Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 15:57:58 Player: Froliks Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2208) 2208 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5708 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Micro Fission Core Light Treads Improved Titanium Leg Kinecellerator Heavy Assault Rifle Minigun Heavy Machine Gun Heavy Machine Gun Assault Cannon Flak Cannon Mini Assault Cannon Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Micro Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Titanium Leg Transmission Jammer Improved Propulsion Shielding Heavy Assault Rifle Minigun Heavy Machine Gun Heavy Machine Gun Improved Light Cannon Assault Cannon Flak Cannon Mini Assault Cannon Power Maul [Rating: 53] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 4 | . . . 1 1 2 Weapon 1 | . . 1 . . . Parts Attached 61 | 7 4 12 8 10 20 Power 7 | 1 . 2 1 1 2 Engine 6 | 1 . 2 1 . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 21 | 2 . 6 2 4 7 Treads 21 | 2 . 6 2 4 7 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 3 . 2 2 6 Device 6 | 1 . . 1 1 3 Storage 4 | 1 3 . . . . Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 1 4 3 3 5 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 2 2 2 2 Ballistic Cannon 5 | . . 1 1 1 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 39 | . 1 6 7 3 22 Power 4 | . . 1 1 . 2 Propulsion 20 | . . 4 3 2 11 Utility 6 | . . . 1 . 5 Weapon 9 | . 1 1 2 1 4 Highest Loss Streak 17 | . 1 3 4 1 17 To Critical Strikes . | . . . . . . Average Backups 17 | 2 6 13 18 24 24 Power 2 | . 1 1 2 3 6 Propulsion 5 | . 1 4 7 8 7 Utility 3 | . 3 4 4 5 2 Weapon 4 | . . 2 4 7 8 Tool/Special . | . . . . . . Unused Backups 27 | . . 2 2 3 20 Power 7 | . . . . . 7 Propulsion 4 | . . . . 2 2 Utility 4 | . . 1 . . 3 Weapon 12 | . . 1 2 1 8 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 95 94 99 98 Engine 6 | . 14 7 4 . 5 Treads 33 | . 28 32 35 37 32 Device 13 | . 14 11 9 14 18 Storage 9 | . 14 11 9 7 6 Processor 6 | . . . 8 7 12 Ballistic Gun 18 | . 28 22 17 14 12 Ballistic Cannon 6 | . . 7 9 6 6 Peak Build Rating 53 | 7 7 14 22 33 53 Average Rating 24 | 6 6 11 17 30 48 On Entrance 13 | . 7 7 14 21 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 116 | 14 29 94 97 98 116 Greatest Support 103 | 40 40 60 80 100 103 Greatest Overweight (x) 27 | . . 1 1 1 27 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 20 | 7 14 16 25 25 25 Most Carried 25 | 4 9 17 25 25 25 Average Carried 17 | 2 6 13 18 24 24 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 4 9 17 25 24 16 Class Distribution -------------------- 42% | Scavenger-Gunner 36% | Scavenger-Skirmisher 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2306 | 322 192 442 373 417 560 Remotely . | . . . . . . Salvage Created 2673 | 188 363 729 462 403 528 Parts 202 | 23 33 57 31 21 37 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 9 16 13 6 11 Guns 38 | . 9 11 9 2 7 Cannons 17 | . . 5 4 4 4 Classes Destroyed 14 | 1 4 4 3 1 1 Worker 4 | . . . 1 2 1 Builder 1 | . . 1 . . . Tunneler 10 | 8 . . . 1 1 Hauler 4 | . 2 2 . . . Recycler 5 | . . 2 . 2 1 Operator 1 | . . . 1 . . Watcher 8 | . 1 2 1 1 3 Swarmer 24 | . 5 7 5 3 4 Grunt 12 | . 4 3 3 1 1 Duelist 1 | . . 1 . . . Sentry 12 | . . 5 4 . 3 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 2 2 Heavy 1 | . . . . . 1 Best Kill Streak 6 | 4 5 6 4 5 4 Combat Bots Only 5 | . 5 4 4 3 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 540 | . 74 61 112 48 245 Missed 147 | . 18 12 36 12 69 Hits 393 | . 56 49 76 36 176 Melee 3 | . . 3 . . . Projectile 390 | . 56 46 76 36 176 Critical Strikes 10 | . . 1 1 2 6 Damage Taken 6373 | . 512 733 1000 598 3530 Core 1137 | . 122 59 64 23 869 Absorbed by Shields . | . . . . . . Redirected to Shielding 108 | . . . . . 108 Core Remaining (%) 84 | 100 51 85 88 96 . Volleys Fired 208 | 13 42 54 32 24 43 Largest 3 | 2 2 3 3 3 3 Hottest 114 | 40 40 85 93 83 114 Shots Fired 547 | 26 84 151 95 71 120 Gun 400 | 26 84 118 61 47 64 Cannon 147 | . . 33 34 24 56 Launcher . | . . . . . . Special . | . . . . . . Kinetic 538 | 26 84 142 95 71 120 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 9 | . . 9 . . . Robot Hit Streak 17 | 8 12 17 15 13 11 Robot Miss Streak 8 | 3 3 4 4 5 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 349 | 15 49 103 60 46 76 Core Hits 161 | 9 20 41 24 16 51 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 . . 2 . Critical Strikes 9 | . 1 4 . 3 1 Destroy 3 | . 1 . . 2 . Blast 5 | . . 3 . 1 1 Corrupt 1 | . . 1 . . . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6165 | 178 508 1339 1178 943 2019 Guns 3650 | 173 503 847 651 554 922 Cannons 2305 | . . 416 486 386 1017 Explosions 130 | . . 60 . . 70 Melee . | . . . . . . Ramming 80 | 5 5 16 41 3 10 Kinetic 5827 | 173 503 1135 1137 940 1939 Thermal 130 | . . 60 . . 70 Explosive . | . . . . . . Electromagnetic 128 | . . 128 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 4 . 3 5 Average Corruption 2 | . . 3 . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . 33 . 4 10 Message Errors 13 | . . 6 . 2 5 Matter Fused 11 | . . 9 . 1 1 Heat Flow Errors 8 | . . 7 . . 1 Energy Discharges 4 | . . 3 . . 1 Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 4 | . . 3 . . 1 Misfires 3 | . . 2 . . 1 Weapon Failures 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 86 | . . 72 11 3 . Projectiles 14 | . . . 11 3 . Explosions 72 | . . 72 . . . Melee . | . . . . . . Knockbacks 28 | . . 4 2 2 20 Impact . | . . . . . . Kinetic 27 | . . 4 2 2 19 Secondary 1 | . . . . . 1 Self-Inflicted Damage 147 | . . 147 . . . Shots 2 | . . 2 . . . Rammed 12 | 2 2 4 1 1 2 Targets Rammed 13 | 2 2 4 2 1 2 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 355 | . 24 355 169 45 258 Average Temperature 73 | . 9 98 67 24 62 Received Heat Transfer 1275 | . 138 159 369 54 555 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 100 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 159 | 15 159 147 120 112 135 Initial 52 | . . 52 . . 11 Average 27 | 1 57 35 17 27 17 Influence Increases 1998 | 40 332 554 442 209 421 Destroy 0b10 Robot/C 1100 | . 180 320 260 120 220 Destroy 0b10 Robot/NC 165 | 40 15 35 15 30 30 Destroy Leader 334 | . 46 88 82 42 76 Successful Hack 53 | . 16 28 7 . 2 Disable Machine 120 | . . 45 30 15 30 Destroy Structure 61 | . . 38 3 2 18 Lose Combat Pursuer 165 | . 75 . 45 . 45 Influence Decreases 1998 | 40 206 680 442 185 445 Entered New Map 87 | . . 74 . . 13 Time Decay 1404 | 40 196 407 331 164 266 Lost Part 294 | . 10 50 47 21 166 Purge Threat 213 | . . 149 64 . . Squads Dispatched 16 | . 3 1 1 4 7 Investigation 1 | . 1 . . . . Extermination 4 | . . . . 1 3 Reinforcement 8 | . 2 1 1 . 4 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 2 2 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 21 26 29 8 30 Peak Tracking Total 10 | . 8 6 5 3 10 Tactical Retreats 9 | . 4 . 2 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . 1 3 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . 3 2 1 2 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 4 8 4 2 4 Terminals 20 | . 3 7 4 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 52 | . 12 20 10 4 6 Successful 21 | . 5 8 4 1 3 Failed 31 | . 7 12 6 3 3 Catastrophic 7 | . 1 4 1 1 . Database Lockouts . | . . . . . . Manual 21 | . 6 11 1 1 2 Terminals 48 | . 10 18 10 4 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 7 4 1 3 Record 4 | . . 1 . . 3 Robot Analysis 5 | . 2 2 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . . 1 1 . . Unreport Threat 3 | . . 2 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 4 6 4 2 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 7094 | 158 967 1580 1641 778 1970 Optics 1968 | . . . . . 1968 Sensors 976 | . . . . . 976 Terrain 2471 | . . . . 776 1695 Structural 1960 | . . . . . 1960 Seismic 6087 | 158 967 1580 1641 778 963 Jamming 1 | . . . . . 1 Robot Analysis Total 5 | . 2 2 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7245 | 302 967 1580 1648 778 1970 Spaces Moved 3067 | 158 481 695 611 409 713 Core 5 | 3 . . . . 2 Treads 3062 | 155 481 695 611 409 711 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 162 162 Average Speed 198 | 157 160 170 241 162 245 Slowest Speed 1400 | 160 160 240 243 240 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 56 59 48 10 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 65 | . . 46 2 2 15 Melee 2 | . . . . . 2 Projectile 4 | . . . 2 2 . AOE 59 | . . 46 . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3834 | 183 603 1000 714 466 868 Wait 362 | . 65 203 38 4 52 Move 3063 | 158 480 694 610 408 713 Hop . | . . . . . . Pick Up 72 | 4 7 21 18 8 14 Fast Attach 14 | 7 . 2 . 5 . Attach 33 | . 1 6 8 6 12 Detach . | . . . . . . Swap 27 | . 3 5 3 6 10 Drop 37 | . 3 11 3 4 16 Fire 208 | 13 42 54 32 24 43 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 12 | 1 2 4 2 1 2 Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 303 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 7) 1127 | -10/Materials | Discovered new exit (range 3) 1270 | -10/Materials | Entered another Materials area 1270 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1298 | -9/Materials | Discovered new exit (range 12) 1445 | -9/Materials | Discovered new exit (range 16) 1613 | -9/Materials | Discovered new exit (range 3) 1684 | -9/Materials | Build established: Scavenger-Gunner 2078 | -9/Materials | Lost 3 parts (1p2n) 2696 | -9/Materials | Discovered new exit (range 19) 2850 | -9/Materials | Entered another Materials area 2850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3478 | -8/Materials | Discovered new exit (range 9) 3684 | -8/Materials | Lost 4 parts (1p1n2w) 4496 | -8/Materials | Identified exit to Factory 4498 | -8/Materials | Entered Factory 4498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4798 | -7/Factory | Build established: Scavenger-Skirmisher 4926 | -7/Factory | Garrison activated, responded to threat 5217 | -7/Factory | Discovered new exit (range 12) 5235 | -7/Factory | Identified exit to Factory 5276 | -7/Factory | Entered another Factory area 5276 | -6/Factory | Evolved 2 slots: Utility x2 6828 | -6/Factory | Discovered new exit (range 15) 6859 | -6/Factory | Identified exit to Lower Caves 7214 | -6/Factory | Core integrity fell below 50% 7237 | -6/Factory | Core integrity fell below 20% 7246 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 07213_ K-01 Serf destroyed. 07214_ K-01 Serf collects debris. 07217_ Critical hit (Burn: +37). 07217_ Acquired 19 matter. 07217_ R-10 Processor collects Wheel. 07219_ K-01 Serf collects debris. 07220_ R-10 Processor collects Terrain Scanner. 07220_ K-01 Serf collects debris. 07222_ Acquired 20 matter. 07223_ Lgt. Treads destroyed. 07225_ R-10 Processor collects Sml. Matter Pod. 07226_ Lgt. Treads destroyed. 07226_ Imp. Treads destroyed. 07227_ K-01 Serf collects debris. 07228_ Adv. Assault Cannon destroyed. 07229_ R-10 Processor collects Wheel. 07230_ Lgt. Treads destroyed. 07230_ Knocked back. 07236_ Adv. Sensor Array destroyed. 07236_ Structural Scanner destroyed. 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A ????????????????" #???????????? | | # ????? ???????????????????#???????????? | | ??????? ????????????????????????????????? | | ??????? ????????????????????????????????? | | ??????? ?????????????????????????????????? | | ??????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularTractorStatue Manual? 0 Play Time 00:43:50 Cumulative 34.2 hours Start 2026.10.11 @ 14:50:52 End 2026.10.11 @ 15:57:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa6fc70-7cdc-4233-a182-1ffa970e2ed7