Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:04:53 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1634) 1634 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 5027 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 165 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Improved Flight Unit > --- UTILITY (3) ------ 0b10 Alert Chip Splice Drone Bay (2/6) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Energy Filter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Heat Sink Small Storage Unit Large Storage Unit Energy Filter Corruption Screen Corruption Screen Splice Drone Bay Arc Projector Mini Grenade Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor 0b10 Alert Chip Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 55 | . 2 12 1 5 35 Power 5 | . 1 1 . . 3 Engine 4 | . 1 1 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | . . 7 . 3 13 Treads 5 | . . . . . 5 Leg . | . . . . . . Wheel 8 | . . 2 . 1 5 Hover 1 | . . . . . 1 Flight 9 | . . 5 . 2 2 Utility 7 | . . 1 1 . 5 Device 4 | . . 1 . . 3 Storage 1 | . . . . . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 1 3 . 2 14 Energy Gun 10 | . 1 3 . . 6 Energy Cannon 1 | . . . . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . . . . 1 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . 1 . . . System Corruption 2 | . . 2 . . . Parts Lost 25 | . . 5 . . 20 Power 2 | . . . . . 2 Propulsion 11 | . . 4 . . 7 Utility 1 | . . . . . 1 Weapon 11 | . . 1 . . 10 Highest Loss Streak 9 | . . 5 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 85 83 99 94 82 Engine 8 | . 14 12 14 11 3 Treads 8 | . . . . . 15 Leg 4 | . 28 6 . . . Wheel 12 | . . 13 28 21 9 Flight 3 | . . 7 . 5 3 Device 5 | . . 7 8 . 7 Storage 11 | . 14 14 14 14 8 Processor 7 | . . . 5 14 10 Energy Gun 19 | . 19 21 28 16 16 Energy Cannon 1 | . . . . . 1 Launcher 2 | . . . . 9 3 Naked Turns . | . . . . . . Heaviest Build 43 | 11 12 12 12 12 43 Greatest Support 69 | 20 20 26 26 26 69 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 8 8 8 8 8 10 Most Carried 14 | 6 8 8 3 8 14 Average Carried 6 | 6 7 4 2 5 8 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 2 3 8 2 Class Distribution -------------------- 56% | Mutant 38% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 762 | 179 49 85 . 96 353 Remotely . | . . . . . . Salvage Created 1613 | . 121 77 . 43 1372 Parts 103 | . 17 4 . 6 76 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 6 2 . 4 30 Guns 11 | . 6 2 . . 3 Cannons 8 | . . . . . 8 AOE 23 | . . . . 4 19 Classes Destroyed 12 | . 2 1 . . 9 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Tunneler 2 | . 1 . . 1 . Hauler 1 | . . . . . 1 Recycler 3 | . . . . . 3 Mechanic 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 15 | . 6 . . 4 5 Grunt 21 | . . 2 . . 19 Brawler 3 | . . . . . 3 Duelist 2 | . . . . . 2 Sentry 2 | . . . . . 2 Best Kill Streak 12 | . 3 2 . 4 12 Combat Bots Only 10 | . 3 2 . 4 10 Max Kills in Single Turn 4 | . 2 1 . 4 4 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . . 4 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 250 | . 38 24 . 5 183 Missed 80 | . 9 9 . 3 59 Damage Taken 2817 | . 235 248 . 54 2280 Core 710 | . 42 83 . 18 567 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . . . . 31 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 95 | . 16 17 . 2 60 Largest 3 | . 2 2 . 2 3 Hottest 187 | . 90 90 . 70 187 Shots Fired 221 | . 33 19 . 4 165 Gun 151 | . 33 19 . 2 97 Cannon 40 | . . . . . 40 Launcher 30 | . . . . 2 28 Special . | . . . . . . Kinetic 27 | . 8 . . . 19 Thermal 119 | . 9 19 . 2 89 Explosive 30 | . . . . 2 28 Electromagnetic 45 | . 16 . . . 29 Robot Hit Streak 10 | . 5 8 . 2 10 Robot Miss Streak 4 | . 4 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 131 | . 14 12 . 1 104 Core Hits 114 | . 6 7 . 5 96 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 3 | . 1 . . . 2 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5152 | . 172 161 . 178 4641 Guns 1297 | . 172 161 . . 964 Cannons 424 | . . . . . 424 Explosions 3386 | . . . . 178 3208 Melee 16 | . . . . . 16 Ramming 29 | . . . . . 29 Kinetic 193 | . 29 . . . 164 Thermal 1467 | . 61 161 . . 1245 Explosive 2987 | . . . . 178 2809 Electromagnetic 460 | . 82 . . . 378 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Highest Corruption 4 | . 2 4 4 4 . Average Corruption 3 | . 2 3 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 1 5 2 2 . Message Errors 3 | . . 1 . 2 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 187 | . . . . . 187 Projectiles . | . . . . . . Explosions 187 | . . . . . 187 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 305 | . . . . 37 268 Shots 7 | . . . . 1 6 Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . 150 181 91 9 279 Average Temperature 63 | . 45 63 46 6 72 Received Heat Transfer 1038 | . . 165 . . 873 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 3 . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 3140 | . 259 469 . . 2412 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 738 | . 160 135 . 101 738 Initial 62 | . . 62 . . 39 Average 302 | . 100 102 . 37 465 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 52 | 100 100 100 . 100 16 Level 1 3 | . . . . . 6 Level 2 42 | . . . . . 73 Level 3 1 | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . . 8 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 10 7 . 4 67 Peak Tracking Total 14 | . 3 5 . 4 14 Tactical Retreats 6 | . . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 5 | . . . . . 5 Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 14 | . 1 . . 1 12 Max in Single Turn 2 | . 1 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . . . 2 2 8 Terminals 6 | . . . . 1 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . . . 2 5 24 Successful 17 | . . . 2 2 13 Failed 14 | . . . . 3 11 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 20 | . . . 1 4 15 Terminals 20 | . . . . 4 16 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 8 | . . . 2 2 4 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . . 5 Terminals 3 | . . . . . 3 Botnet 2 | . . . . . 2 Detonate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Redirect 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . . 1 7 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . . 3 Largest Group 1 | . . 1 1 . 1 Highest-Rated Group 31 | . . 31 31 . 16 Highest-Rated Ally 31 | . . 31 31 . 16 Total Orders . | . . . . . . Ally Attacks 36 | . . 4 . . 32 Total Damage 298 | . . 61 . . 237 Kills 6 | . . 2 . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 24 | . . . . . 24 Drone Recoveries 20 | . . . . . 20 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1870 | 2 223 323 210 166 946 Spaces Moved 1392 | 2 139 326 231 214 480 Core 1 | . . . . . 1 Treads 57 | . . . . . 57 Legs 197 | 2 139 56 . . . Wheels 840 | . . 133 231 136 340 Hover . | . . . . . . Flight 297 | . . 137 . 78 82 Fastest Speed 34 | 120 120 37 90 34 40 Average Speed 95 | 120 120 72 90 68 117 Slowest Speed 200 | 120 120 120 90 114 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 25 75 60 41 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 262 | . . . . 13 249 Melee . | . . . . . . Projectile . | . . . . . . AOE 262 | . . . . 13 249 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1744 | 1 169 392 232 231 719 Wait 133 | . . 34 . . 99 Move 1383 | 1 138 321 230 213 480 Hop 2 | . . 2 . . . Pick Up 27 | . 7 . . 4 16 Fast Attach 23 | . . 2 1 3 17 Attach 23 | . . 10 . 2 11 Detach 12 | . . 4 1 5 2 Swap 9 | . 2 . . . 7 Drop 23 | . 6 2 . 2 13 Fire 95 | . 16 17 . 2 60 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . . . . . 11 Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 320 | -10/Mines | Identified exit to Subcaves 328 | -10/Mines | Discovered new exit (range 8) 364 | -10/Mines | Escorted by a lone wolf Derelict 384 | -10/Mines | Learned location of Storage (-7) 409 | -10/Mines | Lost 5 parts (4n1w) 430 | -10/Mines | Discovered new exit (range 8) 520 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 520 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Entered Exiles 549 | -10/Exiles | Accompanied by 1 ally 572 | -10/Exiles | Met 8R-AWN 586 | -10/Exiles | Met EX-HEX 611 | -10/Exiles | Met EX-BIN 622 | -10/Exiles | Aligned with FarCom system 622 | -10/Exiles | Given EX-Vault access code 647 | -10/Exiles | Opened EX-Vault 670 | -10/Exiles | Found 0b10 Alert Chip 691 | -10/Exiles | Warned to stay clear of 0b10 Research branches 715 | -10/Exiles | Met EX-DEC 720 | -10/Exiles | Learned location of Zion (-6) 750 | -10/Exiles | Discovered new exit (range 10) 759 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 759 | -10/Exiles | Entered Mines 772 | -9/Mines | Met a Derelict bent on vengeance 791 | -9/Mines | Core integrity fell below 50% 850 | -9/Mines | Learned Materials stockpile data 858 | -9/Mines | Found the Drone Emporium 861 | -9/Mines | Found Prototype Device 915 | -9/Mines | Discovered new exit (range 7) 925 | -9/Mines | Entered Materials 925 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1103 | -8/Materials | Lost 4 parts (1p2n1w) 1146 | -8/Materials | Destroyed 10 combat bots 1188 | -8/Materials | Destroyed 9 combat bots 1188 | -8/Materials | Lost 4 parts (1p1n2w) 1322 | -8/Materials | Repaired Cooling System 1343 | -8/Materials | Build established: Skirmisher 1448 | -8/Materials | Core integrity fell below 50% 1725 | -8/Materials | First assault squad dispatched 1759 | -8/Materials | Garrison activated, responded to threat 1804 | -8/Materials | Core integrity fell below 20% 1813 | -8/Materials | Identified Splice Drone Bay 1837 | -8/Materials | Lost 9 parts (4n1u4w) 1853 | -8/Materials | Lost 3 allies 1871 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01866_ Splice Drone sneak attacks. 01866_ Splice Drone injecting G-50 Soldier... 01866_ Splice Drone retrieved by Splice Drone Bay. 01866_ Splice Drone sneak attacks. 01866_ Splice Drone injecting G-50 Soldier... 01867_ Splice Drone released from Splice Drone Bay. 01867_ K-01 Serf collects debris. 01867_ Splice Drone sneak attacks. 01867_ Splice Drone injecting G-50 Soldier... 01867_ Splice Drone retrieved by Splice Drone Bay. 01867_ Splice Drone injecting Y-45 Defender... Unable to locate active power source. 01867_ G-50 Soldier reactivates. 01868_ M-28 Smith repairs G-50 Soldier. 01868_ Splice Drone retrieved by Splice Drone Bay. 01870_ Splice Drone released from Splice Drone Bay. 01870_ K-01 Serf collects debris. 01870_ Splice Drone injecting Y-45 Defender... Rewriting IFF filter. 01871_ Splice Drone released from Splice Drone Bay. 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