Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 22:28:15 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (203) 203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1163 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 224/300 Energy 125/125 System Corruption 0% Temperature Cool (261) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Treads Wheel Wheel Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Assault Rifle Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 8 | . 2 6 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads 1 | . . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 1 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 92 | . 98 82 Engine 12 | . 14 11 Leg 25 | . 28 21 Storage 24 | . 26 22 Processor 1 | . . 5 Energy Gun 9 | . 11 4 Ballistic Gun 16 | . 16 17 Naked Turns . | . . . Heaviest Build 21 | 11 19 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 6 9 10 Most Carried 9 | 6 6 9 Average Carried 6 | 6 5 6 Final Capacity 10 | 6 10 10 Final Carried 8 | 6 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 335 | 200 50 85 Remotely . | . . . Salvage Created 252 | . 167 85 Parts 24 | . 13 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 12 | . 8 4 Classes Destroyed 3 | . 2 1 Swarmer 9 | . 6 3 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 632 | . 331 301 Core 140 | . 77 63 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 40 | . 23 17 Largest 2 | . 2 2 Hottest 121 | . 70 121 Shots Fired 80 | . 46 34 Gun 80 | . 46 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 33 19 Thermal 28 | . 13 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 33 23 Core Hits 23 | . 11 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 632 | . 386 246 Guns 632 | . 386 246 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 383 | . 274 109 Thermal 249 | . 112 137 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 261 | . 54 261 Average Temperature 49 | . 17 96 Received Heat Transfer 192 | . 117 75 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 532 | . 333 199 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 314 | . 314 169 Initial 48 | . . 48 Average 103 | . 99 114 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 83 100 Level 1 10 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 9 | . 9 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 2 | . 1 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Terminal Index 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 615 | 6 402 207 Spaces Moved 356 | 6 231 119 Core . | . . . Treads 1 | . . 1 Legs 355 | 6 231 118 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 121 | 120 120 123 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 42 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 460 | 5 310 145 Wait 54 | . 53 1 Move 354 | 5 230 119 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 4 | . 1 3 Attach 2 | . 1 1 Detach 2 | . . 2 Swap 2 | . . 2 Drop 1 | . 1 . Fire 40 | . 23 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 616 | -9/Materials | Self-destructed Last Messages --------------- 00468_ R-06 Scavenger collects Lgt. Ion Engine. 00470_ Acquired 18 matter. 00471_ R-06 Scavenger collects Lgt. Ion Engine. 00479_ Acquired 11 matter. 00486_ R-06 Scavenger collects Flight Unit. 00504_ Acquired Imp. Signal Interpreter. 00515_ Connecting with Terminal... 00515_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 4X layout... Downloaded map data. 00551_ Acquired Spread Laser. 00556_ W-16 Scout sends out distress signal. 00568_ Y-45 Defender destroyed. 00581_ Acquired Beam Rifle. 00581_ R-06 Scavenger collects Heat Sink. 00584_ Acquired 45 matter. 00602_ Aluminum Leg destroyed. 00605_ R-06 Scavenger collects Imp. Ion Engine. 00615_ Spread Laser destroyed. 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