Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 21:17:59 Player: The Phoenix Tome Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (5415) 5415 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (3100) 3100 TOTAL SCORE: 15765 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 564 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1742 Friendly Fire -22 Cogmind --------- Core Integrity 200/1000 Matter 239/300 Energy 350/350 System Corruption 5% Temperature Cool (100) Movement Core (1500) Ox29 Location -5/Warlord Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Long-range Proton Cannon > --- INVENTORY (20) --- Spiked Medium Treads Improved Coolant Injector Improved Coolant Injector Matter Compressor (250) Improved Medium Armor Plating Long-range Proton Cannon Railgun Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Field Lobotomy Kit Molecular Deconstructor > --- INVENTORY -------- Spiked Medium Treads Improved Coolant Injector Improved Coolant Injector Matter Compressor Phase Shifter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon KE Penetrator KE Penetrator Railgun [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . Utility 6 | . . . 2 . . . 1 1 . . . 1 1 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 208 | . 14 5 20 1 1 2 10 11 4 9 11 20 38 33 6 23 Power 16 | . 1 1 3 . . . . . 1 . . . 6 2 . 2 Engine 5 | . 1 . 1 . . . . . 1 . . . 2 . . . Core 10 | . . 1 2 . . . . . . . . . 4 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 34 | . 5 1 6 . . . 2 1 . 1 . 3 10 4 1 . Treads 12 | . . . 2 . . . 2 . . 1 . 3 . 3 1 . Leg 19 | . 5 1 4 . . . . . . . . . 8 1 . . Wheel 1 | . . . . . . . . 1 . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . Utility 80 | . 3 1 6 1 1 2 4 2 3 5 5 8 13 17 2 7 Device 37 | . . . 4 . . 1 1 2 1 4 2 2 7 8 1 4 Storage 8 | . 3 1 . 1 1 . . . . . . 2 . . . . Processor 5 | . . . . . . . 1 . . . 1 1 1 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 29 | . . . 2 . . 1 2 . 2 1 2 3 4 8 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | . 5 2 5 . . . 4 8 . 3 6 9 9 10 3 14 Energy Gun 22 | . 3 1 3 . . . 1 5 . . 1 1 1 . . 6 Energy Cannon 8 | . . . . . . . . . . . . . 1 3 2 2 Ballistic Gun 17 | . 2 1 2 . . . 2 1 . . . . 2 4 . 3 Ballistic Cannon 10 | . . . . . . . . 1 . 2 . 4 2 1 . . Launcher 12 | . . . . . . . 1 1 . . 2 4 3 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 3 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . . . 1 . 1 1 6 Parts Lost 48 | . 3 1 5 . . . . . . . 1 3 6 12 1 16 Power 6 | . . . . . . . . . . . . . 2 2 . 2 Propulsion 9 | . . . . . . . . . . . . 2 2 3 . 2 Utility 14 | . . . 2 . . . . . . . 1 1 1 2 . 7 Weapon 19 | . 3 1 3 . . . . . . . . . 1 5 1 5 Highest Loss Streak 15 | . 1 1 3 . . . . . . . 1 2 3 10 1 15 Average Slot Usage (%) 89 | . 98 100 96 100 77 88 87 87 84 84 84 91 97 88 84 75 Engine 3 | . 14 6 2 . . . . . 3 7 7 6 1 . . . Core 5 | . . 7 8 11 11 11 9 7 3 . . . 8 5 5 5 Treads 10 | . . . . 22 22 22 24 14 7 7 7 12 4 11 14 10 Leg 6 | . 28 28 21 . . . . . . . . . 13 7 . . Wheel 2 | . . . . . . . . 3 7 7 7 6 . . . . Device 9 | . . . 10 11 3 11 9 16 17 15 13 9 9 7 4 9 Storage 13 | . 26 28 22 22 14 11 9 7 7 7 7 12 11 11 11 11 Processor 9 | . . . . . . . 9 7 7 7 7 12 16 17 23 22 Protection 6 | . . . 8 11 3 11 8 5 5 7 8 9 5 6 5 1 Energy Gun 6 | . 10 14 11 11 11 11 9 20 23 16 . . 2 1 . . Energy Cannon 1 | . . . . . . . . . . . . . 1 3 4 4 Ballistic Gun 6 | . 17 14 11 11 11 11 8 1 . . . . 3 9 10 . Ballistic Cannon 2 | . . . . . . . . . . 4 15 11 2 . . . Slashing Weapon 1 | . . . . . . . . . . 2 6 6 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 33 41 45 61 89 93 97 105 114 116 120 116 114 108 103 134 Greatest Support 140 | 20 26 26 40 40 40 40 60 60 28 28 28 28 80 126 140 140 Greatest Overweight (x) 5 | . 1 1 2 1 2 2 2 3 4 4 4 4 5 5 1 . Average Overweight (x) 1 | . . 1 1 1 1 2 1 2 3 3 4 3 1 . . . Largest Inventory Capacity 40 | 6 14 16 16 18 38 24 24 24 24 24 24 40 20 20 20 20 Average Capacity 20 | 6 11 15 16 17 21 24 24 24 24 24 24 20 20 20 20 20 Most Carried 24 | 6 13 14 16 18 20 19 24 24 24 24 24 24 20 20 20 20 Average Carried 19 | 6 9 13 12 16 18 18 20 23 23 23 23 20 19 18 19 19 Final Capacity 24 | 6 14 16 16 18 24 24 24 24 24 24 24 20 20 20 20 20 Final Carried 24 | 6 13 14 13 18 20 18 24 24 24 24 24 20 20 20 20 9 Class Distribution -------------------- 23% | Hauler-Skirmisher 15% | Hauler-Mutant 15% | Scavenger-Mutant 14% | Derelict-Mutant 10% | Scavenger-Skirmisher 8% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hauler-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Matter Collected 4527 | 221 308 139 182 53 . 30 112 135 230 92 631 423 969 693 100 209 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5751 | 86 631 263 608 8 . . 218 135 183 . 595 364 1120 717 193 630 Parts 290 | 1 34 12 35 . . . 10 3 5 . 28 23 65 27 9 38 Haulers Intercepted 4 | . . . 2 . . . . 1 . . . 1 . . . . Recyclers Shooed 7 | . 1 . 1 . . . . . . . . 3 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 246 | . . . . . . . . . 2 1 22 . . 23 6 192 Prevented 33 | . . . . . . . . . 3 . . . . 9 6 15 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 119 | . 13 7 14 1 . . 4 1 3 . 14 12 20 11 3 16 Melee 2 | . . . . . . . . . . . 1 . . . . 1 Guns 66 | . 13 7 14 1 . . 4 1 1 . . . 7 5 1 12 Cannons 26 | . . . . . . . . . . . 9 3 6 4 2 2 AOE 20 | . . . . . . . . . . . 4 9 6 1 . . Classes Destroyed 20 | 1 3 . 2 1 . . 1 2 1 . 2 1 1 1 . 4 Worker 1 | . . . . . . . . . . . . . 1 . . . Builder 2 | . 1 . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 4 | . . . 2 . . . . 1 . . . 1 . . . . Recycler 5 | 1 2 1 . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . . 1 . . . . 1 . . . Swarmer 36 | . 3 3 4 . . . . . 1 . 7 8 6 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 44 | . 10 4 8 . . . 2 . 1 . 6 2 . 5 . 6 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . 1 . 2 . . Sentry 10 | . . . 2 . . . 1 . 1 . . . 4 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . 1 . . . . . 4 . 2 1 Programmer 11 | . . . . . . . . 1 . . . 1 6 2 . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 4 3 7 1 . . 2 2 3 . 4 4 6 6 2 9 Combat Bots Only 9 | . 4 3 7 1 . . 2 1 3 . 4 4 6 6 2 9 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 1 1 1 . 3 2 3 1 2 3 Gunslinging 2 | . . . . . . . . . . . . . . . . 2 Exploded 3 | . . . . . . . . . . . 3 2 2 1 . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Damage Taken 12778 | . 607 455 651 71 . . 213 418 117 . 1248 683 1873 2101 101 4240 Core 1424 | . 85 77 120 11 . . 15 88 . . 196 32 200 223 21 356 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 75 | . . . . . . . . . . . . . . . . 75 Core Remaining (%) 75 | 100 . 35 . . . 67 97 . . . 59 96 . . . . Volleys Fired 405 | 7 62 36 48 5 . . 21 24 7 . 31 26 62 38 8 30 Largest 3 | 2 2 2 2 2 . . 2 3 3 . 3 2 3 3 3 3 Hottest 211 | 60 70 85 85 76 . . 75 165 165 . 151 101 203 211 149 179 Shots Fired 825 | 14 122 68 96 10 . . 38 70 21 . 78 36 111 90 19 52 Gun 587 | 14 122 68 96 10 . . 34 53 21 . 17 . 53 53 11 35 Cannon 189 | . . . . . . . . 16 . . 56 23 46 36 8 4 Launcher 36 | . . . . . . . 4 1 . . 5 13 12 1 . . Special 13 | . . . . . . . . . . . . . . . . 13 Kinetic 408 | 7 76 36 48 5 . . 17 32 . . 56 23 49 38 11 10 Thermal 230 | 7 37 32 48 5 . . 17 . . . . . 50 34 . . Explosive 23 | . . . . . . . 4 1 . . 5 6 6 1 . . Electromagnetic 126 | . 9 . . . . . . 37 21 . 17 7 6 17 8 4 Entropic 25 | . . . . . . . . . . . . . . . . 25 Robot Hit Streak 17 | 3 10 9 9 11 . . 5 8 12 . 15 6 17 14 10 16 Robot Miss Streak 6 | 2 4 4 4 2 . . 5 6 1 . 2 6 4 3 1 4 Penetration Max 2 | . . . . . . . . . . . . 1 1 1 . 2 Secondary Targets 5 | . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . 2 Shots Hit Robots 558 | 8 79 42 68 6 . . 19 47 16 . 68 24 74 61 10 36 Core Hits 277 | 2 31 15 33 3 . . 10 7 4 . 27 33 61 23 4 24 Critical Hits 31 | . . 1 . . . . . . . . 11 3 7 6 2 1 Critical Kills 11 | . . 1 . . . . . . . . 4 1 1 2 2 . Critical Parts Destroyed 18 | . . . . . . . . . . . 6 2 6 3 . 1 Melee Attacks 53 | . . . . . . . . . . . 13 33 3 4 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . 13 33 3 4 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14388 | 85 970 442 722 147 . . 275 468 323 . 2600 1419 3081 2135 266 1455 Guns 7071 | 85 970 442 722 75 . . 275 270 323 . 172 . 1255 967 126 1389 Cannons 3820 | . . . . . . . . 160 . . 1315 506 933 700 140 66 Explosions 2420 | . . . . . . . . 38 . . 332 780 893 377 . . Melee 1005 | . . . . . . . . . . . 781 133 . 91 . . Ramming 72 | . . . . 72 . . . . . . . . . . . . Kinetic 5428 | 64 594 168 235 17 . . 83 199 . . 1315 506 1135 641 126 345 Thermal 3456 | 21 300 274 487 58 . . 192 38 . . 48 58 1213 767 . . Explosive 1361 | . . . . . . . . . . . 284 456 438 183 . . Electromagnetic 2022 | . 76 . . . . . . 231 323 . 172 266 295 453 140 66 Impact . | . . . . . . . . . . . . . . . . . Slashing 1005 | . . . . . . . . . . . 781 133 . 91 . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1044 | . . . . . . . . . . . . . . . . 1044 Highest Corruption 8 | . . . . . . . . 4 3 . . 1 8 6 . 5 Average Corruption 2 | . . . . . . . . 3 1 . . 1 4 1 . 2 Corruption Purged 13 | . . . . . . . . 1 2 1 . 1 2 6 . . Effects 54 | . . . . . . . . 4 2 . . 2 40 5 . 1 Message Errors 9 | . . . . . . . . 1 . . . 1 6 1 . . Matter Fused 14 | . . . . . . . . 1 1 . . . 12 . . . Heat Flow Errors 4 | . . . . . . . . . . . . . 2 2 . . Energy Discharges 7 | . . . . . . . . 1 . . . . 5 1 . . Data Loss (minor) 8 | . . . . . . . . 1 . . . 1 6 . . . Misfires 2 | . . . . . . . . . . . . . 2 . . . Targeting Errors 6 | . . . . . . . . . 1 . . . 4 1 . . Weapon Failures 4 | . . . . . . . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 274 | . . . . . . . . 2 . . 115 27 124 6 . . Projectiles 80 | . . . . . . . . 2 . . . 5 73 . . . Explosions 61 | . . . . . . . . . . . . 10 51 . . . Melee 133 | . . . . . . . . . . . 115 12 . 6 . . Knockbacks 26 | . . . . 1 . . . 9 . . 5 8 3 . . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 25 | . . . . . . . . 9 . . 5 8 3 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . . . . . . . 30 . . 3 160 48 19 . . Shots 12 | . . . . . . . . 1 . . 1 6 3 1 . . Rammed 6 | . . . . 6 . . . . . . . . . . . . Targets Rammed 6 | . . . . 6 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 109 276 84 124 . . 220 126 148 . 18 . 216 312 196 174 Average Temperature 76 | . 37 120 21 58 . . 78 42 64 . 8 . 86 120 69 108 Received Heat Transfer 2613 | . 333 195 252 . . . 108 . 27 . 201 63 57 639 . 738 Siege Activations 2 | . . . . . . . . . . . . . . . 1 1 Total Turns 16 | . . . . . . . . . . . . . . . 3 13 Longest Duration 13 | . . . . . . . . . . . . . . . 3 13 Robots Corrupted 4 | . . . . . . . . . 2 . . . 1 1 . . Combat Hostiles 4 | . . . . . . . . . 2 . . . 1 1 . . Parts Fried 12 | . . . . . . . . . 4 . . 1 4 1 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 3 . . . . . . . . . . 5 1 . . Heat Transferred 6256 | 50 734 777 1406 148 . . 370 50 . . 50 50 1590 1031 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 . . 1 2 2 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Peak Influence 410 | 5 248 124 367 13 . . 78 78 . . . 259 410 . . . Initial 126 | . 3 29 27 13 . . . 22 . . . 65 126 . . . Average 73 | 1 132 66 164 4 . . 27 38 . . . 58 115 . . . Maximum Alert Level 2 | . 1 . 1 . . . . . . . . 1 2 . . . Low Security (%) 90 | 100 68 100 69 100 . 100 100 100 . . . 96 86 . . . Level 1 9 | . 31 . 30 . . . . . . . . 3 12 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . . . . 2 . . . 5 8 . . . Investigation 1 | . . . . . . . . . . . . . 1 . . . Extermination 7 | . . . . . . . . 1 . . . 2 4 . . . Reinforcement 5 | . 4 . . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . 3 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Distress Signals 10 | . 2 . 3 . . . 1 . . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 199 | . 27 7 22 1 . . 6 3 3 . 14 22 27 15 2 50 Peak Tracking Total 19 | . 5 3 9 1 . . 2 1 3 . 4 9 7 7 2 19 Tactical Retreats 8 | . 1 . . . . . 1 . . . . 3 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Traps Triggered 8 | . 1 . . . . . . 1 . . . 1 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . 2 16 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Machines Disabled 10 | . 1 . . . . . . 2 . . . 1 1 2 2 1 Max in Single Turn 2 | . 1 . . . . . . 1 . . . 1 1 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Machines Accessed 28 | . 4 . 2 . 1 . 1 1 . 1 . 7 5 1 1 4 Terminals 15 | . 4 . 2 . . . . 1 . . . 5 3 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Total Hacks 64 | . 13 . 6 . 1 . 3 2 . 4 . 15 7 1 1 11 Successful 36 | . 7 . 4 . 1 . 2 1 . 4 . 2 2 1 1 11 Failed 28 | . 6 . 2 . . . 1 1 . . . 13 5 . . . Catastrophic 8 | . 1 . 1 . . . . . . . . 2 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 8 . 4 . 1 . . 1 . . . 5 3 . 1 . Terminals 38 | . 13 . 6 . . . . 2 . . . 12 5 . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Terminal Hacks 32 | . 6 . 4 . 1 . . 1 . 4 . 1 2 1 1 11 Record 12 | . . . . . . . . . . . . . 1 1 . 10 Part Schematic 5 | . 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 2 . . . 1 1 . . . 7 5 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 2 . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Total Allies 12 | . . . . 1 . . . . . . . . . 2 . 9 Largest Group 4 | . . . . 1 . . . . . . . . . 2 2 4 Highest-Rated Group 216 | . . . . 31 . . . . . . . . . 60 60 216 Highest-Rated Ally 108 | . . . . 31 . . . . . . . . . 30 30 108 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . . . . . . . 9 . 63 Total Damage 2371 | . . . . . . . . . . . . . . 294 . 2077 Kills 14 | . . . . . . . . . . . . . . 3 . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 Field Lobotomies 5 | . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 1 1 . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Turns Passed 14528 | 26 871 599 534 1110 626 417 566 555 453 1054 1096 1366 1820 1585 721 1129 Spaces Moved 7729 | 5 438 324 201 599 322 208 205 290 291 781 647 875 906 699 394 544 Core . | . . . . . . . . . . . . . . . . . Treads 3123 | . . . 5 599 322 208 205 126 . . . . 237 483 394 544 Legs 1688 | 5 438 324 196 . . . . . . . . . 509 216 . . Wheels 2918 | . . . . . . . . 164 291 781 647 875 160 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 150 150 180 180 200 180 130 130 130 140 130 130 152 160 160 Average Speed 155 | 120 139 150 170 180 192 200 184 151 133 132 140 130 167 159 160 160 Slowest Speed 270 | 120 150 150 180 180 200 200 200 180 140 140 140 140 270 270 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 74 86 25 94 63 52 23 11 43 84 82 26 34 88 70 75 Regions Visited 16 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 18 | . . 1 . 1 . 2 . . 2 4 2 . . 4 2 . Spaces Dug 114 | . . . . . . . 32 . . . . 52 21 9 . . Terrain Destroyed 229 | . . . . . . . 32 6 . . 28 73 44 33 4 9 Melee 35 | . . . . . . . . . . . . 30 3 2 . . Projectile 58 | . . . . . . . . . . . 6 . 19 20 4 9 AOE 136 | . . . . . . . 32 6 . . 22 43 22 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Total 9469 | 11 578 375 305 617 332 210 358 353 344 795 755 1028 1104 1087 472 745 Wait 674 | . 42 6 21 3 . 1 106 10 23 . 52 41 55 238 53 23 Move 7711 | 4 437 323 200 598 321 207 204 289 290 778 646 874 905 698 393 544 Hop 1 | . . . . . . . . . . 1 . . . . . . Pick Up 106 | . 11 2 4 4 3 . 10 8 9 3 2 15 13 11 3 8 Fast Attach 57 | . 3 2 7 . 1 . 2 2 1 . . 5 17 8 2 7 Attach 49 | . 2 1 6 . . 2 2 2 . . 1 4 4 11 2 12 Detach 22 | . 1 . 1 . 2 . 1 2 . . . 2 4 3 3 3 Swap 103 | . 9 2 7 1 . . 6 7 3 9 10 11 17 15 2 4 Drop 131 | . 11 3 11 . 5 . 6 9 11 4 . 17 24 8 6 16 Fire 405 | 7 62 36 48 5 . . 21 24 7 . 31 26 62 38 8 30 Melee 53 | . . . . . . . . . . . 13 33 3 4 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 151 | . . . . . . . . . . . . . . 53 . 98 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 4) 898 | -10/Materials | Entered Mines 923 | -10/Mines | Met a Derelict bent on vengeance 1033 | -10/Mines | Discovered new exit (range 13) 1181 | -10/Mines | Core integrity fell below 50% 1351 | -10/Mines | Discovered new exit (range 9) 1497 | -10/Mines | Build established: Scavenger-Mutant 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Evolved 2 slots: Utility x2 1633 | -9/Materials | Destroyed 7 combat bots 1806 | -9/Materials | Lost 3 parts (2u1w) 1903 | -9/Materials | Identified exit to Mines 2031 | -9/Materials | Entered Mines 2065 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2086 | -9/Mines | Received a Mining Laser from a helpful Derelict 2296 | -9/Mines | Learned location of 1 exit from Materials 2366 | -9/Mines | Assembled infested the area 2439 | -9/Mines | Discovered new exit (range 10) 2750 | -9/Mines | Discovered new exit (range 3) 3134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3134 | -9/Mines | Discovered new exit (range 5) 3141 | -9/Mines | Entered Exiles 3165 | -9/Exiles | Discovered new exit (range 15) 3187 | -9/Exiles | Met 8R-AWN 3216 | -9/Exiles | Met EX-HEX 3286 | -9/Exiles | Met EX-DEC 3492 | -9/Exiles | Met EX-BIN 3516 | -9/Exiles | Aligned with FarCom system 3518 | -9/Exiles | Given EX-Vault access code 3564 | -9/Exiles | Opened EX-Vault 3574 | -9/Exiles | Found Field Lobotomy Kit 3613 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3649 | -9/Exiles | Build established: Hauler-Mutant 3741 | -9/Exiles | Discovered new exit (range 14) 3767 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3767 | -9/Exiles | Entered Mines 3807 | -8/Mines | Discovered new exit (range 5) 4074 | -8/Mines | Build established: Scavenger-Skirmisher 4146 | -8/Mines | Discovered new exit (range 12) 4184 | -8/Mines | Entered Materials 4184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4185 | -8/Materials | Identified exit to Factory 4287 | -8/Materials | Repaired Lgt. Armor Plating 4723 | -8/Materials | Discovered exit to Factory (range 15) 4750 | -8/Materials | Entered Factory 4750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4751 | -7/Factory | Identified exit to Storage 5054 | -7/Factory | Build established: Hauler-Skirmisher 5293 | -7/Factory | Discovered new exit (range 6) 5305 | -7/Factory | Entered Lower Caves 5396 | -7/Lower Caves | Encountered a Warlord checkpoint 5611 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5721 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5758 | -7/Lower Caves | Entered Zion 5881 | -7/Zion | Learned location of 1 exit from Factory 6167 | -7/Zion | Visited the Megawrench Repair Shop 6592 | -7/Zion | Megawrench repaired 11 parts 6739 | -7/Zion | Discovered new exit (range 15) 6757 | -7/Zion | Given A8's code to call for help 6784 | -7/Zion | Build established: Derelict-Mutant 6812 | -7/Zion | Entered Proximity Caves 6884 | -6/Proximity Caves | Spotted B-75 Beast 6941 | -6/Proximity Caves | Destroyed B-75 Beast 7842 | -6/Proximity Caves | Learned 8 Factory zone layouts 7905 | -6/Proximity Caves | Discovered new exit (range 3) 7908 | -6/Proximity Caves | Entered Factory 7908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7909 | -6/Factory | Identified exit to Factory 8619 | -6/Factory | Discovered exit to Factory (range 19) 8855 | -6/Factory | Garrison activated, responded to threat 9138 | -6/Factory | Build established: Hauler-Mutant 9274 | -6/Factory | Entered another Factory area 9274 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9673 | -5/Factory | Build established: Hauler-Assassin 10095 | -5/Factory | Lost 3 parts (1n1u1w) 10483 | -5/Factory | Build established: Hauler-Mutant 10483 | -5/Factory | Identified exit to Upper Caves 10582 | -5/Factory | Discovered new exit (range 20) 10822 | -5/Factory | Garrison activated, responded to threat 10916 | -5/Factory | Discovered new exit (range 16) 11094 | -5/Factory | Entered Upper Caves 11133 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11261 | -5/Upper Caves | Learned Factory garrison access intel 11451 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11511 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11600 | -5/Upper Caves | Lost 10 parts (1p3n1u5w) 11782 | -5/Upper Caves | Encountered a Warlord checkpoint 11972 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12433 | -5/Upper Caves | Found Alien Artifact 12433 | -5/Upper Caves | Identified Dimensional Node Initializer 12433 | -5/Upper Caves | Initialized slip node 12655 | -5/Upper Caves | Discovered new exit (range 13) 12658 | -5/Upper Caves | Spotted B-75 Beast 12679 | -5/Upper Caves | Identified exit to Upper Caves 12679 | -5/Upper Caves | Entered another Upper Caves area 12679 | -5/Upper Caves | Accompanied by 2 allies 12732 | -5/Upper Caves | Discovered new exit (range 18) 12774 | -5/Upper Caves | Identified exit to Factory 12902 | -5/Upper Caves | Learned 4 Factory zone layouts 13323 | -5/Upper Caves | Discovered new exit (range 14) 13343 | -5/Upper Caves | Identified exit to Warlord 13361 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13366 | -5/Upper Caves | Build established: Hauler-Skirmisher 13366 | -5/Upper Caves | Learned Factory security intel 13376 | -5/Upper Caves | Found Prototype Special Weapon 13376 | -5/Upper Caves | Identified Molecular Deconstructor 13400 | -5/Upper Caves | Entered Warlord 13525 | -5/Warlord | Found Prototype Device 13525 | -5/Warlord | Identified Minesniffer Drone Bay 13650 | -5/Warlord | Found Signal Generator 13674 | -5/Warlord | Warlord's base attacked by MAIN.C 13688 | -5/Warlord | Found Prototype Energy Gun 13688 | -5/Warlord | Identified Vortex Shotgun 13692 | -5/Warlord | Found Vortex Shotgun 13698 | -5/Warlord | Found Prototype Energy Gun 13698 | -5/Warlord | Identified Vortex Rail 13705 | -5/Warlord | Found Vortex Rail 14024 | -5/Warlord | Warlord forces counterattacked 14388 | -5/Warlord | Spotted Executioner 14395 | -5/Warlord | Destroyed Executioner 14395 | -5/Warlord | Spotted Executioner 14416 | -5/Warlord | Allies destroyed Executioner 14426 | -5/Warlord | Spotted Executioner 14431 | -5/Warlord | Assimilated Executioner with FLK Orb 14436 | -5/Warlord | Assimilated G-67 Veteran with FLK Orb 14472 | -5/Warlord | Spotted Executioner 14473 | -5/Warlord | Spotted Executioner 14476 | -5/Warlord | Assimilated Executioner with FLK Orb 14479 | -5/Warlord | Assimilated Executioner with FLK Orb 14484 | -5/Warlord | Assimilated G-67 Veteran with FLK Orb 14495 | -5/Warlord | Core integrity fell below 50% 14510 | -5/Warlord | Spotted Executioner 14529 | -5/Warlord | Self-destructed Last Messages --------------- 14518_ Vortex penetrates Blast Doors. 14521_ Vortex Rail implodes. 14521_ B-74 Champion destroyed. 14521_ Switching to secondary target: G-50 Soldier. 14522_ Carbon-fiber Leg fries itself beyond repair. 14522_ Exp. Heat Sink destroyed. 14523_ Carbon-fiber Leg fries itself beyond repair. 14523_ Penetrated by Slug. 14523_ Slug penetrates Earth. 14525_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 14525_ System corrupted: Vortex Rail failed to cycle. 14525_ Slug penetrates Executioner. 14525_ Helical Railgun destroyed. 14526_ Carbon-fiber Leg fries itself beyond repair. 14526_ Vortex Rail destroyed. 14527_ Hrd. Heavy Armor Plating destroyed. 14527_ Penetrated by Slug. 14527_ Slug penetrates Wall. 14527_ Penetrated by Slug. 14527_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ^^ ##### ######??##??#?### | | ^ ##### #####?##?#######? | | ^^ ##### ###?######?#####? | | ############+####### ##### ################? | | ########### #########+##### # #######?##??# | | ! 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" ####""??###### | | ########## """" = [ # #########????# | | # ### " !% " ######??##??##?#? | | # """" #?# !!!%] ##?##?##??###??#? | | # """" # " !!!* ####?##?#####?### | | # """" ### ####;##;;###?#??##??##???## | | + """" ##########;#### ## ?#?#????#?## | | # ############### ### ? !! ?###?######## | | ###################### ### ??! / ?? #??##?#??##? | | ##?########?#?#### ? ?// ? ?##??????##?? | | #########??#?##?## ?# ? ? ?#???#?#??##? | | ##""""""""""?"??## ?#####????#???##?####?#?# | | ##" ? ? ?##?# #?#?#???#?#??#???#?# | | #?? ????## #?##?#?##???#?????#? | | ##" ?? ?? / ??????#?????????#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Deconstruction Gunslinger Challenges ------------ None Game ------ Seed LauncherThrusterLance Manual? 0 Play Time 04:26:36 Cumulative 66.2 hours Start 2021.05.06 @ 20:17:53 End 2021.05.18 @ 21:17:59 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cc95d88-2017-4f8e-b3ce-e090d033eb23