Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 13:18:40 Player: Cipherpunk Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1175) 1175 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2385 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 265/265 System Corruption 19% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Trap Extractor (0/4) > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Thermal Generator Improved Heat Sink Large Battery (200) Large Battery (200) Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Trap Extractor > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Thermal Generator Improved Heat Sink Large Battery Large Battery Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 50 | 1 12 37 Power 7 | . 2 5 Engine 7 | . 2 5 Core . | . . . Reactor . | . . . Propulsion 14 | . 3 11 Treads 6 | . . 6 Leg 5 | . 3 2 Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 15 | 1 2 12 Device 6 | 1 1 4 Storage 2 | . 1 1 Processor 3 | . . 3 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 14 | . 5 9 Energy Gun 4 | . 2 2 Energy Cannon 2 | . . 2 Ballistic Gun 5 | . 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 2 | . . 2 System Corruption 8 | . . 8 Parts Lost 14 | . 4 10 Power 3 | . . 3 Propulsion 7 | . 1 6 Utility 1 | . . 1 Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 92 Engine 9 | . 14 8 Treads 9 | . . 12 Leg 10 | . 27 5 Device 12 | . 13 12 Storage 11 | . 14 11 Processor 11 | . . 14 Protection 3 | . . 5 Energy Gun 3 | . 5 2 Energy Cannon 5 | . . 6 Ballistic Gun 9 | . 16 6 Impact Weapon 3 | . . 4 Naked Turns . | . . . Heaviest Build 44 | 14 19 44 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 12 | 8 9 13 Most Carried 15 | 8 10 15 Average Carried 11 | 6 9 13 Final Capacity 15 | 8 10 15 Final Carried 15 | 8 10 15 Class Distribution -------------------- 59% | Scavenger-Mutant 30% | Mutant 9% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1017 | 210 112 695 Remotely 66 | . . 66 Salvage Created 1761 | 91 498 1172 Parts 101 | 12 28 61 Haulers Intercepted 4 | . . 4 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 34 | . 12 22 Melee 8 | . . 8 Guns 14 | . 8 6 Cannons 7 | . 3 4 AOE 1 | . 1 . Classes Destroyed 13 | 1 4 8 Worker 5 | . 1 4 Builder 1 | . . 1 Tunneler 4 | 4 . . Hauler 4 | . . 4 Recycler 3 | . 2 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 10 | . 3 7 Grunt 16 | . 9 7 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | 4 6 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2439 | . 678 1761 Core 612 | . 158 454 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Regen/Repaired (Parts) 20 | . 20 . Core Remaining (%) 68 | 100 36 . Volleys Fired 128 | 14 50 64 Largest 2 | 2 2 2 Hottest 140 | 80 140 91 Shots Fired 187 | 28 65 94 Gun 151 | 28 59 64 Cannon 30 | . . 30 Launcher . | . . . Special 6 | . 6 . Kinetic 57 | . 14 43 Thermal 105 | 14 40 51 Explosive . | . . . Electromagnetic 25 | 14 11 . Robot Hit Streak 11 | 8 11 10 Robot Miss Streak 5 | 4 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 157 | 16 47 94 Core Hits 66 | 4 26 36 Critical Kills 2 | . . 2 Critical Parts Destroyed 5 | . . 5 Critical Strikes 8 | . . 8 Burn 1 | . . 1 Smash 7 | . . 7 Melee Attacks 53 | . . 53 Impact 53 | . . 53 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3115 | 188 698 2229 Guns 1202 | 188 443 571 Cannons 434 | . . 434 Explosions 170 | . 170 . Melee 1224 | . . 1224 Ramming 13 | . 13 . Kinetic 425 | . 87 338 Thermal 1279 | 110 502 667 Explosive . | . . . Electromagnetic 174 | 78 96 . Impact 1224 | . . 1224 Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 13 | . . 13 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 51 | . . 51 Message Errors 9 | . . 9 Matter Fused 20 | . . 20 Heat Flow Errors 6 | . . 6 Energy Discharges 7 | . . 7 Parts Rejected 1 | . . 1 Data Loss (minor) 4 | . . 4 Misfires 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 314 | . 3 311 Projectiles . | . . . Explosions 3 | . 3 . Melee 311 | . . 311 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . 48 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 7 | . 7 . Kicked 7 | . 7 . Crushed . | . . . Highest Temperature 240 | 90 229 240 Average Temperature 58 | 34 57 65 Received Heat Transfer 843 | . 294 549 Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 9 | 1 . 8 Impact Corruptions 13 | . . 13 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2493 | 250 800 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 390 | 20 386 390 Initial 79 | . 13 79 Average 235 | 5 207 256 Maximum Alert Level 1 | . 1 1 Low Security (%) 40 | 100 66 28 Level 1 59 | . 33 71 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 22 35 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 9 | . 1 8 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2761 | 113 616 2032 Spaces Moved 1203 | 57 321 825 Core 5 | . . 5 Treads 477 | . . 477 Legs 589 | 57 321 211 Wheels 132 | . . 132 Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 120 110 Average Speed 167 | 120 120 189 Slowest Speed 500 | 120 190 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 5 61 72 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 9 | . 5 4 Melee 4 | . . 4 Projectile 2 | . 2 . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1666 | 73 476 1117 Wait 147 | . 74 73 Move 1202 | 56 321 825 Hop . | . . . Pick Up 41 | 2 5 34 Fast Attach 19 | 1 4 14 Attach 13 | . 2 11 Detach 4 | . 1 3 Swap 18 | . 6 12 Drop 35 | . 7 28 Fire 128 | 14 50 64 Melee 53 | . . 53 Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 114 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Lost 3 parts (1n2w) 359 | -10/Materials | Core integrity fell below 50% 448 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Build established: Scavenger-Mutant 701 | -10/Materials | Repaired Imp. Terrain Scanner 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Utility x2 985 | -9/Materials | Lost 3 parts (1p1n1u) 1169 | -9/Materials | Discovered new exit (range 3) 1450 | -9/Materials | Discovered new exit (range 12) 1460 | -9/Materials | System corruption reached 10% 1495 | -9/Materials | Identified exit to Materials 1555 | -9/Materials | Core integrity fell below 50% 1649 | -9/Materials | Core integrity fell below 20% 1972 | -9/Materials | Discovered new exit (range 6) 2156 | -9/Materials | Discovered exit to Materials (range 9) 2762 | -9/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- 02542_ System corrupted: Matter fused (-9). 02542_ Dropped Med. Storage Unit. 02543_ Dropped Seismic Detector. 02546_ Acquired Hrd. Medium Armor Plating. 02577_ System corrupted: Matter fused (-8). 02592_ System corrupted: Matter fused (-9). 02613_ System corrupted: Matter fused (-10). 02647_ System corrupted: Matter fused (-7). 02651_ Dropped Hvy. Assault Rifle. 02663_ System corrupted: Matter fused (-6). 02680_ V9VHODGDSO|M< 27CGKFRED 02704_ System corrupted: Component data lost. 02728_ Acquired Trap Extractor. 02730_ System corrupted: Matter fused (-9). 02748_ System corrupted: Component data lost. 02750_ Triggered Explosive Trap. 02750_ An explosion rips through the floor. 02757_ Triggered Explosive Trap. 02757_ An explosion rips through the floor. 02762_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??????#####???????###+#####??# #?????? | | ??????????????????# ?## ##????? | | ??????????????????# # ###### | | ??????????????????# # | | ???#??????????????# + T | | ????#?????????????# # | | ??????????????????# [ # ! # | | ?????##########???# ?## [ ##!! | | ?????# #???# ??# [%##!!! | | ?????# """ #???########???# [[##!!! | | ?????# """"" #???????######## =## ! | | ?????# """"" #???????# ## | | ?????# """"" #???????# ## | | ?????# """ #???????# ## | | ?????# #???????## ######### | | ?????# [ #????????# #???????# | | ?????# #????????# #???????# | | ?????#####+####????????# #???????## ### | | ???????# #######????# #???????# ?? | | ???????# ## ?# #??????? ?? | | ???????# ?# #??????#####?? | | ???????# # ## #????????????? | | ??####### ## #????????????? | | # # ## ## #????????????? | | # + #?# ?# #????????????? | | # # #?# @ ?# #???? "T?????? | | # # ### ##### #??"" ?????? | | ?######?# # """ ????? | | ######??# + """ ????? | | # ??# ################ """ ????? | | # " ?# #????????????????? ?????? | | # "" ?# #??????????????????? ???? | | # "" # #?????????????????????## #??# | | # """ # #####???????????????????????# | | # "" + !! #???????????????????????# | | # """ # !! #???????????????????????# | | # """ # !!#???????????????????????# | | ? """ ?#### !!#???????????????????????# | | ? " ????# !!#???????????????????????# | | ? ?????# !!#???????????????????????# | | ######?????#####???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorStormKinecellerator Manual? 0 Play Time 00:27:30 Cumulative 135.9 hours Start 2022.12.27 @ 12:52:16 End 2022.12.27 @ 13:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 9a88fdeb-86f9-49e1-8081-4b894a2017cd