Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.09 @ 00:08:13 Player: BreakerZirconia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1971) 1971 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3986 Bonus ------- None Cogmind --------- Core Integrity 36/550 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (315) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Hover Unit Airjet VTOL Module VTOL Module Cesium-ion Thruster High-capacity Storage Unit Medium Laser Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Flak Cannon > --- INVENTORY -------- Light Treads Improved Treads Aluminum Leg Aluminum Leg Hover Unit VTOL Module VTOL Module Cesium-ion Thruster High-capacity Storage Unit Medium Laser Particle Gun Katana [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Signal Interpreter Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 67 | 7 15 14 31 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 6 6 9 Treads 11 | 2 . 5 4 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 10 | . 6 1 3 Utility 10 | 1 3 1 5 Device . | . . . . Storage 4 | 1 2 . 1 Processor 4 | . 1 1 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 27 | 3 4 5 15 Energy Gun 6 | 1 1 2 2 Energy Cannon 5 | . 1 2 2 Ballistic Gun 3 | 2 1 . . Ballistic Cannon 5 | . . . 5 Launcher 5 | . 1 . 4 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 3 1 Parts Lost 11 | . 1 . 10 Power 2 | . . . 2 Propulsion 4 | . 1 . 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 85 86 Engine 13 | . 14 11 13 Treads 16 | . 12 21 16 Flight 4 | . 14 . . Storage 10 | . 14 11 9 Processor 13 | . 12 11 15 Protection 2 | . . . 5 Energy Gun 6 | . 2 10 5 Energy Cannon 5 | . 4 10 3 Ballistic Gun 4 | . 14 . . Ballistic Cannon 5 | . . . 11 Launcher 3 | . 6 . 3 Special Weapon 2 | . . 9 . Naked Turns . | . . . . Heaviest Build 61 | 14 25 26 61 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 20 | 2 5 1 20 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 20 10 15 Average Capacity 11 | 6 8 10 14 Most Carried 13 | 4 10 10 13 Average Carried 8 | 3 7 8 9 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 4 8 10 10 Class Distribution -------------------- 66% | Mutant 18% | Gunner 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1226 | 211 179 245 591 Remotely . | . . . . Salvage Created 1726 | . 125 497 1104 Parts 92 | . 11 24 57 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 50 | . 7 9 34 Guns 9 | . 4 . 5 Cannons 33 | . . 9 24 AOE 7 | . 3 . 4 Classes Destroyed 8 | . 2 2 4 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 12 | . 6 . 6 Grunt 26 | . 1 5 20 Brawler 1 | . . 1 . Sentry 10 | . . 3 7 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2557 | . 220 200 2137 Core 584 | . 39 31 514 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . . 47 107 Core Remaining (%) 92 | 100 84 92 . Volleys Fired 117 | . 16 16 85 Largest 3 | . 2 3 3 Hottest 168 | . 50 144 168 Shots Fired 226 | . 17 38 171 Gun 71 | . 16 16 39 Cannon 140 | . . 16 124 Launcher 9 | . 1 . 8 Special 6 | . . 6 . Kinetic 102 | . 16 . 86 Thermal 109 | . . 32 77 Explosive 9 | . 1 . 8 Electromagnetic 6 | . . 6 . Robot Hit Streak 30 | . 3 18 30 Robot Miss Streak 9 | . 2 1 9 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 173 | . 11 25 137 Core Hits 160 | . 8 14 138 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4403 | . 252 532 3619 Guns 623 | . 130 114 379 Cannons 2664 | . . 343 2321 Explosions 1072 | . 114 39 919 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1825 | . 130 . 1695 Thermal 1398 | . . 393 1005 Explosive 1033 | . 114 . 919 Electromagnetic 139 | . . 139 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 1 | . . 1 . Matter Fused 4 | . . 4 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 56 | . . . 56 Projectiles . | . . . . Explosions 56 | . . . 56 Melee . | . . . . Knockbacks 32 | . . . 32 Impact . | . . . . Kinetic 29 | . . . 29 Secondary 3 | . . . 3 Self-Inflicted Damage 115 | . 36 . 79 Shots 2 | . 1 . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 668 | . . 291 668 Average Temperature 195 | . . 106 215 Received Heat Transfer 1440 | . 18 171 1251 Effects 38 | . . 2 36 Shutdowns 13 | . . . 13 Energy Bleed 4 | . . . 4 Interference 4 | . . 2 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 5 | . . . 5 Damage (major) 9 | . . . 9 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . 1 5 Heat Transferred 3010 | . . 827 2183 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 382 | . 134 170 382 Initial 5 | . . . 5 Average 72 | . 18 34 127 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 71 Level 1 13 | . . . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . . 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 2 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 9 18 55 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 21 | . 5 6 10 Terminals 13 | . 3 3 7 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 1 1 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 38 | . 9 10 19 Successful 24 | . 6 6 12 Failed 14 | . 3 4 7 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 7 5 14 Fabricators . | . . . . Repair Stations 6 | . 1 2 3 Recycling Units 3 | . 1 1 1 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 14 | . 5 1 8 Record 8 | . 3 . 5 Prototype ID Bank 1 | . . . 1 Unreport Threat 2 | . . 1 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 3 | . 1 1 1 Recycle Component 1 | . . 1 . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . . . 1 Scanalyzer 3 | . . 2 1 Insert Component 2 | . . 1 1 Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 3 6 9 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 83 | . . 32 51 Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter 40 | . . . 40 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5340 | 125 1442 1271 2502 Spaces Moved 2589 | 99 747 743 1000 Core 75 | 59 4 . 12 Treads 2127 | 40 386 743 958 Legs 24 | . . . 24 Wheels . | . . . . Hover . | . . . . Flight 363 | . 357 . 6 Fastest Speed 50 | 50 117 160 160 Average Speed 188 | 113 184 160 220 Slowest Speed 1050 | 160 300 240 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 6 83 42 72 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . 3 3 56 Melee . | . . . . Projectile . | . . . . AOE 62 | . 3 3 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2846 | 108 798 786 1154 Wait . | . . . . Move 2586 | 98 746 742 1000 Hop . | . . . . Pick Up 11 | 3 1 3 4 Fast Attach 40 | 6 12 4 18 Attach 16 | . 1 5 10 Detach 38 | . 10 7 21 Swap 11 | 1 2 5 3 Drop 26 | . 9 4 13 Fire 117 | . 16 16 85 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 14) 126 | -11/Junkyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Met 8R-AWN 321 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Discovered new exit (range 8) 791 | -10/Materials | Discovered new exit (range 12) 1568 | -10/Materials | Entered another Materials area 1568 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1916 | -9/Materials | Repaired Beam Rifle 2635 | -9/Materials | Build established: Gunner 2824 | -9/Materials | Discovered new exit (range 7) 2839 | -9/Materials | Entered another Materials area 2839 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3305 | -8/Materials | Garrison activated, responded to threat 3493 | -8/Materials | Core integrity fell below 50% 3676 | -8/Materials | Build established: Mutant 3700 | -8/Materials | Discovered new exit (range 16) 4029 | -8/Materials | Repaired Cld. Ion Engine 4299 | -8/Materials | Build established: Tank 4717 | -8/Materials | Discovered new exit (range 16) 5180 | -8/Materials | Build established: Mutant 5335 | -8/Materials | Core integrity fell below 20% 5341 | -8/Materials | Self-destructed Last Messages --------------- Penetrated by Slug. K-01 Serf cleans the Terminal. Slug penetrates Earth. K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. Ion Cannon destroyed. M-13 Machinist repairs Mining Laser. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. 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