Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 22:05:14 Player: rz Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2661) 2661 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7491 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 9/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Gravity Neutralizer Improved Signal Interpreter Experimental Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Improved Signal Interpreter Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Hover Unit Gravmag System Improved VTOL Module Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Experimental Signal Interpreter Hardlight Generator Heavy Mace [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 1 . . . 2 Utility 3 | . . 1 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 79 | 6 4 18 7 17 . 3 24 Power 9 | 1 . 2 . 1 . 1 4 Engine 7 | 1 . 1 . 1 . 1 3 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 . 6 . 9 . . 12 Treads 20 | 2 . 6 . 9 . . 3 Leg 6 | . . . . . . . 6 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 24 | 1 2 5 4 4 . . 8 Device 9 | . . 3 1 1 . . 4 Storage 3 | 1 1 1 . . . . . Processor 5 | . . . 1 1 . . 3 Hackware . | . . . . . . . . Protection 7 | . 1 1 2 2 . . 1 Artifact . | . . . . . . . . Weapon 17 | 2 2 5 3 3 . 2 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . . 3 2 . 1 . Ballistic Cannon 7 | . 2 5 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 2 Parts Lost 26 | . . 3 2 1 . . 20 Power 4 | . . 1 . . . . 3 Propulsion 15 | . . 1 1 1 . . 12 Utility 7 | . . 1 1 . . . 5 Weapon . | . . . . . . . . Highest Loss Streak 11 | . . 3 1 1 . . 11 To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 6 14 14 14 15 15 13 Power . | . 1 . . 1 1 . . Propulsion 2 | . 1 2 1 1 3 3 3 Utility 4 | . . 2 5 6 5 5 6 Weapon 6 | . 4 8 7 6 6 5 3 Tool/Special . | . . . . . . . . Unused Backups 22 | . . 6 1 3 . 2 10 Power 2 | . . 1 . 1 . . . Propulsion 5 | . . 3 . 2 . . . Utility 7 | . . . 1 . . 1 5 Weapon 8 | . . 2 . . . 1 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 97 96 97 99 100 98 88 Engine 8 | . 14 4 . 8 9 9 10 Core 1 | . . 6 9 . . . 1 Treads 34 | . 28 31 35 35 36 36 34 Device 8 | . . 10 6 7 9 9 7 Storage 9 | . 14 11 9 9 9 9 5 Processor 6 | . . . 2 9 9 9 13 Protection 9 | . 11 10 16 10 9 9 3 Ballistic Gun 9 | . 2 . 11 16 16 16 . Ballistic Cannon 6 | . 22 22 6 . . . . Slashing Weapon 1 | . . . . . . . 6 Peak Build Rating 54 | 6 8 22 26 34 32 33 54 Average Rating 28 | 4 7 16 23 26 31 32 48 On Entrance 19 | . 6 8 20 24 32 32 33 Avg Prop Armor Cover (%) 23 | . . . . . . . 23 Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 34 39 42 40 39 39 52 Greatest Support 132 | 40 40 69 89 89 88 88 132 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 14 Most Carried 15 | 2 10 15 15 15 15 15 15 Average Carried 13 | 1 6 14 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 10 15 15 15 15 15 4 Class Distribution -------------------- 72% | Mutant 21% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 2572 | 140 313 738 416 550 87 133 195 Remotely . | . . . . . . . . Salvage Created 3005 | . 265 739 458 899 . . 644 Parts 162 | . 13 39 23 59 . . 28 Haulers Intercepted 5 | . . 2 . 3 . . . Recyclers Shooed 3 | . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 65 | . 5 19 11 19 . . 11 Melee 11 | . . . . . . . 11 Guns 30 | . . . 11 19 . . . Cannons 24 | . 5 19 . . . . . Classes Destroyed 13 | . 4 4 . 1 . . 4 Hauler 5 | . . 2 . 3 . . . Recycler 3 | . 1 2 . . . . . Operator 4 | . 2 1 . 1 . . . Watcher 2 | . 1 . . . . . 1 Swarmer 12 | . . 3 3 6 . . . Grunt 32 | . 5 11 6 6 . . 4 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . . . 1 Sentry 13 | . . 4 2 6 . . 1 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . 1 . . 1 Programmer 1 | . . . . . . . 1 Assembled 1 | . . . . . . . 1 Best Kill Streak 4 | . 3 3 4 4 . . 2 Combat Bots Only 4 | . 2 3 4 4 . . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 525 | . 27 106 61 103 . . 228 Missed 127 | . 5 34 13 27 . . 48 Hits 398 | . 22 72 48 76 . . 180 Melee 8 | . . . . . . . 8 Projectile 390 | . 22 72 48 76 . . 172 AOE 22 | . . . . . . . 22 Critical Strikes 13 | . . 2 3 1 . . 7 Damage Taken 6115 | . 290 774 704 976 . . 3371 Core 1079 | . . 78 57 86 . . 858 Absorbed by Shields 312 | . . . . . . . 312 Core Remaining (%) 88 | 100 100 80 . . . 74 . Volleys Fired 177 | . 35 56 34 52 . . . Largest 2 | . 2 2 2 2 . . . Hottest 74 | . 70 74 46 51 . . . Shots Fired 354 | . 70 112 68 104 . . . Gun 178 | . 6 . 68 104 . . . Cannon 176 | . 64 112 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 351 | . 67 112 68 104 . . . Thermal 3 | . 3 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | . 6 17 27 13 . . . Robot Miss Streak 5 | . 5 5 1 2 . . . Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . . . 3 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 285 | . 25 81 58 78 . . 43 Core Hits 108 | . 11 26 20 35 . . 16 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 5 | . . 2 1 2 . . . Destroy 1 | . . . 1 . . . . Blast 2 | . . 2 . . . . . Smash 2 | . . . . 2 . . . Melee Attacks 87 | . . . . 13 5 . 69 Impact 18 | . . . . 13 5 . . Slashing 69 | . . . . . . . 69 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6177 | . 439 1575 904 1573 . . 1686 Guns 2274 | . 37 . 904 1333 . . . Cannons 1977 | . 402 1575 . . . . . Explosions . | . . . . . . . . Melee 1918 | . . . . 232 . . 1686 Ramming 8 | . . . . 8 . . . Kinetic 4239 | . 427 1575 904 1333 . . . Thermal 12 | . 12 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 232 | . . . . 232 . . . Slashing 1686 | . . . . . . . 1686 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 262 | . . 86 . 114 . . 62 Projectiles 86 | . . 86 . . . . . Explosions . | . . . . . . . . Melee 176 | . . . . 114 . . 62 Knockbacks 28 | . 7 21 . . . . . Impact . | . . . . . . . . Kinetic 26 | . 6 20 . . . . . Secondary 2 | . 1 1 . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 192 | . 192 7 53 21 . . 7 Average Temperature 46 | . 65 3 21 4 . . 5 Received Heat Transfer 1593 | . 156 240 342 315 . . 540 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 3 | . . . . 3 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 37 | . 37 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 83 100 . 100 Level 1 3 | . . . . 16 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 257 | . 50 163 180 257 88 . 44 Initial 88 | . . 3 63 67 88 . . Average 56 | . 13 90 79 86 17 . 9 Influence Increases 1972 | . 161 617 290 634 3 . 267 Destroy 0b10 Robot/C 1280 | . 100 380 220 380 . . 200 Destroy 0b10 Robot/NC 70 | . 20 25 . 20 . . 5 Destroy Leader 344 | . 32 124 40 106 . . 42 Successful Hack 26 | . 8 18 . . . . . Disable Machine 90 | . . 15 . 60 . . 15 Destroy Structure 27 | . 1 10 . 8 3 . 5 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 120 | . . 30 30 60 . . . Influence Decreases 1972 | . 152 475 281 567 230 . 267 Entered New Map 326 | . . 6 88 93 139 . . Time Decay 1393 | . 152 439 173 381 63 . 185 Lost Part 142 | . . 30 20 10 . . 82 Purge Threat 111 | . . . . 83 28 . . Squads Dispatched 20 | . 2 5 1 5 . . 7 Investigation 2 | . . 1 . 1 . . . Extermination 2 | . . . . . . . 2 Reinforcement 12 | . 2 4 1 1 . . 4 Assault . | . . . . . . . . Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 7 | . 1 2 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 11 28 16 31 . . 31 Peak Tracking Total 10 | . 2 5 7 6 . . 10 Tactical Retreats 5 | . . 1 1 3 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . . 2 . 4 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 35 | . 2 10 2 7 5 6 3 Terminals 23 | . 2 8 1 7 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . 1 1 . 3 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 85 | . 3 18 3 15 9 29 8 Successful 44 | . 2 5 1 2 4 29 1 Failed 41 | . 1 13 2 13 5 . 7 Catastrophic 9 | . . 4 1 3 . . 1 Database Lockouts . | . . . . . . . . Manual 30 | . 2 12 . 10 2 . 4 Terminals 46 | . 3 14 2 15 4 . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . 1 1 . 5 . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . 2 1 . 2 2 29 1 Record 28 | . . . . . . 28 . Open Door 2 | . . . . 1 . 1 . Branch Access Points 2 | . 1 1 . . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . . 1 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . 1 1 . 2 . . Retrieve Components 4 | . . 1 1 . 2 . . Scanalyzer 3 | . . 3 . . . . . Retrieve Study 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used . | . . . . . . . . Hacking Detections 23 | . . 9 1 7 3 . 3 Full Trace Events 3 | . . 2 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . . 10 2 . 5 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 24 | . . . . . . . 24 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Active Infowar (turns) 3952 | . . . . 964 449 1735 804 Optics 583 | . . . . . . . 583 Sensors 3725 | . . . . 964 449 1735 577 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 6452 | 59 462 1314 363 1121 449 1735 949 Spaces Moved 3394 | 34 203 636 136 463 291 1168 463 Core 12 | 5 . . . . . . 7 Treads 3325 | 29 203 636 136 463 291 1168 399 Legs 53 | . . . . . . . 53 Wheels . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 145 50 Average Speed 151 | 143 160 160 160 159 145 145 143 Slowest Speed 260 | 160 160 160 160 160 145 145 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 31 63 20 55 60 87 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 8 | . . . . . . 8 . Spaces Dug 13 | . . . . 5 3 . 5 Terrain Destroyed 17 | . . 3 . 6 3 . 5 Melee 13 | . . . . 5 3 . 5 Projectile 4 | . . 3 . 1 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 4251 | 41 270 829 219 723 308 1212 649 Wait 360 | . 18 74 28 139 11 29 61 Move 3387 | 33 202 635 135 462 290 1167 463 Hop . | . . . . . . . . Pick Up 62 | 2 9 19 7 8 . 5 12 Fast Attach 31 | 6 1 8 2 6 . 1 7 Attach 26 | . 1 1 4 3 . . 17 Detach 2 | . . . . . . . 2 Swap 44 | . 2 12 2 19 2 2 5 Drop 73 | . 2 24 7 19 . 8 13 Fire 177 | . 35 56 34 52 . . . Melee 87 | . . . . 13 5 . 69 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Discovered new exit (range 10) 872 | -9/Materials | Discovered new exit (range 13) 1088 | -9/Materials | Lost 3 parts (1p1n1u) 1743 | -9/Materials | Identified exit to Mines 1836 | -9/Materials | Entered another Materials area 1836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -8/Materials | Discovered new exit (range 14) 2197 | -8/Materials | Identified exit to Storage 2199 | -8/Materials | Entered Storage 2809 | -8/Storage | Build established: Scavenger-Mutant 2903 | -8/Storage | Discovered new exit (range 16) 2935 | -8/Storage | Identified exit to Factory 3073 | -8/Storage | Garrison activated, responded to threat 3316 | -8/Storage | Used back door to open Recycling access 3316 | -8/Storage | Discovered new exit (range 4) 3318 | -8/Storage | Identified exit to Recycling 3320 | -8/Storage | Entered Recycling 3321 | -8/Recycling | Met a Zionite searching for Scraptown 3550 | -8/Recycling | Build established: Mutant 3730 | -8/Recycling | Scanned before Scraplab entrance 3754 | -8/Recycling | Entered Scraplab 3766 | -8/Recycling | Discovered new exit (range 3) 3767 | -8/Recycling | Identified exit to Scraptown 3769 | -8/Recycling | Entered Scraptown 3794 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4025 | -8/Scraptown | Discovered new exit (range 13) 4131 | -8/Scraptown | Visited Fellowship of the Rings 4154 | -8/Scraptown | Visited Comm Corps 4226 | -8/Scraptown | Visited Bundlers 4385 | -8/Scraptown | Visited Symbiants 4431 | -8/Scraptown | Visited Cyclists 4445 | -8/Scraptown | Visited CPS Storage 4466 | -8/Scraptown | Visited Shadow of the Wyrm 4488 | -8/Scraptown | Visited UFD Registry 4488 | -8/Scraptown | Registered with UFD as "Plasmakit" 4746 | -8/Scraptown | Visited Sword Containment 4778 | -8/Scraptown | Visited Research Penetration Think Tank 4953 | -8/Scraptown | Visited Observation Area 5021 | -8/Scraptown | Visited Infowarlord's Domain 5033 | -8/Scraptown | Found Exp. Signal Interpreter 5088 | -8/Scraptown | Visited Scrap Suit Storage 5121 | -8/Scraptown | Visited Curators Association 5182 | -8/Scraptown | Visited Botcube Research 5211 | -8/Scraptown | Visited Scrapoid Research Area 5246 | -8/Scraptown | Visited Cartography Club 5330 | -8/Scraptown | Found Prototype Slashing Weapon 5330 | -8/Scraptown | Identified Companion Sword 5409 | -8/Scraptown | Met Optimus 5409 | -8/Scraptown | Accepted into 0bPrime 5501 | -8/Scraptown | Discovered new exit (range 3) 5502 | -8/Scraptown | Identified exit to Factory 5504 | -8/Scraptown | Entered Factory 5504 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5867 | -6/Factory | Build established: Assassin 5968 | -6/Factory | Lost 3 parts (1n2u) 6133 | -6/Factory | Garrison activated, responded to threat 6333 | -6/Factory | Lost 6 parts (2p3n1u) 6404 | -6/Factory | Assembled infested ambush trap array 6436 | -6/Factory | Core integrity fell below 50% 6444 | -6/Factory | Core integrity fell below 20% 6453 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06437_ Imp. Carbon-fiber Leg destroyed. 06438_ The unstable cave ceiling collapses. 06439_ U-05 Engineer lays Concrete. 06439_ K-01 Serf collects debris. 06440_ Flexi-carbon Leg destroyed. 06440_ Slug penetrates P-60 Hacker. 06440_ Flexi-carbon Leg destroyed. 06441_ U-05 Engineer lays Concrete. 06441_ D-53 Grenadier destroyed. 06442_ The unstable cave ceiling collapses. 06442_ U-05 Engineer builds a Wall. 06443_ K-01 Serf collects debris. 06444_ Dropped Lrg. Storage Unit. 06445_ Gravmag System destroyed. 06446_ K-01 Serf collects debris. 06447_ Imp. Hover Unit destroyed. 06448_ Penetrated by Slug. 06448_ U-05 Engineer lays Concrete. 06449_ U-05 Engineer builds a Wall. 06450_ The unstable cave ceiling collapses. 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"""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedNeutronMace Manual? 0 Play Time 01:02:52 Cumulative 99.3 hours Start 2026.07.21 @ 18:08:09 End 2026.07.21 @ 22:05:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 57 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f57f082d-76a4-428d-a554-a29e5ea98cae