Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 18:15:05 // Winter2019/RPGLIKE Player: Fellun Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2683) 2683 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 5497 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 748/1100 Matter 300/300 Energy 320/320 System Corruption 2% Temperature Cool (0) Movement Rolling (95) Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (6) ------ Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Utility Shielding Light Armor Plating System Shield > --- WEAPON (3) ------- Minigun Minigun Enhanced Autogun > --- INVENTORY (3) ---- Scrap Suit Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Utility Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Minigun Minigun Enhanced Autogun > --- INVENTORY -------- Scrap Suit Signal Generator [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Utility Shielding Device Sensor Array Processor Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 9 | 5 . 2 . . . 2 Power 1 | 1 . . . . . . Propulsion 1 | 1 . . . . . . Utility 5 | 1 . 2 . . . 2 Weapon 2 | 2 . . . . . . Parts Attached 37 | 7 7 9 2 . . 12 Power 8 | 2 2 1 1 . . 2 Engine 7 | 2 1 1 1 . . 2 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 1 1 . . . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 1 1 . . . 1 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 15 | . 3 4 1 . . 7 Device 7 | . 1 3 . . . 3 Storage . | . . . . . . . Processor 3 | . 1 1 . . . 1 Hackware 1 | . . . . . . 1 Protection 4 | . 1 . 1 . . 2 Artifact . | . . . . . . . Weapon 8 | 3 1 3 . . . 1 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups . | . . . . 1 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . 1 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 88 98 100 100 100 99 Engine 16 | . 14 18 18 18 18 15 Core 1 | . 7 1 . . . . Wheel 17 | . 20 19 18 18 18 15 Device 12 | . 1 17 11 9 9 14 Processor 7 | . 5 3 9 9 9 7 Protection 13 | . 5 9 15 18 18 15 Energy Gun 6 | . 11 9 9 9 9 . Ballistic Gun 21 | . 22 19 18 18 18 24 Peak Build Rating 38 | 7 11 19 21 21 21 38 Average Rating 22 | 5 9 17 19 21 21 31 On Entrance 14 | . 7 10 19 21 21 21 Naked Turns . | . . . . . . . Heaviest Build 33 | 11 17 22 26 26 26 33 Greatest Support 38 | 32 32 26 26 26 26 38 Greatest Overweight (x) 1 | . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . . . 3 3 3 3 Average Capacity 1 | . . . . 3 3 3 Most Carried 3 | . . . 3 3 3 3 Average Carried 1 | . . . . 3 3 3 Final Capacity 3 | . . . 3 3 3 3 Final Carried 3 | . . . 3 3 3 3 Class Distribution -------------------- 94% | Gunner 5% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2304 | 238 164 386 196 . 164 1156 Remotely . | . . . . . . . Salvage Created 2937 | . 388 642 70 . 295 1542 Parts 185 | . 17 51 17 . 16 84 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 78 | . 9 19 9 . 7 34 Guns 78 | . 9 19 9 . 7 34 Classes Destroyed 10 | . 3 5 . . . 2 Builder 1 | . . 1 . . . . Hauler 2 | . . 1 . . . 1 Recycler 1 | . 1 . . . . . Watcher 3 | . . 3 . . . . Swarmer 28 | . 3 9 9 . 4 3 Grunt 33 | . 6 4 . . 3 20 Duelist 1 | . . 1 . . . . Sentry 12 | . . 5 . . . 7 Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | . 5 6 3 . 4 9 Combat Bots Only 8 | . 5 5 3 . 4 8 Max Kills in Single Turn 2 | . 2 2 1 . 2 2 Gunslinging 1 | . 1 1 . . 1 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 325 | . 39 85 18 . 28 155 Missed 104 | . 9 34 5 . 9 47 Hits 221 | . 30 51 13 . 19 108 Projectile 221 | . 30 51 13 . 19 108 Critical Strikes 3 | . . . . . 1 2 Damage Taken 2926 | . 358 545 102 . 271 1650 Core 2170 | . 293 438 74 . 198 1167 Absorbed by Shields . | . . . . . . . Redirected to Core 1708 | . 213 338 61 . 159 937 Redirected to Shielding 20 | . . . . . 1 19 Core Remaining (%) 90 | 100 87 . . . 84 . Volleys Fired 180 | . 25 44 10 . 17 84 Largest 3 | . 3 3 3 . 3 3 Hottest 113 | . 90 113 113 . 113 75 Shots Fired 531 | . 75 124 30 . 51 251 Gun 531 | . 75 124 30 . 51 251 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 443 | . 50 88 20 . 34 251 Thermal 88 | . 25 36 10 . 17 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 9 6 6 . 19 21 Robot Miss Streak 8 | . 5 4 2 . 5 8 Penetration Max . | . . . . . . . Secondary Targets 23 | . 3 4 . . 3 13 Max Gunslinging Chain 2 | . 1 1 . . 1 2 Shots Hit Robots 312 | . 44 59 14 . 36 159 Core Hits 137 | . 18 29 9 . 11 70 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . 1 2 Burn 1 | . . . . . 1 . Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5490 | . 543 1145 237 . 664 2901 Guns 5490 | . 543 1145 237 . 664 2901 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4626 | . 356 819 123 . 427 2901 Thermal 864 | . 187 326 114 . 237 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 3 | . . . . . . 3 Data Loss (major) 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | . 406 93 40 . 58 6 Average Temperature 95 | . 168 28 17 . 22 4 Received Heat Transfer 1176 | . 189 123 . . 126 738 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 1 . . . Heat Transferred 2109 | . 555 703 259 . 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 2 | . . 2 1 . . 2 Low Security (%) 59 | 100 100 65 91 . 100 21 Level 1 18 | . . 24 8 . . 30 Level 2 21 | . . 10 . . . 48 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 613 | . 142 439 219 . 110 613 Initial 164 | . . 46 164 . . 39 Average 220 | . 84 176 158 . 55 347 Influence Increases 2180 | . 232 599 225 . 160 964 Destroy 0b10 Robot/C 1560 | . 180 380 180 . 140 680 Destroy 0b10 Robot/NC 35 | . 5 25 . . . 5 Destroy Leader 360 | . 40 108 30 . 20 162 Successful Hack 53 | . 5 22 . . . 26 Disable Machine 90 | . . 30 . . . 60 Destroy Structure 7 | . 2 4 . . . 1 Lose Combat Pursuer 75 | . . 30 15 . . 30 Influence Decreases 1573 | . 120 288 465 183 60 457 Entered New Map 569 | . . 66 259 183 . 61 Time Decay 994 | . 120 222 206 . 60 386 Lost Part 10 | . . . . . . 10 Squads Dispatched 9 | . 1 2 1 . . 5 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . 1 1 . . . 4 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . . 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 10 28 10 . 7 44 Peak Tracking Total 8 | . 3 6 3 . 4 8 Tactical Retreats 4 | . . 1 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 6 | . . 2 . . . 4 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 14 | . 2 7 . 1 . 4 Terminals 13 | . 2 7 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 63 | . 7 24 . 23 . 9 Successful 36 | . 2 8 . 23 . 3 Failed 27 | . 5 16 . . . 6 Catastrophic 6 | . 2 2 . . . 2 Database Lockouts . | . . . . . . . Manual 33 | . 7 20 . . . 6 Terminals 40 | . 7 24 . . . 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . . 6 . 23 . 2 Record 26 | . . 3 . 23 . . Robot Analysis 1 | . . 1 . . . . Branch Access Points 2 | . . 1 . . . 1 Terminal Index 2 | . . 1 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 2 . . . 1 Terminals 5 | . 2 2 . . . 1 Botnet 5 | . 2 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 7 . . . 4 Full Trace Events 3 | . . 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1805 | . . 176 434 147 142 906 Sensors 1805 | . . 176 434 147 142 906 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2407 | 38 270 470 434 147 142 906 Spaces Moved 1807 | 29 162 345 403 164 92 612 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1806 | 28 162 345 403 164 92 612 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 Average Speed 93 | 98 97 90 90 90 90 98 Slowest Speed 115 | 100 115 115 90 90 90 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 32 43 74 54 30 72 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2209 | 35 221 424 455 163 119 792 Wait 72 | . 8 8 21 . 7 28 Move 1801 | 28 161 344 402 163 91 612 Hop . | . . . . . . . Pick Up 2 | . . . 2 . . . Fast Attach 19 | 7 5 4 . . . 3 Attach . | . . . . . . . Detach . | . . . . . . . Swap 22 | . 5 5 2 . . 10 Drop 16 | . 5 6 1 . . 4 Fire 180 | . 25 44 10 . 17 84 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 97 | . 12 13 17 . 4 51 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 14 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Entered another Materials area 310 | -9/Materials | Build established: Gunner 311 | -9/Materials | Reached level 2 365 | -9/Materials | Upgraded with Utility slot (x1) 425 | -9/Materials | Reached level 3 490 | -9/Materials | Identified exit to Mines 552 | -9/Materials | Discovered new exit (range 5) 599 | -9/Materials | Upgraded with Utility slot (x1) 661 | -9/Materials | Reached level 4 779 | -9/Materials | Entered Mines 788 | -9/Mines | Identified exit to Materials 890 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 940 | -9/Mines | Reached level 5 1049 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1051 | -9/Mines | Found Scrap Suit 1082 | -9/Mines | Learned location of 1 exit from Materials 1166 | -9/Mines | Met a Derelict testing a Signal Generator 1168 | -9/Mines | Found Signal Generator 1209 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -9/Mines | Discovered new exit (range 5) 1212 | -9/Mines | Identified exit to Exiles 1213 | -9/Mines | Entered Exiles 1213 | -9/Exiles | Accompanied by 1 ally 1235 | -9/Exiles | Met 8R-AWN 1250 | -9/Exiles | Met EX-HEX 1286 | -9/Exiles | Met EX-DEC 1311 | -9/Exiles | Learned location of Zion (-6) 1351 | -9/Exiles | Discovered new exit (range 10) 1358 | -9/Exiles | Identified exit to Mines 1360 | -9/Exiles | Entered Mines 1398 | -8/Mines | Reached level 6 1432 | -8/Mines | Discovered exit to Materials (range 13) 1502 | -8/Mines | Entered Materials 1503 | -8/Materials | Identified exit to Factory 1504 | -8/Materials | Reached level 7 1628 | -8/Materials | Reached level 8 1637 | -8/Materials | Upgraded with Utility slot (x1) 1932 | -8/Materials | Reached level 9 2010 | -8/Materials | Destroyed 8 combat bots 2031 | -8/Materials | Discovered exit to Factory (range 16) 2086 | -8/Materials | Upgraded with Utility slot (x1) 2215 | -8/Materials | Reached level 10 2262 | -8/Materials | Discovered exit to Factory (range 15) 2408 | -8/Materials | Self-destructed Last Messages --------------- 02225_ Acquired 22 matter. 02262_ EXIT=FOUND: FACTORY 02293_ System corrupted: Substantial component data lost. 02327_ System corrupted: Matter fused (-9). 02327_ Connecting with Terminal... 02327_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 02336_ Acquired 41 matter. 02337_ Acquired 48 matter. 02337_ Acquired 11 matter. 02357_ Y-45 Defender destroyed. 02361_ Acquired 12 matter. 02369_ System corrupted: Substantial component data lost. 02378_ G-47 Trooper destroyed. 02378_ Switching to secondary target: G-47 Trooper. 02385_ G-47 Trooper destroyed. 02399_ Acquired 84 matter. Map ----- +----------------------------------------------------+ | ????# < #??????????????????????? | | ????# #??????????????????????? | | ####################### #?######???????????????? | | #????????????# # #???????????????? | | """ #????????????# # #???????????????? | | """"" #????????????# + """ #???????????????? | | """"" #????????????# # """ #?#####?###?????? | | """"" ##???????????# # """ #?# / / #???? | | "" #???????????# #? #?# ! #???? | | =![ ##???????????# #?######?# * ! #???? | | ###"######????????????# #??????### #???? | | # ! #?????????####### #???? # """ """ #???? | | # *#?????????# # #?? # """ """ #???? | | #*! ! #?????????# # # """ ???"" """ ##### | | # #?????????# # + [ """ ????? # ! | | # #?????????# #t # """ ????###+### | | ## ############ # #?? ##### # | | ?# # *!## # #???? #"""# # """ | | ?# # """ *!#? # ##########"Y"# + """ | | ?+ / "" %[[####+### %%==[ # """ | | ?# # """ **= # [*!%= ! # | | ?# # %= + =[ " # | | ?#^^^########### T ##### | | ?#^ ^#?#######?###+#### """ " #???? | | ?# # ?? ?# ####### """ #???? | | ?# # """ ""?# """ # @#?????# """ #???? | | ?# + """ ""?# R" + #?????# """ !!! #???? | | ?# # """ S"# """ # #?????# !!! ##### | | ?# # # # #?????# !!! | | # #?""" # """ ! # #?????# | | # #?""" ] # """ # #?????# | | + #??"" # """ # #?????###### #####+ | | # #?? # ?? ??# #??????????# #??# | | # #???#?#### ??? ?# #??????????#% #??# | | ?# #????????#????#??# #??????????##%%% ##??# | | ?# #????????????????# #???????????######???# | | ## #????????????????# #????????????????????### | | # ??????????? ?????????????????????# | | + ]]! ?????????? Y ?????????????????????# | | #???????????????? ?????????????????????# | | ### ##????????????????? ?????????????????????# | | ??? #??????????????????????????????????????????# | | ###+##?????????????????????????????????????????? | | * #?????????????????????????????????????????? | | #???????????????????????#########??????????? | | * #???????????????????????# #??????????? | | ########?????????#???????????# #???????????? | | ?????##### ##?????????# """ #######?????? | | """ ?????# #?????????# """"" # ####### | | """ ?????# T #?????????# """"" # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 28 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Levels Raised 9 | . . 3 1 . 1 4 XP Earned 17424 | 3000 1100 4091 1550 200 1300 6183 XP Spent 12700 | 2800 120 4480 1500 . . 3800 Upgrades 34 | 5 2 20 3 . . 4 Power Slot 1 | 1 . . . . . . Propulsion Slot 1 | 1 . . . . . . Utility Slot 5 | 1 . 2 . . . 2 Weapon Slot 2 | 2 . . . . . . Core Integrity 10 | . . 10 . . . . Heat Dissipation 6 | . 2 4 . . . . Energy Generation 1 | . . 1 . . . . Mass Support 2 | . . . . . . 2 Inventory Capacity 3 | . . . 3 . . . Ranged Accuracy 2 | . . 2 . . . . KI Damage % 1 | . . 1 . . . . Protomatter Created 926 | . 95 180 66 . 25 560 Integrity Restored 2052 | . 247 230 366 . 70 1139 Core 1818 | . 218 215 366 . 36 983 Parts 234 | . 29 15 . . 34 156 Protomatter Decayed 264 | . 11 132 . . . 121 Game ------ Seed HeavyFissionShockpuncher Manual? 0 Play Time 00:23:18 Cumulative 701.7 hours Start 2025.07.07 @ 17:44:53 End 2025.07.07 @ 18:15:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 39 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 236bfb59-da17-489d-af53-c714b0f858cd