Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:53:32 Player: ThemBee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1737) 1737 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 6579 Bonus ------- High Alert Combat Kills 30 Friendly Fire -33 Cogmind --------- Core Integrity 946/1000 Matter 221/300 Energy 13/160 System Corruption 2% Temperature Cool (0) Movement Hovering (68) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (7) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Surge Thruster > --- UTILITY (6) ------ Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced Shield Generator Hacking Suite > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (5) ---- Micro Fission Core Improved Surge Thruster Power Amplifier Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Improved Grenade Launcher Power Maul > --- INVENTORY -------- Improved Surge Thruster Advanced ECM Suite Improved Reaction Control System Advanced Shield Generator Shock Maul [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 5 | . . 1 . 1 1 . 1 1 Utility 4 | . . 1 . 1 1 . 1 . Weapon . | . . . . . . . . . Parts Attached 103 | 5 14 24 1 4 9 4 17 25 Power 7 | 1 2 2 . . . . 1 1 Engine 5 | 1 2 2 . . . . . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 51 | 1 6 12 1 2 4 2 8 15 Treads 8 | . 2 6 . . . . . . Leg 8 | 1 4 3 . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . . . . . . 5 Flight 30 | . . 3 1 2 4 2 8 10 Utility 25 | 1 2 3 . 1 4 . 6 8 Device 17 | . . 1 . . 3 . 5 8 Storage 2 | 1 1 . . . . . . . Processor 4 | . . 1 . 1 1 . 1 . Hackware 1 | . . 1 . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 4 7 . 1 1 2 2 1 Energy Gun 3 | 1 . 2 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 3 3 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 3 | . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . 1 . . 1 2 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 16 | . 1 2 1 2 . 3 1 6 Power 2 | . . 1 . . . . . 1 Propulsion 7 | . 1 . 1 1 . 3 . 1 Utility 5 | . . 1 . . . . 1 3 Weapon 2 | . . . . 1 . . . 1 Highest Loss Streak 4 | . 1 1 1 1 . 3 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 80 99 99 95 98 97 89 98 Engine 7 | . 14 10 11 9 7 6 . . Core 2 | . . . . . . . 6 10 Treads 6 | . 4 27 . . . . . . Leg 4 | . 17 4 . . . . . . Flight 21 | . . 1 32 35 36 37 39 38 Device 14 | . . 11 11 9 19 23 22 21 Storage 5 | . 14 10 . . . . . . Processor 4 | . . 2 11 16 9 7 6 5 Hackware 3 | . . . 11 9 7 7 6 5 Protection 2 | . 1 8 . . . . . . Energy Gun 1 | . 1 4 . . . . . . Ballistic Gun 9 | . 24 17 . . . . . . Launcher 2 | . . . 11 7 7 6 . 4 Impact Weapon 3 | . . . 11 9 7 7 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 13 32 35 14 17 21 22 21 27 Greatest Support 70 | 10 40 60 15 19 23 23 31 70 Greatest Overweight (x) 2 | 2 1 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 Average Capacity 7 | 7 8 14 5 5 5 5 5 5 Most Carried 15 | 5 11 15 5 5 5 5 5 5 Average Carried 7 | 3 7 13 4 4 4 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 Final Carried 11 | 5 11 5 4 3 5 4 5 4 Class Distribution -------------------- 48% | Sprinter 42% | Mutant 4% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Matter Collected 1971 | 206 303 633 115 59 27 133 260 235 Remotely . | . . . . . . . . . Salvage Created 1932 | . 232 734 104 183 128 134 77 340 Parts 118 | . 18 60 11 9 1 6 3 10 Haulers Intercepted 9 | . 1 4 . 1 1 . . 2 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 48 | . 6 17 7 8 . 3 2 5 Melee 2 | . . . . . . . 2 . Guns 23 | . 6 17 . . . . . . AOE 23 | . . . 7 8 . 3 . 5 Classes Destroyed 10 | . 4 3 1 . 1 . 1 . Worker 3 | . . 2 . . . . . 1 Builder 1 | . . . . . 1 . . . Hauler 9 | . 1 4 . 1 1 . . 2 Recycler 1 | . . . 1 . . . . . Operator 6 | . . 2 . 1 . 1 . 2 Watcher 9 | . 1 . . 3 2 1 . 2 Swarmer 26 | . 3 3 7 8 . . . 5 Grunt 15 | . 3 9 . . . 3 . . Sentry 5 | . . 5 . . . . . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 11 | . 3 5 5 11 1 2 1 6 Combat Bots Only 5 | . 3 4 4 4 . 2 1 5 Max Kills in Single Turn 3 | . 1 2 3 3 1 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 3 . 2 . 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Hostile Shots Fired 264 | . 36 67 7 10 44 8 38 54 Missed 126 | . 11 22 1 6 33 2 23 28 Damage Taken 2351 | . 279 672 123 174 97 139 229 638 Core 368 | . 49 46 27 87 6 38 61 54 Absorbed by Shields 13 | . . . . . . . . 13 Regen/Repaired (Parts) 123 | . . . . . 46 59 . 18 Core Remaining (%) 88 | 100 80 . 81 84 . 93 92 . Volleys Fired 117 | . 40 55 4 5 1 5 1 6 Largest 2 | . 2 2 1 1 1 1 1 1 Hottest 115 | . 55 115 30 36 36 36 36 36 Shots Fired 213 | . 80 110 5 5 1 5 1 6 Gun 189 | . 79 110 . . . . . . Cannon 1 | . 1 . . . . . . . Launcher 23 | . . . 5 5 1 5 1 6 Special . | . . . . . . . . . Kinetic 180 | . 80 100 . . . . . . Thermal 10 | . . 10 . . . . . . Explosive 23 | . . . 5 5 1 5 1 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 8 12 2 1 . 3 . 2 Robot Miss Streak 6 | . 5 6 1 2 . 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 168 | . 47 82 3 6 4 4 10 12 Core Hits 106 | . 19 49 7 9 2 8 4 8 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . 1 . . 1 4 Critical Strikes 7 | . . . . 1 . . 2 4 Smash 7 | . . . . 1 . . 2 4 Melee Attacks 109 | . . 1 1 7 43 7 33 17 Impact 109 | . . 1 1 7 43 7 33 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . 1 . 1 2 . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6369 | . 484 1750 440 860 287 535 638 1375 Guns 2132 | . 481 1651 . . . . . . Cannons . | . . . . . . . . . Explosions 2020 | . . . 440 597 5 475 60 443 Melee 2209 | . . 94 . 263 282 60 578 932 Ramming 8 | . 3 5 . . . . . . Kinetic 2031 | . 481 1550 . . . . . . Thermal 315 | . . 101 . 214 . . . . Explosive 1806 | . . . 440 383 5 475 60 443 Electromagnetic . | . . . . . . . . . Impact 2209 | . . 94 . 263 282 60 578 932 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 2 2 . . 1 3 2 Average Corruption 2 | . 2 2 2 . . 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . 12 4 2 . . 3 4 . Message Errors 5 | . 4 1 . . . . . . Matter Fused 8 | . 4 . . . . 3 1 . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 5 | . 3 1 . . . . 1 . Data Loss (minor) 5 | . 1 1 1 . . . 2 . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1242 | . . 72 23 277 122 57 124 567 Projectiles 18 | . . . . . 18 . . . Explosions 204 | . . . 23 113 . 32 . 36 Melee 1020 | . . 72 . 164 104 25 124 531 Knockbacks 13 | . . . . 1 4 . 5 3 Impact 12 | . . . . 1 3 . 5 3 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 335 | . . . 78 147 . 54 . 56 Shots 11 | . . . 3 4 . 3 . 1 Rammed 1 | . . 1 . . . . . . Targets Rammed 3 | . 1 2 . . . . . . Kicked 1 | . 1 . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 319 | . 20 228 13 9 7 3 107 319 Average Temperature 60 | . 9 47 6 6 2 2 23 97 Received Heat Transfer 483 | . 102 255 . . 18 54 . 54 Effects 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 24 | . . . . 7 6 2 1 8 Impact Corruptions 39 | . . 1 . 8 5 2 7 16 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 391 | . . 191 . 200 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Peak Influence 710 | . 115 451 305 710 430 380 351 410 Initial 322 | . . 2 117 118 322 151 172 171 Average 186 | . 40 245 286 361 254 245 177 202 Maximum Alert Level 3 | . . 2 1 3 2 1 1 2 Low Security (%) 58 | 100 100 33 13 31 22 17 76 70 Level 1 39 | . . 61 86 34 76 82 23 25 Level 2 2 | . . 4 . 27 1 . . 4 Level 3 . | . . . . 6 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . 3 . 1 2 3 5 6 Investigation 5 | . . 1 . 1 . 1 1 1 Extermination 7 | . . . . . 1 1 3 2 Reinforcement 8 | . . 2 . . 1 1 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Distress Signals 5 | . 1 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 178 | . 19 39 4 19 42 12 19 24 Peak Tracking Total 12 | . 5 8 4 10 12 5 5 9 Tactical Retreats 34 | . 1 5 . 2 14 2 8 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Traps Triggered 13 | . 6 1 . . 1 . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Machines Disabled 6 | . . . . 2 . 2 . 2 Max in Single Turn 1 | . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Machines Accessed 46 | . 9 4 . 4 9 3 6 11 Terminals 27 | . 8 4 . 4 2 2 3 4 Fabricators 6 | . . . . . 1 . 2 3 Repair Stations 4 | . . . . . 2 1 . 1 Recycling Units 6 | . 1 . . . 3 . 1 1 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 121 | . 22 12 . 10 23 12 14 28 Successful 67 | . 11 7 . 5 15 9 7 13 Failed 54 | . 11 5 . 5 8 3 7 15 Catastrophic 4 | . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . Manual 46 | . 10 1 . 7 6 6 7 9 Terminals 75 | . 20 12 . 10 5 8 7 13 Fabricators 12 | . . . . . 3 . 4 5 Repair Stations 16 | . . . . . 7 4 . 5 Recycling Units 12 | . 2 . . . 5 . 3 2 Scanalyzers 4 | . . . . . 3 . . 1 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 29 | . 9 6 . 3 1 5 1 4 Record 1 | . . 1 . . . . . . Prototype ID Bank 11 | . 6 2 . 1 . 1 . 1 Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 4 | . . 2 . . . 1 . 1 Unreport Threat 1 | . . . . . 1 . . . Locate Traps 4 | . 1 . . 2 . . . 1 Dispatch Records 1 | . . . . . . . . 1 Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 3 | . . . . . . 2 1 . Fabricator Hacks 3 | . . . . . 1 . 1 1 Network Status 3 | . . . . . 1 . 1 1 Repair Station Hacks 10 | . . . . . 6 2 . 2 Scan Component 5 | . . . . . 3 1 . 1 Repair 5 | . . . . . 3 1 . 1 Recycling Unit Hacks 5 | . . . . . 3 . 1 1 Report Inventory 5 | . . . . . 3 . 1 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 2 1 . 2 4 2 4 5 Terminals 10 | . 2 1 . 2 1 1 1 2 Assimilate 2 | . . . . . . 1 . 1 Botnet 8 | . 2 1 . 2 1 . 1 1 Fabricators 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . 1 1 . 1 Mechanics 3 | . . . . . 1 1 . 1 Recycling Units 5 | . . . . . 2 . 2 1 Monitor 2 | . . . . . 1 . 1 . Recyclers 3 | . . . . . 1 . 1 1 Scanalyzers 1 | . . . . . . . . 1 Researchers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 Used 2 | . . . . 1 . . . 1 Hacking Detections 37 | . 7 4 . 4 6 3 5 8 Full Trace Events 3 | . . 1 . 1 . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . . . 3 1 . 1 Time 222 | . . . . . 114 70 . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Total Allies 3 | . . . 1 . . 1 . 1 Largest Group 1 | . . . 1 . . 1 . 1 Highest-Rated Group 31 | . . . 31 . . 10 . 10 Highest-Rated Ally 31 | . . . 31 . . 10 . 10 Total Orders 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Turns Passed 6121 | 62 1292 1324 192 145 842 294 1158 812 Spaces Moved 7746 | 33 644 670 594 400 1669 451 1550 1735 Core 4 | 4 . . . . . . . . Treads 524 | . 94 430 . . . . . . Legs 709 | 29 550 130 . . . . . . Wheels . | . . . . . . . . . Hover 46 | . . . . . . . . 46 Flight 6463 | . . 110 594 400 1669 451 1550 1689 Fastest Speed 12 | 50 120 29 29 26 23 23 20 12 Average Speed 42 | 154 151 131 29 26 23 23 20 16 Slowest Speed 260 | 190 190 260 29 26 26 32 29 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 35 | . . . 1 2 11 3 13 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 98 49 96 41 23 57 20 34 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 84 | . . . 1 . 33 17 20 13 Terrain Destroyed 241 | . . . 34 62 35 41 28 41 Melee 61 | . . . 1 . 33 3 20 4 Projectile . | . . . . . . . . . AOE 180 | . . . 33 62 2 38 8 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Total 10147 | 42 883 1013 606 422 2045 617 2301 2218 Wait 1945 | . 171 205 8 7 324 148 686 396 Move 7671 | 32 643 669 591 395 1647 444 1524 1726 Hop 32 | . . . 1 2 10 3 12 4 Pick Up 60 | 5 10 23 . 2 8 1 4 7 Fast Attach 38 | 5 8 6 . 1 5 1 6 6 Attach 31 | . 2 10 1 3 3 2 3 7 Detach 6 | . . . . . . 2 1 3 Swap 34 | . 4 8 . . 1 1 8 12 Drop 67 | . 4 34 . . 3 3 7 16 Fire 117 | . 40 55 4 5 1 5 1 6 Melee 109 | . . 1 1 7 43 7 33 17 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 2 | . . 2 . . . . . . Escape Stasis 34 | . . . . . . . 16 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 3) 705 | -10/Materials | Discovered new exit (range 14) 828 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Identified exit to Mines 1355 | -10/Materials | Entered another Materials area 1355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -9/Materials | Discovered new exit (range 10) 2466 | -9/Materials | Identified exit to Mines 2594 | -9/Materials | Discovered new exit (range 14) 2679 | -9/Materials | Entered Mines 2689 | -9/Mines | Received a Mining Laser from a helpful Derelict 2716 | -9/Mines | Met a Derelict bent on vengeance 2720 | -9/Mines | Learned Materials emergency access door positions 2720 | -9/Mines | Discovered new exit (range 5) 2722 | -9/Mines | Identified exit to Materials 2786 | -9/Mines | Discovered exit to Materials (range 8) 2871 | -9/Mines | Entered Materials 2871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -8/Materials | Build established: Sprinter 3011 | -8/Materials | Discovered new exit (range 10) 3013 | -8/Materials | Identified exit to Factory 3016 | -8/Materials | Entered Factory 3016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -7/Factory | Identified exit to Storage 3181 | -7/Factory | Repaired Cesium-ion Thruster 3220 | -7/Factory | Repaired Cesium-ion Thruster 3406 | -7/Factory | Repaired Cesium-ion Thruster 3444 | -7/Factory | Discovered exit to Storage (range 9) 3858 | -7/Factory | Entered Storage 3946 | -7/Storage | Repaired Prc. Grenade Launcher? 4125 | -7/Storage | Identified exit to Factory 4152 | -7/Storage | Entered Factory 4152 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4164 | -6/Factory | Lost 3 parts (3n) 4209 | -6/Factory | Spotted B-75 Beast 5256 | -6/Factory | Discovered new exit (range 17) 5309 | -6/Factory | Identified exit to Factory 5310 | -6/Factory | Entered another Factory area 5310 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5476 | -5/Factory | Repaired Cesium-ion Thruster 5816 | -5/Factory | Discovered new exit (range 14) 5980 | -5/Factory | Found Prototype Launcher 6003 | -5/Factory | Identified Tesla Bomb Launcher 6122 | -5/Factory | Self-destructed Last Messages --------------- 06081_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 06082_ Penetrated by Slug. 06084_ Lgt. Nuclear Core destroyed. 06084_ R-10 Processor collects Terrain Scan Processor. 06090_ Dropped Power Maul. 06092_ Acquired Unknown Power Core. 06093_ Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Segregator Trap Map updated. 06112_ Imp. Surge Thruster destroyed. 06112_ Slug penetrates Reinforced Barrier. 06115_ Penetrated by Slug. 06115_ Imp. Reaction Control System destroyed. 06118_ Slug penetrates Reinforced Barrier. 06120_ Neutrino Reactor explodes. 06120_ Penetrated by Slug. 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"""??????# #??????????? | | ## #??????? ??????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 150 Evasion (%) 77 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed HackingUltimateRail Manual? 0 Play Time 03:36:07 Cumulative 23.8 hours Start 2024.04.19 @ 12:36:36 End 2024.04.19 @ 18:53:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6213d1e1-190d-4337-9142-004de7a7d25e