Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 20:53:14 Player: Richard Blunt Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (14) 70 Value Destroyed (285) 285 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7175 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 52/300 Energy 85/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Propulsion Shielding Grenade Launcher Grenade Launcher Heavy Flail [Rating: 44] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Antigrav System Flight Unit Flight Unit Utility Machine Analyzer Device Improved Sensor Array Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 2 1 . . . 1 . . . . . . Utility 6 | . . 1 . 1 . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 53 | . 5 3 1 9 . . 4 10 3 1 6 3 . 8 Power 5 | . . . . 1 . . . 2 1 . . 1 . . Engine . | . . . . . . . . . . . . . . . Core 5 | . . . . 1 . . . 2 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | . 3 . . 3 . . 2 4 . . 4 . . 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 4 . . 1 Flight 15 | . 3 . . 3 . . 2 4 . . . . . 3 Utility 14 | . . 1 1 4 . . 1 1 2 1 2 1 . . Device 5 | . . 1 1 . . . 1 1 . 1 . . . . Storage . | . . . . . . . . . . . . . . . Processor 5 | . . . . 3 . . . . 2 . . . . . Hackware 2 | . . . . 1 . . . . . . 1 . . . Protection 2 | . . . . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | . 2 2 . 1 . . 1 3 . . . 1 . 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . 2 . . . . . 1 1 . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . 2 . 1 . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . Parts Lost 34 | . 1 . . . 1 . . 8 9 . 1 6 1 7 Power 3 | . . . . . . . . 1 1 . . 1 . . Propulsion 18 | . 1 . . . 1 . . 5 5 . . 3 1 2 Utility 8 | . . . . . . . . 1 1 . 1 2 . 3 Weapon 5 | . . . . . . . . 1 2 . . . . 2 Highest Loss Streak 14 | . 1 . . . 1 . . 5 14 . 1 6 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 12 35 48 83 92 76 80 82 36 29 38 39 26 17 Core 2 | . . . . 6 7 . . 4 1 . . 2 . . Hover 2 | . . . . . . . . . . . 4 15 5 4 Flight 19 | . 11 22 18 31 38 30 34 39 8 . . . . . Device 5 | . . 4 12 11 7 7 7 6 4 5 4 . . . Processor 8 | . . . . 13 15 15 15 12 6 17 11 10 10 3 Hackware 4 | . . . . 3 7 7 7 6 6 5 11 7 5 3 Protection 1 | . . . . . . . . . . . 5 3 5 4 Slashing Weapon 7 | . . 8 18 15 15 15 9 8 7 . . . . . Naked Turns 59 | . 59 . . . . . . . . . . . . . Heaviest Build 16 | . . 6 7 12 11 6 6 16 11 1 3 7 2 5 Greatest Support 44 | 3 8 8 8 18 19 19 13 25 18 3 44 33 11 12 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 4 3 4 Average Carried 4 | . 3 5 5 4 5 4 4 4 5 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 3 3 3 Class Distribution -------------------- 41% | Mutant 22% | Scout 16% | Sprinter 11% | Hacker-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Assassin | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Matter Collected 425 | 200 4 . . . . 69 . 37 6 . 10 1 . 98 Remotely . | . . . . . . . . . . . . . . . Salvage Created 254 | . 22 . . 20 . 69 . 78 . . . . . 65 Parts 35 | . 9 . . 6 . 1 . 10 . . . . . 9 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Combat Hostiles Destroyed 10 | . 3 . . . . . . 3 . . . . . 4 AOE 10 | . 3 . . . . . . 3 . . . . . 4 Classes Destroyed 5 | . 2 . . 1 . 1 . 1 . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . Swarmer 10 | . 3 . . . . . . 3 . . . . . 4 Best Kill Streak 4 | . 4 . . 1 . 1 . 4 . . . . . 2 Combat Bots Only 3 | . 3 . . . . . . 3 . . . . . 2 Max Kills in Single Turn 3 | . 2 . . 1 . 1 . 3 . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . 2 . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Damage Taken 3877 | . 63 43 31 5 38 . 25 626 856 . 334 464 39 1353 Core 2289 | . 23 10 13 . . . . 225 612 . 239 122 39 1006 Absorbed by Shields 19 | . . . . . . . . . . . 19 . . . Redirected to Shielding 209 | . . . . . . . . . . . 48 52 . 109 Core Remaining (%) 80 | 100 90 97 97 . . . 100 . 1 . 76 . . . Volleys Fired 11 | . 2 . . . . . . 6 . . . . . 3 Largest 1 | . 1 . . . . . . 1 . . . . . 1 Hottest 49 | . 30 . . . . . . 30 . . . . . 49 Shots Fired 11 | . 2 . . . . . . 6 . . . . . 3 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . 2 . . . . . . 6 . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 11 | . 2 . . . . . . 6 . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . 2 . . . . . 2 Robot Miss Streak 3 | . 2 . . . . . . 3 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 11 | . . . 1 1 . 4 . 3 . . . . . 2 Core Hits 19 | . 4 . . 1 . . . 7 . . . . . 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 40 | . . . 6 25 . 6 . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . 6 25 . 6 . 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . Damage Inflicted 1245 | . 117 . 37 45 . 211 . 280 . . . 8 . 547 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 896 | . 117 . . . . . . 280 . . . . . 499 Melee 293 | . . . 37 45 . 211 . . . . . . . . Ramming 56 | . . . . . . . . . . . . 8 . 48 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 896 | . 117 . . . . . . 280 . . . . . 499 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 293 | . . . 37 45 . 211 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 10 10 . . . 10 12 Average Corruption 10 | . . . . . . . . 10 10 . . . 10 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . 4 . . . 1 7 Message Errors 1 | . . . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . . . . . 1 . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 154 | . . . 2 . . 85 . 5 . . . . . 62 Projectiles . | . . . . . . . . . . . . . . . Explosions 67 | . . . . . . . . 5 . . . . . 62 Melee 87 | . . . 2 . . 85 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . 21 . . . . . . 18 . . . 4 . 160 Shots 6 | . 1 . . . . . . 2 . . . . . 3 Rammed 8 | . . . . . . . . . . . . 1 . 7 Targets Rammed 8 | . . . . . . . . . . . . 1 . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 249 | . 7 . . 1 . . . 231 3 . . 8 . 249 Average Temperature 117 | . 7 . . 1 . . . 129 3 . . 8 . 120 Received Heat Transfer 516 | . 36 15 18 . . . . 45 219 . . 156 . 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Peak Influence 263 | . 263 184 133 216 90 91 63 137 59 14 27 45 66 161 Initial 110 | . . 110 77 60 75 56 63 32 44 14 12 8 21 39 Average 90 | . 127 160 102 145 77 68 63 81 17 14 16 13 39 95 Maximum Alert Level 1 | . 1 . . 1 . . . . . . . . . . Low Security (%) 87 | 100 50 100 100 72 100 100 100 100 100 100 100 100 100 100 Level 1 12 | . 50 . . 27 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 2 . . . . 2 1 1 . . . . . Investigation 2 | . 1 . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . 2 . . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Distress Signals 7 | . 2 1 . . . . . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 101 | . 10 7 5 8 6 2 7 9 10 . 2 12 6 17 Peak Tracking Total 12 | . 7 6 6 5 6 3 11 5 10 . 1 11 6 12 Tactical Retreats 10 | . 2 . . 3 . . 1 1 1 . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Traps Triggered 3 | . . . . 1 . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Machines Accessed 23 | . 3 1 1 5 . 1 . 1 1 1 . 2 . 7 Terminals 21 | . 3 1 1 5 . 1 . 1 1 1 . . . 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 45 | . 9 2 2 8 . 1 . 2 3 1 . 3 . 14 Successful 11 | . . 2 1 2 . 1 . 1 . 1 . 2 . 1 Failed 34 | . 9 . 1 6 . . . 1 3 . . 1 . 13 Catastrophic 6 | . 1 . . 1 . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 9 2 2 7 . . . . . . . . . 11 Terminals 42 | . 9 2 2 8 . 1 . 2 3 1 . . . 14 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . . 1 1 1 . 1 . 1 . 1 . . . 1 Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 4 | . . . . 1 . 1 . . . 1 . . . 1 Level Access Points 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 1 4 . . . 1 1 . . 1 . 7 Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Total Allies 2 | . . 1 . . 1 . . . . . . . . . Largest Group 1 | . . 1 . . 1 . . . . . . . . . Highest-Rated Group 31 | . . 10 . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 10 . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . . Total Damage 85 | . . . . . 85 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Turns Passed 1193 | 12 122 46 62 298 22 51 42 117 100 9 57 93 35 127 Spaces Moved 2486 | 24 247 108 128 825 79 88 82 225 200 15 82 122 61 200 Core 468 | 24 103 . . . . . . . 88 15 62 . 12 164 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 214 | . . . . . . . . . . . 20 122 49 23 Flight 1804 | . 144 108 128 825 79 88 82 225 112 . . . . 13 Fastest Speed 20 | 50 37 37 37 28 27 27 30 20 27 50 48 52 50 35 Average Speed 37 | 50 42 37 37 28 27 29 33 27 47 50 52 59 58 51 Slowest Speed 100 | 50 50 37 37 37 30 34 34 34 100 50 60 60 60 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . 1 . . 6 . . . 2 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 3 62 26 17 21 92 5 74 7 40 . 91 6 68 9 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . . . 1 . . . . Unknown Exits Taken 4 | 1 1 . . . . . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 21 | . . . 2 16 . . . 3 . . . . . . Terrain Destroyed 78 | . 15 . 2 16 . . . 26 . . . . . 19 Melee 21 | . . . 2 16 . . . 3 . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 57 | . 15 . . . . . . 23 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Was Fac Total 2654 | 23 259 111 133 851 78 105 95 263 201 16 94 143 60 222 Wait 58 | . . 1 . . . 11 7 22 . . 1 16 . . Move 2455 | 23 244 107 127 814 78 87 81 220 197 14 81 122 60 200 Hop 9 | . 1 . . 5 . . . 2 1 . . . . . Pick Up 12 | . 5 . . 1 . 1 1 . . . 2 . . 2 Fast Attach 36 | . 3 3 1 9 . . 2 6 3 . 5 . . 4 Attach 12 | . 2 . . . . . . 1 . 1 1 3 . 4 Detach 8 | . 2 . . 1 . . . . . 1 1 1 . 2 Swap 5 | . . . . . . . 2 3 . . . . . . Drop 7 | . . . . 3 . 1 2 . . . 1 . . . Fire 11 | . 2 . . . . . . 6 . . . . . 3 Melee 31 | . . . 5 18 . 5 . 3 . . . . . . Ram 8 | . . . . . . . . . . . . 1 . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 12) 127 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 138 | -9/Materials | Identified exit to Materials 181 | -9/Materials | Entered another Materials area 181 | -8/Materials | Evolved 2 slots: Propulsion x2 184 | -8/Materials | Identified exit to Factory 243 | -8/Materials | Entered Factory 243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 331 | -7/Factory | Discovered new exit (range 8) 383 | -7/Factory | Identified exit to Lower Caves 541 | -7/Factory | Sucked down chute 541 | -7/Factory | Entered Waste 542 | -7/Waste | Met a frightened Derelict 544 | -7/Waste | Spotted C-40 Crusher 545 | -7/Waste | Spotted C-40 Crusher 547 | -7/Waste | Spotted C-40 Crusher 555 | -7/Waste | Spotted C-40 Crusher 557 | -7/Waste | Spotted C-40 Crusher 559 | -7/Waste | Discovered new exit (range 16) 559 | -7/Waste | Spotted C-40 Crusher 560 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 563 | -7/Waste | Identified exit to Factory 563 | -7/Waste | Entered Factory 614 | -7/Factory | Identified exit to DSF 614 | -7/Factory | Entered DSF 624 | -7/DSF | Assembled infested the area 633 | -7/DSF | Additional patrols routed to DSF 652 | -7/DSF | Discovered new exit (range 12) 656 | -7/DSF | Identified exit to Factory 656 | -7/DSF | Entered Factory 656 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 751 | -6/Factory | Discovered new exit (range 9) 753 | -6/Factory | Lost 3 parts (3n) 753 | -6/Factory | Identified exit to Lower Caves 767 | -6/Factory | Crushed by falling debris 767 | -6/Factory | System corruption reached 10% 772 | -6/Factory | Discovered new exit (range 6) 773 | -6/Factory | Entered Extension 795 | -6/Extension | Spotted B-75 Beast 796 | -6/Extension | Spotted B-75 Beast 806 | -6/Extension | Core integrity fell below 50% 846 | -6/Extension | Core integrity fell below 20% 857 | -6/Extension | Discovered new exit (range 16) 857 | -6/Extension | Discovered new exit (range 16) 873 | -6/Extension | Entered Factory 873 | -5/Factory | Evolved 2 slots: Utility x2 878 | -5/Factory | Lost 14 parts (2p7n2u3w) 882 | -5/Factory | Identified exit to DSF 882 | -5/Factory | Entered DSF 906 | -5/DSF | Additional patrols routed to DSF 919 | -5/DSF | Discovered new exit (range 15) 939 | -5/DSF | Entered Factory 939 | -4/Factory | Evolved 2 slots: Utility x2 1032 | -4/Factory | Sucked down chute 1032 | -4/Factory | Entered Waste 1038 | -4/Waste | Lost 6 parts (1p3n2u) 1043 | -4/Waste | Spotted C-40 Crusher 1047 | -4/Waste | EMP discharged 1047 | -4/Waste | System corruption reached 10% 1051 | -4/Waste | Spotted C-40 Crusher 1051 | -4/Waste | Spotted C-40 Crusher 1051 | -4/Waste | Spotted C-40 Crusher 1052 | -4/Waste | Spotted C-40 Crusher 1053 | -4/Waste | Spotted C-40 Crusher 1055 | -4/Waste | Discovered new exit (range 22) 1062 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1067 | -4/Waste | Entered Factory 1138 | -4/Factory | Core integrity fell below 50% 1184 | -4/Factory | Core integrity fell below 20% 1194 | -4/Factory | Destroyed self with Micro-nuke Launcher Last Messages --------------- 01172_ Acquired Lgt. Nuclear Core. 01174_ U-05 Engineer lays Concrete. 01174_ K-01 Serf collects debris. 01175_ U-05 Engineer lays Concrete. 01179_ K-01 Serf collects debris. 01179_ U-05 Engineer lays Concrete. 01180_ K-01 Serf collects debris. 01180_ U-05 Engineer lays Concrete. 01182_ P-70 Sage resets K-01 Serf, system corruption cleaned. 01182_ U-05 Engineer lays Concrete. 01182_ K-01 Serf collects debris. 01183_ U-05 Engineer lays Concrete. 01185_ Imp. Propulsion Shielding destroyed. 01185_ VTOL Module destroyed. 01186_ Critical hit (Burn: +37). 01193_ Acquired Micro-nuke Launcher. 01194_ S-27 Virus destroyed. 01194_ Fusion Modulator explodes. 01194_ S-27 Virus destroyed. 01194_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????# [ ##? ???????????????????????? | | ??????????## # """ "???????????????????????? | | ??????????# # """ "???????????????????????? | | ??????????#T + """ "???????????????????????? | | ??????????## # ????????????????????? | | ???????????# # / #??????????????????? | | ???????????# #? #??????????????????? | | ???????????# #? #??????????????????? | | ???????????# #??###########??????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ##########??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# #] """ #??????????????????????? | | ???????????# # """ #??????????????????????? | | ???????????# #! """ #??????????????????????? | | ???????????# # ??????????????????????? | | ???????????# # ??????????????????????? | | ????? """ + gg @#??????????????????????? | | ??????""" # # s #?????????????????????? | | ??????""" # #! s[%[%*##?????????????????????? | | ??????####?# ### #??????????????????????? | | ?????????? ????????????????????????? | | ???????? ????????????????????????? | | ?????? ????????????????????????? | | ????? ????????????????????????? | | ????? h h????????????????????????? | | ?????########+##########?????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneImpulseDetonator Manual? 0 Play Time 00:43:09 Cumulative 167.9 hours Start 2023.01.25 @ 20:11:30 End 2023.01.25 @ 20:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25ab46c1-51c9-46e9-a618-9af391444450