Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 15:35:13 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (1053) 1053 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6783 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 709/850 Matter 209/300 Energy 669/700 System Corruption 0% Temperature Cool (21) Movement Flying (25) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (6) --- VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Heat Sink Large Battery Enhanced Optical Array Improved Reaction Control System > --- WEAPON (3) ------- Precision Grenade Launcher Impact Mace > --- INVENTORY (5) ---- VTOL Module Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Battery Enhanced Optical Array Improved Reaction Control System > --- WEAPON ----------- Precision Grenade Launcher Field Lobotomy Kit Impact Mace > --- INVENTORY -------- VTOL Module AWS/Autocannon [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Hover Unit Hover Unit Flight Unit VTOL Module Utility Propulsion Shielding Device Improved Heat Sink Storage Large Battery Processor Enhanced Optical Array Protection Propulsion Shielding Weapon Firepult Energy Gun Shock Rifle Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 1 1 . . . Utility 2 | . . 1 . . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 42 | . 1 8 . 3 . 12 5 8 1 . 4 Power 5 | . . 1 . . . 2 . 1 . . 1 Engine 3 | . . 1 . . . 1 . 1 . . . Core 2 | . . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 16 | . . 3 . 1 . 7 1 1 . . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 6 | . . 3 . 1 . 2 . . . . . Flight 10 | . . . . . . 5 1 1 . . 3 Utility 10 | . . 3 . . . 1 2 4 . . . Device 3 | . . . . . . 1 1 1 . . . Storage 1 | . . . . . . . 1 . . . . Processor 3 | . . . . . . . . 3 . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 11 | . 1 1 . 2 . 2 2 2 1 . . Energy Gun 1 | . . . . . . . 1 . . . . Energy Cannon 2 | . . . . 1 . . 1 . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 2 | . 1 . . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 2 . 3 . . . Parts Lost 8 | . . 1 . . . 2 . . . . 5 Power 2 | . . . . . . 1 . . . . 1 Propulsion 6 | . . 1 . . . 1 . . . . 4 Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . . 1 . . . . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 2 4 5 3 3 2 2 2 3 3 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 3 2 1 . . . 1 2 2 Utility . | . 1 2 1 . . . . . . . . Weapon . | . . . . . 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . . 3 . 1 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . . . . 2 Utility 1 | . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 54 86 88 88 88 73 86 94 94 93 92 Engine 8 | . 8 11 11 11 11 7 5 6 6 6 6 Core 1 | . . . . . . . 7 3 6 6 5 Hover 21 | . 17 32 33 33 33 24 . . . . . Flight 12 | . . . . . . 10 35 40 40 40 39 Device 4 | . . . . . . 4 8 13 13 13 13 Storage 1 | . . . . . . . 4 3 6 6 6 Processor 1 | . . . . . . . . 6 6 6 6 Protection 20 | . 17 32 33 33 33 17 5 . . . . Energy Cannon 5 | . . . . 5 11 5 3 5 . . . Launcher 4 | . 8 11 11 5 . . 7 5 6 6 6 Peak Build Rating 62 | . 7 11 8 31 31 44 38 57 62 50 50 Average Rating 30 | . 4 8 8 21 31 32 32 50 51 50 49 On Entrance 24 | . . 6 8 8 31 31 24 38 53 50 50 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . . . Naked Turns 24 | . 24 . . . . . . . . . . Heaviest Build 66 | . 6 9 9 28 28 66 26 34 35 32 32 Greatest Support 34 | 3 12 18 18 18 18 27 27 34 34 34 34 Greatest Overweight (x) 2 | . . . . 1 1 2 . . 1 . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 5 5 3 5 Average Carried 4 | . 2 4 5 4 5 4 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 4 5 5 3 3 2 Class Distribution -------------------- 54% | Mutant 27% | Sprinter 12% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 821 | 196 . 149 20 . 38 147 . 47 59 . 165 Remotely . | . . . . . . . . . . . . Salvage Created 789 | . 29 57 . . 59 386 . 47 50 . 161 Parts 40 | . 2 3 . . 1 16 . 2 5 . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 2 . 3 Prevented 2 | . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 24 | . 2 2 . . 1 8 . 1 4 . 6 Melee 1 | . . . . . . . . . . . 1 Cannons 6 | . . . . . 1 5 . . . . . AOE 17 | . 2 2 . . . 3 . 1 4 . 5 Classes Destroyed 8 | . 2 1 . . 1 2 . . 1 . 1 Builder 1 | . . . . . . 1 . . . . . Operator 3 | . . 2 . . . 1 . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 9 | . . . . . . . . . 4 . 5 Grunt 12 | . 2 2 . . . 7 . . . . 1 Sentry 2 | . . . . . . 1 . 1 . . . Hunter 1 | . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 3 4 . . 1 6 . 1 4 . 5 Combat Bots Only 5 | . 2 2 . . 1 5 . 1 4 . 5 Max Kills in Single Turn 3 | . 1 3 . . 1 2 . 1 3 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 2 . 1 3 . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Hostile Shots Fired 120 | . 8 1 10 . 2 40 . 27 4 . 28 Missed 55 | . 4 . 5 . 2 16 . 14 2 . 12 Hits 65 | . 4 1 5 . . 24 . 13 2 . 16 Projectile 65 | . 4 1 5 . . 24 . 13 2 . 16 Critical Strikes 3 | . . . . . . 2 . . . . 1 Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 1028 | . 57 34 48 . . 398 . 104 27 . 360 Core 269 | . 21 . 14 . . 93 . 11 27 . 103 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 41 | . . 3 7 . . 31 . . . . . Core Remaining (%) 94 | 100 91 . . . 96 83 100 . . . . Volleys Fired 26 | . 6 3 . . 2 6 . 4 2 . 3 Largest 3 | . 1 1 . . 1 1 . 3 1 . 1 Hottest 250 | . 30 30 . . 250 250 . 142 36 . 36 Shots Fired 49 | . 6 3 . . 2 21 . 12 2 . 3 Gun 4 | . . . . . . . . 4 . . . Cannon 27 | . . . . . 2 21 . 4 . . . Launcher 18 | . 6 3 . . . . . 4 2 . 3 Special . | . . . . . . . . . . . . Kinetic 15 | . . . . . . 15 . . . . . Thermal 8 | . . . . . 2 6 . . . . . Explosive 18 | . 6 3 . . . . . 4 2 . 3 Electromagnetic 8 | . . . . . . . . 8 . . . Robot Hit Streak 8 | . 4 6 . . 1 6 . 7 8 . 2 Robot Miss Streak 2 | . 2 . . . 2 2 . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 15 | . . . . . . 15 . . . . . Shots Hit Robots 40 | . 4 2 . . 2 17 . 10 1 . 4 Core Hits 44 | . 4 3 . . 2 17 . 3 6 . 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 4 . . . . . Blast 4 | . . . . . . 4 . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3170 | . 267 347 . . 55 1473 . 182 269 . 577 Guns 45 | . . . . . . . . 45 . . . Cannons 1279 | . . . . . 31 1192 . 56 . . . Explosions 1743 | . 267 347 . . 24 281 . 81 269 . 474 Melee 103 | . . . . . . . . . . . 103 Ramming . | . . . . . . . . . . . . Kinetic 1177 | . . . . . . 1177 . . . . . Thermal 616 | . . 265 . . 55 296 . . . . . Explosive 1173 | . 267 82 . . . . . 81 269 . 474 Electromagnetic 101 | . . . . . . . . 101 . . . Impact 103 | . . . . . . . . . . . 103 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 136 | . . 78 . . . 35 . . . . 23 Projectiles 32 | . . . . . . 32 . . . . . Explosions 104 | . . 78 . . . 3 . . . . 23 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 66 | . 13 23 . . . 30 . . . . . Shots 7 | . 1 1 . . . 5 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 487 | . 3 . . . 487 359 . 238 4 3 13 Average Temperature 86 | . 3 . . . 241 154 . 79 2 2 2 Received Heat Transfer 381 | . 24 6 . . . 198 . 36 . . 117 Effects 3 | . . . . . 1 . . 2 . . . Shutdowns 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 2360 | . . 200 . . 240 1920 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 100 . 100 90 100 100 . . . Level 1 2 | . . . . . . 9 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 283 | . 96 155 43 . 38 283 127 44 . . . Initial 121 | . . 35 43 . . . 121 44 . . . Average 42 | . 19 110 30 . 3 60 111 18 . . . Influence Increases 1014 | . 127 176 . . 38 408 10 35 90 . 130 Destroy 0b10 Robot/C 480 | . 40 40 . . 20 160 . 20 80 . 120 Destroy 0b10 Robot/NC 25 | . 5 5 . . . 15 . . . . . Destroy Leader 94 | . 12 . . . 10 42 . 10 10 . 10 Successful Hack 43 | . 23 6 . . . 4 10 . . . . Disable Machine 90 | . 15 45 . . . 30 . . . . . Destroy Structure 132 | . 32 50 . . 8 37 . 5 . . . Lose Combat Pursuer 150 | . . 30 . . . 120 . . . . . Influence Decreases 974 | . 41 151 98 13 38 141 186 116 24 76 90 Entered New Map 405 | . . 51 68 13 . . 146 47 4 76 . Time Decay 489 | . 41 90 30 . 38 121 40 69 20 . 40 Lost Part 80 | . . 10 . . . 20 . . . . 50 Squads Dispatched 5 | . 1 . . . . 2 . 2 . . . Investigation 1 | . . . . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . 1 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 2 | . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 57 | . 8 5 3 . 1 22 . 1 4 . 13 Peak Tracking Total 10 | . 3 2 3 . 1 10 . 1 4 . 10 Tactical Retreats 4 | . . 2 . . . 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled 6 | . 1 3 . . . 2 . . . . . Max in Single Turn 2 | . 1 2 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 22 | . 3 1 . 1 . 4 4 4 . 4 1 Terminals 6 | . 2 . . . . 2 1 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . 1 1 . . . . 1 . . . . Recycling Units 5 | . . . . . . 1 1 3 . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . 3 2 . 1 . 6 7 6 . 27 6 Successful 49 | . 3 1 . 1 . 5 4 2 . 27 6 Failed 9 | . . 1 . . . 1 3 4 . . . Catastrophic 3 | . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 1 . . 1 . 3 2 . . . . Terminals 13 | . 2 . . . . 3 2 . . . 6 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 4 | . 1 2 . . . . 1 . . . . Recycling Units 7 | . . . . . . 1 2 4 . . . Scanalyzers 4 | . . . . . . 2 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . 1 . . 1 . . . . . 27 6 Record 17 | . . . . . . . . . . 11 6 Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Emergency Access Points 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 1 1 . . . . 1 . . . . Refit 3 | . 1 1 . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . 1 1 2 . . . Retrieve Components 4 | . . . . . . 1 1 2 . . . Scanalyzer 4 | . . . . . . 2 2 . . . . Retrieve Study 4 | . . . . . . 2 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . . . . . Terminals 3 | . 1 . . . . 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . . . 3 3 . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 2 2 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 3 . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies 1 | . 1 . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Active Infowar (turns) 384 | . . . . . . . . 121 47 18 198 Optics 384 | . . . . . . . . 121 47 18 198 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 2055 | 15 101 196 68 234 488 422 83 185 47 18 198 Spaces Moved 2687 | 29 111 228 69 234 311 387 250 459 161 82 366 Core 64 | 29 35 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1160 | . 76 228 69 234 311 242 . . . . . Flight 1463 | . . . . . . 145 250 459 161 82 366 Fastest Speed 21 | 50 50 65 72 58 124 26 24 21 21 21 21 Average Speed 54 | 50 67 69 72 94 124 72 24 21 22 21 21 Slowest Speed 198 | 50 76 76 72 124 124 198 26 21 101 21 25 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 . 5 . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 34 34 14 42 71 44 7 14 30 75 43 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 200 | . 39 74 . . 12 34 . 3 24 . 14 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 1 2 . . . . . AOE 197 | . 39 74 . . 11 32 . 3 24 . 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 3211 | 28 130 264 87 249 411 518 269 532 169 81 473 Wait 384 | . 6 12 17 . 99 98 13 51 . . 88 Move 2659 | 28 110 227 68 233 310 382 249 448 160 81 363 Hop 8 | . . . . . . 2 . 5 . . 1 Pick Up 26 | . 5 5 1 4 . 4 1 3 2 . 1 Fast Attach 20 | . . 1 . 1 . 6 5 7 . . . Attach 18 | . . 5 . 1 . 4 . 3 2 . 3 Detach 7 | . . 4 . . . 2 . . 1 . . Swap 16 | . 1 2 . 3 . 5 . 2 . . 3 Drop 38 | . 2 5 1 7 . 9 1 9 2 . 2 Fire 26 | . 6 3 . . 2 6 . 4 2 . 3 Melee 5 | . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 11) 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Accompanied by 1 ally 117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 260 | -9/Materials | Met 8R-AWN 263 | -9/Materials | Discovered new exit (range 12) 313 | -9/Materials | Entered Mines 314 | -9/Mines | Assembled infested the area 314 | -9/Mines | Followed 8R-AWN into the Mines 322 | -9/Mines | Build established: Mutant 372 | -9/Mines | Discovered new exit (range 5) 381 | -9/Mines | Entered Exiles 399 | -9/Exiles | Welcomed by 8R-AWN 414 | -9/Exiles | Met EX-HEX 435 | -9/Exiles | Met EX-BIN 446 | -9/Exiles | Aligned with FarCom system 446 | -9/Exiles | Given EX-Vault access code 465 | -9/Exiles | Opened EX-Vault 470 | -9/Exiles | Found Field Lobotomy Kit 475 | -9/Exiles | Found AWS/Autocannon 484 | -9/Exiles | Found Firepult 516 | -9/Exiles | Warned to stay clear of 0b10 Research branches 570 | -9/Exiles | Learned about 8R-AWN's background 597 | -9/Exiles | Discovered new exit (range 15) 615 | -9/Exiles | Stole three prototypes: Firepult, AWS/Autocannon, Field Lobotomy Kit 615 | -9/Exiles | Entered Mines 1088 | -8/Mines | Discovered new exit (range 10) 1103 | -8/Mines | Entered Materials 1103 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1518 | -8/Materials | Discovered new exit (range 15) 1525 | -8/Materials | Entered Factory 1525 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1527 | -7/Factory | FarCom data flow suspended 1564 | -7/Factory | Discovered new exit (range 15) 1605 | -7/Factory | Discovered new exit (range 16) 1608 | -7/Factory | Entered another Factory area 1608 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -6/Factory | Found Prototype Processor 1700 | -6/Factory | Identified Exp. Targeting Computer 1777 | -6/Factory | Discovered new exit (range 5) 1793 | -6/Factory | Entered Lower Caves 1820 | -6/Lower Caves | Identified exit to Lower Caves 1829 | -6/Lower Caves | Build established: Sprinter 1835 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1840 | -6/Lower Caves | Entered Data Miner 1840 | -6/Data Miner | Discovered new exit (range 6) 1843 | -6/Data Miner | Met Data Miner 1849 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1849 | -6/Data Miner | Learned location of Section 7 (-3) 1852 | -6/Data Miner | Received God Mode back door access code from Data Miner 1858 | -6/Data Miner | Entered Proximity Caves 2038 | -5/Proximity Caves | Attacked by a faux Warlord 2055 | -5/Proximity Caves | Learned Extension trap positions 2055 | -5/Proximity Caves | Learned Extension emergency access door positions 2055 | -5/Proximity Caves | Learned Research security intel 2055 | -5/Proximity Caves | Learned Armory security intel 2056 | -5/Proximity Caves | Self-destructed Last Messages --------------- >>Query(Status Report 874X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves entrances (x2). >>Query(Status Report 382X) INTERCEPTED DERELICT INTEL. Loading 6 Proximity Caves zones... >>Query(Status Report 948X) INTERCEPTED DERELICT INTEL. Data stored: Extension trap records. >>Query(Status Report 623X) INTERCEPTED DERELICT INTEL. Data stored: Extension emergency access points. >>Query(Status Report 349X) INTERCEPTED DERELICT INTEL. Data stored: Research security intel. >>Query(Status Report 045X) INTERCEPTED DERELICT INTEL. Data stored: Armory security intel. 02056_ G-50 Soldier springs to life. 02056_ VTOL Module+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????# ???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ? ??????????????????????? ?????????????????????? | | ? ?????????????????????? ?????????????????????? | | ? ????????????#####?### #?????????????????????? | | ? ####?##?????# ??? ??????????????????????? | | ?? ## ?????# ??? ??????????????????????? | | ???? ?????# #####;#####??????????????????? | | ????? ????# #" @ "#??????????????????? | | ??????# ????# #"g s"#??????????????????? | | ??????# ????# #"g s"#??????????????????? | | ???????# ##### #"g s"#??????????????????? | | ????????# ## #"g #??????????????????? | | ???????## #" """#??????????????????? | | ???????# #"T """#??????????????????? | | ???????? #" """#??????????????????? | | ????????????# #""" """#??????????????????? | | #???????????# #####+##### #??????????????? | | ##?????????## #??????????????? | | #?????????# ????? | | #?????????## ## ############ ??? | | #??????????### ####??????????????? ### ???? | | ####?????????# ###????????????????????#????????? | | #####?????# #?????????????????????????????? | | ###???# ##?????????????????????????????? | | ##??## ##??? ###?? ## ???????????? | | # ##??# ## ???????????? | | ## ##?# ???????????? | | ## ####### #?# # #####?????????????????????? | | ## #!!# ## =### ## ##?????????????????????????? | | # #/ % # ## #?###??????????????????????????? | | ## # * #??## #????#???? | | # # # " ##?# ## ### ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 160 Propulsion Shielding 33 Evasion (%) 75 Targeting Accuracy 12 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterRingWings Manual? 0 Play Time 00:33:34 Cumulative 53.8 hours Start 2026.09.04 @ 14:59:01 End 2026.09.04 @ 15:35:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e9fa79bd-f673-4693-a8de-f6817be9fe7f