Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 01:04:11 Player: Lunatic Blue Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4850) 4850 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1912) 1912 TOTAL SCORE: 10902 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 366 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 70/100 System Corruption 7% Temperature Cool (12) Movement Core (1850) Ox36 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Cooling System Huge Storage Unit Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (14) > --- WEAPON (2) ------- Heavy Linear Accelerator > --- INVENTORY (25) --- Light Antimatter Reactor Hardened Heavy Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (30) Relay Coupler [NC] (29) Relay Coupler [NC] (25) Heavy Linear Accelerator Improved Grenade Launcher Improved Datajack Remote Datajack Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Light Treads Improved Treads Improved Treads Advanced Treads Cooling System Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Coil Gun Coil Gun Heavy Linear Accelerator Heavy Linear Accelerator Improved Grenade Launcher Improved Datajack Remote Datajack Plasma Cutter Powered Hammer [Rating: 63] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Machine Analyzer Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . 1 2 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 149 | . 10 18 36 . 19 14 33 10 9 Power 14 | . 1 2 2 . 3 1 3 . 2 Engine 5 | . 1 . . . 1 . 1 . 2 Core 8 | . . 2 2 . 2 1 1 . . Reactor 1 | . . . . . . . 1 . . Propulsion 40 | . 2 9 10 . 6 3 5 3 2 Treads 37 | . 1 7 10 . 6 3 5 3 2 Leg . | . . . . . . . . . . Wheel 3 | . 1 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | . 2 2 10 . 3 6 8 3 4 Device 9 | . . 1 2 . 1 2 2 . 1 Storage 2 | . 1 . 1 . . . . . . Processor 5 | . 1 . 2 . . 2 . . . Hackware 5 | . . . . . . 2 1 2 . Protection 17 | . . 1 5 . 2 . 5 1 3 Artifact . | . . . . . . . . . . Weapon 57 | . 5 5 14 . 7 4 17 4 1 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 38 | . 2 5 11 . 5 3 10 2 . Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 6 | . 1 . 2 . . 1 2 . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 6 | . . . 1 . . . 4 1 . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 7 | . . . . . . . 7 . . Parts Lost 46 | . 1 6 10 . 1 1 11 4 12 Power 7 | . . 1 1 . . 1 2 . 2 Propulsion 17 | . . 3 4 . . . 2 3 5 Utility 15 | . . . 4 . 1 . 5 1 4 Weapon 7 | . 1 2 1 . . . 2 . 1 Highest Loss Streak 10 | . 1 3 5 . 1 1 5 4 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 95 99 97 90 99 100 97 94 93 Engine 2 | . 14 10 . . 2 . 1 . 3 Core 4 | . . . 8 . 6 7 2 . . Reactor 1 | . . . . . . . 2 7 3 Treads 23 | . 13 23 26 27 26 23 22 23 19 Wheel 1 | . 13 9 . . . . . . . Device 7 | . . 11 10 9 9 14 4 . . Storage 8 | . 14 11 9 9 9 7 7 7 7 Processor 16 | . 9 9 15 18 18 23 17 15 13 Hackware 5 | . . . . . . 7 13 23 23 Protection 6 | . . 1 8 9 9 . 7 6 6 Energy Gun 1 | . 11 3 . . . . . . . Ballistic Gun 15 | . 16 18 17 18 17 15 11 4 12 Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 13 53 55 100 90 97 95 132 129 139 Greatest Support 71 | 20 20 60 66 63 63 71 71 68 68 Greatest Overweight (x) 46 | . 4 4 1 1 2 1 1 1 46 Average Overweight (x) 1 | . 3 3 . 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 25 Average Capacity 23 | . 19 20 22 25 25 25 25 25 25 Most Carried 25 | . 16 20 25 25 25 25 25 25 25 Average Carried 21 | . 12 15 20 25 24 24 23 22 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 6 14 18 25 25 25 25 25 18 14 Class Distribution -------------------- 52% | Scavenger-Mutant 21% | Bothacker-Mutant 16% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Matter Collected 4302 | 200 230 555 1114 36 818 81 827 70 371 Remotely 266 | . . . . . . . 266 . . Salvage Created 5478 | . 452 1002 1448 103 1394 131 683 9 256 Parts 312 | . 33 65 89 3 75 9 26 1 11 Haulers Intercepted 10 | . 2 2 4 . 2 . . . . Recyclers Shooed 6 | . . 2 2 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 101 | . 12 15 26 2 17 5 18 . 6 Melee 1 | . . . . . . . 1 . . Guns 81 | . 8 15 20 2 17 2 11 . 6 AOE 18 | . 4 . 6 . . 3 5 . . Classes Destroyed 15 | . 5 4 3 . 1 . . 1 1 Worker 4 | . . 2 . . 1 . . 1 . Builder 4 | . 2 2 . . . . . . . Tunneler 1 | . . . . . . . . 1 . Hauler 10 | . 2 2 4 . 2 . . . . Recycler 8 | . . 1 2 . 5 . . . . Mechanic 2 | . . 1 . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 8 | . 2 3 2 . 1 . . . . Swarmer 26 | . 3 . 6 . 1 4 9 . 3 Grunt 50 | . 9 11 9 2 11 . 6 . 2 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 21 | . . 4 8 . 5 1 3 . . Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . 1 . . . . . 1 Best Kill Streak 8 | . 8 6 5 2 7 4 5 1 5 Combat Bots Only 5 | . 5 3 4 2 3 4 5 . 5 Max Kills in Single Turn 3 | . 3 2 3 1 1 2 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 . . 2 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Damage Taken 11058 | . 579 1167 2064 281 961 396 2284 195 3131 Core 1540 | . 187 174 306 20 129 94 254 4 372 Absorbed by Shields 69 | . . . 26 . . . . . 43 Core Remaining (%) 49 | 100 25 56 . . 17 . . . . Volleys Fired 448 | . 36 90 106 6 88 11 60 6 45 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 83 | . 80 80 48 46 46 48 83 83 83 Shots Fired 847 | . 66 179 207 12 176 20 111 7 69 Gun 804 | . 60 179 202 12 176 18 104 2 51 Cannon 24 | . . . . . . . 2 4 18 Launcher 18 | . 6 . 5 . . 2 5 . . Special 1 | . . . . . . . . 1 . Kinetic 795 | . 33 173 202 12 176 18 106 6 69 Thermal . | . . . . . . . . . . Explosive 18 | . 6 . 5 . . 2 5 . . Electromagnetic 33 | . 27 6 . . . . . . . Robot Hit Streak 26 | . 19 15 23 26 13 5 9 4 13 Robot Miss Streak 5 | . 3 5 2 1 3 1 3 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . . 4 3 . 1 . 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . 1 Shots Hit Robots 593 | . 37 111 165 8 127 13 79 3 50 Core Hits 258 | . 28 44 65 6 58 9 33 2 13 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . 2 . 2 . 2 Critical Strikes 8 | . . . 2 . 2 . 2 . 2 Destroy 7 | . . . 2 . 2 . 1 . 2 Smash 1 | . . . . . . . 1 . . Melee Attacks 15 | . . . 1 . 2 . 12 . . Impact 13 | . . . 1 . . . 12 . . Slashing 2 | . . . . . 2 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11635 | . 1002 1576 2924 128 1921 471 1733 158 1722 Guns 8744 | . 450 1503 2461 128 1921 194 1244 . 843 Cannons 1037 | . . . . . . . . 158 879 Explosions 1656 | . 552 73 463 . . 277 291 . . Melee 125 | . . . . . . . 125 . . Ramming 73 | . . . . . . . 73 . . Kinetic 9496 | . 235 1433 2461 128 1921 194 1244 158 1722 Thermal 145 | . 72 73 . . . . . . . Explosive 1511 | . 480 . 463 . . 277 291 . . Electromagnetic 285 | . 215 70 . . . . . . . Impact 125 | . . . . . . . 125 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 2 3 . . 3 . 7 7 7 Average Corruption 4 | . 2 2 . . 2 . 7 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 84 | . 5 7 . . 16 . 25 18 13 Message Errors 18 | . 1 1 . . 4 . 6 3 3 Matter Fused 18 | . 1 3 . . 4 . 2 4 4 Heat Flow Errors 12 | . 1 2 . . 3 . 2 3 1 Energy Discharges 11 | . . . . . . . 6 5 . Parts Rejected 2 | . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 4 | . . . . . 1 . 1 1 1 Data Loss (major) 5 | . . . . . 1 . 2 1 1 Misfires 3 | . 1 . . . 1 . 1 . . Alerts 6 | . 1 . . . 1 . 4 . . Weapon Failures 3 | . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 166 | . . . 60 . . . 60 . 46 Projectiles 46 | . . . . . . . . . 46 Explosions 60 | . . . 60 . . . . . . Melee 60 | . . . . . . . 60 . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | . 30 . 12 . . 7 97 . . Shots 6 | . 1 . 1 . . 1 3 . . Rammed 12 | . . . . . . . 12 . . Targets Rammed 13 | . . . . . . . 13 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 408 | . 156 319 55 . 229 15 216 206 408 Average Temperature 60 | . 38 101 13 . 30 9 30 69 173 Received Heat Transfer 3491 | . 249 645 860 45 486 72 579 15 540 Effects 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 2 . . . . . 1 . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 150 | . 100 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Peak Influence 736 | . 368 419 374 283 349 302 736 548 462 Initial 386 | . . 91 111 243 137 137 . 386 273 Average 234 | . 175 205 183 252 226 162 300 398 373 Maximum Alert Level 3 | . 1 2 1 1 1 1 3 2 2 Low Security (%) 40 | . 48 51 55 . 35 62 31 . . Level 1 49 | . 51 43 44 100 64 37 41 69 53 Level 2 8 | . . 4 . . . . 22 30 46 Level 3 . | . . . . . . . 5 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 5 4 . 3 1 . 1 . Investigation 5 | . 1 2 1 . 1 . . . . Extermination 2 | . . . . . . 1 . 1 . Reinforcement 5 | . . 3 . . 2 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Distress Signals 8 | . 1 2 2 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 16 34 31 5 27 5 23 4 10 Peak Tracking Total 6 | . 6 5 4 3 3 3 4 3 6 Tactical Retreats 9 | . . 3 2 . 2 . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Traps Triggered 12 | . 1 2 1 . 3 . 3 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Machines Disabled 14 | . 1 4 . . . 2 3 4 . Max in Single Turn 2 | . 1 2 . . . 2 1 . . Garrison Relay 3 | . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Machines Accessed 34 | . 4 5 10 . 3 5 3 3 1 Terminals 20 | . 3 3 5 . 2 1 3 2 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 2 2 . . 1 . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 92 | . 15 10 27 . 14 16 4 4 2 Successful 50 | . 7 4 16 . 9 8 3 3 . Failed 42 | . 8 6 11 . 5 8 1 1 2 Catastrophic 11 | . 1 3 4 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 42 | . 11 6 15 . 4 6 . . . Terminals 47 | . 11 5 13 . 8 2 4 2 2 Fabricators 8 | . . . . . . 8 . . . Repair Stations . | . . . . . . . . . . Recycling Units 22 | . 4 5 9 . . 4 . . . Scanalyzers 10 | . . . 4 . 6 . . . . Garrison Access 5 | . . . 1 . . 2 . 2 . Terminal Hacks 13 | . 4 1 3 . 1 . 3 1 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Security Stations 1 | . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . 4 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . 1 . . . Retrieve Components 4 | . 1 . 2 . . 1 . . . Scanalyzer 10 | . . . 4 . 6 . . . . Insert Component 5 | . . . 2 . 3 . . . . Analyze 5 | . . . 2 . 3 . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 2 . Unlock Access 3 | . . . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 15 | . 2 3 6 . 2 2 . . . Terminals 7 | . 1 1 3 . 2 . . . . Botnet 3 | . . . 2 . 1 . . . . Operators 4 | . 1 1 1 . 1 . . . . Fabricators 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 2 3 . . . . . . Reject 2 | . . . 2 . . . . . . Recyclers 1 | . . . 1 . . . . . . Tunnel 3 | . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Watchers 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 4 4 9 . 2 5 2 1 1 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . 134 . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips 1 | . . . . . . 1 . . . Time 116 | . . . . . . 116 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . 3 . 16 . . . . . . Parts Scanalyzed 5 | . . . 2 . 3 . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . Robot Detection 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . find_garrison 1 | . . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . 10 . . Attached 3 | . . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Total Allies 6 | . . . . . . . 6 . . Largest Group 4 | . . . . . . . 4 3 1 Highest-Rated Group 172 | . . . . . . . 172 129 43 Highest-Rated Ally 43 | . . . . . . . 43 43 43 Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . . . . 17 18 6 Total Damage 1539 | . . . . . . . 461 871 207 Kills 13 | . . . . . . . 4 7 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Turns Passed 8540 | . 625 821 2210 144 1342 846 1654 556 342 Spaces Moved 3265 | 1 345 327 929 53 428 320 561 221 80 Core 1 | . . . . . . . . . 1 Treads 2678 | . . 87 929 53 428 320 561 221 79 Legs 11 | 1 10 . . . . . . . . Wheels 575 | . 335 240 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 140 160 240 240 243 240 235 235 Average Speed 208 | 120 140 157 191 240 241 243 240 238 261 Slowest Speed 2350 | 120 260 240 240 240 320 243 243 240 2350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 1 57 39 53 10 44 10 54 8 19 Regions Visited 9 Branch Regions . Pre-discovered Areas 3 | . 1 2 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 28 | . . . 11 . 2 14 . 1 . Terrain Destroyed 106 | . 10 . 46 . 2 14 23 2 9 Melee 3 | . . . 1 . 2 . . . . Projectile 11 | . . . . . . . . 2 9 AOE 92 | . 10 . 45 . . 14 23 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Total 4193 | . 427 459 1163 59 585 370 742 243 145 Wait 75 | . 9 1 23 1 20 16 5 . . Move 3258 | . 344 326 929 52 427 319 560 221 80 Hop . | . . . . . . . . . . Pick Up 109 | . 18 15 33 . 11 5 20 2 5 Fast Attach 19 | . 2 3 5 . 3 2 4 . . Attach 56 | . 4 10 9 . 2 4 10 8 9 Detach 1 | . . . . . . . 1 . . Swap 74 | . 4 5 22 . 14 8 19 2 . Drop 103 | . 10 9 35 . 18 5 19 4 3 Fire 448 | . 36 90 106 6 88 11 60 6 45 Melee 15 | . . . 1 . 2 . 12 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . . . . . . . 13 . . Escape Stasis 9 | . . . . . . . 6 . 3 Rewire 13 | . . . . . . . 13 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 389 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -9/Materials | Lost 3 parts (2n1w) 1031 | -9/Materials | Discovered new exit (range 18) 1433 | -9/Materials | Discovered new exit (range 9) 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x2 1655 | -8/Materials | Build established: Scavenger-Mutant 2275 | -8/Materials | Discovered new exit (range 11) 2600 | -8/Materials | Discovered new exit (range 16) 3441 | -8/Materials | Garrison activated, responded to threat 3508 | -8/Materials | Lost 5 parts (3n2u) 3589 | -8/Materials | Core integrity fell below 50% 3657 | -8/Materials | Identified exit to Garrison 3657 | -8/Materials | Entered Garrison 3727 | -8/Garrison | Installed Relay Interface Framework 3753 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Discovered new exit (range 5) 3801 | -8/Garrison | Entered Materials 4253 | -8/Materials | Discovered new exit (range 6) 5036 | -8/Materials | Core integrity fell below 20% 5143 | -8/Materials | Entered Factory 5143 | -7/Factory | Evolved 2 slots: Utility x2 5354 | -7/Factory | Fabricated Enh. Autogun? 5453 | -7/Factory | Build established: Scavenger-Skirmisher 5495 | -7/Factory | Discovered new exit (range 15) 5566 | -7/Factory | Identified exit to Factory 5654 | -7/Factory | Identified exit to Garrison 5989 | -7/Factory | Entered Garrison 6061 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6132 | -7/Garrison | Triggered checkpoint 6207 | -7/Garrison | Garrison Relay disabled 6246 | -7/Garrison | Rescued a captive Derelict 6247 | -7/Garrison | Rescued a captive Derelict 6434 | -7/Garrison | Triggered checkpoint 6637 | -7/Garrison | Lost 5 parts (1p2n1u1w) 7009 | -7/Garrison | Learned Factory security intel 7062 | -7/Garrison | Discovered new exit (range 11) 7064 | -7/Garrison | Triggered checkpoint 7244 | -7/Garrison | Triggered checkpoint 7252 | -7/Garrison | Garrison Relay disabled 7452 | -7/Garrison | Triggered checkpoint 7558 | -7/Garrison | Build established: Bothacker-Mutant 7558 | -7/Garrison | Garrison Relay disabled 7643 | -7/Garrison | Entered Factory 7643 | -7/Factory | Accompanied by 3 allies 7656 | -7/Factory | Identified exit to DSF 8027 | -7/Factory | Core integrity fell below 50% 8057 | -7/Factory | Lost 4 parts (3n1u) 8199 | -7/Factory | Identified exit to Garrison 8199 | -7/Factory | Entered Garrison 8199 | -7/Garrison | Accompanied by 1 ally 8448 | -7/Garrison | Spotted B-75 Beast 8450 | -7/Garrison | Spotted B-75 Beast 8500 | -7/Garrison | Core integrity fell below 20% 8541 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08499_ Slug penetrates B-75 Beast. 08501_ Imp. Medium Armor Plating destroyed. 08504_ Discarded Machine Analyzer. 08505_ Lgt. Treads destroyed. 08505_ Slug penetrates B-75 Beast. 08505_ Destroyed Imp. Medium Treads. 08509_ Knocked back. 08511_ Imp. Deuterium Engine broken. 08511_ Overheating: Short circuit. 08511_ Knocked back. 08512_ Acquired 14 matter. 08514_ Overheating: Energy bleed (-16). 08517_ Knocked back. 08518_ Acquired 5 matter. 08518_ Discarded Adv. Targeting Computer. 08519_ Overheating: Matter decay (-17). 08524_ Knocked back. 08529_ Acquired 3 matter. 08531_ Hrd. Heavy Armor Plating destroyed. 08534_ System corrupted: Broken Imp. Deuterium Engine rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????g????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????#=!%#???????????????????????????????????? | | ???#?????###"#???????????????????????????????????? | | ## #####"#########??????############?????????? | | ![%[ =[ #??????# ###???????? | | %[% [* ########% ;! !??????? | | #####=###T## %@%%;% % #?????????? | | ""#????????# #?#### ;% BB #?????????? | | ???????????# #????# #####;;;[ BB% #?????????? | | ???????????# #????# #????##; #?????????? | | ????????##?# ####?# #??????# #?????????? | | ????????#!!# #! #?# #??????# BB " ???????? | | ????????#!!# #! #?# #??????# BB # ????????? | | ????????# + + #?# ??????+ % #?????????? | | ????????#//# #!!#?# ??????+ % % #?????????? | | ????????#//# #!!#?# #??????# % #?????????? | | ????????##?# ####?# #??????# ""????????? | | ???????????# #????# #???????"###""#######???????? | | ???????????# #????# ????????#???# #?????????????? | | ???????????# #????? ????????????? #?????????????? | | ???????????# #????? ??????????????#?????????????? | | ???# ##### #############################???????? | | ???# = #???????? | | ???# [ #???????? | | ???# #???????? | | ???########################### ####### #???????? | | ?????????????????????????????###?????# #???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 65 Authchip Count 3 Item Schematics ----------------- Recalibrator | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedArmoredCharge Manual? 0 Play Time 00:54:40 Cumulative 237.1 hours Start 2023.03.15 @ 23:38:58 End 2023.03.16 @ 01:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39da63b-d86f-4be9-b317-70ffb2dc4b8f