Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 20:35:21 Player: Berg Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (4393) 4393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1418) 1418 TOTAL SCORE: 10016 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 385 Entered Garrisons 400 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Advanced Heat Sink Medium Reflective Plating Advanced Thermal Shield Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod High-capacity Matter Pod Matter Filter Medium Reflective Plating Hacking Suite Hacking Suite Beam Rifle Gauss Rifle Rocket Launcher Rocket Launcher [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . 1 2 . . 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 92 | 7 3 12 22 2 8 3 26 9 Power 10 | 1 . 1 5 . 1 . 1 1 Engine 8 | 1 . 1 3 . 1 . 1 1 Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 4 6 1 3 . 6 3 Treads 25 | 2 . 4 6 1 3 . 6 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 2 2 4 7 . 3 1 13 2 Device 17 | 1 . 1 3 . 2 . 8 2 Storage 3 | 1 2 . . . . . . . Processor 3 | . . . 2 . . . 1 . Hackware . | . . . . . . . . . Protection 11 | . . 3 2 . 1 1 4 . Artifact . | . . . . . . . . . Weapon 23 | 2 1 3 4 1 1 2 6 3 Energy Gun 7 | . . . . 1 . . 4 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 1 2 4 . 1 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . Parts Lost 45 | . . 7 12 . . 1 12 13 Power 2 | . . . 2 . . . . . Propulsion 14 | . . 3 4 . . . 4 3 Utility 17 | . . 3 3 . . . 6 5 Weapon 12 | . . 1 3 . . 1 2 5 Highest Loss Streak 12 | . . 4 10 . . 1 8 12 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 3 9 12 17 19 20 19 19 17 Power 1 | . 1 1 1 1 2 2 2 1 Propulsion 6 | 1 3 4 8 9 8 8 5 3 Utility 4 | . . 2 3 4 5 6 8 9 Weapon 3 | . 3 4 4 4 4 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 4 1 5 1 1 1 8 13 Power 6 | . . 1 1 1 1 . 1 1 Propulsion 8 | . 2 . . . . 1 1 4 Utility 15 | . 1 . 1 . . . 5 8 Weapon 5 | . 1 . 3 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 86 99 100 87 94 81 Engine 8 | . 14 11 6 7 7 6 6 4 Treads 27 | . 28 32 26 30 30 26 25 21 Device 15 | . 14 9 11 7 11 13 25 27 Storage 8 | . 14 11 9 7 7 6 6 5 Processor 4 | . . . 6 15 10 6 2 . Protection 5 | . . 8 6 7 7 7 6 4 Energy Gun 4 | . . . . 6 7 4 6 11 Ballistic Gun 16 | . 27 21 17 15 15 12 12 3 Peak Build Rating 63 | 7 11 15 30 34 54 57 63 63 Average Rating 32 | 5 9 12 23 33 45 54 52 51 On Entrance 29 | . 7 11 15 29 34 54 56 63 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 99 | . . . . . . . . 99 Heaviest Build 85 | 12 49 55 66 68 81 85 82 81 Greatest Support 100 | 40 40 63 66 82 100 100 100 83 Greatest Overweight (x) 2 | 2 1 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 17 Most Carried 20 | 5 12 14 20 20 20 20 20 20 Average Carried 16 | 3 9 12 17 19 20 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 4 12 13 20 20 20 19 20 5 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Mutant 24% | Scavenger-Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Matter Collected 3613 | 279 141 455 824 44 527 181 986 176 Remotely . | . . . . . . . . . Salvage Created 4616 | 123 283 593 697 44 668 247 1157 804 Parts 205 | 6 14 37 39 . 34 11 37 27 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 4 | . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 100 | . 8 18 17 1 18 7 23 8 Guns 85 | . 8 9 17 1 18 4 21 7 AOE 14 | . . 9 . . . 3 2 . Classes Destroyed 14 | 2 3 5 1 . 1 . 1 1 Worker 1 | . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 4 | 1 . . . . . . . 3 Operator 3 | . 1 1 . . . . . 1 Watcher 2 | . . 1 . . . . 1 . Swarmer 30 | . 3 6 7 . 9 1 4 . Grunt 43 | . 5 8 3 1 8 5 8 5 Brawler 8 | . . 1 2 . . 1 4 . Duelist 4 | . . . . . . . 3 1 Sentry 11 | . . 3 4 . . . 3 1 Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 Behemoth 2 | . . . . . 1 . 1 . Best Kill Streak 7 | 2 4 6 4 1 7 6 7 4 Combat Bots Only 7 | . 4 6 4 1 7 6 5 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 2 1 Gunslinging 1 | . . . 1 . 1 . 1 . Exploded 2 | . . 2 . . . 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Hostile Shots Fired 638 | . 51 90 162 4 53 36 115 127 Missed 170 | . 12 31 32 1 17 6 38 33 Hits 468 | . 39 59 130 3 36 30 77 94 Melee 39 | . . 2 6 . . 3 5 23 Projectile 429 | . 39 57 124 3 36 27 72 71 Critical Strikes 20 | . . 1 3 . 2 2 3 9 Actively Blocked 1 | . . 1 . . . . . . Damage Taken 8142 | . 423 765 1865 48 665 591 1690 2095 Core 1186 | . 100 61 150 . 15 39 105 716 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . 50 . . . . . . Ignored by Resistances 245 | . . . 58 . . . 40 147 Core Remaining (%) 82 | 100 60 84 72 . 97 . . . Volleys Fired 345 | 9 33 50 64 3 31 18 89 48 Largest 3 | 1 2 2 2 3 3 3 3 3 Hottest 256 | 20 43 43 50 106 111 111 131 256 Shots Fired 782 | 9 67 90 124 9 93 38 250 102 Gun 762 | 9 67 82 124 9 93 34 244 100 Cannon . | . . . . . . . . . Launcher 20 | . . 8 . . . 4 6 2 Special . | . . . . . . . . . Kinetic 565 | 9 67 82 124 6 62 28 165 22 Thermal 197 | . . . . 3 31 6 79 78 Explosive 20 | . . 8 . . . 4 6 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 7 12 15 25 4 11 8 23 14 Robot Miss Streak 7 | 1 5 3 4 1 3 1 6 7 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 23 | . . 3 4 . 4 1 9 2 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 Shots Hit Robots 545 | 8 33 62 95 7 68 30 178 64 Core Hits 247 | 4 15 39 34 2 30 18 73 32 Critical Kills 10 | . 1 . 3 . . 1 . 5 Critical Parts Destroyed 8 | . 1 2 . . . . . 5 Critical Strikes 26 | . 2 2 3 . 3 1 5 10 Burn 7 | . . . . . 3 . 4 . Destroy 19 | . 2 2 3 . . 1 1 10 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11523 | 70 471 1179 1356 117 1341 1035 3852 2102 Guns 9526 | 70 471 653 1342 117 1341 557 3225 1750 Cannons . | . . . . . . . . . Explosions 1971 | . . 522 . . . 478 627 344 Melee . | . . . . . . . . . Ramming 26 | . . 4 14 . . . . 8 Kinetic 6584 | 70 471 653 1342 87 975 487 2316 183 Thermal 2942 | . . . . 30 366 70 909 1567 Explosive 1971 | . . 522 . . . 478 627 344 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 4 5 3 . . . 5 7 Average Corruption 3 | . 3 5 3 . . . 2 4 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 79 | . 21 11 15 . . . 10 22 Message Errors 11 | . 2 3 1 . . . 1 4 Matter Fused 21 | . 7 3 5 . . . 1 5 Heat Flow Errors 15 | . 4 1 3 . . . 2 5 Energy Discharges 8 | . . 2 2 . . . 2 2 Parts Rejected 2 | . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . 3 . 1 . . . 3 . Data Loss (major) 3 | . 2 . . . . . . 1 Misfires 4 | . 2 1 1 . . . . . Alerts 1 | . . . 1 . . . . . Weapon Failures 6 | . 1 1 . . . . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 24 | . . 20 . . . . 4 . Projectiles . | . . . . . . . . . Explosions 24 | . . 20 . . . . 4 . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 132 | . . 32 . . . . . 100 Shots 3 | . . 1 . . . . . 2 Rammed 5 | . . . 2 . . . . 3 Targets Rammed 6 | . . 1 2 . . . . 3 Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 485 | . 256 169 146 93 102 38 88 485 Average Temperature 100 | . 75 26 30 44 27 16 15 188 Received Heat Transfer 2283 | . 177 252 792 27 165 249 348 273 Effects 10 | . . . . . . . . 10 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . 3 Interference 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 9 | . . . . . 1 . 5 3 Heat Transferred 5827 | . . . . 74 1147 185 2505 1916 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . 1 . . 3 2 4 3 Low Security (%) 55 | 100 100 43 100 100 50 . . . Level 1 13 | . . 56 . . 30 24 12 . Level 2 16 | . . . . . 10 75 17 89 Level 3 10 | . . . . . 8 . 43 10 Level 4 4 | . . . . . . . 26 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1357 | 10 100 293 145 20 820 501 1357 714 Initial 711 | . . 9 66 . . 430 336 711 Average 311 | . 16 195 52 1 304 432 839 640 Influence Increases 3768 | 10 252 500 471 20 820 171 1241 283 Destroy 0b10 Robot/C 2220 | . 160 360 340 20 360 140 680 160 Destroy 0b10 Robot/NC 70 | 10 5 20 5 . . . 10 20 Destroy Leader 326 | . 50 74 92 . 20 20 40 30 Allied During Kill 139 | . . . . . . . 135 4 Successful Hack 35 | . 6 10 19 . . . . . Anti-Garrison Action 600 | . . . . . 400 . 200 . Destroy Structure 108 | . 1 36 . . 10 11 41 9 Lose Combat Pursuer 270 | . 30 . 15 . 30 . 135 60 Influence Decreases 3234 | 10 228 366 629 20 . 510 365 1106 Entered New Map 1288 | . . 15 92 . . 390 145 646 Time Decay 1376 | 10 228 281 417 20 . 110 . 310 Lost Part 450 | . . 70 120 . . 10 120 130 Lost Ally 120 | . . . . . . . 100 20 Squads Dispatched 10 | . 3 2 . . . 1 . 4 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 3 2 . . . . . 1 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Distress Signals 9 | . 2 1 2 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 20 22 18 1 21 7 42 19 Peak Tracking Total 7 | . 6 5 5 1 7 4 6 6 Tactical Retreats 14 | . 2 . 1 . 1 . 8 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Traps Triggered 7 | . 2 . . . 2 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Machines Accessed 21 | . 4 3 7 1 2 2 1 1 Terminals 18 | . 4 3 6 . 2 1 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 46 | . 12 8 15 1 2 3 3 2 Successful 18 | . 4 5 7 1 . 1 . . Failed 28 | . 8 3 8 . 2 2 3 2 Catastrophic 7 | . 1 . 2 . 2 1 . 1 Database Lockouts . | . . . . . . . . . Manual 29 | . 9 7 11 . . 2 . . Terminals 42 | . 12 8 13 . 2 2 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 8 | . 4 2 2 . . . . . Robot Analysis 3 | . 3 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . . 1 1 . . . . . Alert Level 1 | . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 6 | . . 3 3 . . . . . Terminals 6 | . . 3 3 . . . . . Botnet 6 | . . 3 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 3 6 . 2 1 1 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . Machine Destruction 8 | . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Total Allies 8 | . . . . . . . 8 . Largest Group 8 | . . . . . . . 8 1 Highest-Rated Group 244 | . . . . . . . 244 32 Highest-Rated Ally 32 | . . . . . . . 32 32 Initial Warlord ECA Mod 5 | . . . . . . 1 1 5 Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . . . . . 63 3 Total Damage 1752 | . . . . . . . 1679 73 Kills 14 | . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Active Infowar (turns) 1393 | 32 1218 143 . . . . . . Seismic 1393 | 32 1218 143 . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Turns Passed 6987 | 116 1218 634 1244 441 1134 224 1296 680 Spaces Moved 3185 | 48 459 273 534 267 582 111 555 356 Core 142 | 7 . . . . . . . 135 Treads 3043 | 41 459 273 534 267 582 111 555 221 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 156 158 158 50 Average Speed 168 | 152 235 161 176 156 157 158 161 118 Slowest Speed 240 | 160 240 240 240 156 158 158 240 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 79 27 36 9 58 4 53 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 87 | . . 39 . . . 10 32 6 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 1 . AOE 85 | . . 39 . . . 9 31 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Total 4296 | 81 538 380 731 289 756 134 837 550 Wait 343 | 12 26 29 69 14 28 . 58 107 Move 3176 | 47 458 272 533 266 580 110 554 356 Hop . | . . . . . . . . . Pick Up 67 | 5 11 7 23 3 2 1 14 1 Fast Attach 44 | 7 1 4 11 . 2 1 14 4 Attach 27 | . . 6 7 2 . 1 7 4 Detach 5 | . 1 1 . . 1 . . 2 Swap 36 | . 2 7 5 . 8 2 9 3 Drop 68 | 1 6 3 17 1 11 1 21 7 Fire 345 | 9 33 50 64 3 31 18 89 48 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 3 | . . 1 2 . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire 164 | . . . . . 93 . 71 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 6) 865 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Discovered new exit (range 13) 1335 | -10/Materials | Entered another Materials area 1335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -9/Materials | Lost 4 parts (2n2u) 1828 | -9/Materials | Discovered new exit (range 11) 1898 | -9/Materials | Build established: Scavenger-Mutant 1969 | -9/Materials | Entered another Materials area 1969 | -8/Materials | Evolved 2 slots: Utility x2 2403 | -8/Materials | Lost 10 parts (1p3n3u3w) 3196 | -8/Materials | Discovered new exit (range 8) 3213 | -8/Materials | Entered Factory 3213 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3503 | -7/Factory | Build established: Scavenger-Gunner 3653 | -7/Factory | Identified exit to Garrison 3654 | -7/Factory | Entered Garrison 3654 | -7/Garrison | Warlord forces raided the area 3760 | -7/Garrison | Triggered checkpoint 3762 | -7/Garrison | Triggered checkpoint 3822 | -7/Garrison | Lost 6 allies 3828 | -7/Garrison | Triggered checkpoint 4064 | -7/Garrison | Warlord forces retreated 4069 | -7/Garrison | Spotted B-75 Beast 4076 | -7/Garrison | Destroyed B-75 Beast 4336 | -7/Garrison | Triggered checkpoint 4400 | -7/Garrison | Discovered new exit (range 10) 4417 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4568 | -7/Garrison | Triggered checkpoint 4590 | -7/Garrison | Triggered checkpoint 4625 | -7/Garrison | Destroyed 7 combat bots 4649 | -7/Garrison | Discovered new exit (range 12) 4788 | -7/Garrison | Entered Factory 4788 | -6/Factory | Evolved 2 slots: Utility x2 4916 | -6/Factory | Garrison activated, responded to threat 4995 | -6/Factory | Identified exit to Garrison 5012 | -6/Factory | Entered Garrison 5124 | -6/Garrison | Spotted B-75 Beast 5173 | -6/Garrison | Destroyed B-75 Beast 5202 | -6/Garrison | Lost 8 parts (3n3u2w) 5284 | -6/Garrison | Triggered checkpoint 5688 | -6/Garrison | Triggered checkpoint 5700 | -6/Garrison | Build established: Scavenger-Tank 5746 | -6/Garrison | Garrison Relay disabled 5794 | -6/Garrison | Triggered checkpoint 5880 | -6/Garrison | Triggered checkpoint 5954 | -6/Garrison | Triggered checkpoint 5969 | -6/Garrison | Garrison Relay disabled 6240 | -6/Garrison | Lost 4 allies 6292 | -6/Garrison | Discovered new exit (range 10) 6308 | -6/Garrison | Entered Factory 6308 | -6/Factory | Accompanied by 1 ally 6658 | -6/Factory | First assault squad dispatched 6877 | -6/Factory | Core integrity fell below 50% 6908 | -6/Factory | Lost 12 parts (3n5u4w) 6951 | -6/Factory | Core integrity fell below 20% 6988 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06905_ Field strength at 22. 06906_ Field strength at 16. 06907_ Field strength at 10. 06908_ Field strength at 4. 06909_ Stasis field depleted. 06932_ K-01 Serf cleans the Assembly Bed. 06933_ System corrupted: Matter fused (-6). 06942_ Penetrated by Slug. 06945_ Slug penetrates Wall. 06950_ Triggered Tesla Bomb Trap. 06950_ A bubble of electromagnetic force engulfs the area. 06950_ Tesla Bomb Trap short circuited. 06950_ A bubble of electromagnetic force engulfs the area. 06950_ Tesla Bomb Trap short circuited. 06950_ A bubble of electromagnetic force engulfs the area. 06952_ 1PYAXCFOY4AUE|60,T|N,I,#0RK7S 06977_ Acquired Imp. Medium Treads. 06979_ Penetrated by Slug. 06985_ Slug penetrates Wall. 06988_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# """#?????????????# | | ?????# """#?????????????# | | ?????# #?????????????# | | ?????# ! 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"""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalFlightCore Manual? 0 Play Time 01:05:31 Cumulative 116.9 hours Start 2026.05.19 @ 18:05:54 End 2026.06.09 @ 20:35:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 067ffce2-0118-4e86-b367-90d0a6559b62