Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 20:36:40 Player: RBranchlessTreadsPP Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (426) 2130 Value Destroyed (23063) 23063 Prototype IDs (89) 1780 Alien Tech Used (5) 1000 Bonus (53829) 53829 TOTAL SCORE: 92902 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7208 Follower Combat Kills 149 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3434 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1162 Cogmind --------- Core Integrity 584/1600 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Zero-point Reactor Enhanced Flexi-carbon Leg Experimental Energy Well (1000) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Desublimator Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Weapon Cycler Improved Core Shielding AEGIS Remote Shield > --- WEAPON ----------- Neutron Cannon Enhanced Nova Cannon Multirail Multirail Linear Accelerator > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Armored Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Energy Well Experimental Energy Well Advanced Armor Integrity Analyzer Experimental Power Shielding AEGIS Remote Shield Neutron Cannon Linear Accelerator Linear Accelerator Compact Mass Driver Graviton Cannon Plasma Lance [Rating: 226] Favorites ----------- Power Zero-point Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zero-point Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Artifact Stasis Generator Weapon Flak Gun Energy Gun EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . . . . . 2 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 2 . . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 571 | 8 19 4 10 15 3 1 19 10 6 18 15 6 9 27 6 5 16 12 10 4 5 10 4 20 10 3 12 8 7 53 50 115 51 Power 26 | 1 . . 1 1 . . 1 3 1 2 . . . 1 . . 2 . . . . 1 . 3 . . . . 1 4 1 3 . Engine 7 | 1 . . 1 . . . . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 3 1 3 . Propulsion 56 | 2 . 2 2 3 . 1 5 . 1 3 2 . . 1 1 1 2 2 1 . 2 . . 4 . . . 2 1 5 . 10 3 Treads 47 | 2 . 1 . 2 . . 4 . 1 3 2 . . 1 1 1 1 2 . . 2 . . 4 . . . 2 1 5 . 9 3 Leg 4 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Wheel 5 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 264 | 3 6 . 4 2 1 . 5 3 . 3 9 2 6 11 3 . 6 5 5 1 2 7 3 7 8 2 8 2 4 27 43 48 28 Device 146 | 2 4 . 3 . . . . . . 2 7 1 6 4 2 . 2 3 4 1 1 . 3 4 7 1 5 1 2 13 25 27 16 Storage 30 | . 1 . . . 1 . 1 . . . . . . 2 . . 1 . . . . 2 . . . 1 2 . . 3 4 10 2 Processor 25 | 1 1 . 1 . . . 1 1 . 1 1 . . . . . . . 1 . . 1 . . . . 1 1 1 5 4 1 3 Hackware 14 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . 1 . 8 . . Protection 48 | . . . . 2 . . 3 1 . . 1 1 . 3 1 . 3 2 . . 1 4 . 1 1 . . . . 6 2 10 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 225 | 2 13 2 3 9 2 . 8 4 4 10 4 4 3 14 2 4 6 5 4 3 1 2 1 6 2 1 4 4 1 17 6 54 20 Energy Gun 9 | . 4 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Energy Cannon 44 | . . . . 1 . . . . 1 1 . . . . . 1 . 2 . . . . . . . . 1 1 . 5 1 22 8 Ballistic Gun 94 | 2 6 2 2 3 1 . 6 2 2 5 3 2 1 8 1 1 5 1 . . . 1 1 1 . 1 . 1 1 9 3 19 4 Ballistic Cannon 20 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . 6 8 Launcher 27 | . 1 . . 4 1 . 2 1 . . . . 1 2 1 2 . 1 2 2 . . . 1 1 . 1 1 . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . . . . . . . . . 4 1 2 1 4 . . 1 . . 1 1 1 . 1 . . . . . . . . . Slashing Weapon 4 | . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 2 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 . . . . 1 . 1 . 2 . . . . 3 . . . . 4 . . . . 6 . . 11 2 13 4 Parts Lost 67 | . . . 1 . . 1 . . . . 1 . 1 1 . 3 8 3 1 2 . . 1 1 . . 2 4 4 . 4 12 17 Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Propulsion 12 | . . . 1 . . 1 . . . . . . . . . 1 2 1 . 1 . . . . . . . . 1 . . 2 2 Utility 21 | . . . . . . . . . . . 1 . 1 1 . . 3 . 1 . . . . . . . 1 1 1 . 3 4 4 Weapon 31 | . . . . . . . . . . . . . . . . 2 2 2 . 1 . . 1 1 . . 1 3 1 . . 6 11 Highest Loss Streak 6 | . . . 1 . . 1 . . . . 1 . 1 1 . 3 6 1 1 2 . . 1 1 . . 2 2 3 . 1 5 5 Average Slot Usage (%) 91 | . 99 100 98 99 100 99 95 92 92 99 99 94 93 97 100 99 97 98 99 93 98 99 98 97 96 95 92 89 91 86 87 80 83 Engine 1 | . 14 14 11 5 . . . 6 . . . . . 3 6 6 4 . . . . . . . . . . . . . . . . Core 2 | . . . . 5 11 11 9 . 6 6 7 7 7 2 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 8 10 10 10 10 8 6 6 6 3 Treads 16 | . 28 18 20 25 33 22 25 23 23 22 21 21 21 18 18 18 14 16 16 11 18 22 22 20 20 20 20 20 16 12 7 7 6 Device 12 | . 23 14 6 1 . . . . . 6 13 9 11 11 17 18 12 12 10 11 9 11 11 10 15 20 17 13 14 8 15 18 19 Storage 13 | . 3 14 11 11 19 22 19 15 15 14 14 14 14 16 18 18 18 18 16 16 16 16 16 15 15 15 18 20 18 16 16 7 12 Processor 8 | . . . 4 . . . . 7 7 14 3 . . . . . . . 5 5 5 5 5 5 4 . . 5 9 13 14 18 14 Protection 4 | . . . . 9 2 . 12 7 7 . 3 7 3 8 6 6 11 11 11 11 12 10 11 7 6 5 4 . . 4 1 3 5 Energy Cannon 2 | . . . . 4 . . . . . . . . . . . 3 . . 4 . . . . . . . 1 . 4 1 . 7 5 Ballistic Gun 19 | . 26 . 32 19 31 33 26 28 29 26 34 32 31 28 30 21 28 23 16 16 16 16 20 16 15 15 14 10 11 16 18 3 4 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 272 | 11 28 28 31 35 48 47 65 71 71 71 76 73 74 90 92 98 103 111 115 111 114 107 106 130 137 150 234 216 214 250 246 271 272 Greatest Support 150 | 40 40 40 10 68 68 48 68 68 68 68 60 60 60 70 78 78 78 80 80 60 108 108 108 120 120 120 120 120 114 150 140 145 150 Greatest Overweight (x) 5 | . . 2 3 3 . . 3 1 1 1 1 1 1 1 1 1 4 5 1 1 1 . . 1 1 1 1 1 2 2 1 3 2 Average Overweight (x) . | . . 1 2 1 . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 64 | 4 10 10 10 10 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 24 50 44 44 64 44 52 40 Average Capacity 24 | 4 5 10 10 10 14 16 16 16 16 16 16 16 16 18 22 22 22 22 22 22 22 22 22 22 22 22 30 44 44 44 42 28 30 Most Carried 44 | 4 9 10 10 10 13 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 36 33 30 44 44 40 37 Average Carried 21 | 2 4 9 9 9 11 14 15 15 15 15 15 15 15 17 21 20 19 21 20 21 21 21 21 20 21 21 25 31 26 41 38 24 24 Final Capacity 44 | 4 10 10 10 10 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 24 44 44 44 44 38 40 4 Final Carried 43 | 4 9 10 9 9 12 15 16 16 16 15 15 16 14 21 22 19 22 21 22 21 22 21 21 20 21 21 33 27 30 43 30 35 4 Class Distribution -------------------- 26% | Scavenger-Gunner 17% | Tank 16% | Scavenger-Mutant 12% | Gunner 7% | Scavenger-Tank 5% | Hauler-Mutant 5% | Hauler-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Tank | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Matter Collected 22325 | 332 276 115 264 262 185 180 453 . 265 483 1177 143 396 903 172 120 393 456 192 304 240 . 328 127 590 221 218 409 81 2692 4034 3839 2475 Remotely 4608 | 2 166 115 223 32 . . . . . . 463 89 . 407 . . . . . . . . . . . . . . . . 1930 1181 . Salvage Created 22984 | 142 341 57 261 161 . 292 501 10 272 298 924 69 189 790 144 55 393 279 176 190 220 . 222 133 537 155 666 978 611 2266 5540 4762 1350 Parts 992 | 12 19 9 19 10 . 21 21 5 16 10 76 6 16 37 5 6 18 19 2 7 6 . 3 5 30 1 13 38 21 98 230 149 64 Haulers Intercepted 7 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Recyclers Shooed 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 195 | . . . . . . . . . 12 7 . . 15 . 4 6 . 14 . 7 2 . 3 . 16 4 68 37 . . . . . Prevented 20 | . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . 8 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Combat Hostiles Destroyed 349 | . 6 3 8 3 . 10 6 . 5 6 6 3 6 15 3 1 4 14 3 6 5 . 3 2 18 . 26 15 6 33 63 53 17 Guns 229 | . 6 3 8 . . 10 6 . 5 6 6 3 4 12 1 1 4 6 3 4 1 . 3 1 5 . 3 8 . 29 62 18 11 Cannons 26 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 3 1 . 11 6 AOE 83 | . . . . 3 . . . . . . . . 2 3 2 . . 8 . 2 4 . . . 11 . 22 4 . . 1 21 . Classes Destroyed 27 | 2 4 1 2 . . . 1 1 2 1 2 1 1 1 . . . . . . . . . . . . 4 . . 1 1 2 . Worker 9 | . 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 . Builder 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Recycler 10 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Swarmer 75 | . . 3 3 . . 7 . . . 2 . . 3 2 . . . 13 . 4 . . . . 12 . 5 1 . 9 11 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 107 | . 6 . 3 4 . 3 3 . 3 3 . . . 7 2 . . . 1 1 . . 2 . 3 . 10 8 2 7 22 17 . Brawler 13 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . 1 1 . 3 1 3 . Duelist 16 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 4 7 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Sentry 22 | . . . 1 . . . 3 . . . . . 1 2 . . . . 2 1 . . 1 1 1 . . 2 2 3 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 16 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 2 2 1 7 1 . Programmer 34 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . 2 . 1 16 11 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 10 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . Zionite 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Tinkerer 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 9 | . . . . . . . . . 1 . 5 . . . . . . . . . 1 . . . . . 2 . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 25 | 4 4 5 6 2 . 10 4 1 4 3 5 3 3 5 3 1 2 5 3 3 4 . 3 1 9 . 9 7 4 6 25 18 3 Combat Bots Only 22 | . 2 3 5 2 . 10 3 . 4 3 4 2 3 4 3 1 2 5 3 3 4 . 3 1 9 . 9 7 4 6 22 17 3 Max Kills in Single Turn 7 | 1 1 1 1 2 . 3 2 1 1 1 2 1 1 4 1 1 1 2 1 2 4 . 1 1 2 1 7 2 1 2 3 5 2 Gunslinging 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . Exploded 7 | . . . . 2 . . . . . . . . 1 3 1 . . 2 . 2 4 . . . 2 . 7 2 . . 1 5 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 Imprinter (-7/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Damage Taken 25337 | . 239 78 175 20 . 312 346 . 202 445 205 24 836 761 39 292 978 687 221 374 206 . 196 154 600 . 339 953 755 1840 1985 5379 6696 Core 1797 | . 46 . 6 . . 15 63 . 17 64 . . 45 50 . . 125 54 34 18 20 . . . . . 32 148 . 171 114 187 588 Absorbed by Shields 14445 | . . . . . . . . . . 163 49 . . . . . . . . . . . . . 18 . 102 . . 1507 2063 4174 6369 Reduced by Siege Mode 1026 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 140 405 455 Core Remaining (%) 83 | 100 . 81 . . . 94 88 . . . . . 82 . . . . 73 . . . . 92 . . . . 84 100 88 . . 36 Volleys Fired 912 | 10 32 7 18 4 1 12 21 1 6 17 41 6 16 21 5 5 18 17 16 12 13 . 6 4 21 4 17 30 29 85 131 118 168 Largest 5 | 2 2 2 3 3 1 3 3 1 4 4 5 5 5 5 5 5 5 5 5 4 4 . 4 4 5 4 3 3 1 5 5 5 5 Hottest 450 | 40 90 90 69 135 33 69 84 33 147 147 140 140 140 140 140 140 140 213 189 128 128 . 117 140 183 140 111 111 81 187 187 440 450 Shots Fired 3297 | 20 63 14 54 7 1 36 61 1 23 64 186 30 60 100 13 17 79 48 39 36 34 . 19 16 52 16 31 64 29 349 598 434 703 Gun 2409 | 20 62 14 54 3 . 36 57 . 22 59 186 30 57 99 10 17 79 38 18 30 21 . 19 12 27 12 25 53 . 330 591 211 217 Cannon 825 | . . . . 1 . . . . 1 5 . . . . . . . 4 18 4 10 . . 4 10 4 . 8 29 19 7 215 486 Launcher 63 | . 1 . . 3 1 . 4 1 . . . . 3 1 3 . . 6 3 2 3 . . . 15 . 6 3 . . . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2727 | 20 52 . 54 2 . 36 57 . 22 59 186 30 57 99 10 17 79 31 27 34 31 . 19 16 37 16 14 38 . 330 591 261 502 Thermal 320 | . . . . 1 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 109 201 Explosive 57 | . 1 . . 3 1 . 4 1 . . . . 3 1 3 . . 6 3 2 3 . . . 15 . . 3 . . . 8 . Electromagnetic 137 | . 10 14 . 1 . . . . 1 5 . . . . . . . 11 . . . . . . . . . 8 29 12 . 46 . Entropic 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 15 . 7 7 10 . Robot Hit Streak 54 | 7 13 5 11 4 . 7 8 . 11 25 35 13 9 13 7 12 24 6 9 7 8 . 14 12 9 10 9 29 11 19 33 54 54 Robot Miss Streak 10 | 1 3 5 5 1 . 4 6 . 4 5 6 9 5 10 2 6 5 5 6 6 5 . 3 3 2 3 2 1 2 3 4 1 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 2 1 1 Secondary Targets 61 | . 1 1 . . . 6 . . 2 . 4 . . 2 . . . 1 . . . . 1 . . . . 4 . 11 20 7 1 Max Gunslinging Chain 3 | . 1 1 . . . 2 . . 1 . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . 2 3 2 1 Shots Hit Robots 2333 | 15 41 9 34 4 . 28 51 4 22 59 145 24 58 82 9 15 74 39 23 29 31 . 16 15 32 12 22 54 23 151 377 332 503 Core Hits 1596 | 5 19 6 17 8 . 18 34 1 32 35 124 14 35 80 15 11 79 36 26 22 28 . 19 9 47 8 32 43 9 81 196 190 317 Critical Hits 232 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 2 6 2 22 59 45 93 Critical Kills 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 6 19 5 7 Critical Parts Destroyed 122 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 4 1 12 32 26 43 Melee Attacks 236 | . 10 . . . . . . 5 5 64 4 58 5 17 . . 3 . . 2 5 . 5 24 3 . . . 1 . 6 19 . Impact 174 | . . . . . . . . . . 64 4 58 5 17 . . 3 . . 2 5 . 5 11 . . . . . . . . . Slashing 20 | . 10 . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 42 | . . . . . . . . . . . . . . . . . . . . . . . . 13 3 . . . 1 . 6 19 . Sneak Attacks 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77130 | 192 647 77 479 325 . 450 804 340 463 1021 2157 300 816 2172 398 101 1201 1693 475 554 1003 . 408 437 2202 230 5450 2791 878 5412 12112 15750 15792 Guns 41340 | 192 642 75 476 37 . 404 693 . 463 955 2044 184 521 1250 99 101 1201 601 270 209 336 . 408 365 601 173 591 1535 . 4691 11730 4452 6041 Cannons 17987 | . . . . 18 . . . . . 64 . . . . . . . 86 154 6 164 . . 72 120 57 . 260 847 721 . 5733 9685 Explosions 16477 | . . . . 241 . . 106 . . . . . 295 880 299 . . 1006 51 339 501 . . . 1229 . 4859 996 25 . 341 5309 . Melee 892 | . . . . . . . . 315 . . 106 . . . . . . . . . . . . . 252 . . . . . . 219 . Ramming 434 | . 5 2 3 29 . 46 5 25 . 2 7 116 . 42 . . . . . . 2 . . . . . . . 6 . 41 37 66 Kinetic 47424 | 192 492 . 476 21 . 404 693 . 463 955 2044 184 521 1250 99 101 1201 521 424 215 500 . 408 437 721 230 276 860 . 4691 11730 6380 10935 Thermal 8405 | . . . . 18 . . . . . . . . . 556 . . . 71 . . . . . . . . . . 25 . . 2944 4791 Explosive 10966 | . . . . 241 . . 106 . . . . . 295 324 299 . . 935 51 339 501 . . . 1229 . . 996 . . 341 5309 . Electromagnetic 3355 | . 150 75 . 16 . . . . . 64 . . . . . . . 166 . . . . . . . . 827 260 847 364 . 586 . Impact 106 | . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . . . 315 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 471 | . . . . . . . . . . . . . . . . . . . . . . . . . 252 . . . . . . 219 . Entropic 5654 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4347 675 . 357 . 275 . Highest Corruption 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 9 36 . Average Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 19 . Corruption Purged 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Effects 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 42 273 . Message Errors 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 42 . Matter Fused 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 24 . Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 . Energy Discharges 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 24 114 . Weapon Failures 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 23 . Overload Shots 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1434 | . . . . . . . 11 132 . . 66 . . 60 25 . . 131 . 10 15 . . . 45 5 202 61 11 . . 536 124 Projectiles 292 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . 5 . . 11 . . 137 124 Explosions 944 | . . . . . . . 11 . . . . . . 60 25 . . 131 . 10 . . . . 45 . 202 61 . . . 399 . Melee 198 | . . . . . . . . 132 . . 66 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 81 | . . . . . . 1 . . . . . 1 . . . . . . . 1 3 . . . 2 4 . . . . . 6 63 Impact 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 3 . . . . . 6 63 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 210 | . . . . . . . . . . . . . . . . . . . 2 31 . . . . 37 . . 23 34 . 74 9 . Shots 7 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 1 . 1 1 . Rammed 41 | . 4 . 1 4 . 5 1 1 . 1 1 13 . 2 . . . . . . 1 . . . . . . . 1 . 3 1 2 Targets Rammed 47 | . 4 1 1 4 . 5 1 1 . 1 1 17 . 3 . . . . . . 1 . . . . . . . 1 . 3 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 96 180 30 79 . 78 245 . 208 133 272 150 154 211 21 12 54 288 199 21 51 . 286 362 310 36 . 11 5 339 289 450 454 Average Temperature 97 | . 43 82 18 36 . 26 76 . 95 64 75 78 58 79 11 8 17 104 90 10 13 . 152 101 105 21 . 5 5 95 83 128 140 Received Heat Transfer 2192 | . 135 . 63 9 . 72 162 . 72 48 96 . . 144 18 . 138 48 72 45 81 . 75 27 47 . . 120 75 88 148 388 21 Effects 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 2 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Interference 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 12 29 Total Turns 3463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 191 2964 243 Longest Duration 2029 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 29 2029 26 Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 3 . 3 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 . 3 . Parts Fried 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 8 4 . 12 . Impact Corruptions 6 | . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Heat Transferred 3441 | . . . . 37 . . . . . . . . . 350 . . . 50 . . . . . . . . . . 50 . . 1600 1354 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Peak Influence 2374 | 20 166 80 248 210 . 211 191 60 . . . . . 273 . . . . 150 . . . . 80 . . . . 263 993 2097 2374 . Average Influence 347 | 11 50 67 150 105 . 142 89 44 . . . . . 77 . . . . 32 . . . . 36 . . . . 187 322 893 1699 . Maximum Alert Level 5 | . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 3 5 5 . Low Security (%) 37 | 100 100 100 72 82 . 37 100 100 . . . . . 81 . . . . 100 . . . . 100 . . . . 46 39 . . . Level 1 11 | . . . 27 17 . 62 . . . . . . . 18 . . . . . . . . . . . . . . 53 36 12 . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 36 . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 26 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . Level 5 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 90 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 1 . . . 1 . . . . . 4 . . . . 1 . . . . 3 . . . . . 1 14 10 . Investigation 6 | . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . Extermination 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 5 2 . Reinforcement 8 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . Garrison 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Distress Signals 43 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . 32 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 466 | . 14 3 12 5 1 10 11 . 4 8 26 3 6 22 6 1 4 11 4 12 6 . 3 3 17 . 17 19 6 37 76 69 50 Peak Tracking Total 15 | . 5 3 5 3 9 5 3 . 3 3 8 2 3 6 4 1 2 4 3 5 5 . 3 1 5 . 6 5 3 5 7 15 5 Tactical Retreats 29 | . 1 . 2 . . . . . . 2 1 . . 1 3 . . 1 . 5 2 . . . . . 3 2 . 1 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Traps Triggered 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 8 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 8 . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Disabled 37 | . . . . . 1 . . . 2 . . 1 . 3 . . 1 . 1 . 1 . . 2 . . 2 2 . 5 11 1 4 Max in Single Turn 3 | . . . . . 1 . . . 1 . . 1 . 3 . . 1 . 1 . 1 . . 1 . . . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Accessed 43 | . 6 . . 1 2 . 5 1 . . 1 . . 2 . . 4 . . . . 4 1 7 2 . 2 . . . 5 . . Terminals 20 | . 4 . . . . . 3 1 . . . . . 1 . . . . . . . . 1 5 . . . . . . 5 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 156 | . 15 . . 1 2 . 13 3 . . 10 . . 10 . . 28 . . . . 17 1 25 12 . 2 . . . 17 . . Successful 116 | . 8 . . 1 2 . 10 1 . . 10 . . 5 . . 28 . . . . 17 . 13 12 . 2 . . . 7 . . Failed 40 | . 7 . . . . . 3 2 . . . . . 5 . . . . . . . . 1 12 . . . . . . 10 . . Catastrophic 9 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 11 . . . 1 . 7 . . . 4 . . 1 . . . . . . . . 1 12 . . 1 . . . 5 . . Terminals 61 | . 9 . . . . . 6 3 . . . . . 5 . . . . . . . . 1 20 . . . . . . 17 . . Fabricators 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Recycling Units 10 | . 6 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 93 | . 2 . . 1 2 . 3 1 . . 10 . . 2 . . 28 . . . . 17 . 7 12 . 2 . . . 6 . . Record 28 | . . . . . 1 . . . . . . . . . . . 11 . . . . 5 . . 11 . . . . . . . . Part Schematic 22 | . . . . . . . . . . . 10 . . . . . 7 . . . . 4 . 1 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Terminals 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Track 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . . . 5 1 . . . . . 2 . . . . . . . . 1 6 . . . . . . 5 . . Full Trace Events 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 1 . . . 10 . . . . . 7 . . . . 4 . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Matter 336 | . . . . . . . . . . . . . . 336 . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total Allies 9 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Largest Group 4 | . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Highest-Rated Group 214 | . . . . 40 32 15 . . . . . . . . . . . . . . . . . . . . 214 111 . . . . . Highest-Rated Ally 64 | . . . . 16 16 15 . . . . . . . . . . . . . . . . . . . . 60 64 . . . . . Total Orders 33 | . . . . . 4 4 . . . . . . . 4 . . . . . . . . . . . . 10 . . . . . 11 STAY 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 GOTO 15 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . 9 . . . . . 1 FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 7 RETURN 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Ally Attacks 31 | . . . . 10 2 2 . . . . . . . . . . . . . . . . . . . . 11 6 . . . . . Total Damage 736 | . . . . 70 16 30 . . . . . . . . . . . . . . . . . . . . 429 191 . . . . . Kills 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Robot Analysis Total 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . 2 3 . 1 . 1 2 . 2 . 1 2 . 1 . 2 . . . . . . . . Drone Launches 9 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Turns Passed 34937 | 138 814 372 177 599 650 552 718 421 477 1785 3323 1549 644 1085 785 445 563 806 559 708 562 264 481 934 722 328 859 475 290 3009 1413 7400 1030 Spaces Moved 14655 | 61 388 293 90 412 395 309 366 214 234 929 1190 693 288 412 409 230 214 327 262 367 269 148 269 469 379 187 459 225 115 1345 471 1976 260 Core 15 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 14039 | 56 388 48 . 172 395 309 340 214 234 929 1190 693 288 412 409 230 214 327 262 367 269 148 269 469 379 187 459 225 115 1345 471 1976 250 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 601 | . . 245 90 240 . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 90 160 160 130 163 163 163 163 190 190 186 183 180 160 180 180 180 162 162 162 145 145 165 165 165 177 172 185 165 50 Average Speed 174 | 150 160 109 104 130 160 160 162 163 182 163 183 190 190 188 185 180 192 183 180 180 184 162 162 155 164 165 165 165 184 185 185 191 175 Slowest Speed 260 | 160 160 160 110 160 160 160 180 183 183 183 190 190 190 190 186 183 240 260 180 180 187 162 162 165 165 165 165 177 201 201 185 230 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 4 84 50 9 81 70 90 35 10 41 80 87 78 52 20 53 37 80 49 10 54 56 61 55 15 53 38 95 55 5 33 21 81 47 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 15 | . 1 1 . . 1 . . . . . 3 . . . . . 1 1 . . 2 3 1 . 1 . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 . 1 1 . . . 1 . . . . . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . . . 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 43 | . . 2 . 2 . 3 . . 1 5 3 . 2 . 14 . . 1 . . 2 . 3 . 1 2 . 2 . . . . . Spaces Dug 395 | . 12 . . 4 . . . 1 4 50 . 29 13 11 18 . . 14 14 2 3 . 3 20 58 . 2 . 1 63 24 20 29 Terrain Destroyed 1628 | . 12 . . 17 4 . 21 9 4 50 . 29 36 24 31 . . 54 40 36 32 . 5 25 197 3 155 64 6 217 207 154 196 Melee 143 | . 5 . . . . . . 1 4 50 . 29 4 11 . . . . . 2 3 . 3 20 . . . . 1 . 5 5 . Projectile 728 | . . . . . . . . . . . . . . . . . . . 7 . . . 2 5 8 3 13 35 . 217 165 77 196 AOE 757 | . 7 . . 17 4 . 21 8 . . . . 32 13 31 . . 54 33 34 29 . . . 189 . 142 29 5 . 37 72 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total 21800 | 83 492 327 130 465 413 338 448 277 262 1056 2222 805 340 634 425 247 315 498 323 384 303 173 296 620 430 196 538 276 159 1667 725 5362 571 Wait 4778 | . 18 20 5 17 4 1 9 35 3 17 952 22 17 130 2 8 49 137 21 . 9 . 9 88 8 . . 4 1 107 41 2996 48 Move 14620 | 60 387 292 89 411 394 308 365 213 233 928 1189 692 287 411 408 229 213 326 261 366 268 147 268 468 378 186 458 224 114 1344 469 1975 259 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 5 11 2 2 2 6 7 11 5 4 3 10 1 3 11 1 . 10 3 8 . . 5 2 7 5 1 12 1 6 26 15 47 17 Fast Attach 159 | 7 4 . 4 5 1 1 9 3 . 4 3 1 . 8 2 . 6 2 . . 3 5 1 5 1 1 6 1 4 26 . 31 15 Attach 148 | . . . 2 1 . . 2 3 1 4 3 . 2 4 . 3 5 4 5 1 . 2 . 4 . . 5 6 2 10 12 42 25 Detach 70 | . 2 . 1 4 . . 3 2 . . 1 1 . 4 1 . 1 . 1 . 1 1 . 2 . . 5 . . 13 2 21 4 Swap 268 | 1 15 4 4 9 2 . 8 4 5 11 9 5 7 15 4 2 5 6 5 3 2 4 3 11 9 2 1 1 1 17 38 43 12 Drop 265 | . 9 1 4 8 4 4 19 5 5 7 9 2 3 9 2 . 5 3 6 . 1 9 2 7 5 2 8 2 . 39 7 57 21 Fire 912 | 10 32 7 18 4 1 12 21 1 6 17 41 6 16 21 5 5 18 17 16 12 13 . 6 4 21 4 17 30 29 85 131 118 168 Melee 236 | . 10 . . . . . . 5 5 64 4 58 5 17 . . 3 . . 2 5 . 5 24 3 . . . 1 . 6 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 47 | . 4 1 1 4 . 5 1 1 . 1 1 17 . 3 . . . . . . 1 . . . . . . . 1 . 3 1 2 Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . Rewire 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 7 . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 10) 807 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 15) 953 | -10/Materials | Entered Mines 1128 | -10/Mines | Assembled infested the area 1257 | -10/Mines | Discovered new exit (range 9) 1325 | -10/Mines | Entered Materials 1325 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1415 | -9/Materials | Discovered new exit (range 10) 1502 | -9/Materials | Entered Mines 1539 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1561 | -9/Mines | Learned Materials emergency access door positions 1569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1773 | -9/Mines | Discovered new exit (range 15) 1793 | -9/Mines | Met a Derelict shopkeep closing up shop 1985 | -9/Mines | Discovered new exit (range 5) 2084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2084 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Build established: Tank 2101 | -9/Mines | Entered Exiles 2101 | -9/Exiles | Accompanied by 2 allies 2145 | -9/Exiles | Met 8R-AWN 2171 | -9/Exiles | Met EX-HEX 2264 | -9/Exiles | Met EX-DEC 2289 | -9/Exiles | Learned location of Zion (-7) 2447 | -9/Exiles | Met EX-BIN 2513 | -9/Exiles | Build established: Gunner 2533 | -9/Exiles | Aligned with FarCom system 2535 | -9/Exiles | Given EX-Vault access code 2572 | -9/Exiles | Opened EX-Vault 2587 | -9/Exiles | Found Cloak of Protection 2621 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2654 | -9/Exiles | Discovered new exit (range 57) 2712 | -9/Exiles | Attacked by the Exiles 2751 | -9/Exiles | Entered Mines 2751 | -8/Mines | Accompanied by 2 allies 2825 | -8/Mines | Destroyed 10 combat bots 3287 | -8/Mines | Discovered new exit (range 10) 3303 | -8/Mines | Entered Materials 3303 | -8/Materials | Evolved 2 slots: Utility x2 3603 | -8/Materials | Build established: Tank 3923 | -8/Materials | Discovered new exit (range 16) 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4058 | -7/Factory | Identified exit to Storage 4058 | -7/Factory | Identified exit to Lower Caves 4442 | -7/Factory | Entered Lower Caves 4815 | -7/Lower Caves | Discovered new exit (range 6) 4874 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4919 | -7/Lower Caves | Entered another Lower Caves area 4921 | -7/Lower Caves | Discovered new exit (range 13) 5219 | -7/Lower Caves | Build established: Gunner 5280 | -7/Lower Caves | Spotted B-75 Beast 5573 | -7/Lower Caves | Learned Factory stockpile data 5864 | -7/Lower Caves | Discovered new exit (range 5) 6058 | -7/Lower Caves | Destroyed B-75 Beast 6627 | -7/Lower Caves | Found Alien Artifact 6628 | -7/Lower Caves | Identified Core Expander 6628 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6704 | -7/Lower Caves | Entered Zion 6847 | -7/Zion | Discovered new exit (range 15) 6880 | -7/Zion | Found Prototype Device 7219 | -7/Zion | Learned Factory stockpile data 7403 | -7/Zion | Learned location of Warlord (-4) 7603 | -7/Zion | Learned Factory stockpile data 7753 | -7/Zion | Learned Factory recycling unit intel 8346 | -7/Zion | Attacked by Zionites 8537 | -7/Zion | Build established: Tank 9892 | -7/Zion | Destroyed Imprinter 9909 | -7/Zion | Extracted access codes from Imprinter's data core 9990 | -7/Zion | Opened final containment barrier to the Deep Caves 10015 | -7/Zion | Discovered new exit (range 5) 10019 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10027 | -7/Zion | Entered Deep Caves 10500 | -7/Deep Caves | Found Prototype Protection 10500 | -7/Deep Caves | Identified Zio. Heavy Carapace 10621 | -7/Deep Caves | Z-Facility disabled 11027 | -7/Deep Caves | Discovered new exit (range 7) 11552 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 11576 | -7/Deep Caves | Entered Proximity Caves 11681 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12116 | -6/Proximity Caves | Learned Factory terminal intel 12201 | -6/Proximity Caves | Discovered new exit (range 10) 12220 | -6/Proximity Caves | Entered Factory 12220 | -6/Factory | Evolved 2 slots: Utility x2 12222 | -6/Factory | Loaded intel: 20 terminal locations 12223 | -6/Factory | Loaded intel: 6 recycling unit locations 12370 | -6/Factory | Fabricated Flak Gun (x2) 12445 | -6/Factory | Identified exit to Lower Caves 12456 | -6/Factory | Fabricated Flak Gun? 12932 | -6/Factory | Build established: Scavenger-Tank 13243 | -6/Factory | Build established: Hauler-Tank 13305 | -6/Factory | Entered Lower Caves 13606 | -6/Lower Caves | Build established: Scavenger-Tank 13859 | -6/Lower Caves | Learned Factory emergency access door positions 13987 | -6/Lower Caves | Discovered new exit (range 7) 14090 | -6/Lower Caves | Entered another Lower Caves area 14263 | -6/Lower Caves | Lost 3 parts (1n2w) 14352 | -6/Lower Caves | Learned Factory security intel 14366 | -6/Lower Caves | Learned 4 Factory zone layouts 14521 | -6/Lower Caves | Discovered new exit (range 9) 14528 | -6/Lower Caves | Build established: Hauler-Mutant 14535 | -6/Lower Caves | Entered Data Miner 14535 | -6/Data Miner | Discovered new exit (range 6) 14570 | -6/Data Miner | Met Data Miner 14606 | -6/Data Miner | Learned location of Section 7 (-2) 14606 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14644 | -6/Data Miner | Received God Mode back door access code from Data Miner 14674 | -6/Data Miner | Data Conduit disabled 14791 | -6/Data Miner | Lost 6 parts (2n2u2w) 14797 | -6/Data Miner | Found Prototype Device 14797 | -6/Data Miner | Identified Exp. Thermal Shield 14931 | -6/Data Miner | Found Exp. Thermal Shield 15075 | -6/Data Miner | Build established: Scavenger-Tank 15098 | -6/Data Miner | Entered Proximity Caves 15139 | -5/Proximity Caves | Spotted B-75 Beast 15184 | -5/Proximity Caves | Destroyed B-75 Beast 15348 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15445 | -5/Proximity Caves | Learned location of Armory (-4) 15515 | -5/Proximity Caves | Build established: Scavenger-Mutant 15634 | -5/Proximity Caves | Learned Factory emergency access door positions 15860 | -5/Proximity Caves | Discovered new exit (range 7) 15904 | -5/Proximity Caves | Entered Factory 15904 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15905 | -5/Factory | Identified exit to Factory 16399 | -5/Factory | Discovered new exit (range 15) 16408 | -5/Factory | Garrison activated, responded to threat 16461 | -5/Factory | Identified exit to Upper Caves 16463 | -5/Factory | Entered Upper Caves 16465 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16891 | -5/Upper Caves | Learned location of 2 exits from Factory 17109 | -5/Upper Caves | Discovered new exit (range 12) 17167 | -5/Upper Caves | Identified exit to Upper Caves 17169 | -5/Upper Caves | Build established: Scavenger-Tank 17171 | -5/Upper Caves | Entered another Upper Caves area 17209 | -5/Upper Caves | Discovered exit to Factory (range 5) 17302 | -5/Upper Caves | Attacked by a faux Warlord 17626 | -5/Upper Caves | Discovered new exit (range 16) 17732 | -5/Upper Caves | Identified exit to Zhirov 17733 | -5/Upper Caves | Entered Zhirov 17733 | -5/Zhirov | Discovered new exit (range 3) 17763 | -5/Zhirov | Met Zhirov 17792 | -5/Zhirov | Learned location of Quarantine (-3) 17792 | -5/Zhirov | Learned location of Testing (-2) 17792 | -5/Zhirov | Learned location of Command (-1) 17816 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17841 | -5/Zhirov | Found Alien Artifact 17841 | -5/Zhirov | Identified Integrated Reactor 17841 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 17932 | -5/Zhirov | Found Alien Artifact 17997 | -5/Zhirov | Entered Proximity Caves 18270 | -4/Proximity Caves | Build established: Scavenger-Gunner 18309 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18453 | -4/Proximity Caves | Discovered exit to Factory (range 15) 18478 | -4/Proximity Caves | Entered Factory 18478 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18479 | -4/Factory | Identified exit to Extension 18480 | -4/Factory | Identified exit to Research 18480 | -4/Factory | Identified exit to Armory 19124 | -4/Factory | Identified exit to Upper Caves 19160 | -4/Factory | Build established: Hacker-Gunner 19388 | -4/Factory | Repaired Imp. Weapon Cycler 19412 | -4/Factory | Entered Upper Caves 19413 | -4/Upper Caves | Encountered a Warlord checkpoint 19424 | -4/Upper Caves | Learned Research terminal intel 19491 | -4/Upper Caves | Learned Research trap positions 19651 | -4/Upper Caves | Learned Extension trap positions 19651 | -4/Upper Caves | Learned Factory stockpile data 19651 | -4/Upper Caves | Learned Extension terminal intel 19651 | -4/Upper Caves | Learned Factory garrison access intel 19651 | -4/Upper Caves | Learned Research garrison access intel 19689 | -4/Upper Caves | Destroyed 81-OP2(g) 19800 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20108 | -4/Upper Caves | Discovered new exit (range 15) 20115 | -4/Upper Caves | Destroyed 9 combat bots 20134 | -4/Upper Caves | Entered another Upper Caves area 20345 | -4/Upper Caves | Build established: Hauler-Mutant 20350 | -4/Upper Caves | Discovered new exit (range 12) 20462 | -4/Upper Caves | Entered Warlord 20515 | -4/Warlord | System corruption cleaned by Quarantine Array 20681 | -4/Warlord | Build established: Hauler-Tank 20736 | -4/Warlord | Warlord's base attacked by MAIN.C 20747 | -4/Warlord | Found Prototype Energy Gun 20747 | -4/Warlord | Identified Vortex Rail 20751 | -4/Warlord | Found Vortex Rail 20757 | -4/Warlord | Found Prototype Energy Cannon 20757 | -4/Warlord | Identified Vortex Cannon 20760 | -4/Warlord | Found Vortex Cannon 20764 | -4/Warlord | Found Prototype Launcher 20881 | -4/Warlord | Met Warlord 20889 | -4/Warlord | Destroyed 8 combat bots 20896 | -4/Warlord | Opened Warlord's prototype stash 20902 | -4/Warlord | Found Prototype Reactor 20908 | -4/Warlord | Found Prototype Device 20908 | -4/Warlord | Identified Exp. Phase Shifter 20919 | -4/Warlord | Found Prototype Hackware 20924 | -4/Warlord | Found Prototype Processor 20926 | -4/Warlord | Found Prototype Device 20926 | -4/Warlord | Identified Exp. Focal Shield 20994 | -4/Warlord | Identified Vortex Catalyst Activator 21036 | -4/Warlord | Spotted TO-PXP(B) 21050 | -4/Warlord | Destroyed TO-PXP(B) 21071 | -4/Warlord | Destroyed 7 combat bots 21086 | -4/Warlord | Warlord forces counterattacked 21253 | -4/Warlord | Opened side exit 21263 | -4/Warlord | Spotted Executioner 21265 | -4/Warlord | Destroyed Executioner 21275 | -4/Warlord | Spotted Executioner 21278 | -4/Warlord | Destroyed Executioner 21293 | -4/Warlord | Discovered new exit (range 10) 21299 | -4/Warlord | Destroyed 9 combat bots 21321 | -4/Warlord | Entered Proximity Caves 21445 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21490 | -3/Proximity Caves | Destroyed 7 combat bots 21552 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21781 | -3/Proximity Caves | Discovered exit to Research (range 9) 21796 | -3/Proximity Caves | Entered Research 21796 | -3/Research | Evolved 2 slots: Utility x2 21797 | -3/Research | Loaded intel: 80 trap records 21798 | -3/Research | Loaded intel: 18 terminal locations 21799 | -3/Research | Loaded intel: 4 garrison access locations 21922 | -3/Research | Lost 3 parts (1n1u1w) 21986 | -3/Research | Discovered new exit (range 6) 22086 | -3/Research | Entered another Research area 22086 | -2/Research | Warlord forces began assault on 0b10 22086 | -2/Research | Evolved 2 slots: Utility x2 22196 | -2/Research | Research machine network offline 22196 | -2/Research | Met up with Warlord 22217 | -2/Research | Borebot progress halted 22260 | -2/Research | Build established: Scavenger-Mutant 22504 | -2/Research | Borebot progress halted 22517 | -2/Research | Borebot progress halted 22543 | -2/Research | Borebot progress halted 22589 | -2/Research | Borebot progress halted 22865 | -2/Research | Identified Vortex Chain Reactor 23018 | -2/Research | Found Prototype Device 23018 | -2/Research | Identified Adv. Kinecellerator 23055 | -2/Research | Found Prototype Processor 23055 | -2/Research | Identified Exp. Core Analyzer 23064 | -2/Research | Found Exp. Core Analyzer 23119 | -2/Research | Spotted Executioner 23123 | -2/Research | Spotted Executioner 23128 | -2/Research | Destroyed Executioner 23136 | -2/Research | Destroyed Executioner 23191 | -2/Research | Found Exp. Targeting Computer 23205 | -2/Research | Found Adv. Kinecellerator 23299 | -2/Research | Spotted Striker 23300 | -2/Research | Spotted Striker 23309 | -2/Research | Destroyed Striker 23489 | -2/Research | Build established: Scavenger-Gunner 24776 | -2/Research | Spotted Striker 24789 | -2/Research | Destroyed Striker 24806 | -2/Research | Spotted Striker 24809 | -2/Research | Spotted Striker 24823 | -2/Research | Destroyed Striker 24827 | -2/Research | Destroyed Striker 25074 | -2/Research | Discovered new exit (range 8) 25089 | -2/Research | Spotted B-90 Cyclops 25095 | -2/Research | Entered Access 25095 | -1/Access | Evolved 2 slots: Utility x2 25504 | -1/Access | Found Gamma Bomb Array 25519 | -1/Access | Spotted B-99 Colossus 25536 | -1/Access | Identified Ghost Barrier 25768 | -1/Access | Identified Exp. Target Analyzer 25891 | -1/Access | First assault squad dispatched 26024 | -1/Access | Crushed by falling debris 26163 | -1/Access | Garrison activated, responded to threat 26251 | -1/Access | Destroyed 22 combat bots 26328 | -1/Access | Destroyed 10 combat bots 26504 | -1/Access | Discovered new exit (range 3) 26508 | -1/Access | Entered Command 26595 | -1/Command | System corruption reached 10% 26791 | -1/Command | First assault squad dispatched 26910 | -1/Command | Spotted M Guard 26918 | -1/Command | Spotted M Guard 26930 | -1/Command | Spotted Combat Programmer 26931 | -1/Command | Spotted Combat Programmer 26938 | -1/Command | Destroyed M Guard 26946 | -1/Command | Destroyed M Guard 26970 | -1/Command | Destroyed Combat Programmer 26981 | -1/Command | Destroyed Combat Programmer 26981 | -1/Command | Destroyed all MAIN.C guards 26990 | -1/Command | Lost 5 parts (1n2u2w) 27028 | -1/Command | Found Prototype Device 27028 | -1/Command | Identified AEGIS Remote Shield 27046 | -1/Command | System corruption reached 30% 27062 | -1/Command | Found Prototype Launcher 27067 | -1/Command | Found Prototype Reactor 27070 | -1/Command | Identified Adv. Micro-nuke Launcher 27071 | -1/Command | High security lockdown imminent 27087 | -1/Command | Found Prototype Reactor 27093 | -1/Command | Found Prototype Protection 27093 | -1/Command | Identified Hvy. Regenerative Plating 27100 | -1/Command | Found Prototype Energy Cannon 27102 | -1/Command | Destroyed 11 combat bots 27107 | -1/Command | Found AEGIS Remote Shield 27143 | -1/Command | Identified Cld. Nova Cannon 27148 | -1/Command | Identified Zero-point Reactor (x2) 27151 | -1/Command | High security lockdown engaged 27255 | -1/Command | Met MAIN.C 27257 | -1/Command | Spotted Executioner 27257 | -1/Command | Spotted Striker 27266 | -1/Command | Destroyed Striker 27270 | -1/Command | 0b10 Conduit disabled 27271 | -1/Command | Destroyed Executioner 27320 | -1/Command | Destroyed 17 combat bots 27323 | -1/Command | Destroyed MAIN.C Shell 27326 | -1/Command | MAIN.C activated Command garrisons 27381 | -1/Command | Destroyed MAIN.C 27411 | -1/Command | Phase Generator disabled 27769 | -1/Command | Build established: Scavenger-Mutant 30179 | -1/Command | Build established: Scavenger-Gunner 30325 | -1/Command | Discovered new exit (range 12) 32150 | -1/Command | Discovered new exit (range 20) 32180 | -1/Command | Found Exp. Targeting Computer 32189 | -1/Command | Found Exp. Core Analyzer 32215 | -1/Command | Found Prototype Ballistic Gun 32219 | -1/Command | Found Prototype Ballistic Gun 32312 | -1/Command | Identified Multirail (x2) 33667 | -1/Command | Spotted B-99 Colossus 33792 | -1/Command | Destroyed B-99 Colossus 33812 | -1/Command | Found Multirail 33819 | -1/Command | Found Multirail 33880 | -1/Command | Identified Transdimensional Reconstructor 33880 | -1/Command | Warped through subspace to slip node 33880 | -1/Command | Discovered new exit (range 4) 33908 | -1/Command | Entered Access_0 33911 | -1/Access_0 | Met Architect 33931 | -1/Access_0 | Destroyed A8 33937 | -1/Access_0 | Architect warped through subspace 33990 | -1/Access_0 | Architect warped through subspace 34035 | -1/Access_0 | Architect warped through subspace 34085 | -1/Access_0 | Architect warped through subspace 34138 | -1/Access_0 | Architect warped through subspace 34158 | -1/Access_0 | Found Prototype Device 34159 | -1/Access_0 | Identified Exp. Weapon Cycler 34175 | -1/Access_0 | Architect warped through subspace 34205 | -1/Access_0 | Architect warped through subspace 34238 | -1/Access_0 | Architect warped through subspace 34248 | -1/Access_0 | Found Alien Artifact 34249 | -1/Access_0 | Identified Stasis Generator 34263 | -1/Access_0 | Architect warped through subspace 34267 | -1/Access_0 | Lost 3 parts (1u2w) 34308 | -1/Access_0 | Architect warped through subspace 34334 | -1/Access_0 | Subspace Access Node disabled 34343 | -1/Access_0 | Architect warped through subspace 34377 | -1/Access_0 | Architect warped through subspace 34412 | -1/Access_0 | Architect warped through subspace 34423 | -1/Access_0 | Found Prototype Device 34423 | -1/Access_0 | Identified Desublimator 34426 | -1/Access_0 | Found Exp. Targeting Computer 34448 | -1/Access_0 | Architect warped through subspace 34474 | -1/Access_0 | Architect warped through subspace 34494 | -1/Access_0 | Core integrity fell below 50% 34506 | -1/Access_0 | Architect warped through subspace 34534 | -1/Access_0 | Subspace Access Node disabled 34542 | -1/Access_0 | Architect warped through subspace 34581 | -1/Access_0 | Architect warped through subspace 34608 | -1/Access_0 | Architect warped through subspace 34642 | -1/Access_0 | Architect warped through subspace 34651 | -1/Access_0 | Subspace Access Node disabled 34661 | -1/Access_0 | A6 warped into view 34677 | -1/Access_0 | Destroyed A6 34688 | -1/Access_0 | Architect warped through subspace 34718 | -1/Access_0 | Architect warped through subspace 34744 | -1/Access_0 | Architect warped through subspace 34769 | -1/Access_0 | Architect warped through subspace 34786 | -1/Access_0 | Architect warped through subspace 34810 | -1/Access_0 | Architect warped through subspace 34844 | -1/Access_0 | Architect warped through subspace 34869 | -1/Access_0 | Architect warped through subspace 34880 | -1/Access_0 | Architect warped through subspace 34893 | -1/Access_0 | Subspace Access Node disabled 34895 | -1/Access_0 | Lost 5 parts (1n1u3w) 34929 | -1/Access_0 | Destroyed Architect 34930 | -1/Access_0 | Architect triggered a singularity event 34932 | -1/Access_0 | Released all parts (21) 34934 | -1/Access_0 | Found Alien Artifact 34934 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 34934 | -1/Access_0 | Warped through subspace to slip node 34934 | -1/Access_0 | Discovered new exit (range 8) 34938 | *** | Escaped singularity! Last Messages --------------- 34932_ Released Hcp. Storage Unit. 34932_ Released Vortex Chain Reactor. 34932_ Released Exp. Weapon Cycler. 34932_ Released Exp. Targeting Computer. 34932_ Released Desublimator. 34932_ Released Exp. Power Shielding. 34932_ Released Linear Accelerator. 34932_ Released Adv. Weapon Cycler. 34932_ Released Com. Mass Driver. 34932_ Released Neutron Cannon. 34933_ A0_COM: 8. 34934_ A0_COM: 7. 34934_ Acquired Alien Artifact. 34934_ Identified Hpw. Transdimensional Reconstructor. 34934_ Warped through subspace, drawn to slip node. 34934_ EXIT=FOUND 34935_ A0_COM: 6. 34936_ A0_COM: 5. 34937_ A0_COM: 4. 34938_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 93 Energy Capacity 1700 Matter Stores 789 Matter Capacity 800 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 46 Defensive Hacking 56 Item Schematics ----------------- Flak Gun | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Battle Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Medium Treads | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Flak Gun | x2 | -6/Factory Flak Gun | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Stasis Generator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSupersonicExoskeleton Manual? 0 Play Time 04:10:41 Cumulative 1497.8 hours Start 2020.05.30 @ 16:19:39 End 2020.05.30 @ 20:36:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2404 Rogue 2397 Adventurer 0 Explorer 7 Win Type 6 Total 123 Types 39/8/54/3/3/3/13 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19f37a1b-7110-42d0-bce8-6f30128746e1