247 450 . Initial 93 | . 22 93 . . 21 81 . Average 89 | 15 115 93 . 52 78 105 . Maximum Alert Level 2 | . 1 . . . 1 2 . Low Security (%) 90 | 100 87 100 . 100 92 85 . Level 1 5 | . 12 . . . 7 2 . Level 2 3 | . . . . . . 11 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 4 . . . 3 6 . Investigation 5 | . 2 . . . 1 2 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . . . 2 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 14 . . 5 19 18 12 Peak Tracking Total 7 | . 4 . . 3 3 3 7 Tactical Retreats 3 | . . . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 1 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 25 | . 4 . . . 2 19 . Max in Single Turn 6 | . 3 . . . 1 6 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 14 | . 2 . 1 . 6 5 . Terminals 8 | . 2 . . . 3 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 44 | . 5 . 1 . 26 12 . Successful 18 | . 1 . 1 . 14 2 . Failed 26 | . 4 . . . 12 10 . Catastrophic 6 | . 1 . . . 3 2 . Database Lockouts . | . . . . . . . . Manual 11 | . 4 . 1 . 2 4 . Terminals 20 | . 5 . . . 7 8 . Fabricators 3 | . . . . . . 3 . Repair Stations 8 | . . . . . 8 . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . . 8 . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 3 | . 1 . 1 . . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 7 . . Insert Component 3 | . . . . . 3 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 9 | . 1 . . . 5 3 . Full Trace Events 3 | . 1 . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 120 | . . . . . 120 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5751 | 209 579 199 745 139 1756 1449 675 Spaces Moved 2927 | 94 202 119 465 98 731 843 375 Core 12 | 11 . . . 1 . . . Treads 1972 | 83 202 119 465 . 526 202 375 Legs 943 | . . . . 97 205 641 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 160 120 160 Average Speed 154 | 159 160 160 160 122 168 137 160 Slowest Speed 300 | 250 160 160 160 300 190 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 39 | 5 30 26 92 36 47 25 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 Spaces Dug 20 | . . . . . 20 . . Terrain Destroyed 179 | . 29 . . . 56 93 1 Melee . | . . . . . . . . Projectile 2 | . . . . . . 1 1 AOE 177 | . 29 . . . 56 92 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3814 | 119 393 128 467 109 1137 1051 410 Wait 543 | . 139 10 . . 299 95 . Move 2920 | 93 201 118 464 97 730 842 375 Hop . | . . . . . . . . Pick Up 65 | 4 7 . 1 1 18 30 4 Fast Attach 22 | 7 2 . . 3 7 3 . Attach 31 | . 1 . . . 5 18 7 Detach 9 | . 1 . . . 1 7 . Swap 40 | . 3 . . 1 13 18 5 Drop 19 | . 6 . 2 3 4 2 2 Fire 164 | 15 33 . . 4 60 35 17 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 11) 639 | -10/Materials | Discovered new exit (range 5) 668 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Identified exit to Mines 789 | -10/Materials | Entered Mines 805 | -10/Mines | Met a Derelict bent on vengeance 905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 905 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Discovered new exit (range 5) 988 | -10/Mines | Entered Exiles 989 | -10/Exiles | Identified exit to Mines 1049 | -10/Exiles | Met 8R-AWN 1075 | -10/Exiles | Met EX-HEX 1123 | -10/Exiles | Met EX-BIN 1145 | -10/Exiles | Aligned with FarCom system 1147 | -10/Exiles | Given EX-Vault access code 1200 | -10/Exiles | Opened EX-Vault 1215 | -10/Exiles | Found Lightpack 2.0 1251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1294 | -10/Exiles | Met EX-DEC 1398 | -10/Exiles | Visited The Gauntlet 1733 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1733 | -10/Exiles | Entered Mines 1768 | -9/Mines | Discovered new exit (range 7) 1863 | -9/Mines | Discovered new exit (range 8) 1872 | -9/Mines | Entered Materials 1872 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2182 | -8/Materials | Build established: Hauler-Mutant 3441 | -8/Materials | Repaired Imp. Treads 3480 | -8/Materials | Repaired Hvy. Armor Plating 3532 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3557 | -8/Materials | Discovered new exit (range 16) 3628 | -8/Materials | Entered Factory 3628 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3919 | -7/Factory | Build established: Hauler-Skirmisher 4013 | -7/Factory | Crushed by falling debris 4050 | -7/Factory | Lost 3 parts (2n1u) 4872 | -7/Factory | Garrison activated, responded to threat 4897 | -7/Factory | Lost 4 parts (1u3w) 4918 | -7/Factory | Core integrity fell below 50% 5047 | -7/Factory | Discovered new exit (range 10) 5077 | -7/Factory | Entered Lower Caves 5114 | -7/Lower Caves | Identified exit to Lower Caves 5205 | -7/Lower Caves | Core integrity fell below 20% 5703 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5750 | -7/Lower Caves | System corruption reached 10% 5752 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. S-27 Virus destroyed. G-47 Trooper destroyed. Penetrated by Slug. Plasma Flamer destroyed. Penetrated by Slug. Hvy. Ion Cannon destroyed. B-48 Gladiator destroyed. Med. Treads destroyed. Critical hit (Burn: +37). Imp. Sensor Array destroyed. System corrupted by crushing effect (+3). Slug penetrates Wall. Critical hit (Smash). Med. Treads destroyed. System corrupted by crushing effect (+4). Plasma Cannon destroyed. DPUYFX=3OK=MVTB|K91F9QO ????????????????# ???????# #?## | | ??????????????????????#????????# ##?# | | ???????????????????????????????# #?# | | ???????????????????????????????# #?# | | ??????????????????????????????=% ## | | ????????????????????????????# =% # ## ### | | ????????????????????????????## $ # ## ##?# | | ????????????????????????????? ######?## | | ???????????????????????????? ### #??????# | | ??????????????????????????? ??# #?????## | | ?????????????????????????? ???# ?????# | | ????????????????????????? ???# ????## | | ????????????????????????? ????? ?????## | | ????????????????????????##?????? ?????##### | | ???????????????????????????????? ????????? | | ???????????????????????????????? ???? ?????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed CouplerResetStreamer Manual? 0 Play Time 01:08:16 Cumulative 27.0 hours Start 2024.05.09 @ 19:55:28 End 2024.05.09 @ 21:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 46 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 240c1a7f-e3d9-4a5e-85be-1ddfd7c7aa29