Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 06:58:06 Player: John Cogmind Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2840) 2840 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 6004 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- Matter Filter Reaction Control System Improved Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Shock Rifle Arc Projector Heavy Assault Rifle Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 89 | 6 7 10 25 2 1 38 Power 15 | 1 . 2 7 . 1 4 Engine 9 | 1 . 1 4 . 1 2 Core 6 | . . 1 3 . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 . 1 3 1 . 6 Treads 7 | 2 . 1 3 1 . . Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 27 | 1 3 4 6 . . 13 Device 13 | . . 1 3 . . 9 Storage 5 | 1 2 . 2 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 8 | . 1 3 1 . . 3 Artifact . | . . . . . . . Weapon 34 | 2 4 3 9 1 . 15 Energy Gun 9 | 1 . . 2 . . 6 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 17 | 1 4 1 5 1 . 5 Ballistic Cannon 3 | . . 2 . . . 1 Launcher . | . . . . . . . Special Weapon 3 | . . . . . . 3 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 24 | . . 1 6 . 1 16 Power 5 | . . . 2 . . 3 Propulsion 6 | . . . 1 . . 5 Utility 7 | . . 1 2 . . 4 Weapon 6 | . . . 1 . 1 4 Highest Loss Streak 7 | . . 1 3 . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 95 98 99 100 33 75 Engine 7 | . 14 6 6 7 2 6 Core 4 | . . 4 11 7 2 1 Treads 13 | . 28 22 17 23 7 . Leg 5 | . . . . . . 13 Device 9 | . . . 15 15 4 13 Storage 8 | . 14 11 15 15 5 . Processor 1 | . . . . . . 3 Protection 9 | . 9 20 5 . . 7 Energy Gun 4 | . . . . . . 12 Energy Cannon 1 | . . . 6 15 4 . Ballistic Gun 16 | . 27 20 19 15 4 8 Ballistic Cannon 3 | . . 11 1 . . 2 Peak Build Rating 46 | 6 10 17 28 31 31 46 Average Rating 21 | 5 9 14 24 30 10 31 On Entrance 13 | . 6 10 17 28 31 1 Naked Turns 196 | . . . . . 86 110 Heaviest Build 56 | 11 32 46 56 56 56 40 Greatest Support 60 | 40 40 40 43 60 60 40 Greatest Overweight (x) 4 | . . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 10 | 7 11 15 15 15 8 5 Most Carried 15 | 5 14 15 15 14 14 5 Average Carried 8 | 3 8 14 14 13 8 3 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 4 14 14 15 14 5 2 Class Distribution -------------------- 33% | Tank 28% | Mutant 21% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2459 | 205 214 630 795 20 . 595 Remotely . | . . . . . . . Salvage Created 3226 | . 214 952 1257 . . 803 Parts 170 | . 13 46 65 . . 46 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 5 18 25 . . 16 Guns 42 | . 5 15 13 . . 9 Cannons 18 | . . 3 12 . . 3 AOE 4 | . . . . . . 4 Classes Destroyed 11 | . 4 1 2 . . 4 Worker 1 | . . . . . . 1 Builder 4 | . . . 2 . . 2 Recycler 4 | . 1 3 . . . . Operator 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 8 | . 3 3 2 . . . Grunt 37 | . 2 11 16 . . 8 Duelist 1 | . . . . . . 1 Sentry 11 | . . 4 4 . . 3 Hunter 4 | . . . 3 . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 3 5 9 . . 3 Combat Bots Only 8 | . 3 5 8 . . 2 Max Kills in Single Turn 2 | . 1 1 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 503 | . 27 56 150 . 1 269 Missed 176 | . 8 16 50 . . 102 Damage Taken 4774 | . 236 484 1509 . 51 2494 Core 1055 | . 22 33 291 . 51 658 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 91 91 47 . . . Volleys Fired 191 | . 24 44 76 . . 47 Largest 4 | . 2 3 3 . . 4 Hottest 187 | . 46 97 144 . . 187 Shots Fired 561 | . 48 128 222 . . 163 Gun 422 | . 48 75 159 . . 140 Cannon 136 | . . 53 63 . . 20 Launcher . | . . . . . . . Special 3 | . . . . . . 3 Kinetic 424 | . 48 128 165 . . 83 Thermal 44 | . . . 16 . . 28 Explosive . | . . . . . . . Electromagnetic 90 | . . . 41 . . 49 Robot Hit Streak 17 | . 9 11 17 . . 11 Robot Miss Streak 6 | . 2 3 6 . . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 357 | . 32 68 146 . . 111 Core Hits 153 | . 11 31 54 . . 57 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 9 | . . 1 3 . . 5 Destroy 5 | . . . 2 . . 3 Blast 2 | . . 1 . . . 1 Corrupt 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6587 | . 504 1109 2680 . . 2294 Guns 4163 | . 502 763 1489 . . 1409 Cannons 1655 | . . 328 1002 . . 325 Explosions 712 | . . . 179 . . 533 Melee . | . . . . . . . Ramming 57 | . 2 18 10 . . 27 Kinetic 4221 | . 502 1091 1571 . . 1057 Thermal 910 | . . . 331 . . 579 Explosive 257 | . . . . . . 257 Electromagnetic 1142 | . . . 768 . . 374 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 16 16 Average Corruption 11 | . . . . . 8 11 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 87 | . . . . . 5 82 Message Errors 18 | . . . . . . 18 Matter Fused 20 | . . . . . 1 19 Heat Flow Errors 10 | . . . . . . 10 Energy Discharges 11 | . . . . . 2 9 Parts Rejected 3 | . . . . . 1 2 Data Loss (minor) 13 | . . . . . 1 12 Data Loss (major) 5 | . . . . . . 5 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 147 | . . . 21 . . 126 Projectiles 7 | . . . . . . 7 Explosions 140 | . . . 21 . . 119 Melee . | . . . . . . . Knockbacks 10 | . . 3 5 . . 2 Impact . | . . . . . . . Kinetic 9 | . . 3 4 . . 2 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 299 | . . . 46 . . 253 Shots 5 | . . . 1 . . 4 Rammed 13 | . 1 3 4 . . 5 Targets Rammed 13 | . 1 3 4 . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 612 | . 42 360 372 . . 612 Average Temperature 123 | . 19 99 102 . . 169 Received Heat Transfer 1713 | . 102 255 666 . . 690 Effects 20 | . . 1 3 . . 16 Shutdowns 4 | . . . 1 . . 3 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . 1 . . . Short Circuit 3 | . . 1 1 . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1333 | . . . 546 . . 787 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 2 . . 3 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 472 | . 126 356 472 214 79 291 Initial 214 | . . 29 150 214 74 55 Average 129 | . 23 153 259 214 72 97 Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 70 | 100 100 58 25 . 100 91 Level 1 28 | . . 41 66 100 . 8 Level 2 1 | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 2 5 . . 4 Investigation 3 | . . 1 2 . . . Extermination 3 | . . . . . . 3 Reinforcement 5 | . . 1 3 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 6 | . 1 2 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 9 22 42 . 6 32 Peak Tracking Total 8 | . 3 7 7 . 6 8 Tactical Retreats 18 | . . 3 10 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . 1 . 1 . . 5 Max in Single Turn 2 | . 1 . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 3 6 2 . . 3 Terminals 11 | . 3 3 2 . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 10 20 4 . . 5 Successful 15 | . 5 9 1 . . . Failed 24 | . 5 11 3 . . 5 Catastrophic 3 | . 1 . 1 . . 1 Database Lockouts . | . . . . . . . Manual 7 | . . 2 2 . . 3 Terminals 32 | . 10 13 4 . . 5 Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 5 . . . . Robot Analysis 1 | . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 2 | . . 2 . . . . Locate Traps 2 | . 1 1 . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . Terminals 2 | . . 1 1 . . . Assimilate 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 2 . . 2 Full Trace Events 4 | . 1 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5918 | 221 914 1058 1198 230 135 2162 Spaces Moved 2502 | 66 375 344 326 134 168 1089 Core 395 | 15 . . . . 144 236 Treads 1254 | 51 375 344 326 134 24 . Legs 853 | . . . . . . 853 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 153 | 135 160 194 222 160 69 131 Slowest Speed 330 | 160 160 240 240 160 240 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 57 27 28 2 82 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . 12 . . 50 Melee . | . . . . . . . Projectile 10 | . . . 6 . . 4 AOE 52 | . . . 6 . . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4173 | 198 644 635 627 151 186 1732 Wait 1227 | 117 207 214 160 14 15 500 Move 2497 | 65 374 343 325 134 167 1089 Hop . | . . . . . . . Pick Up 104 | 10 21 12 23 1 1 36 Fast Attach . | . . . . . . . Attach 57 | 6 4 3 9 2 1 32 Detach 4 | . . . . . 1 3 Swap 32 | . 3 7 16 . . 6 Drop 48 | . 10 9 14 . 1 14 Fire 191 | . 24 44 76 . . 47 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 8 | . 1 3 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Identified exit to Mines 644 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Entered another Materials area 1136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1441 | -9/Materials | Build established: Tank 1546 | -9/Materials | Identified exit to Mines 2131 | -9/Materials | Discovered new exit (range 16) 2194 | -9/Materials | Entered another Materials area 2194 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2256 | -8/Materials | Discovered new exit (range 7) 2594 | -8/Materials | Lost 3 parts (1n2u) 2861 | -8/Materials | Destroyed 8 combat bots 3186 | -8/Materials | Build established: Scavenger-Gunner 3299 | -8/Materials | Core integrity fell below 50% 3383 | -8/Materials | Discovered new exit (range 3) 3392 | -8/Materials | Entered Factory 3392 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3622 | -7/Factory | Sucked down chute 3622 | -7/Factory | Entered Waste 3637 | -7/Waste | EMP discharged 3650 | -7/Waste | Spotted C-40 Crusher 3651 | -7/Waste | Spotted C-40 Crusher 3659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3670 | -7/Waste | Released all parts (9) 3678 | -7/Waste | Found Prototype Launcher 3703 | -7/Waste | Spotted C-40 Crusher 3705 | -7/Waste | Spotted C-40 Crusher 3718 | -7/Waste | Spotted C-40 Crusher 3719 | -7/Waste | Spotted C-40 Crusher 3737 | -7/Waste | EMP discharged 3737 | -7/Waste | System corruption reached 10% 3746 | -7/Waste | Discovered new exit (range 12) 3757 | -7/Waste | Entered Factory 3976 | -7/Factory | Build established: Mutant 4476 | -7/Factory | Build established: Scavenger-Tank 4604 | -7/Factory | Lost 3 parts (1p1n1w) 4883 | -7/Factory | Build established: Scavenger-Gunner 5416 | -7/Factory | Build established: Tank 5772 | -7/Factory | Core integrity fell below 50% 5793 | -7/Factory | Lost 7 parts (2p3n2u) 5832 | -7/Factory | Released all parts (4) 5895 | -7/Factory | Core integrity fell below 20% 5919 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05832_ Released Target Analyzer. 05832_ Released Autogun. 05832_ Released Remote Datajack. 05833_ Slug penetrates Wall. 05835_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 05837_ Slug penetrates Fabricator. 05848_ System corrupted: Component data lost. 05864_ U-05 Engineer suffers critical hit (Burn). 05869_ System corrupted: Heat flow error (+285). 05879_ Slammed into P-60 Hacker. 05885_ K-01 Serf cleans the Subcomponent Replicator. 05887_ Slammed into K-01 Serf. 05888_ K-01 Serf sends out distress signal. 05891_ Subcomponent Replicator disabled. 05899_ Slammed into U-05 Engineer. 05900_ Slug penetrates Wall. 05913_ U#OUJ/FFUTJCQVWSNNJDZIOWKN6KE%ZEN Map ----- +----------------------------------------------------+ | ??????????????????????# # | | ??????????????????????# ! # | | ??????????????????????# ! # ####### | | ??????????????????????# * ! # ^ # | | ??????????????????????# + + | | ??????????????????????# #####/### | | ??????????????????????############### # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ??????????????????????? ????????# # | | ??????????????? ??? ????????# # | | ?????????????? ????????# # | | ?????????????? ????????# # | | ?????????????? ????????# # | | ?????????????? #????????# ####### | | ??????????????# #????????# # % | | ??????????????# #????????# # | | ??????????????# #????????# #[ | | ??????????????# #?#??????####+### | | ??????????????# # ??????????# ### | | ??????????????# """ #??????? ???# ## | | ??????????????# """ #??????? #??# ## | | ??????????????# """ #??????? #??# ## | | ??????????????# """ ########+#### ## | | ??????????????# @ ^ ## | | ????########### s ### | | % ^[ """ #?# | | ????############# [% *""F"" #?# # | | ????????###########+## |"" "" #?####### | | ????????# [= %###+###### s #???##### | | ????????# ][% # ## s #???# | | ????????# ! # " ## #???# | | ????????# # " # s #???# | | ????????# # " ## | #???# | | ????????# % # " ## ! #???# | | ????????# !# " ! ##+###+#### ##### | | ????????# [!# " ## [[# # | | ????????# %# " "" ## ! ###+######### | | ????????# [+ " S"" ## # | | ????????# | # " "" ## " " # """ | | ????????# =# ## """ # """ | | ????????####################### # [ """ | | ??????????????????????????????######## "" | | ?????????????????????????????????????# ! "" | | ?????????????????????????????????????# " " | | ?????????????????????????????????????# "T" | | ?????????????????????????????????????# """ | | ?????????????????????????????????????############# | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AnalysisSalvagingProjector Manual? 0 Play Time 01:09:03 Cumulative 17.1 hours Start 2025.02.07 @ 05:44:22 End 2025.02.07 @ 06:58:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a02476-e8d7-42b4-914c-e220badfbcc6