Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 05:52:27 Player: Hidden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2314 Bonus ------- None Cogmind --------- Core Integrity 490/550 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Particle Gun Mace > --- INVENTORY (8) ---- Light Ion Engine Faulty Heavy Ion Engine Light Treads Aluminum Leg Improved Trap Extractor (0/6) EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Particle Gun Mace > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Improved Trap Extractor EM Pulse Cannon Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 23 | 6 2 6 8 1 Power 5 | 1 1 2 1 . Engine 3 | 1 . 2 . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 6 | 2 . 1 3 . Treads 3 | 2 . . 1 . Leg 3 | . . 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 2 2 1 Device 3 | . . 1 1 1 Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 1 2 . Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . 4 1 Power 2 | . 1 . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . 1 . 4 1 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 2 6 6 5 7 Power 1 | . 1 . 1 1 Propulsion 1 | 1 2 1 1 2 Utility 1 | . 1 1 1 1 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 1 . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . 1 . . 1 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 76 84 86 94 Engine 3 | . 2 6 2 . Core 4 | . 3 4 1 9 Treads 18 | . 28 22 12 8 Leg 12 | . . 6 20 27 Device 6 | . . 6 8 13 Storage 11 | . 14 11 11 9 Processor 6 | . . 6 8 9 Energy Gun 11 | . 14 11 11 9 Energy Cannon 1 | . . . 6 . Ballistic Gun 4 | . 14 6 . . Launcher 2 | . . 4 2 . Impact Weapon 1 | . . . 1 9 Peak Build Rating 18 | 6 9 11 14 18 Average Rating 10 | 4 6 10 10 16 On Entrance 8 | . 6 9 11 14 Avg Prop Armor Cover (%) 9 | . . 6 12 9 Naked Turns . | . . . . . Heaviest Build 17 | 10 14 17 17 17 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 6 6 5 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 502 | 256 56 45 125 20 Remotely . | . . . . . Salvage Created 464 | . 149 116 173 26 Parts 29 | . 10 6 8 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 3 3 3 2 Guns 9 | . 3 1 3 2 AOE 2 | . . 2 . . Classes Destroyed 4 | . 2 . 1 1 Worker 2 | . . . 2 . Watcher 2 | . 1 1 . . Swarmer 2 | . . . . 2 Grunt 9 | . 3 3 3 . Best Kill Streak 3 | . 1 3 3 2 Combat Bots Only 3 | . 1 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 73 | . 13 22 12 26 Missed 18 | . 1 3 2 12 Hits 55 | . 12 19 10 14 Melee 1 | . . . . 1 Projectile 54 | . 12 19 10 13 Critical Strikes 4 | . . . . 4 Damage Taken 864 | . 219 318 142 185 Core 169 | . 26 71 12 60 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 89 . 79 . Volleys Fired 42 | . 15 5 14 8 Largest 2 | . 2 2 2 1 Hottest 128 | . 85 95 128 65 Shots Fired 64 | . 30 10 16 8 Gun 54 | . 30 5 11 8 Cannon 5 | . . . 5 . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 15 | . 15 . . . Thermal 39 | . 15 5 11 8 Explosive 5 | . . 5 . . Electromagnetic 5 | . . . 5 . Robot Hit Streak 17 | . 4 7 17 5 Robot Miss Streak 2 | . 2 . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | . 17 3 13 10 Core Hits 26 | . 9 8 7 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 844 | . 164 206 293 181 Guns 443 | . 162 27 143 111 Cannons 102 | . . . 102 . Explosions 227 | . . 179 48 . Melee 70 | . . . . 70 Ramming 2 | . 2 . . . Kinetic 64 | . 64 . . . Thermal 427 | . 98 27 191 111 Explosive 179 | . . 179 . . Electromagnetic 102 | . . . 102 . Impact 70 | . . . . 70 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Matter Fused 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . 40 . . Shots 1 | . . 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | . 126 90 210 82 Average Temperature 50 | . 43 36 79 30 Received Heat Transfer 372 | . 87 126 78 81 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 1026 | . 236 74 383 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 108 | . 86 108 40 65 Initial 35 | . . 35 1 . Average 17 | . 14 29 5 13 Influence Increases 442 | . 139 154 84 65 Destroy 0b10 Robot/C 220 | . 60 60 60 40 Destroy 0b10 Robot/NC 20 | . 5 5 10 . Destroy Leader 54 | . 22 12 10 10 Successful Hack 33 | . 21 12 . . Disable Machine 60 | . 15 45 . . Destroy Structure 25 | . 1 20 4 . Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 442 | . 53 234 90 65 Entered New Map 56 | . . 51 5 . Time Decay 366 | . 53 183 65 65 Lost Part 20 | . . . 20 . Squads Dispatched 3 | . 1 2 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 7 7 3 8 Peak Tracking Total 4 | . 3 3 3 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 1 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 18 | . 14 3 1 . Successful 15 | . 13 1 1 . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 11 . . . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Record 4 | . 4 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 9 | . 9 . . . Track 3 | . 3 . . . Assimilate 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1153 | . . 460 400 293 Sensors 1153 | . . 460 400 293 Terrain 154 | . . . . 154 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2046 | 82 313 820 538 293 Spaces Moved 809 | 44 158 220 289 98 Core 1 | 1 . . . . Treads 623 | 43 158 220 202 . Legs 185 | . . . 87 98 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 153 | 157 160 160 155 120 Slowest Speed 190 | 160 160 160 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 31 24 91 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 18 4 . Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . 18 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1544 | 54 191 679 360 260 Wait 636 | 1 7 439 42 147 Move 805 | 43 157 219 288 98 Hop . | . . . . . Pick Up 18 | 4 5 4 3 2 Fast Attach 12 | 6 3 . 3 . Attach 10 | . . 4 4 2 Detach 4 | . 1 1 2 . Swap 4 | . . 3 1 . Drop 7 | . 2 4 1 . Fire 42 | . 15 5 14 8 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 13) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Discovered new exit (range 6) 1216 | -9/Materials | Entered Mines 1223 | -9/Mines | Met a Derelict bent on vengeance 1365 | -9/Mines | Lost 4 parts (1p1n1u1w) 1630 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1670 | -9/Mines | Discovered new exit (range 15) 1754 | -9/Mines | Entered Materials 1754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -8/Materials | Self-destructed Last Messages --------------- 01776_ Acquired Imp. Terrain Scanner. 01806_ S-10 Pest destroyed. 01808_ Acquired 16 matter. 01810_ R-06 Scavenger collects Carbon-fiber Leg. 01811_ S-10 Pest destroyed. 01812_ Acquired 4 matter. 01851_ Acquired Prototype Engine. 01875_ K-01 Serf collects debris. 02021_ Critical hit (Burn: +37). 02035_ Critical hit (Destroy). 02035_ Lgt. Treads destroyed. 02037_ Y-45 Defender suffers critical hit (Burn). 02043_ Y-45 Defender heat damages Lgt. Treads. 02044_ Y-45 Defender heat spikes uncontrollably. 02044_ Critical hit (Burn: +37). 02044_ K-01 Serf collects debris. 02046_ Y-45 Defender heat short circuits Beam Rifle. 02046_ Aluminum Leg severed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????]????????????????????????? | | ??????????????]????????????????????????? | | ??????????????] ??#????????????????????? | | ?????????????? ????????????????????????? | | ?????????????? ?###???????????????????? | | ??????????????/############???########?? | | ??????? ??? ? # #???# #?? | | ?????????? ??? # """ #???# """ #?? | | ???????#??????# # """ #???# """ #?? | | ??????????????# # """ ##??# """ #?? | | ?????#######??# # #?#?# #?? | | ?????# [ # # """ ##??# #?? | | ?????# ?# # """ ########+####? | | ?????# ! k #g # """ + #? | | ?????# # # ########### #? | | ?????# Ylg####+############### #? | | ?????# #@ + ? ## #? | | ?????#! !] # #### """ """ ## ## | | ?????# !] # ##;###### """ """[#= | | ?????# ]]?# # ## """ """%+= | | ?????#### ##??# # ## =#* | | ????##??###???# # ## ##### | | ??????? ??????# # ## #???? | | ??????? ??????# # ## #???? | | ??????#???? ??# # ############???? | | ?????#??????? + ########?#?#???#??????? | | ???????????? ?# # ????????????????????? | | ?????#??#?????# #???"??? ??#??????????? | | ??????????????# # "?"?????????????????? | | ?????? ???????# ?? ???????????????????? | | ???????????? ?? ?????????#?? ?????????? | | ??????????????+ ??????????#???????????? | | ??????????????? ???????? ?????????????? | | ????????????? ???#????#??#?????????????? | | ???????????????????????????????????????? | | ??????????????????"????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed SixDisruptionAutobeam Manual? 0 Play Time 00:27:47 Cumulative 9.6 hours Start 2025.10.23 @ 03:44:48 End 2025.10.23 @ 05:52:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97dc1486-2335-404d-aa3e-dd77692d2387