Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 22:39:06 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by B7-17R(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1843) 1843 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6843 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/1900 Matter 51/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Experimental Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- Flak Gun Shock Bomb Launcher Phasing Sabre > --- INVENTORY (5) ---- Advanced Sensor Array Surveybot 24 Scanner Barrage Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Signal Interpreter Long-range Terrain Scanner Surveybot 24 Chip Experimental Targeting Computer > --- WEAPON ----------- Barrage Gun Gauss Rifle Phasing Sabre > --- INVENTORY -------- Advanced Sensor Array Surveybot 24 Scanner Flak Gun Shock Bomb Launcher Grenade Launcher [Rating: 53] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Deuterium Engine Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Advanced Sensor Array Device Advanced Sensor Array Processor Improved Terrain Scan Processor Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Electrolaser Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 7 | 3 . 1 2 . . . 1 . Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 4 | 1 . 1 1 . . . 1 . Weapon 2 | 1 . . 1 . . . . . Parts Attached 88 | 5 7 7 18 15 6 4 15 11 Power 9 | . 2 2 . 3 . . 1 1 Engine 7 | . 2 2 . 3 . . . . Core . | . . . . . . . . . Reactor 2 | . . . . . . . 1 1 Propulsion 13 | 2 3 . 4 3 1 . . . Treads 1 | . . . . 1 . . . . Leg 1 | . . . 1 . . . . . Wheel 7 | 2 1 . 1 2 1 . . . Hover 4 | . 2 . 2 . . . . . Flight . | . . . . . . . . . Utility 25 | 2 1 2 5 . . . 10 5 Device 12 | 1 1 1 2 . . . 3 4 Storage . | . . . . . . . . . Processor 11 | 1 . 1 2 . . . 6 1 Hackware 1 | . . . . . . . 1 . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 41 | 1 1 3 9 9 5 4 4 5 Energy Gun 11 | . 1 3 4 3 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 1 . . 3 4 3 1 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 1 1 1 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . 1 1 1 1 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 2 2 2 . . 5 2 Parts Lost 11 | . . . 2 2 . . . 7 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . 2 1 . . . 2 Utility 3 | . . . . . . . . 3 Weapon 2 | . . . . 1 . . . 1 Highest Loss Streak 6 | . . . 1 2 . . . 6 Average Slot Usage (%) 98 | . 99 99 99 99 100 100 100 91 Engine 7 | . 14 12 10 10 10 10 1 . Reactor 3 | . . . . . . . 8 8 Wheel 14 | . 27 . 3 8 20 20 18 13 Hover 5 | . . 25 16 10 . . . . Device 18 | . 14 25 18 20 20 20 18 17 Processor 20 | . 13 11 20 20 20 20 24 25 Energy Gun 3 | . 2 11 10 8 . . . . Ballistic Gun 18 | . 25 12 10 15 24 22 18 18 Launcher 1 | . . . . . 4 6 1 1 Slashing Weapon 4 | . . . 2 6 . 1 8 6 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 9 11 15 21 25 25 26 27 29 Greatest Support 31 | 25 25 17 19 31 31 31 31 31 Greatest Overweight (x) 3 | . . . 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 2 2 4 4 4 5 5 5 5 Average Capacity 4 | 2 2 3 4 4 4 5 5 5 Most Carried 5 | 2 2 4 4 4 5 5 5 5 Average Carried 4 | 1 1 3 3 4 4 5 5 4 Final Capacity 5 | 2 2 4 4 4 5 5 5 5 Final Carried 5 | 2 2 4 4 4 5 5 5 4 Class Distribution -------------------- 29% | Assassin 19% | Skirmisher 13% | Mutant 12% | Scout 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Assassin | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1960 | 247 350 127 368 419 160 140 59 90 Remotely . | . . . . . . . . . Salvage Created 1804 | 112 350 110 434 374 79 116 122 107 Parts 149 | 6 27 11 32 44 6 10 2 11 Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . 4 5 2 . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 43 | . 10 1 8 9 4 6 . 5 Melee 3 | . . . . . . . . 3 Guns 33 | . 10 1 8 9 2 3 . . AOE 7 | . . . . . 2 3 . 2 Classes Destroyed 13 | 2 4 2 1 2 . . . 2 Worker 6 | . 1 2 . 3 . . . . Builder 2 | . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 3 | . . 1 2 . . . . . Recycler 3 | 1 . . . 2 . . . . Watcher 4 | . 2 1 1 . . . . . Swarmer 11 | . 3 . . 2 3 3 . . Grunt 16 | . 7 . 3 3 . 3 . . Sentry 7 | . . 1 4 2 . . . . Hunter 1 | . . . 1 . . . . . Programmer 3 | . . . . 2 1 . . . Z-Technician 4 | . . . . . . . . 4 Z-Light 4 | . . . . . . . . 4 Best Kill Streak 7 | 2 6 2 2 7 3 3 . 5 Combat Bots Only 6 | . 6 1 2 3 3 3 . 2 Max Kills in Single Turn 5 | 1 1 2 1 3 2 2 . 5 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 5518 | . 505 177 1100 722 224 228 . 2562 Core 4463 | . 402 153 873 576 179 186 . 2094 Absorbed by Shields . | . . . . . . . . . Redirected to Core 3557 | . 309 81 699 483 149 138 . 1698 Core Remaining (%) 83 | 100 91 93 50 . . . . . Volleys Fired 214 | 18 53 18 59 31 8 10 . 17 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 116 | 40 70 83 91 116 79 89 . 84 Shots Fired 452 | 36 106 34 114 92 16 21 . 33 Gun 440 | 36 106 34 113 91 11 16 . 33 Cannon . | . . . . . . . . . Launcher 12 | . . . 1 1 5 5 . . Special . | . . . . . . . . . Kinetic 345 | 36 102 18 58 71 11 16 . 33 Thermal 95 | . 4 16 55 20 . . . . Explosive 9 | . . . 1 1 5 2 . . Electromagnetic 3 | . . . . . . 3 . . Robot Hit Streak 14 | 7 13 8 14 9 11 6 . 7 Robot Miss Streak 9 | 3 6 3 3 5 6 2 . 9 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 6 | . 4 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 303 | 21 66 21 72 65 12 9 4 33 Core Hits 136 | 8 23 7 22 30 10 12 2 22 Critical Hits 3 | . . . . 1 . . 1 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Melee Attacks 60 | . . . . 11 6 2 23 18 Impact . | . . . . . . . . . Slashing 60 | . . . . 11 6 2 23 18 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8900 | 248 717 337 1153 1424 490 485 442 3604 Guns 4436 | 248 717 337 1153 1262 194 142 . 383 Cannons . | . . . . . . . . . Explosions 3129 | . . . . 20 296 343 . 2470 Melee 1335 | . . . . 142 . . 442 751 Ramming . | . . . . . . . . . Kinetic 3252 | 248 679 162 511 933 194 142 . 383 Thermal 3760 | . 38 175 642 329 . 106 . 2470 Explosive 474 | . . . . 20 296 158 . . Electromagnetic 79 | . . . . . . 79 . . Impact . | . . . . . . . . . Slashing 1335 | . . . . 142 . . 442 751 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 3 5 5 5 . Average Corruption 4 | . . . . 2 3 5 3 . Corruption Purged . | . . . . . . . . . Effects 26 | . . . . 4 3 13 6 . Message Errors 8 | . . . . . 2 4 2 . Matter Fused 5 | . . . . 1 . 1 3 . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 3 | . . . . . . 2 1 . Data Loss (minor) 3 | . . . . 1 . 2 . . Targeting Errors 4 | . . . . 2 1 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 342 | . . . . . 21 . 25 296 Projectiles . | . . . . . . . . . Explosions 167 | . . . . . 21 . . 146 Melee 175 | . . . . . . . 25 150 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 384 | . . . 3 24 . 15 . 342 Shots 4 | . . . 1 1 . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 541 | . 18 138 541 45 . 257 . 30 Average Temperature 92 | . 7 39 174 12 . 137 . 15 Received Heat Transfer 1548 | . 216 63 324 189 . 45 . 711 Effects 9 | . . . 9 . . . . . Shutdowns 2 | . . . 2 . . . . . Interference 4 | . . . 4 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 2 1 . . . . Heat Transferred 2616 | . 111 370 1406 629 . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 348 | 20 299 192 348 173 . . . . Average Influence 148 | 7 158 127 228 71 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 66 | 100 58 100 29 100 . . . . Level 1 33 | . 41 . 70 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 2 5 4 . . . . Investigation 6 | . 2 1 3 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 4 | . 1 1 2 . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 3 | . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 14 8 25 10 4 5 . 6 Peak Tracking Total 10 | . 6 6 10 3 3 3 . 3 Tactical Retreats 6 | . 1 1 3 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 5 | . . 1 2 . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 15 | . 4 2 6 3 . . . . Terminals 12 | . 3 2 4 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 11 7 16 6 . . . . Successful 16 | . 7 2 5 2 . . . . Failed 24 | . 4 5 11 4 . . . . Catastrophic 5 | . . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 9 6 10 5 . . 1 . Terminals 33 | . 9 7 11 6 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 5 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 1 1 1 . . . . Robot Analysis 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . Report Inventory 3 | . 1 . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 31 | . 13 2 10 6 . . . . Terminals 6 | . 4 1 . 1 . . . . Track 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Disrupt 1 | . 1 . . . . . . . Operators 3 | . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . Mask 2 | . . . 2 . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 2 5 3 . . . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 94 | . . . . . . . 94 94 Highest-Rated Ally 94 | . . . . . . . 94 94 Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 Total Damage 90 | . . . . . . . . 90 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 4292 | 103 474 249 668 506 257 528 1119 388 Spaces Moved 3749 | 52 351 283 478 419 225 515 1143 283 Core 4 | . . . . . . . . 4 Treads . | . . . . . . . . . Legs 1 | 1 . . . . . . . . Wheels 2905 | 51 330 . 185 177 225 515 1143 279 Hover 839 | . 21 283 293 242 . . . . Flight . | . . . . . . . . . Fastest Speed 56 | 80 56 56 56 56 90 90 90 90 Average Speed 83 | 80 78 56 80 71 90 90 90 97 Slowest Speed 200 | 120 80 56 130 140 90 90 90 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 54 31 53 12 40 61 86 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 7 | . . . . . 5 . 2 . Spaces Dug 29 | . . . 7 8 6 2 6 . Terrain Destroyed 121 | . . . 8 13 36 20 6 38 Melee 22 | . . . . 8 6 2 6 . Projectile 2 | . . . 1 . 1 . . . AOE 97 | . . . 7 5 29 18 . 38 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 4399 | 78 455 341 644 535 255 555 1196 340 Wait 109 | . 16 14 52 17 5 . 5 . Move 3741 | 51 350 282 477 418 224 514 1142 283 Hop . | . . . . . . . . . Pick Up 12 | 2 3 4 1 . 2 . . . Fast Attach 43 | 5 3 3 8 9 1 . 10 4 Attach 3 | . . 1 1 . . . . 1 Detach 8 | 1 1 1 . . . . 5 . Swap 42 | . 4 3 9 6 5 4 5 6 Drop 46 | 1 8 7 8 9 4 . 6 3 Fire 214 | 18 53 18 59 31 8 10 . 17 Melee 60 | . . . . 11 6 2 23 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 121 | . 17 8 29 34 . 25 . 8 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 104 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered another Materials area 580 | -9/Materials | Reached level 2 595 | -9/Materials | Upgraded with Utility slot (x1) 614 | -9/Materials | Discovered new exit (range 8) 628 | -9/Materials | Identified exit to Materials 654 | -9/Materials | Reached level 3 827 | -9/Materials | Entered another Materials area 829 | -8/Materials | Reached level 4 909 | -8/Materials | Upgraded with Utility slot (x1) 1006 | -8/Materials | Core integrity fell below 50% 1201 | -8/Materials | Discovered new exit (range 5) 1205 | -8/Materials | Identified exit to Factory 1285 | -8/Materials | Reached level 5 1299 | -8/Materials | Upgraded with Weapon slot (x1) 1495 | -8/Materials | Entered Factory 1497 | -7/Factory | Reached level 6 1637 | -7/Factory | Core integrity fell below 50% 1777 | -7/Factory | Discovered new exit (range 17) 1844 | -7/Factory | Garrison activated, responded to threat 1998 | -7/Factory | Identified exit to Lower Caves 2001 | -7/Factory | Entered Lower Caves 2003 | -7/Lower Caves | Reached level 7 2065 | -7/Lower Caves | Encountered a Warlord checkpoint 2188 | -7/Lower Caves | Discovered new exit (range 20) 2257 | -7/Lower Caves | Identified exit to Lower Caves 2258 | -7/Lower Caves | Entered another Lower Caves area 2412 | -7/Lower Caves | Reached level 8 2555 | -7/Lower Caves | Discovered new exit (range 15) 2679 | -7/Lower Caves | Identified exit to Zion 2786 | -7/Lower Caves | Entered Zion 2798 | -7/Zion | Given A8's code to call for help 2828 | -7/Zion | System corruption cleaned by Quarantine Array 2843 | -7/Zion | Discovered new exit (range 13) 2881 | -7/Zion | Build established: Skirmisher 3114 | -7/Zion | Learned Factory stockpile data 3233 | -7/Zion | Found Prototype Processor 3233 | -7/Zion | Identified Exp. Signal Interpreter 3235 | -7/Zion | Found Prototype Processor 3235 | -7/Zion | Identified Exp. Core Analyzer 3243 | -7/Zion | Found Prototype Processor 3243 | -7/Zion | Identified Exp. Targeting Computer 3245 | -7/Zion | Upgraded with Utility slot (x1) 3249 | -7/Zion | Found Prototype Hackware 3249 | -7/Zion | Identified Exp. System Shield 3367 | -7/Zion | System corruption cleaned by Quarantine Array 3541 | -7/Zion | Build established: Assassin 3547 | -7/Zion | Discovered new exit (range 24) 3606 | -7/Zion | Learned Factory emergency access door positions 3885 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3887 | -7/Zion | Identified exit to Deep Caves 3899 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3905 | -7/Zion | Entered Deep Caves 3905 | -7/Deep Caves | Accompanied by 1 ally 3907 | -7/Deep Caves | Reached level 9 3987 | -7/Deep Caves | Found Surveybot 24 Scanner 3989 | -7/Deep Caves | Found Surveybot 24 Chip 4047 | -7/Deep Caves | Z-Facility disabled 4063 | -7/Deep Caves | Attacked by Z-Imprinter 4108 | -7/Deep Caves | Core integrity fell below 20% 4139 | -7/Deep Caves | Destroyed Z-Imprinter 4293 | -7/Deep Caves | Destroyed by B7-17R(z) with Zionite Laser-S Last Messages --------------- 04144_ Dropped Adv. Sensor Array. 04145_ Acquired Prototype Device. 04145_ Identified Exp. Heat Sink. 04147_ Dropped Exp. Heat Sink. 04148_ Acquired Adv. Sensor Array. 04164_ Used Protomatter to restore core integrity (+120, depleted) 04245_ Surveybot 24 Chip destroyed. 04247_ NF-W7Y(z) suffers critical hit. 04249_ Com. Wheel destroyed. 04252_ Destroyed Prototype Protection. 04255_ Lgt. Antimatter Reactor destroyed. 04255_ NF-W7Y(z) destroyed. 04257_ Acquired 71 matter. 04260_ Acquired Prototype Reactor. 04260_ Identified Zio. Light DM Reactor. 04266_ Gauss Rifle destroyed. 04267_ Adv. Sensor Array destroyed. 04269_ Prototype Protection severed. 04274_ JH-NZW(z) destroyed. 04283_ Lrn. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????? ? "" | | ??????????????????? ? | | ????????????????? | | ?????????????? | | ?????????????? ?? ? | | ????????????? ? | | ??????????? ? ? | | ???????????? ? | | ??????????? ?? ? | | ??????????## ? | | ???????? ?# | | ???????? ##? | | ??????# ? ?? | | ???????? | | ?????? | | ??? ?? ? | | ????? ?? | | ??? ? ?? | | ??????? ? | | ??????? ! | | ??#???## | | ???#??## | | ????##### z | | ???#?###? !! ! | | ?????#?## ###!! =;# """ | | ???#???### #####!@*# ## "" | | ??????#?## #####;#;#####" """" | | ????????### ############# #### ""###"""""" ### | | ????################################### ##### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2110 Armor Coverage 150 Resistance: KI 5 Resistance: TH 10 Evasion (%) 53 Targeting Accuracy 12 Recoil Reduction 1 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Levels Raised 8 | . . 2 2 1 1 1 . 1 XP Earned 16260 | 3000 1420 1825 2965 2700 1000 1200 650 1500 XP Spent 14785 | 2450 . 3400 2060 . 1250 . 1600 4025 Upgrades 49 | 8 . 9 4 . 1 . 5 22 Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 4 | 1 . 1 1 . . . 1 . Weapon Slot 2 | 1 . . 1 . . . . . Core Integrity 26 | . . 1 . . . . 4 21 Heat Dissipation 3 | . . 1 2 . . . . . Mass Support 1 | 1 . . . . . . . . Inventory Capacity 5 | 2 . 2 . . 1 . . . Sensor Range 2 | 1 . 1 . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . Ranged Accuracy 1 | . . 1 . . . . . . KI Resistance % 1 | . . 1 . . . . . . TH Resistance % 2 | . . 1 . . . . . 1 Protomatter Created 877 | . 117 60 217 311 . 113 . 59 Integrity Restored 2681 | . 349 175 646 789 . 530 . 192 Core 2561 | . 349 161 596 789 . 474 . 192 Parts 120 | . . 14 50 . . 56 . . Protomatter Decayed 48 | . . . . 48 . . . . Game ------ Seed LargeStorageCanceller Manual? 0 Play Time 01:16:38 Cumulative 297.1 hours Start 2019.12.23 @ 13:37:17 End 2019.12.23 @ 22:39:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 81 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 773943ec-9370-468e-9932-38b8bf3b0b7f