Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.02 @ 23:43:58 Player: Nezrafi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (828) 828 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1963 Bonus ------- None Cogmind --------- Core Integrity 319/400 Matter 239/300 Energy 250/280 System Corruption 0% Temperature Cool (0) Movement Rolling (176) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Cargo Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Welding Torch > --- INVENTORY (30) --- Heavy Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Cooling System Medium Storage Unit Structural Scanner Seismic Detector Shield Generator EM Pulse Gun Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink Medium Storage Unit Huge Storage Unit Seismic Detector EM Pulse Gun Small Laser Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Mining Claw [Rating: 14] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Armor] Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 50 | 8 31 11 Power 7 | 2 4 1 Engine 7 | 2 4 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 7 3 Treads . | . . . Leg 2 | . 2 . Wheel 10 | 2 5 3 Hover . | . . . Flight . | . . . Utility 16 | 2 10 4 Device 4 | 1 2 1 Storage 10 | 1 7 2 Processor 1 | . . 1 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 15 | 2 10 3 Energy Gun 4 | 1 3 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 5 | . 4 1 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 5 | . 5 . Parts Lost 10 | . 7 3 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon 4 | . 3 1 Highest Loss Streak 7 | . 7 2 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 79 66 Engine 13 | . 13 11 Leg 16 | . 18 . Wheel 9 | . 8 22 Storage 16 | . 16 11 Energy Gun 3 | . 4 . Energy Cannon 3 | . 3 6 Ballistic Gun 2 | . 3 . Launcher 1 | . 1 1 Special Weapon 3 | . 4 1 Slashing Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 155 | 10 94 155 Greatest Support 48 | 20 32 48 Greatest Overweight (x) 26 | . 26 9 Average Overweight (x) 2 | . 3 4 Largest Inventory Capacity 30 | 5 25 30 Average Capacity 21 | 5 23 29 Most Carried 24 | 5 18 24 Average Carried 11 | 4 12 18 Final Capacity 30 | 5 25 30 Final Carried 18 | 5 18 18 Class Distribution -------------------- 91% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1124 | 307 564 253 Remotely . | . . . Salvage Created 1100 | 95 562 443 Parts 70 | 6 36 28 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | 1 12 7 Guns 3 | 1 2 . Cannons 4 | . . 4 AOE 13 | . 10 3 Classes Destroyed 9 | 3 5 1 Worker 3 | 1 2 . Builder 5 | . 2 3 Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 5 | . 2 3 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 15 | 1 9 5 Sentry 2 | . . 2 Best Kill Streak 10 | 2 10 10 Combat Bots Only 7 | 1 7 4 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1318 | 23 913 382 Core 227 | 12 134 81 Absorbed by Shields . | . . . Regen/Repaired (Parts) 53 | . 53 . Core Remaining (%) 68 | 95 41 . Volleys Fired 84 | 9 54 21 Largest 2 | 2 2 2 Hottest 100 | 60 100 99 Shots Fired 133 | 18 78 37 Gun 67 | 18 49 . Cannon 32 | . 2 30 Launcher 21 | . 14 7 Special 13 | . 13 . Kinetic 52 | 9 22 21 Thermal 53 | 9 35 9 Explosive 21 | . 14 7 Electromagnetic 7 | . 7 . Robot Hit Streak 14 | 4 4 14 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | 10 34 27 Core Hits 60 | 4 32 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2292 | 114 1416 762 Guns 468 | 114 354 . Cannons 443 | . 17 426 Explosions 1317 | . 981 336 Melee . | . . . Ramming 64 | . 64 . Kinetic 459 | 48 122 289 Thermal 399 | 66 196 137 Explosive 1291 | . 955 336 Electromagnetic 79 | . 79 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 5 | . 5 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 79 | . 79 . Message Errors 26 | . 26 . Matter Fused 20 | . 20 . Heat Flow Errors 8 | . 8 . Energy Discharges 9 | . 9 . Parts Rejected 1 | . 1 . Data Loss (minor) 7 | . 7 . Data Loss (major) 5 | . 5 . Misfires 1 | . 1 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 158 | . 157 1 Projectiles . | . . . Explosions 134 | . 133 1 Melee 24 | . 24 . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 360 | . 322 38 Shots 8 | . 5 3 Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 312 | 12 312 106 Average Temperature 91 | 11 114 38 Received Heat Transfer 489 | 12 330 147 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 883 | 150 437 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 377 | 30 377 371 Initial 53 | . . 53 Average 174 | 13 206 180 Maximum Alert Level 1 | . 1 1 Low Security (%) 56 | 100 46 60 Level 1 43 | . 53 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 25 9 Peak Tracking Total 8 | 1 8 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 5 . Recycle Component 4 | . 4 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 4 | . 4 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4322 | 674 3278 370 Spaces Moved 1848 | 462 1217 169 Core 40 | 35 5 . Treads . | . . . Legs 517 | . 517 . Wheels 1291 | 427 695 169 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 145 Average Speed 194 | 77 242 168 Slowest Speed 1350 | 80 1350 235 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 18 97 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 152 | . 121 31 Melee . | . . . Projectile 3 | . . 3 AOE 149 | . 121 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2390 | 757 1417 216 Wait 325 | 268 57 . Move 1846 | 461 1216 169 Hop . | . . . Pick Up 60 | 11 38 11 Fast Attach 1 | 1 . . Attach 23 | 6 10 7 Detach 4 | . 3 1 Swap 26 | 1 21 4 Drop 17 | . 14 3 Fire 84 | 9 54 21 Melee . | . . . Ram 3 | . 3 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 675 | -11/Scrapyard | Entered Materials 676 | -10/Materials | Build established: Mutant 766 | -10/Materials | Destroyed 7 combat bots 910 | -10/Materials | Repaired Grenade Launcher 1073 | -10/Materials | Discovered new exit (range 4) 1486 | -10/Materials | Discovered new exit (range 10) 1517 | -10/Materials | Lost 7 parts (1p2n1u3w) 1795 | -10/Materials | Core integrity fell below 50% 2406 | -10/Materials | Discovered new exit (range 4) 3104 | -10/Materials | Discovered new exit (range 11) 3953 | -10/Materials | Entered another Materials area 3953 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4248 | -9/Materials | Build established: Hauler-Mutant 4323 | -9/Materials | Self-destructed Last Messages --------------- 04264_ U-05 Engineer lays Concrete. 04267_ Acquired Hvy. Assault Rifle. 04272_ U-05 Engineer lays Concrete. 04275_ Acquired Shield Generator. 04276_ U-05 Engineer lays Concrete. 04280_ Acquired Welding Torch. 04281_ U-05 Engineer lays Concrete. 04284_ U-05 Engineer builds a Wall. 04285_ U-05 Engineer lays Concrete. 04285_ Acquired Structural Scanner. 04286_ U-05 Engineer lays Concrete. 04288_ U-05 Engineer builds a Wall. 04289_ U-05 Engineer lays Concrete. 04289_ U-05 Engineer builds a Wall. 04290_ U-05 Engineer lays Concrete. 04314_ Acquired Cooling System. 04315_ Discarded Imp. Targeting Computer. 04317_ Dropped Mining Claw. 04317_ Dropped Sml. Laser. 04318_ Dropped Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????#############??###########??????????????????? | | ?????#!! = #??# =@ #??????????????????? | | ?????#! 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"""#???????????????? | | ! # == [ ####???????????????? | | "" [ ! ![ "T" ???????????? | | """ ### * """ #########??????????? | | """ [ ##=% #"#### #??????????????????? | | """ %%#### ## ######???+#??????????????????? | | ?" !!! =!???#### ##??????? #??????????????????? | | ? !! ??????# ##??????? #??????????????????? | | !! ??????# ##????????#??????????????????? | | ??#########/??????# #????????????????????????????? | | ????????#? ???????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 430 Matter Stores 350 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Tank Challenges ------------ None Game ------ Seed LightningBombardmentSuite Manual? 0 Play Time 01:10:57 Cumulative 13.4 hours Start 2022.05.16 @ 21:26:02 End 2022.08.02 @ 23:43:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82e4b80b-d351-4496-9775-8297bfe66680