Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 22:33:02 Player: GermanMO Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (39) 195 Value Destroyed (1125) 1125 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6260 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 66/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON (4) ------- Field Laser > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- KE Penetrator Power Maul Power Maul > --- INVENTORY -------- Titanium Leg Improved Cooling System Improved Cooling System Improved Cooling System EM Shotgun [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Recoil Stabilizer Device Recoil Stabilizer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Field Laser Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 5 | . . 1 . . . 2 . . . . 2 . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 57 | 1 3 17 1 . 1 6 3 . . 5 17 3 Power 4 | . . 2 . . . . . . . . 2 . Engine 2 | . . 2 . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 12 | . 2 6 . . 1 . . . . 1 2 . Treads 1 | . . . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . . 1 . Wheel 7 | . . 5 . . 1 . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight 3 | . 2 1 . . . . . . . . . . Utility 21 | . . 4 1 . . 4 1 . . 1 8 2 Device 12 | . . 4 . . . 1 . . . 1 5 1 Storage 1 | . . . . . . . . . . . 1 . Processor 1 | . . . . . . 1 . . . . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 5 | . . . 1 . . . 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 20 | 1 1 5 . . . 2 2 . . 3 5 1 Energy Gun 2 | . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . . . . . . 2 1 . Ballistic Cannon 7 | . . 3 . . . 1 2 . . 1 . . Launcher 2 | . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . . Parts Lost 28 | . 1 2 3 . . . . . . 2 19 1 Power 2 | . . . . . . . . . . 1 1 . Propulsion 10 | . 1 2 2 . . . . . . 1 4 . Utility 10 | . . . 1 . . . . . . . 8 1 Weapon 6 | . . . . . . . . . . . 6 . Highest Loss Streak 12 | . 1 2 3 . . . . . . 1 12 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 3 4 4 4 5 5 4 3 3 3 3 4 1 Power . | . 1 . . . . . . . . . . . Propulsion . | 2 2 1 . . . . . 1 1 1 . . Utility 1 | . . . . 1 1 1 1 1 1 1 2 1 Weapon 2 | . 1 2 4 4 4 3 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . 2 4 . . . . 1 . . . . 1 Power . | . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 3 | . . 1 . . . . 1 . . . . 1 Weapon 3 | . . 3 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 37 60 90 77 84 83 84 84 84 84 62 13 Engine 4 | . . 3 11 11 11 9 7 7 7 4 . . Wheel 12 | . . 23 25 11 18 18 15 15 15 20 6 . Device 15 | . . 7 28 22 22 19 17 15 15 15 14 . Processor 4 | . . . . . . 1 7 7 7 7 6 6 Protection 6 | . . . 2 11 11 9 7 7 7 7 5 4 Ballistic Gun 4 | . 14 7 . . . . . . . 4 9 . Ballistic Cannon 12 | . . 7 22 22 22 15 24 30 30 23 . . Launcher 1 | . 9 7 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 9 . Peak Build Rating 45 | 1 4 18 17 13 14 20 29 29 29 38 45 14 Average Rating 23 | . 2 8 15 13 13 17 26 29 29 31 37 7 On Entrance 15 | . 1 3 17 13 13 14 19 29 29 29 35 3 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . 2 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 119 | 1 4 14 16 16 16 16 41 41 41 41 119 6 Greatest Support 36 | 3 8 36 36 10 20 20 20 20 20 36 20 3 Greatest Overweight (x) 11 | . 1 1 1 1 1 . 2 2 2 3 11 1 Average Overweight (x) 1 | . . . . 1 . . 1 2 2 1 3 . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 25 5 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 12 5 Most Carried 6 | 5 5 5 5 5 5 5 5 4 5 5 6 3 Average Carried 4 | 3 4 4 4 5 5 4 3 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 5 5 5 5 4 4 5 5 2 1 Class Distribution -------------------- 64% | Mutant 26% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Matter Collected 1328 | 231 . 282 58 . 61 51 21 . . 38 531 55 Remotely . | . . . . . . . . . . . . . Salvage Created 1466 | 102 17 466 53 . 15 53 8 . . 27 725 . Parts 84 | 6 7 33 3 . 1 6 . . . 1 27 . Haulers Intercepted 2 | . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Combat Hostiles Destroyed 28 | . 3 10 2 . . 1 1 . . 1 10 . Melee 4 | . . . . . . . . . . . 4 . Guns 11 | . 2 4 . . . . . . . . 5 . Cannons 10 | . . 5 2 . . 1 1 . . 1 . . AOE 2 | . 1 1 . . . . . . . . . . Classes Destroyed 10 | 2 1 4 . . 1 1 1 . . . . . Worker 1 | . . . . . 1 . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . Hauler 2 | . . 2 . . . . . . . . . . Recycler 4 | 1 . 1 . . . . . . . . 2 . Operator 1 | . . . . . . 1 . . . . . . Swarmer 11 | . 3 4 . . . . . . . . 4 . Grunt 3 | . . 3 . . . . . . . . . . Sentry 11 | . . 3 2 . . 1 . . . 1 4 . Programmer 3 | . . . . . . . 1 . . . 2 . Best Kill Streak 7 | 1 3 7 2 . 1 1 1 . . 1 4 . Combat Bots Only 5 | . 3 5 2 . . 1 1 . . 1 4 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Hostile Shots Fired 573 | . 29 57 14 . . . 6 . . 87 354 26 Missed 199 | . 15 22 2 . . . 1 . . 28 124 7 Hits 374 | . 14 35 12 . . . 5 . . 59 230 19 Projectile 374 | . 14 35 12 . . . 5 . . 59 230 19 Critical Strikes 10 | . . 1 . . . . . . . 2 7 . Damage Taken 4760 | . 133 420 175 . . . 78 . . 870 2729 355 Core 1103 | . 57 120 . . . . . . . 51 622 253 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . . . . 36 Ignored by Resistances 40 | . . . . . . . . . . . . 40 Core Remaining (%) 87 | 100 77 . . . 70 100 . . . 92 . . Volleys Fired 127 | 21 9 37 7 . 1 4 12 . . 5 28 3 Largest 4 | 1 2 2 2 . 2 2 4 . . 4 2 1 Hottest 132 | 20 50 66 66 . 66 100 132 . . 132 66 63 Shots Fired 186 | 21 12 47 14 . 2 6 24 . . 20 37 3 Gun 99 | 21 9 27 . . . . . . . 2 37 3 Cannon 72 | . . 18 14 . 2 4 16 . . 18 . . Launcher 5 | . 3 2 . . . . . . . . . . Special 10 | . . . . . . 2 8 . . . . . Kinetic 168 | 21 9 45 14 . 2 4 16 . . 20 37 . Thermal 13 | . . . . . . 2 8 . . . . 3 Explosive 5 | . 3 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 3 6 9 15 . 16 18 20 . . 4 14 . Robot Miss Streak 3 | 2 2 3 . . . . 1 . . 3 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 128 | 15 5 29 13 . 1 2 8 . . 11 44 . Core Hits 57 | 4 6 21 3 . 1 2 2 . . 3 15 . Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 8 | . . . 1 . . 1 . . . 1 5 . Blast 3 | . . . 1 . . 1 . . . 1 . . Smash 5 | . . . . . . . . . . . 5 . Melee Attacks 44 | . . . . . . . . . . . 44 . Impact 44 | . . . . . . . . . . . 44 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . Damage Inflicted 3353 | 116 147 622 260 . 23 45 218 . . 229 1693 . Guns 995 | 116 42 258 . . . . . . . 26 553 . Cannons 1000 | . . 254 260 . 23 45 215 . . 203 . . Explosions 206 | . 105 101 . . . . . . . . . . Melee 1140 | . . . . . . . . . . . 1140 . Ramming 12 | . . 9 . . . . 3 . . . . . Kinetic 1995 | 116 42 512 260 . 23 45 215 . . 229 553 . Thermal . | . . . . . . . . . . . . . Explosive 206 | . 105 101 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1140 | . . . . . . . . . . . 1140 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 1 1 2 2 Average Corruption 1 | . . . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . 1 . 2 4 1 Message Errors 3 | . . . . . . . . . . 2 . 1 Matter Fused 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 327 | . 38 . . . . . 15 . . . 274 . Projectiles 15 | . . . . . . . 15 . . . . . Explosions 38 | . 38 . . . . . . . . . . . Melee 274 | . . . . . . . . . . . 274 . Knockbacks 6 | . . 3 . . . . 2 . . 1 . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 5 | . . 2 . . . . 2 . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . 9 4 . . . . 1 . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 2 | . . 1 . . . . 1 . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 206 | . 3 54 32 . 6 8 206 . . 94 134 25 Average Temperature 45 | . 2 39 22 . 4 5 71 . . 48 49 16 Received Heat Transfer 1407 | . 12 171 45 . . . . . . 84 1050 45 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . 4 . Impact Corruptions 9 | . . . . . . . . . . . 9 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Maximum Alert Level 1 | . . 1 . . . . . . . . . . Low Security (%) 98 | 100 100 82 100 . 100 100 100 100 100 100 100 . Level 1 1 | . . 17 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 272 | 5 136 272 97 . 45 35 20 . . 50 85 . Initial 97 | . 3 53 97 . . . 6 . . . 21 . Average 33 | 1 83 155 63 . 7 8 1 . . 15 26 . Influence Increases 1204 | 10 194 349 40 . 50 51 30 . . 50 340 90 Destroy 0b10 Robot/C 560 | . 60 200 40 . . 20 20 . . 20 200 . Destroy 0b10 Robot/NC 55 | 10 . 20 . . 5 5 . . . . 15 . Destroy Leader 154 | . 10 54 . . . 10 10 . . . 70 . Successful Hack 31 | . 21 5 . . . . . . . . 5 . Disable Machine 45 | . 15 . . . . 15 . . . . 15 . Destroy Structure 44 | . 13 10 . . . 1 . . . . 20 . Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 300 | . 75 45 . . 45 . . . . 30 15 90 Influence Decreases 1134 | 5 70 226 265 27 50 36 45 . . 10 371 29 Entered New Map 292 | . 2 76 155 27 . . 9 . . . 19 4 Time Decay 692 | 5 58 130 80 . 50 36 36 . . . 282 15 Lost Part 150 | . 10 20 30 . . . . . . 10 70 10 Squads Dispatched 8 | . 1 1 . . . . 3 . . 1 2 . Investigation 4 | . 1 1 . . . . 1 . . . 1 . Extermination 2 | . . . . . . . 1 . . . 1 . Reinforcement 2 | . . . . . . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Distress Signals 5 | . 2 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 18 17 2 . 4 2 1 6 . 12 15 9 Peak Tracking Total 7 | . 7 7 2 . 3 1 1 6 . 7 4 7 Tactical Retreats 8 | . 2 1 . . 1 . . . . 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Traps Triggered 3 | . . . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Machines Disabled 3 | . 1 . . . . 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Machines Accessed 16 | . 5 1 . 1 . 1 2 . 1 . 5 . Terminals 12 | . 5 1 . . . 1 1 . 1 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 57 | . 11 4 . 23 . 3 4 . 3 . 9 . Successful 41 | . 8 2 . 23 . . 2 . 1 . 5 . Failed 16 | . 3 2 . . . 3 2 . 2 . 4 . Catastrophic 2 | . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 8 4 . . . 3 . . . . . . Terminals 26 | . 11 4 . . . 3 1 . 3 . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 6 | . . . . . . . 3 . . . 3 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 29 | . 3 1 . 23 . . . . 1 . 1 . Record 24 | . 1 . . 23 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Disarm Traps 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 2 . . . 2 . Retrieve Study 4 | . . . . . . . 2 . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 5 1 . . . . . . . . . . Terminals 6 | . 5 1 . . . . . . . . . . Botnet 6 | . 5 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 4 1 . . . 1 2 . . . 3 . Full Trace Events 5 | . 1 1 . . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Active Infowar (turns) 1638 | . . . . . . 29 408 147 82 147 825 . Sensors 1114 | . . . . . . 29 408 147 82 147 301 . Terrain 524 | . . . . . . . . . . . 524 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Turns Passed 3089 | 95 131 263 164 134 270 153 408 147 82 147 1023 72 Spaces Moved 2463 | 87 227 189 145 142 295 140 322 126 82 121 479 108 Core 299 | 87 67 . . . . . . . . . 37 108 Treads 18 | . . . . . . . . . . . 18 . Legs 9 | . . . . . . . . . . . 9 . Wheels 1888 | . . 100 145 142 295 140 322 126 82 121 415 . Hover . | . . . . . . . . . . . . . Flight 249 | . 160 89 . . . . . . . . . . Fastest Speed 37 | 50 37 37 86 95 80 80 70 100 100 80 50 50 Average Speed 93 | 50 41 62 88 95 84 80 95 100 100 98 150 55 Slowest Speed 560 | 50 100 120 95 95 95 80 100 100 100 115 560 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 45 19 36 52 74 11 9 73 4 75 16 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . 1 . 1 . . . . . . 1 Spaces Dug 16 | . . . . . . 1 . . . . 15 . Terrain Destroyed 44 | . 12 10 . . . 1 . . . . 21 . Melee 14 | . . . . . . . . . . . 14 . Projectile 8 | . . . . . . 1 . . . . 7 . AOE 22 | . 12 10 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Total 3008 | 121 251 289 165 141 312 172 393 147 82 140 677 118 Wait 247 | 7 10 19 12 . 16 12 43 22 . 4 102 . Move 2452 | 86 226 188 144 141 294 139 322 125 81 120 478 108 Hop . | . . . . . . . . . . . . . Pick Up 40 | 6 1 12 1 . . 4 5 . 1 2 6 2 Fast Attach 29 | . 3 9 1 . 1 3 . . . 3 9 . Attach 33 | 1 . 8 . . . 4 6 . . 2 8 4 Detach 2 | . . . . . . 1 . . . . . 1 Swap 2 | . . 1 . . . . . . . . 1 . Drop 35 | . 2 14 . . . 5 4 . . 4 6 . Fire 127 | 21 9 37 7 . 1 4 12 . . 5 28 3 Melee 39 | . . . . . . . . . . . 39 . Ram 2 | . . 1 . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 465 | -9/Materials | Discovered new exit (range 11) 490 | -9/Materials | Entered Mines 505 | -9/Mines | Discovered new exit (range 8) 637 | -9/Mines | Lost 3 parts (2n1u) 649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 650 | -9/Mines | Discovered new exit (range 5) 654 | -9/Mines | Entered Exiles 654 | -9/Exiles | Found Exiles lab destroyed 741 | -9/Exiles | Learned location of Zion (-6) 774 | -9/Exiles | Discovered new exit (range 14) 788 | -9/Exiles | Entered Mines 1054 | -8/Mines | Discovered new exit (range 5) 1058 | -8/Mines | Entered Materials 1058 | -8/Materials | Evolved 2 slots: Utility x2 1170 | -8/Materials | Discovered new exit (range 6) 1194 | -8/Materials | Identified exit to Factory 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Weapon x2 1560 | -7/Factory | Build established: Skirmisher 1619 | -7/Factory | Sucked down chute 1619 | -7/Factory | Entered Waste 1627 | -7/Waste | Spotted C-40 Crusher 1635 | -7/Waste | Spotted C-40 Crusher 1639 | -7/Waste | Spotted C-40 Crusher 1667 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | Spotted C-40 Crusher 1727 | -7/Waste | Spotted C-40 Crusher 1751 | -7/Waste | Discovered new exit (range 15) 1765 | -7/Waste | Identified exit to Factory 1766 | -7/Waste | Entered Factory 1845 | -7/Factory | Identified exit to DSF 1848 | -7/Factory | Entered DSF 1893 | -7/DSF | Additional patrols routed to DSF 1980 | -7/DSF | Discovered new exit (range 14) 1994 | -7/DSF | Identified exit to Factory 1995 | -7/DSF | Entered Factory 1995 | -6/Factory | Evolved 2 slots: Utility x2 2333 | -6/Factory | Lost 4 parts (1n2u1w) 2390 | -6/Factory | Build established: Mutant 2984 | -6/Factory | Core integrity fell below 50% 3016 | -6/Factory | Discovered new exit (range 4) 3017 | -6/Factory | Identified exit to Lower Caves 3018 | -6/Factory | Entered Lower Caves 3041 | -6/Lower Caves | Lost 12 parts (1p2n5u4w) 3077 | -6/Lower Caves | Core integrity fell below 20% 3083 | -6/Lower Caves | Spotted B-75 Beast 3090 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- R-10 Processor collects Adv. Terrain Scanner. Imp. Cooling System destroyed. Critical hit (Burn: +37). EXIT=FOUND EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Identified Imp. Weapon Shielding. QP-CQU(S) destroyed. Searching scrap... Found Focal Shield. Found Field Laser. Found Recalibrator. Found 56 Matter. Acquired Field Laser. Acquired Focal Shield. Acquired 35 matter. Acquired 10 matter. GCZFW/:/QNB# SJXFX &KMA%C&=Q |,272C Focal Shield destroyed. Map ----- +----------------------------------------------------+ | ??? ???#???#######????????#######???????????? | | ??# # ### ######??## ############# | | ?????? ## #?## | | ????????????# #??# | | ????????????# ### #?## " "" | | ?????????????????# ### "" """" | | ?????????????????#### "" """ #? | | ????????????????????### " " #??? | | ??????????????????????# # #??? | | ??????????????????????# ### # #??? | | ??????????????????????###?### ####### ##??# | | ????????????????????????????## #??##### ##### | | ?????????????????????????????# ##??# | | ?????????????????????????????## ###?# # ##### | | ??????????????????????????????# ##?# # #???? | | ??????????????????????????????# #?## #???? | | ?????????????????? ### ##### #???? | | ?????????????????? ####???? | | ?????????????????? %! #?????? | | ?????????????????? #### ##?##?? | | ?????????????????? #####????### ## ##? | | ??????????????????????????######### ## | | ??????????????????????????# #?# # | | ????????????????????????### s## #?# | | ??????????????????## ###;% ## #?# | | ??????????????????# %@ ##!#### ## | | ??????????????????# ##% ## ## ### | | ??????????????????# ## ## ####?# # | | ??????????????????# BB ## ## #????# ## | | ??????????????????# BB ### ## #????# #? | | ????????????????? ##?# # #???## ## | | ??????????????? ##??# ##### # | | ??????????????##### ##??# ## | | ??????????????????## ##??# | | ???????????????????# ###????## # ### | | ???????????????????## ????????# ###?# #### | | ????????????????????##????????## #????## #??? | | ???????????????????????????????#####?????### ##??? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 12 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -7/Factory | Hacked Wheel | -7/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Quantum Hacking Window Shopping Challenges ------------ None Game ------ Seed SingularityCloakingScythe Manual? 0 Play Time 01:17:05 Cumulative 23.4 hours Start 2025.10.24 @ 18:09:48 End 2025.11.10 @ 22:33:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 11 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 929040ba-ae29-4553-937b-7e51b98ee770