Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 21:13:13 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4301) 4301 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2597) 2597 TOTAL SCORE: 12653 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 295 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -357 Cogmind --------- Core Integrity 758/850 Matter 36/300 Energy 150/150 System Corruption 4% Temperature Cool (440) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating > --- WEAPON (3) ------- Flak Gun Assault Cannon Missile Launcher > --- INVENTORY (26) --- Improved Deuterium Engine Improved Deuterium Engine Improved Medium Treads Wheel Advanced Heat Sink High-capacity Matter Pod (200) Advanced Sensor Array Core Analyzer Insulated Plating Improved Shield Generator Relay Coupler [NC] (33) Relay Coupler [Behemoth] (11) Supersonic Drone Bay (1/1) PSU Rigger Lightning Gun AWS/Autocannon Shock Bomb Launcher Shock Bomb Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Laser Autogun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Medium Treads Wheel Advanced Heat Sink High-capacity Matter Pod Advanced Sensor Array Core Analyzer Insulated Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Behemoth] Supersonic Drone Bay PSU Rigger Lightning Gun Assault Cannon AWS/Autocannon Shock Bomb Launcher Shock Bomb Launcher Missile Launcher Remote Datajack Spear [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 . 1 . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 92 | 7 9 7 12 . 4 . 3 3 13 4 8 7 15 Power 10 | 1 1 1 2 . . . . . 2 . 1 1 1 Engine 5 | 1 1 1 . . . . . . . . . 1 1 Core 5 | . . . 2 . . . . . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 3 3 2 3 . 1 . 1 . 4 2 2 . 4 Treads 8 | . . . . . . . . . . 2 2 . 4 Leg . | . . . . . . . . . . . . . . Wheel 17 | 3 3 2 3 . 1 . 1 . 4 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 22 | 1 2 1 1 . 3 . 1 . 4 2 2 1 4 Device . | . . . . . . . . . . . . . . Storage 10 | 1 2 1 1 . 3 . 1 . 1 . . . . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 11 | . . . . . . . . . 2 2 2 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 3 3 6 . . . 1 3 3 . 3 5 6 Energy Gun 10 | 1 1 . 3 . . . 1 . . . 1 1 2 Energy Cannon 4 | . . . 1 . . . . 2 . . . 1 . Ballistic Gun 11 | 1 2 2 . . . . . . 3 . . 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 7 | . . 1 1 . . . . 1 . . 1 2 1 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 33 | . 3 1 7 . . . . 1 6 1 4 2 8 Power 6 | . 1 . 1 . . . . . 1 . 2 . 1 Propulsion 10 | . 1 . 2 . . . . . 2 1 2 1 1 Utility 3 | . . . . . . . . . 1 . . . 2 Weapon 14 | . 1 1 4 . . . . 1 2 . . 1 4 Highest Loss Streak 4 | . 1 1 2 . . . . 1 4 1 2 1 3 Average Slot Usage (%) 88 | . 94 99 94 77 77 88 76 89 82 91 91 87 90 Engine 3 | . 13 14 . . . . . . . . . 6 5 Core 6 | . . . 9 11 11 11 9 9 6 7 6 . . Treads 5 | . . . . . . . . . . 7 15 18 24 Wheel 20 | . 27 28 31 22 22 33 27 36 23 14 6 . . Storage 26 | . 23 28 32 33 33 33 27 27 23 23 23 23 20 Protection 5 | . . . . . . . . . 6 15 15 15 19 Energy Gun 3 | . 9 . 7 . . . 4 9 1 . 1 3 5 Energy Cannon 1 | . . . 5 . . . . 5 1 . . 6 . Ballistic Gun 10 | . 18 24 1 . . . . . 17 23 19 7 11 Launcher 4 | . . 3 4 11 11 11 9 3 . . 1 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 11 26 31 52 48 88 88 91 94 105 109 112 118 120 Greatest Support 96 | 26 20 20 30 20 30 30 40 40 48 48 76 76 96 Greatest Overweight (x) 4 | 1 1 2 2 2 4 2 3 2 2 2 3 2 2 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 1 2 2 1 1 Largest Inventory Capacity 26 | 6 12 14 20 20 26 26 26 26 26 26 26 26 26 Average Capacity 21 | 5 7 13 19 20 23 26 26 26 26 26 26 26 26 Most Carried 26 | 6 12 14 20 15 23 23 26 24 26 26 26 25 26 Average Carried 19 | 4 6 12 18 15 19 22 24 22 23 25 25 23 25 Final Capacity 26 | 6 12 14 20 20 26 26 26 26 26 26 26 26 26 Final Carried 26 | 6 11 14 15 15 21 23 24 22 26 26 24 24 22 Class Distribution -------------------- 54% | Hauler-Mutant 10% | Hauler-Bomber 10% | Mutant 8% | Scavenger-Mutant 8% | Hauler-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Bomber | -7/Factory Hauler-Bomber | -7/Garrison Hauler-Tank | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Matter Collected 2647 | 303 195 168 166 41 . 158 150 188 158 309 246 172 393 Remotely . | . . . . . . . . . . . . . . Salvage Created 4045 | 160 456 139 427 17 . 230 . 253 97 448 506 305 1007 Parts 253 | 12 44 15 29 4 . 8 . 19 7 20 25 22 48 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 105 | . 9 6 13 3 . 6 . 14 4 9 8 9 24 Guns 55 | . 9 5 6 . . . . 2 3 9 5 1 15 Cannons 7 | . . . 2 . . . . 1 1 . . 1 2 AOE 41 | . . 1 5 3 . 6 . 10 . . 3 7 6 Classes Destroyed 16 | 2 7 1 1 . . 2 . . . 2 1 . . Worker 9 | . 1 . . . . . . . . . 4 . 4 Builder 6 | . 3 . 1 . . . . . . . . . 2 Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . . . 1 . . Watcher 3 | . 2 . 1 . . . . . . . . . . Swarmer 44 | . 3 3 4 3 . . . 11 4 2 . 3 11 Grunt 45 | . 6 2 8 . . 6 . 3 . 5 6 3 6 Brawler 3 | . . . . . . 1 . . . 1 . . 1 Duelist 3 | . . . . . . . . . . 1 . 2 . Sentry 6 | . . . 1 . . . . . . . 1 1 3 Hunter 3 | . . . . . . . . . . 1 . . 2 Programmer 2 | . . . . . . . . . . . 1 . 1 Zionite 1 | . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | 5 4 3 4 3 . 3 . 4 2 3 8 8 9 Combat Bots Only 8 | . 3 3 4 3 . 3 . 4 2 3 3 8 6 Max Kills in Single Turn 4 | 1 1 1 2 3 . 2 . 3 1 1 3 4 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 2 3 . 2 . 3 . . 2 4 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Damage Taken 6067 | . 382 280 716 54 . 104 . 287 553 536 1054 384 1717 Core 644 | . 58 71 89 18 . 38 . 86 32 68 87 5 92 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 48 . . . 63 . 84 . . . 72 . Volleys Fired 280 | 11 48 24 43 1 . 6 . 16 13 26 21 12 59 Largest 3 | 2 2 2 2 1 . 1 . 2 3 3 3 3 3 Hottest 149 | 60 70 50 101 30 . 30 . 108 108 74 114 149 141 Shots Fired 595 | 22 95 35 62 2 . 8 . 28 28 76 62 32 145 Gun 495 | 22 95 34 29 . . . . 14 26 76 60 17 122 Cannon 51 | . . . 17 . . . . 8 2 . . 12 12 Launcher 41 | . . 1 8 2 . 8 . 6 . . 2 3 11 Special 8 | . . . 8 . . . . . . . . . . Kinetic 350 | 11 58 34 . . . . . . 24 76 57 12 78 Thermal 51 | . 25 . 8 . . . . . . . 3 2 13 Explosive 41 | . . 1 8 2 . 8 . 6 . . 2 3 11 Electromagnetic 153 | 11 12 . 46 . . . . 22 4 . . 15 43 Robot Hit Streak 22 | 10 22 10 7 2 . 5 . 6 3 7 9 13 11 Robot Miss Streak 8 | 1 6 2 3 . . . . 2 8 6 5 2 8 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . . . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . 1 Shots Hit Robots 358 | 17 58 26 22 1 . 3 . 13 11 44 44 23 96 Core Hits 260 | 7 26 11 23 4 . 17 . 13 8 27 34 16 74 Critical Hits 2 | . . . . . . . . . . . . 1 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 1 Melee Attacks 7 | . . . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 7 . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9635 | 260 789 270 903 204 . 604 . 796 167 612 1199 820 3011 Guns 4534 | 224 785 234 191 . . . . 124 145 612 714 156 1349 Cannons 708 | . . . 220 . . . . 133 22 . . 165 168 Explosions 4350 | 36 . 36 492 204 . 595 . 539 . . 457 499 1492 Melee . | . . . . . . . . . . . . . . Ramming 43 | . 4 . . . . 9 . . . . 28 . 2 Kinetic 3034 | 86 448 234 . . . . . . 131 612 693 104 726 Thermal 745 | 36 213 . . . . 48 . 61 . . 21 18 348 Explosive 4056 | . . 36 492 204 . 547 . 478 . . 457 499 1343 Electromagnetic 1757 | 138 124 . 411 . . . . 257 36 . . 199 592 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 9 9 9 11 . . . . 2 2 4 Average Corruption 6 | . . . 9 9 9 9 . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 80 | . . . 1 26 13 29 . . . . . 1 10 Message Errors 19 | . . . . 6 2 7 . . . . . 1 3 Matter Fused 12 | . . . . 6 2 4 . . . . . . . Heat Flow Errors 10 | . . . . 5 1 3 . . . . . . 1 Energy Discharges 10 | . . . . 4 2 2 . . . . . . 2 Data Loss (minor) 14 | . . . 1 4 5 3 . . . . . . 1 Data Loss (major) 2 | . . . . . 1 1 . . . . . . . Misfires 3 | . . . . 1 . 2 . . . . . . . Misdirections 7 | . . . . . . 7 . . . . . . . Targeting Errors 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 254 | . . . 6 18 . . . 62 . . 37 . 131 Projectiles 6 | . . . 6 . . . . . . . . . . Explosions 247 | . . . . 18 . . . 62 . . 36 . 131 Melee 1 | . . . . . . . . . . . 1 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . 2 . 64 42 . 58 . 34 . . 14 . . Shots 8 | . . . 2 2 . 2 . 2 . . . . . Rammed 4 | . 1 . . . . 1 . . . . 1 . 1 Targets Rammed 4 | . 1 . . . . 1 . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 440 | . 165 18 162 248 265 217 . 198 33 139 152 246 440 Average Temperature 87 | . 44 10 35 101 139 92 . 92 24 40 35 133 153 Received Heat Transfer 1527 | . 171 111 120 . . 27 . 99 . 252 396 84 267 Effects 10 | . . . . . . . . . . . . . 10 Shutdowns 3 | . . . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 Parts Fried 9 | . 1 . 3 . . . . 2 . . . 1 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . 1 . . . . . . 1 Heat Transferred 1323 | 100 629 . . . . 50 . . . . 37 37 470 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Peak Influence 768 | 25 256 83 233 117 . 316 60 439 410 506 546 425 768 Average Influence 207 | 10 113 46 124 84 . 173 51 217 288 341 335 337 352 Maximum Alert Level 3 | . 1 . 1 . . 1 . 2 2 2 2 2 3 Low Security (%) 49 | 100 93 100 80 100 . 59 100 51 . 7 . . 3 Level 1 42 | . 6 . 19 . . 40 . 39 92 71 91 50 82 Level 2 7 | . . . . . . . . 9 7 20 8 49 10 Level 3 . | . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 1 . . . . . 1 . 4 . 7 Investigation 5 | . 1 . 1 . . . . . 1 . 1 . 1 Extermination 3 | . . . . . . . . . . . 1 . 2 Reinforcement 6 | . 2 . . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Distress Signals 10 | . 1 . 4 . . . . . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 18 7 28 4 . 5 . 11 12 13 16 9 34 Peak Tracking Total 7 | . 5 3 5 4 . 3 . 3 4 6 5 7 5 Tactical Retreats 10 | . . 1 5 . . . . . 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Traps Triggered 19 | . 1 . 1 . . . . 3 2 7 . 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Machines Disabled 19 | . . . 1 . . 2 . . . 2 2 . 12 Max in Single Turn 6 | . . . 1 . . 2 . . . 1 2 . 6 Garrison Relay 2 | . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Machines Accessed 29 | . 3 . 8 . 1 . 3 . 7 . 4 . 3 Terminals 19 | . 3 . 7 . . . 2 . 3 . 3 . 1 Fabricators 4 | . . . . . . . . . 3 . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 78 | . 9 . 35 . 1 . 4 . 10 . 12 . 7 Successful 42 | . 4 . 24 . 1 . 3 . 4 . 3 . 3 Failed 36 | . 5 . 11 . . . 1 . 6 . 9 . 4 Catastrophic 7 | . 2 . 1 . . . . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 10 . 21 . 2 . 5 . 6 . 11 . 2 Terminals 54 | . 9 . 23 . . . 3 . 6 . 11 . 2 Fabricators 6 | . . . . . . . . . 3 . . . 3 Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 12 | . . . 12 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Terminal Hacks 8 | . . . 5 . 1 . 1 . . . 1 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . 12 . . . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 42 | . 9 . 22 . . . 2 . 4 . 3 . 2 Terminals 15 | . 4 . 7 . . . 1 . 1 . 1 . 1 Track 5 | . 2 . 3 . . . . . . . . . . Botnet 9 | . 2 . 3 . . . 1 . 1 . 1 . 1 Disrupt 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 24 | . 3 . 6 . . . 2 . 6 . 4 . 3 Full Trace Events 2 | . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . 7 . . . . Matter 504 | . . . . . . . . . 504 . . . . Time 201 | . . . . . . . . . 201 . . . . Total Robot Build Rating 28 | . . . . . . . . . 28 . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . Alert ID Control 1 | . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . . . Machine Destruction 8 | . . . . . . . . . . 8 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Total Allies 12 | . . . . 5 . . . . 7 . . . . Largest Group 7 | . . . . 5 5 3 1 1 7 7 . . . Highest-Rated Group 138 | . . . . 89 89 40 16 16 138 138 . . . Highest-Rated Ally 31 | . . . . 31 31 16 16 16 30 30 . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 85 | . . . . 1 . 20 . 2 17 45 . . . Total Damage 1387 | . . . . 14 . 221 . 14 462 676 . . . Kills 14 | . . . . 1 . 4 . . 4 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Turns Passed 7875 | 112 548 797 654 793 468 677 158 566 567 652 572 286 1025 Spaces Moved 5257 | 52 340 638 440 668 361 627 139 374 460 361 254 121 422 Core 16 | 16 . . . . . . . . . . . . . Treads 857 | . . . . . . . . . . 143 171 121 422 Legs . | . . . . . . . . . . . . . . Wheels 4384 | 36 340 638 440 668 361 627 139 374 460 218 83 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 100 100 100 96 106 130 180 160 Average Speed 113 | 83 82 90 91 100 107 100 105 100 104 143 176 190 181 Slowest Speed 200 | 100 90 100 100 100 120 100 110 100 110 200 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 49 | 4 61 98 51 99 77 87 13 64 17 63 10 36 15 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . . . Spaces Dug 23 | . . . 8 9 . . . 3 . . 3 . . Terrain Destroyed 295 | . . 10 51 22 . 57 . 11 . . 30 14 100 Melee 3 | . . . . . . . . . . . 3 . . Projectile 9 | . . . 8 . . . . . . . . . 1 AOE 283 | . . 10 43 22 . 57 . 11 . . 27 14 99 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Total 6658 | 98 518 831 613 792 441 671 152 538 522 441 319 149 573 Wait 769 | 13 92 145 96 124 63 36 3 118 11 1 20 3 44 Move 5241 | 51 339 637 439 667 360 626 138 372 459 359 253 119 422 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 14 19 11 16 . 10 2 5 2 19 4 5 3 18 Fast Attach . | . . . . . . . . . . . . . . Attach 52 | 6 4 1 8 . 2 . 3 1 10 1 3 2 11 Detach 1 | . . . . . . . 1 . . . . . . Swap 40 | 1 5 6 4 . 2 . . 2 3 3 5 5 4 Drop 59 | 2 10 7 7 . 4 . 2 3 7 3 4 1 9 Fire 280 | 11 48 24 43 1 . 6 . 16 13 26 21 12 59 Melee 7 | . . . . . . . . . . . 7 . . Ram 3 | . 1 . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 76 | . . . . . . . . 24 . 44 . 4 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 6) 646 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 12) 910 | -10/Mines | Learned Materials security intel 920 | -10/Mines | Assembled infested the area 925 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1029 | -10/Mines | Build established: Scavenger-Mutant 1199 | -10/Mines | Discovered new exit (range 9) 1373 | -10/Mines | Core integrity fell below 50% 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1657 | -9/Materials | Discovered new exit (range 16) 1673 | -9/Materials | Identified exit to Mines 1673 | -9/Materials | Identified exit to Storage 1769 | -9/Materials | Build established: Hauler-Mutant 2105 | -9/Materials | Crushed by falling debris 2112 | -9/Materials | Entered Mines 2115 | -9/Mines | Learned Materials garrison access intel 2229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2229 | -9/Mines | Discovered new exit (range 5) 2254 | -9/Mines | Discovered new exit (range 7) 2362 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2725 | -9/Mines | Discovered new exit (range 9) 2905 | -9/Mines | Entered Exiles 2905 | -9/Exiles | Accompanied by 5 allies 2933 | -9/Exiles | Met 8R-AWN 2935 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2967 | -9/Exiles | Met EX-HEX 3028 | -9/Exiles | Met EX-DEC 3051 | -9/Exiles | Visited The Gauntlet 3122 | -9/Exiles | Met EX-BIN 3137 | -9/Exiles | Aligned with FarCom system 3138 | -9/Exiles | Given EX-Vault access code 3166 | -9/Exiles | Opened EX-Vault 3173 | -9/Exiles | Found AWS/Autocannon 3178 | -9/Exiles | Found PSU Rigger 3181 | -9/Exiles | Found Supersonic Drone Bay 3205 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3214 | -9/Exiles | Exiles lab attacked by MAIN.C 3355 | -9/Exiles | Discovered new exit (range 14) 3373 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, AWS/Autocannon 3373 | -9/Exiles | Entered Mines 3373 | -8/Mines | Accompanied by 3 allies 3736 | -8/Mines | System corruption reached 10% 3757 | -8/Mines | Discovered new exit (range 13) 4050 | -8/Mines | Entered Materials 4050 | -8/Materials | Accompanied by 1 ally 4050 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4051 | -8/Materials | Loaded intel: 1 garrison access location 4192 | -8/Materials | Identified exit to Garrison 4208 | -8/Materials | Entered Garrison 4208 | -8/Garrison | Accompanied by 1 ally 4242 | -8/Garrison | Triggered checkpoint 4250 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Discovered new exit (range 9) 4567 | -8/Garrison | Discovered new exit (range 14) 4648 | -8/Garrison | Triggered checkpoint 4752 | -8/Garrison | Discovered new exit (range 9) 4769 | -8/Garrison | Installed Relay Interface Framework 4774 | -8/Garrison | Entered Factory 4774 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4776 | -7/Factory | FarCom data flow suspended 4889 | -7/Factory | Fabricated L-41 Fighter? 4936 | -7/Factory | Lost 4 parts (1p1n2w) 5214 | -7/Factory | Identified exit to Garrison 5215 | -7/Factory | Fabricated S-27 Virus? 5341 | -7/Factory | Entered Garrison 5341 | -7/Garrison | Accompanied by 7 allies 5374 | -7/Garrison | Triggered checkpoint 5408 | -7/Garrison | Garrison Relay disabled 5502 | -7/Garrison | Triggered checkpoint 5570 | -7/Garrison | Discovered new exit (range 10) 5626 | -7/Garrison | Triggered checkpoint 5757 | -7/Garrison | Discovered new exit (range 14) 5801 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5850 | -7/Garrison | Triggered checkpoint 5918 | -7/Garrison | Garrison Relay disabled 5924 | -7/Garrison | Build established: Hauler-Bomber 5993 | -7/Garrison | Entered Factory 6407 | -7/Factory | Discovered new exit (range 12) 6471 | -7/Factory | Garrison activated, responded to threat 6564 | -7/Factory | Identified exit to Garrison 6565 | -7/Factory | Entered Garrison 6574 | -7/Garrison | Expanded RIF knowledge: Autooverride 6699 | -7/Garrison | Triggered checkpoint 6738 | -7/Garrison | Triggered checkpoint 6738 | -7/Garrison | Destroyed 8 combat bots 6827 | -7/Garrison | Discovered new exit (range 10) 6851 | -7/Garrison | Entered Factory 6851 | -6/Factory | Evolved 2 slots: Utility x2 7044 | -6/Factory | Lost 3 parts (1p1u1w) 7650 | -6/Factory | Build established: Scavenger-Tank 7858 | -6/Factory | Garrison activated, responded to threat 7876 | -6/Factory | Self-destructed Last Messages --------------- 07858_ ALERT: Activating Garrison Access F002. 07858_ Penetrated by Slug. 07858_ Slug penetrates Wall. 07860_ The unstable cave ceiling collapses. 07862_ Penetrated by Slug. 07862_ Destroyed Phase Shifter. 07863_ The unstable cave ceiling collapses. 07865_ Penetrated by Slug. 07865_ Hvy. Laser destroyed. 07866_ Power failure, Lgt. Angular Momentum Engine shutdown. 07867_ The unstable cave ceiling collapses. 07868_ Lgt. Treads destroyed. 07869_ The unstable cave ceiling collapses. 07869_ Slug penetrates Wall. 07869_ H-66 Slayer destroyed. 07872_ The unstable cave ceiling collapses. 07873_ Penetrated by Slug. 07873_ System corrupted: Assault Cannon targeting data glitched. 07876_ Overheating: System interference. 07876_ Assault Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ????????# """ """ ## ##### # ]## #????????? | | ????????# """ """ ## #???# # ## #????????? | | ????????# ## #???# # ## #????????? | | ????????# ## #???# # ## #????????? | | ###############+####### #???# # ## #????????? | | ! # #???# # ## #????????? | | # #???# # ## #????????? | | # #???# ####### #????????? | | ???" """ + #???# #?????# #????????? | | ???" """ # #???? ?????? ????????? | | ???" """ # #???? ??????* ????????? | | ?? # #???? ?????? ???????? | | ?""" """ # #???? ?????? ???????? | | ?""" """ # #???? ?????? ##??????? | | ???" """ # #???? ??????## ###???????? | | ???? # ##h##+#####+##?????? #?????????? | | ???? # # #?????? #?????????? | | ????######### # #?????? #?????????? | | #### ## ### # #?????? ??????????? | | # #?????? ??????????? | | # #?????? ??????????? | | "" # ####??????????????? | | ?? %p ##?????????????? | | " # # #?????????????? | | "" # # ##?????????????? | | " =""" # @ %* ????????? | | ===F" # ????????? | | ==""" # ????????? | | "" #######/## ?????????? | | % #?????#p#?#### #?????????? | | %! #?????# #?????? ??????????? | | ####### [##/#####????###??????? ??????????? | | ??# # %%=[= / #????????????????# ??????????? | | ??# ! ??#""""* [ #?????????????????????????????? | | ??# ????#"""" !=! #?????????????????????????????? | | ?????????#"""" #?????????????????????????????? | | ?????????#"""" #?????????????????????????????? | | ??????????"""" #?????????????????????????????? | | ??????????"""" #?????????????????????????????? | | ?????????? #?????????????????????????????? | | ???????????#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Evasion (%) 44 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingMetafieldProtection Manual? 0 Play Time 01:08:27 Cumulative 241.9 hours Start 2019.12.13 @ 18:57:53 End 2019.12.13 @ 21:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 59 Gallery% 80 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96da1015-0128-472c-b3ec-c32ca7c95a67