Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.22 @ 12:53:11 // AFD2020/Player2 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (84) 420 Value Destroyed (3725) 3725 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (7992) 7992 TOTAL SCORE: 19877 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 2187 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 388 Met Warlord at Research 2000 Win 3000 Friendly Fire -906 Cogmind --------- Core Integrity 1525/1600 Matter 54/300 Energy 493/575 System Corruption 8% Temperature Cool (0) Movement Rolling (190) Ox6 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Compact Wheel Compact Wheel Armored Wheel Centrium Wheel > --- UTILITY (16) ----- Experimental Cooling System Huge Storage Unit Spectral Analyzer Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Advanced Particle Charger Weapon Cycler Hardened Heavy Armor Plating Makeshift Armor Plating Improved Powered Armor Mapping Drone Bay (3/3) Advanced Drone Bay (1/2) > --- WEAPON (3) ------- Heavy Autocannon Particle Cleaver > --- INVENTORY (25) --- Light Quantum Reactor Armored Heavy Treads High-capacity Matter Pod (200) Improved Matter Compressor (300) Improved Particle Charger Improved Medium Armor Plating Reflective Plating Mapping Drone Bay (3/3) Heavy Laser Vortex Rifle (35) Vortex Rifle (35) Vortex Rifle (34) Vortex Rifle (24) Enhanced Nova Cannon Gauss Rifle Hardcell Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Improved Particle Charger Advanced Particle Charger Weapon Cycler Improved Phase Shifter Hardened Heavy Armor Plating Improved Powered Armor Advanced Drone Bay > --- WEAPON ----------- Heavy Autocannon Particle Cleaver > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Compact Wheel Compact Wheel High-capacity Matter Pod Improved Matter Compressor Improved Medium Armor Plating Makeshift Armor Plating Reflective Plating Mapping Drone Bay Mapping Drone Bay Heavy Laser Vortex Rifle Vortex Rifle Vortex Rifle Vortex Rifle Enhanced Nova Cannon Gauss Rifle Hardcell Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Gamma Bomb Array [Rating: 156] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Long-range Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 14 | . . . . 2 2 2 1 . . . . 2 1 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 132 | 6 1 . 7 16 13 12 8 13 1 12 2 16 2 8 15 Power 8 | 1 . . . 2 1 . . 1 . . . . 1 2 . Engine 3 | 1 . . . 1 1 . . . . . . . . . . Core 2 | . . . . 1 . . . . . . . . 1 . . Reactor 3 | . . . . . . . . 1 . . . . . 2 . Propulsion 25 | 2 . . 3 5 4 1 2 1 . 1 . 3 . . 3 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 1 | . . . . 1 . . . . . . . . . . . Wheel 23 | 2 . . 3 4 4 1 2 1 . 1 . 3 . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 49 | 1 1 . 2 4 4 4 4 5 1 5 . 6 1 3 8 Device 17 | . . . . 1 1 2 1 2 . 1 . 3 1 2 3 Storage 8 | 1 1 . 1 1 . . 1 1 . . . 2 . . . Processor 7 | . . . 1 . 1 1 1 . . 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 16 | . . . . 2 2 1 1 2 1 3 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 . . 2 5 4 7 2 6 . 6 2 7 . 3 4 Energy Gun 9 | . . . 2 . . . . 2 . 2 . 2 . . 1 Energy Cannon 5 | . . . . . . 2 1 . . . . 1 . 1 . Ballistic Gun 9 | 2 . . . 3 . . . 2 . 1 1 . . . . Ballistic Cannon 8 | . . . . 2 1 1 1 . . . 1 1 . 1 . Launcher 10 | . . . . . 1 3 . 2 . 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . . . . . . . 1 2 Piercing Weapon 4 | . . . . . . 1 . . . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . 3 . 1 . 2 1 1 . 2 . Parts Lost 17 | . . . . 4 2 . 1 4 . . . 2 . 1 3 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . 3 1 . . 1 . . . 1 . . 1 Utility 5 | . . . . . . . . 2 . . . 1 . . 2 Weapon 4 | . . . . 1 . . 1 1 . . . . . 1 . Highest Loss Streak 3 | . . . . 2 2 . 1 3 . . . 2 . 1 2 Average Slot Usage (%) 89 | . 98 100 94 99 97 83 88 88 94 92 82 85 84 81 83 Engine 3 | . 14 14 11 7 7 6 5 4 . . . . . . . Reactor 2 | . . . . . . . . . 5 5 5 5 4 5 8 Wheel 18 | . 28 28 33 26 21 13 17 16 17 17 17 15 14 13 11 Device 13 | . . . . 8 14 16 12 11 11 11 11 18 19 20 20 Storage 7 | . 26 28 11 9 7 6 5 5 9 5 5 6 4 4 4 Processor 17 | . . . 11 9 9 19 21 23 23 23 23 21 19 17 21 Protection 7 | . . . . 9 11 6 11 10 6 10 5 5 4 7 9 Energy Gun 2 | . . . 9 6 . . . 5 5 2 . 3 9 1 . Ballistic Gun 5 | . 28 28 19 8 2 . . 1 11 10 5 1 . . . Ballistic Cannon 4 | . . . . 11 12 2 2 . . . 4 3 . 3 4 Slashing Weapon 1 | . . . . . 6 . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 211 | 11 51 51 51 105 112 121 121 123 116 130 154 165 151 193 211 Greatest Support 60 | 20 20 20 36 36 44 38 48 54 54 60 60 60 56 56 56 Greatest Overweight (x) 7 | . 2 2 1 3 3 3 3 3 2 2 2 2 2 3 7 Average Overweight (x) 2 | . 1 2 1 1 2 2 2 2 2 1 2 2 2 2 3 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 18 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 7 7 17 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 5 7 11 15 23 24 23 23 24 24 23 22 23 24 24 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 7 17 20 25 24 25 24 24 25 24 25 25 25 20 Class Distribution -------------------- 29% | Mutant 18% | Scavenger-Assassin 17% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Skirmisher 6% | Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Assassin | -3/Research Scavenger-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 4340 | 208 99 84 266 455 387 197 196 553 118 143 162 991 82 306 93 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3865 | . . 53 255 501 252 328 262 324 120 210 52 1021 143 146 198 Parts 166 | . . 3 8 31 10 21 3 13 9 13 2 33 8 2 10 Haulers Intercepted 5 | . . . 2 1 . . 1 1 . . . . . . . Recyclers Shooed 7 | . . . 1 1 . 2 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . 17 6 74 18 . . . . Prevented 27 | . . . . . . . . 8 1 13 5 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 61 | . . 1 2 7 8 4 1 6 1 3 2 19 . 3 4 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 16 | . . 1 2 3 2 . . 3 1 . 1 3 . . . Cannons 31 | . . . . 4 6 2 1 1 . . . 14 . 3 . AOE 12 | . . . . . . 2 . 2 . 3 1 . . . 4 Classes Destroyed 17 | . . 1 3 1 3 2 . . 1 2 . 1 1 2 . Worker 5 | . . . . . 2 2 . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . 1 . 1 Hauler 5 | . . . 2 1 . . 1 1 . . . . . . . Recycler 7 | . . . 1 2 . 1 1 . . . . 1 1 . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 12 | . . . . . . 2 . 3 . 1 2 . . . 4 Grunt 19 | . . 1 1 3 4 1 . 1 . . . 8 . . . Brawler 2 | . . . . . 1 . . . . . . 1 . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 12 | . . . 1 3 2 1 1 1 . . . 2 . 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . . . 1 . . 6 . . . Programmer 1 | . . . . . . . . . . . . . . 1 . Heavy 2 | . . . . . 1 . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . . 1 2 2 4 2 1 3 1 3 2 9 1 2 6 Combat Bots Only 9 | . . 1 2 2 3 1 1 3 1 3 2 9 . 2 4 Max Kills in Single Turn 5 | . . 1 1 1 1 1 1 2 1 5 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 2 . 3 1 . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 4935 | . . 220 111 782 392 341 117 450 13 203 178 992 . 154 982 Core 508 | . . 34 40 107 30 36 7 35 . . 40 104 . . 75 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 82 90 80 89 95 . . . . 79 54 100 100 95 Volleys Fired 266 | . 3 5 16 34 36 23 12 24 5 6 11 62 . 15 14 Largest 3 | . 2 2 3 3 2 3 1 3 3 3 3 3 . 1 2 Hottest 225 | . 40 40 90 126 88 141 80 155 122 225 122 225 . 225 130 Shots Fired 456 | . 6 10 45 91 68 31 12 45 15 8 19 77 . 14 15 Gun 202 | . 6 10 45 52 16 . . 23 15 7 12 14 . 1 1 Cannon 236 | . . . . 39 50 29 12 17 . . 6 60 . 13 10 Launcher 18 | . . . . . 2 2 . 5 . 1 1 3 . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 301 | . 6 10 32 62 66 12 7 4 10 2 14 54 . 12 10 Thermal 125 | . . . 13 29 . 17 5 36 5 5 4 9 . 2 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . 2 2 . 5 . 1 1 3 . . 4 Entropic 12 | . . . . . . . . . . . . 11 . . 1 Robot Hit Streak 13 | . 1 4 8 9 9 8 6 10 11 5 10 13 . 10 8 Robot Miss Streak 5 | . 5 1 3 5 3 2 1 1 1 . 3 2 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 286 | . 1 7 30 50 38 21 7 33 9 1 12 62 2 7 6 Core Hits 150 | . 1 2 8 19 16 14 3 19 4 12 3 28 2 5 14 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 2 . 1 1 1 . . . 4 . 1 1 Burn 2 | . . . . 1 . . . 1 . . . . . . . Blast 9 | . . . . 1 . 1 1 . . . . 4 . 1 1 Melee Attacks 37 | . . . . . 6 2 . . . 10 . 3 2 7 7 Impact . | . . . . . . . . . . . . . . . . Slashing 13 | . . . . . 6 . . . . . . . . . 7 Piercing 24 | . . . . . . 2 . . . 10 . 3 2 7 . Sneak Attacks 3 | . . . . . 1 . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11581 | . 9 63 331 940 1104 642 197 969 192 883 517 3982 176 622 954 Guns 2271 | . 9 63 331 454 153 . . 400 192 . 200 469 . . . Cannons 6767 | . . . . 486 732 530 197 329 . . 223 3350 . 622 298 Explosions 2235 | . . . . . 125 112 . 240 . 883 94 125 . . 656 Melee 308 | . . . . . 94 . . . . . . 38 176 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 6669 | . 9 63 192 611 885 196 98 37 117 . 360 3181 . 622 298 Thermal 2711 | . . . 139 329 . 334 99 692 75 620 63 224 . . 136 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1479 | . . . . . 125 112 . 240 . 263 94 125 . . 520 Impact . | . . . . . . . . . . . . . . . . Slashing 94 | . . . . . 94 . . . . . . . . . . Piercing 214 | . . . . . . . . . . . . 38 176 . . Entropic 414 | . . . . . . . . . . . . 414 . . . Highest Corruption 8 | . . . 2 . . . . . . . 1 . . . 8 Average Corruption 1 | . . . 1 . . . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 9 | . . . 5 . . . . . . . 3 . . . 1 Message Errors 3 | . . . 1 . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . Energy Discharges 3 | . . . 2 . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 1 . . . 1 . Effects 2 | . . . . . . . . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . . . . . 2 . Overflow Damage 224 | . . . . . 87 . . . . . 27 110 . . . Projectiles 145 | . . . . . 8 . . . . . 27 110 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 79 | . . . . . 79 . . . . . . . . . . Knockbacks 16 | . . . . 6 4 1 . . . . 1 4 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 6 4 1 . . . . 1 4 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . 15 . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 307 | . . 15 179 307 3 66 . 199 176 182 4 184 . 114 42 Average Temperature 66 | . . 9 37 80 3 29 . 100 77 89 3 52 . 58 36 Received Heat Transfer 880 | . . 33 42 297 114 48 . 189 . 75 46 . . 27 9 Effects 3 | . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . 2 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 2 1 . 1 . 5 . 1 . 1 . . . Heat Transferred 4515 | . . . 407 888 . 650 200 1287 148 550 111 174 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 3 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 689 | . 59 84 224 509 604 587 364 . . . . 689 384 334 445 Initial 357 | . . 22 32 94 231 240 235 . . . . 98 357 216 17 Average 299 | . 24 76 133 301 443 376 278 . . . . 432 367 172 252 Maximum Alert Level 2 | . . . 1 2 2 2 1 . . . . 2 1 1 2 Low Security (%) 28 | 100 100 100 70 23 . . . . . . . 25 . 60 23 Level 1 42 | . . . 29 53 31 72 100 . . . . 4 100 39 48 Level 2 29 | . . . . 23 68 27 . . . . . 70 . . 28 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 1 3 9 2 3 . . . . 3 1 1 4 Investigation 4 | . . . . 1 2 . . . . . . . . . 1 Extermination 3 | . . . . . 1 . 1 . . . . . . . 1 Reinforcement 15 | . . . 1 2 3 1 2 . . . . 3 1 1 1 Assault 2 | . . . . . . 1 . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 11 | . . . 2 . . . . . . . . 1 . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 174 | . 2 3 7 20 21 12 7 15 1 29 13 29 1 5 9 Peak Tracking Total 12 | . 2 2 3 3 3 3 4 5 1 12 4 5 1 3 7 Tactical Retreats 8 | . . . . . 1 2 . 1 . 1 2 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 5 | . . . 2 1 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 10 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 12 | . 1 . . 3 1 . 1 . . 1 . 3 . . 2 Max in Single Turn 1 | . 1 . . 1 . . 1 . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 12 | . 1 . 2 1 . 1 1 . 1 1 . 1 . 1 2 Terminals 8 | . 1 . 2 1 . 1 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 Total Hacks 21 | . 2 . 5 1 . 1 3 . 1 1 . 2 . 1 4 Successful 7 | . . . 1 1 . 1 1 . 1 1 . . . 1 . Failed 14 | . 2 . 4 . . . 2 . . . . 2 . . 4 Catastrophic 5 | . . . 1 . . . 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 2 . 5 1 . . 3 . . . . 2 . . . Terminals 17 | . 2 . 5 1 . 1 3 . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 Terminal Hacks 5 | . . . 1 . . 1 1 . 1 1 . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 2 . . . 1 . . . . 1 . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 1 3 Machine Destruction 4 | . . . . . . . . . . . . . . 1 3 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 1 | . 1 . . . . . . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 236 | . 57 57 61 72 81 94 101 106 104 122 125 158 169 219 236 Highest-Rated Ally 236 | . 57 57 61 72 81 94 101 106 104 122 125 158 169 219 236 Total Orders 4 | . . . . . . . . . . . . 3 . . 1 EXPLORE 3 | . . . . . . . . . . . . 2 . . 1 RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 194 | . 3 5 5 24 26 8 2 21 1 4 15 66 . 6 8 Total Damage 9500 | . 48 62 227 1001 1593 596 543 1011 50 129 1247 2267 . 196 530 Kills 84 | . 2 1 4 13 16 11 2 10 1 1 9 9 . 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . . . . Drone Launches 7 | . . . . . . . . . . . . 3 . . 4 Drone Recoveries 6 | . . . . . . . . . . . . 3 . . 3 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 8328 | 48 238 153 337 626 1209 738 323 725 385 850 567 570 201 986 372 Spaces Moved 5322 | 42 186 107 221 400 797 414 216 521 275 533 389 269 137 630 185 Core 2 | 2 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5320 | 40 186 107 221 400 797 414 216 521 275 533 389 269 137 630 185 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 101 101 116 120 116 116 123 115 130 125 125 125 141 Average Speed 122 | 78 105 110 101 102 121 132 116 117 123 120 130 127 125 138 142 Slowest Speed 209 | 80 110 110 101 125 131 135 135 135 123 130 130 130 125 141 209 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 3 33 22 24 32 19 10 9 66 47 60 55 8 5 20 6 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 2 . . 2 . . . . Spaces Dug 37 | . . . . . 5 1 2 . . 8 2 1 . 7 11 Terrain Destroyed 77 | . . . . 6 7 4 2 . 1 19 3 11 . 8 16 Melee 24 | . . . . . 5 1 . . . 8 . 1 . 3 6 Projectile 37 | . . . . 6 2 3 2 . 1 . 3 10 . 5 5 AOE 16 | . . . . . . . . . . 11 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 6740 | 53 224 133 304 551 968 580 274 590 314 723 437 436 165 721 267 Wait 784 | . 26 22 37 77 94 106 34 22 26 136 32 69 20 40 43 Move 5306 | 41 185 106 220 399 796 413 215 520 274 532 388 268 136 629 184 Hop . | . . . . . . . . . . . . . . . . Pick Up 96 | 6 5 . 15 11 13 6 2 3 4 10 1 10 2 7 1 Fast Attach 38 | 6 1 . 2 5 3 6 1 4 . 3 . 1 1 3 2 Attach 46 | . . . 2 7 4 2 2 7 . 3 1 6 1 4 7 Detach 28 | . . . 2 5 . 5 1 5 . 3 1 2 1 . 3 Swap 48 | . . . 3 4 6 4 5 2 1 6 1 9 . 1 6 Drop 85 | . 4 . 7 9 10 13 2 3 4 14 2 6 2 9 . Fire 266 | . 3 5 16 34 36 23 12 24 5 6 11 62 . 15 14 Melee 37 | . . . . . 6 2 . . . 10 . 3 2 7 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [Ext]) -3/Research -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Entered Mines 287 | -10/Mines | Accompanied by 1 ally 304 | -10/Mines | Build established: Mutant 417 | -10/Mines | Discovered new exit (range 15) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Accompanied by 1 ally 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 654 | -9/Materials | Discovered new exit (range 3) 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Accompanied by 1 ally 777 | -8/Materials | Evolved 2 slots: Utility x2 1297 | -8/Materials | Discovered new exit (range 18) 1306 | -8/Materials | Build established: Tank 1403 | -8/Materials | Entered Factory 1403 | -7/Factory | Accompanied by 1 ally 1403 | -7/Factory | Evolved 2 slots: Utility x2 1601 | -7/Factory | Garrison activated, responded to threat 1996 | -7/Factory | Build established: Scavenger-Mutant 2163 | -7/Factory | Discovered new exit (range 8) 2612 | -7/Factory | Entered another Factory area 2612 | -6/Factory | Accompanied by 1 ally 2612 | -6/Factory | Evolved 2 slots: Utility x2 3040 | -6/Factory | Build established: Mutant 3282 | -6/Factory | Discovered new exit (range 18) 3312 | -6/Factory | First assault squad dispatched 3350 | -6/Factory | Entered another Factory area 3350 | -5/Factory | Accompanied by 1 ally 3350 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3397 | -5/Factory | Identified exit to Upper Caves 3673 | -5/Factory | Entered Upper Caves 3673 | -5/Upper Caves | Accompanied by 1 ally 3930 | -5/Upper Caves | Learned Factory interactive machine intel 3970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3990 | -5/Upper Caves | Build established: Skirmisher 4244 | -5/Upper Caves | Discovered new exit (range 13) 4263 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4344 | -5/Upper Caves | Found Imp. Powered Armor 4398 | -5/Upper Caves | Entered another Upper Caves area 4398 | -5/Upper Caves | Accompanied by 1 ally 4571 | -5/Upper Caves | Identified exit to Warlord 4598 | -5/Upper Caves | Build established: Scavenger-Skirmisher 4783 | -5/Upper Caves | Entered Warlord 4783 | -5/Warlord | Accompanied by 1 ally 5125 | -5/Warlord | Visited the Vortex Lab 5129 | -5/Warlord | Warlord's base attacked by MAIN.C 5134 | -5/Warlord | Found Prototype Energy Gun 5136 | -5/Warlord | Found Prototype Energy Gun 5141 | -5/Warlord | Found Prototype Energy Gun 5143 | -5/Warlord | Found Prototype Energy Gun 5212 | -5/Warlord | Build established: Scavenger-Assassin 5213 | -5/Warlord | Met Warlord 5238 | -5/Warlord | Found Prototype Processor 5238 | -5/Warlord | Identified Spectral Analyzer 5479 | -5/Warlord | Warlord forces counterattacked 5538 | -5/Warlord | Found Prototype Ballistic Cannon 5577 | -5/Warlord | Spotted Executioner 5585 | -5/Warlord | Destroyed Executioner 5585 | -5/Warlord | Destroyed YN-410(g) 5593 | -5/Warlord | Discovered new exit (range 13) 5633 | -5/Warlord | Entered Proximity Caves 5633 | -4/Proximity Caves | Accompanied by 1 ally 5714 | -4/Proximity Caves | Identified Hvy. Autocannon 5852 | -4/Proximity Caves | Learned location of Armory (-3) 5944 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 6057 | -4/Proximity Caves | Learned Research trap positions 6158 | -4/Proximity Caves | Discovered new exit (range 9) 6200 | -4/Proximity Caves | Entered Factory 6200 | -4/Factory | Accompanied by 1 ally 6200 | -4/Factory | Evolved 2 slots: Utility x2 6201 | -4/Factory | Loaded intel: 47 interactive machine locations 6322 | -4/Factory | Spotted B-86 Titan 6405 | -4/Factory | Destroyed 9 combat bots 6444 | -4/Factory | Discovered new exit (range 15) 6461 | -4/Factory | Discovered new exit (range 21) 6473 | -4/Factory | Destroyed B-86 Titan 6539 | -4/Factory | Identified Vortex Rifle (x4) 6770 | -4/Factory | Entered Research 6770 | -3/Research | Accompanied by 1 ally 6770 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6771 | -3/Research | Loaded intel: 78 trap records 6900 | -3/Research | Discovered new exit (range 12) 6923 | -3/Research | Found Gamma Bomb Array 6971 | -3/Research | Entered another Research area 6971 | -2/Research | Accompanied by 1 ally 6971 | -2/Research | Warlord forces began assault on 0b10 6971 | -2/Research | Evolved 2 slots: Utility x2 7044 | -2/Research | Build established: Assassin 7081 | -2/Research | Research machine network offline 7283 | -2/Research | Discovered new exit (range 18) 7322 | -2/Research | Borebot progress halted 7386 | -2/Research | Borebot progress halted 7417 | -2/Research | Found Prototype Slashing Weapon 7417 | -2/Research | Identified Particle Cleaver 7438 | -2/Research | Build established: Scavenger-Assassin 7475 | -2/Research | Borebot progress halted 7589 | -2/Research | Met up with Warlord 7677 | -2/Research | Discovered new exit (range 22) 7751 | -2/Research | Spotted Striker 7957 | -2/Research | Entered Access 7957 | -1/Access | Accompanied by 1 ally 7957 | -1/Access | Evolved 2 slots: Utility x2 8255 | -1/Access | Discovered new exit (range 20) 8309 | -1/Access | Crushed by falling debris 8322 | -1/Access | Spotted B-99 Colossus 8322 | -1/Access | Spotted B-99 Colossus 8329 | *** | Escaped! Last Messages --------------- 08309_ System corrupted by crushing effect (+4). 08309_ Arm. Huge Wheel destroyed. 08309_ System corrupted by crushing effect (+4). 08321_ System corrupted: Energy discharge (-189). Sealed Barrier opened remotely. 08322_ Knocked back. 08322_ The Access Shell folds into the floor. 08322_ Penetrated by Slug. 08322_ Slug penetrates Player 2. 08322_ U-05 Engineer lays Concrete. 08323_ Advanced Drone released from Adv. Drone Bay. 08323_ U-05 Engineer lays Concrete. 08324_ Advanced Drone released from Adv. Drone Bay. 08324_ U-05 Engineer lays Concrete. 08325_ Slug penetrates Player 2. 08325_ Slug penetrates Advanced Drone. 08325_ Slug penetrates Player 2. 08326_ U-05 Engineer lays Concrete. 08327_ Advanced Drone retrieved by Adv. Drone Bay. 08329_ Advanced Drone released from Adv. Drone Bay. 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"""? ?# ### ? ???? | | ??????????#??##??#?#?#?##### """ ? + ### ??? | | ????????#??##??########???## " ?? ?# #####??### | | ?????????? ?#???#?#?##??## ??# ? ?## | | ????????????????#?#####??#?#?? ? # ?? | | ????????? ??? ??#??#?#??#### ?? ? ##?###??## | | ???????????? ??#??#??##??##? ?? ?# ## ??? ? | | ??????????????##???#??##?###?########? ## ? # | | ???????????????????##?##?##?#?##??##?? #? ? ?? | | ????????????????#??#?###########?####? ?? ?? ? | | ????????????????????#?##??#??####???#? ?#? ? ???? | | ?????????????????#????#####?###??##??? ??????? # | | ?????????????????????????#??#??#?###? ? ???? ???? | | ???????????????????????????###??????#? ???? ??? ? | | ???????????????????????????#?#?#????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 41 Energy Capacity 575 Matter Stores 550 Matter Capacity 600 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1100 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 12 Particle Charging 25 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 2 . Power 3 | . . . . 1 . . . . . . 1 . . 1 . Propulsion 7 | . . 1 1 1 1 2 . . . . 1 . . . . Utility 5 | . . . . . 1 . . . . . . 2 1 1 . Weapon 3 | . . 1 1 . . . . . . . . . 1 . . Parts Attached 159 | . 8 1 5 16 5 18 8 7 5 12 5 32 5 28 4 Parts Lost 23 | . . . . . 1 . . 1 1 . . 18 . 2 . Damage Taken 6548 | . . 108 37 154 433 58 41 716 98 . 413 3886 . 395 209 Core 599 | . . 10 . . 41 . . 96 . . 27 425 . . . Player 2/Cogmind (%) 54 | . . 22 . . 57 . . 73 . . 40 80 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Damage Inflicted 9500 | . 48 62 227 1001 1593 596 543 1011 50 129 1247 2267 . 196 530 Player 2/Cogmind (%) 45 | . 84 49 40 51 59 48 73 51 20 12 70 36 . 23 35 Combat Hostiles Destroyed 63 | . . 1 3 9 12 6 . 9 1 1 9 8 . 2 2 Player 2/Cogmind (%) 50 | . . 50 60 56 60 60 . 60 50 25 81 29 . 40 33 Game ------ Seed ExperimentalGravmagBlade Manual? 0 Play Time 02:04:56 Cumulative 370.2 hours Start 2021.09.22 @ 10:40:16 End 2021.09.22 @ 12:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 22/0/2/2/0/1/0/1/0 Lore% 39 Gallery% 81 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3617b497-b46e-4911-b2dd-e83414d6110a