Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 23:53:59 Player: lumberblack Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (218) 218 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 773 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 67/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (5) ---- Large Storage Unit Experimental Sensor Array Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Experimental Sensor Array Transport Network Coupler > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Heavy Battle Rifle Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Weapon Mining Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 4 12 13 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 6 | 1 . 5 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 20 | 1 11 8 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | . 3 3 Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon 8 | . 5 3 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 74 80 Treads 27 | . 28 27 Device 13 | . 13 12 Processor 8 | . 3 13 Energy Gun 6 | . 13 . Ballistic Gun 9 | . 5 12 Special Weapon 10 | . 8 12 Naked Turns . | . . . Heaviest Build 5 | 3 3 5 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 5 | 5 5 5 Most Carried 6 | 6 5 5 Average Carried 4 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 812 | 261 227 324 Remotely . | . . . Salvage Created 367 | 186 138 43 Parts 38 | 11 19 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 3 5 Guns 1 | . . 1 AOE 7 | . 3 4 Classes Destroyed 7 | 3 3 1 Worker 3 | 2 1 . Tunneler 4 | 3 . 1 Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 2 | . . 2 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 4 | 1 4 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 834 | . 47 787 Core 254 | . 8 246 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 21 25 24 Largest 2 | 2 2 1 Hottest 100 | 60 100 100 Shots Fired 103 | 42 36 25 Gun 68 | 42 22 4 Cannon . | . . . Launcher 13 | . 2 11 Special 22 | . 12 10 Kinetic 36 | 21 11 4 Thermal 54 | 21 23 10 Explosive 13 | . 2 11 Electromagnetic . | . . . Robot Hit Streak 10 | 10 5 5 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | 28 15 7 Core Hits 30 | 9 12 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1182 | 275 377 530 Guns 475 | 275 148 52 Cannons . | . . . Explosions 699 | . 228 471 Melee . | . . . Ramming 8 | . 1 7 Kinetic 240 | 130 58 52 Thermal 235 | 145 90 . Explosive 699 | . 228 471 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Energy Discharges 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots 1 | . 1 . Rammed 7 | . 2 5 Targets Rammed 8 | . 2 6 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 25 | 20 25 . Average Temperature 10 | 9 10 . Received Heat Transfer 39 | . 6 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 525 | 325 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 381 | 30 251 381 Initial 97 | . 19 97 Average 155 | 11 55 261 Maximum Alert Level 1 | . 1 1 Low Security (%) 73 | 100 98 48 Level 1 26 | . 1 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 14 10 Peak Tracking Total 9 | . 9 3 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 25 1 Successful 11 | . 11 . Failed 15 | . 14 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 20 1 Terminals 24 | . 23 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Track 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1496 | 115 630 751 Spaces Moved 1339 | 46 553 740 Core 1339 | 46 553 740 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 100 | 50 50 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 59 | 5 78 94 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 35 | . 19 16 Terrain Destroyed 98 | . 22 76 Melee . | . . . Projectile 21 | . 11 10 AOE 77 | . 11 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 2013 | 102 845 1066 Wait 537 | 24 238 275 Move 1336 | 45 552 739 Hop . | . . . Pick Up 11 | 1 7 3 Fast Attach 5 | 1 1 3 Attach 3 | 2 . 1 Detach 3 | . 2 1 Swap 21 | 1 11 9 Drop 18 | 7 7 4 Fire 70 | 21 25 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 2 6 Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 514 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 11) 746 | -10/Materials | Entered Mines 777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 786 | -10/Mines | Learned Materials interactive machine intel 833 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 835 | -10/Mines | Found Prototype Device 835 | -10/Mines | Identified Exp. Sensor Array 928 | -10/Mines | Discovered new exit (range 11) 1442 | -10/Mines | Discovered new exit (range 15) 1448 | -10/Mines | Crushed by falling debris 1449 | -10/Mines | Core integrity fell below 50% 1476 | -10/Mines | Core integrity fell below 20% 1497 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01458_ U-05 Engineer builds a Wall. 01459_ U-05 Engineer lays Concrete. 01461_ Acquired 34 matter. 01461_ U-05 Engineer builds a Wall. 01462_ System corrupted: Energy discharge (-25). 01463_ U-05 Engineer builds a Wall. 01466_ U-05 Engineer lays Concrete. 01468_ U-05 Engineer builds a Wall. 01468_ U-05 Engineer lays Concrete. 01471_ The unstable cave ceiling collapses. 01471_ U-05 Engineer builds a Wall. 01471_ Lgt. Treads destroyed. 01472_ The unstable cave ceiling collapses. 01478_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01478_ System corrupted: Lgt. Assault Rifle misfires. 01489_ T-07 Excavator is excavating. 01493_ Lgt. Treads destroyed. 01493_ YI-UF0: "BOOSH!" 01493_ T-07 Excavator destroyed. 01494_ System corrupted: Energy discharge (-28). 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