Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 17:21:06 Player: Wintermute Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (1946) 1946 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 8601 Bonus ------- Follower Combat Kills 30 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 851/1000 Matter 258/500 Energy 67/100 System Corruption 6% Temperature Cool (0) Movement Treading (151) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (7) ------ Huge Storage Unit High-capacity Matter Pod Improved Targeting Computer Core Analyzer Hacking Suite Advanced Hacking Suite Drone Bay (2/2) > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (25) --- Antimatter Reactor Improved Treads Medium Treads Large Storage Unit Medium Matter Pod (0) Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Phase Cannon Improved Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Machine Analyzer Improved Targeting Computer Core Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Phase Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Light Treads Light Treads Advanced Treads Medium Treads Large Storage Unit Medium Matter Pod Improved Terrain Scanner Drone Bay Gatling Laser Flak Gun Improved Grenade Launcher Longsword +1 [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . 1 . . . . 1 Utility 5 | . . 1 . . . 1 1 . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 107 | 8 5 27 . . 8 12 2 17 7 3 8 10 Power 9 | 1 1 2 . . 1 . . 1 . 1 . 2 Engine 6 | 1 1 2 . . 1 . . . . . . 1 Core 2 | . . . . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 36 | 2 . 8 . . 3 1 1 10 2 2 3 4 Treads 30 | 2 . 2 . . 3 1 1 10 2 2 3 4 Leg 6 | . . 6 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 2 2 8 . . 2 1 1 3 3 . 2 2 Device 7 | 1 1 3 . . 1 . . . . . . 1 Storage 5 | 1 1 1 . . . . . . 1 . 1 . Processor 3 | . . . . . . . 1 1 . . 1 . Hackware 4 | . . . . . . . . 1 2 . . 1 Protection 7 | . . 4 . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 3 2 9 . . 2 10 . 3 2 . 3 2 Energy Gun 11 | 1 . 3 . . 1 4 . 1 . . . 1 Energy Cannon 2 | . . . . . . 1 . . . . 1 . Ballistic Gun 13 | 2 1 5 . . 1 3 . . . . . 1 Ballistic Cannon 6 | . . . . . . . . 2 2 . 2 . Launcher 3 | . . 1 . . . 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 . . . . . . Parts Lost 30 | . . 6 . . 2 . . 10 . 2 1 9 Power 7 | . . 1 . . 1 . . 1 . 1 . 3 Propulsion 7 | . . 1 . . 1 . . 2 . 1 . 2 Utility 9 | . . 3 . . . . . 5 . . . 1 Weapon 7 | . . 1 . . . . . 2 . . 1 3 Highest Loss Streak 6 | . . 2 . . 1 . . 6 . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 100 100 98 99 99 94 85 86 98 93 Engine 7 | . 14 10 11 11 10 9 7 3 . . . 2 Treads 21 | . 28 15 . . 31 26 30 28 26 22 26 27 Leg 7 | . . 17 33 33 1 . . . . . . . Device 7 | . 13 12 11 11 11 9 7 1 . . . . Storage 11 | . 14 11 11 11 11 9 7 7 13 13 13 11 Processor 4 | . . . . . . . 6 10 13 13 18 14 Hackware 3 | . . . . . . . . 3 6 13 13 11 Protection 7 | . . 8 11 11 10 18 15 10 . . . . Energy Gun 4 | . . 6 . . 10 10 7 2 . . . 1 Energy Cannon 2 | . . . . . . 7 7 7 6 6 2 2 Ballistic Gun 9 | . 28 15 11 11 10 8 7 . . . . 1 Ballistic Cannon 4 | . . . . . . . . 12 12 10 17 8 Launcher 1 | . . . 11 11 . . . . . . . . Peak Build Rating 64 | 7 7 17 16 17 19 28 31 47 46 50 54 64 Average Rating 25 | 6 7 12 16 16 18 26 30 40 42 44 51 57 On Entrance 23 | . 7 7 16 16 17 19 28 31 25 46 39 54 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 131 | 15 15 43 43 43 44 57 55 66 51 60 122 131 Greatest Support 114 | 40 40 63 30 30 60 60 80 112 104 104 100 114 Greatest Overweight (x) 2 | . . 2 1 1 1 . . . . . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 15 15 20 25 Most Carried 17 | 2 4 15 15 15 15 15 15 15 13 10 14 17 Average Carried 10 | 1 2 8 15 15 14 14 14 14 8 9 11 14 Final Capacity 25 | 8 8 15 15 15 15 15 15 15 15 15 25 25 Final Carried 15 | 2 4 15 15 15 15 15 15 14 8 9 14 12 Class Distribution -------------------- 36% | Scavenger-Mutant 19% | Mutant 17% | Hacker-Gunner 9% | Scavenger-Tank 8% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Matter Collected 2607 | 232 170 674 . . 165 176 . 233 . 461 287 209 Remotely . | . . . . . . . . . . . . . Salvage Created 2204 | 68 170 601 . . 38 340 . 124 . 442 263 158 Parts 125 | 8 11 45 . . 5 23 . 11 . 1 18 3 Haulers Intercepted 4 | . . 2 . . . 2 . . . . . . Recyclers Shooed 4 | . . 3 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 47 | . 5 16 . . 4 6 . 5 . 2 5 4 Melee 1 | . . . . . . . . 1 . . . . Guns 28 | . 5 16 . . 2 1 . 1 . . . 3 Cannons 14 | . . . . . . 3 . 3 . 2 5 1 AOE 4 | . . . . . 2 2 . . . . . . Classes Destroyed 16 | 1 3 3 . . 1 2 . 2 . 1 2 1 Worker 3 | . . . . . . 1 . . . . 2 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 6 | 4 . . . . 2 . . . . . . . Hauler 4 | . . 2 . . . 2 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . Swarmer 11 | . 2 4 . . . 4 . 1 . . . . Grunt 19 | . 3 9 . . 2 . . . . . 2 3 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . 1 . . 1 . . . . . . . Sentry 5 | . . 2 . . . 1 . . . . 2 . Specialist 2 | . . . . . . . . 2 . . . . Hunter 3 | . . . . . 1 1 . 1 . . . . Programmer 1 | . . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . . . . Compactor 2 | . . . . . . . . . . 2 . . Best Kill Streak 6 | 1 3 6 . . 3 2 . 3 . 1 2 4 Combat Bots Only 6 | . 3 6 . . 3 2 . 3 . 1 2 4 Max Kills in Single Turn 2 | 1 1 1 . . 2 2 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Hostile Shots Fired 533 | . 37 120 . . 33 20 . 194 . 2 44 83 Missed 117 | . 11 21 . . 7 7 . 42 . . 15 14 Damage Taken 6404 | . 249 1037 . . 714 128 . 2408 . 89 410 1369 Core 915 | . 43 149 . . 139 10 . 352 . 35 38 149 Absorbed by Shields 98 | . . 98 . . . . . . . . . . Ignored by Resistances 360 | . . . . . . . . 360 . . . . Regen/Repaired (Parts) 56 | . . . . . . 56 . . . . . . Core Remaining (%) 74 | 100 82 . . . 28 98 . 49 . . 91 . Volleys Fired 191 | 13 23 58 . . 16 16 . 19 . 19 10 17 Largest 3 | 2 2 2 . . 2 3 . 3 . 3 3 3 Hottest 181 | 40 40 88 . . 88 163 . 171 . 171 181 181 Shots Fired 439 | 26 46 115 . . 30 44 . 51 . 56 27 44 Gun 260 | 26 46 115 . . 26 28 . 3 . . . 16 Cannon 173 | . . . . . . 14 . 48 . 56 27 28 Launcher 6 | . . . . . 4 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 310 | 26 46 83 . . 14 13 . 32 . 37 24 35 Thermal 123 | . . 32 . . 12 29 . 19 . 19 3 9 Explosive 6 | . . . . . 4 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | 7 7 13 . . 12 8 . 14 . 16 8 4 Robot Miss Streak 10 | 3 5 3 . . 3 4 . 9 . 3 3 10 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 288 | 16 30 79 . . 28 22 . 30 . 44 14 25 Core Hits 154 | 4 11 48 . . 21 22 . 8 . 9 12 19 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . 3 . 2 . 1 2 2 Burn 3 | . . . . . . 3 . . . . . . Blast 7 | . . . . . . . . 2 . 1 2 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6177 | 223 386 1057 . . 826 607 . 744 . 1237 467 630 Guns 2457 | 223 377 1028 . . 348 287 . 19 . . . 175 Cannons 2986 | . . . . . . 150 . 720 . 1237 424 455 Explosions 620 | . . . . . 465 155 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 114 | . 9 29 . . 13 15 . 5 . . 43 . Kinetic 3636 | 223 377 696 . . 168 62 . 420 . 812 331 547 Thermal 1807 | . . 332 . . 180 375 . 319 . 425 93 83 Explosive 620 | . . . . . 465 155 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 21 22 6 Average Corruption 17 | . . . . . . . . . . 14 21 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . 16 32 4 Message Errors 13 | . . . . . . . . . . 4 9 . Matter Fused 13 | . . . . . . . . . . 5 7 1 Heat Flow Errors 6 | . . . . . . . . . . 1 5 . Energy Discharges 6 | . . . . . . . . . . 1 3 2 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . 3 3 . Data Loss (major) 2 | . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 25 | . . . . . 25 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 25 | . . . . . 25 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . 4 . . 4 3 Impact 1 | . . . . . . . . . . . 1 . Kinetic 10 | . . . . . . . . 4 . . 3 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . 191 . . . . . . . Shots 4 | . . . . . 4 . . . . . . . Rammed 9 | . 2 . . . 1 3 . 1 . . 2 . Targets Rammed 22 | . 2 8 . . 3 3 . 2 . . 4 . Kicked 8 | . . 8 . . . . . . . . . . Crushed 5 | . . . . . 2 . . 1 . . 2 . Highest Temperature 613 | . 5 201 . . 27 189 . 299 . 502 473 613 Average Temperature 150 | . 5 56 . . 13 56 . 145 . 169 155 398 Received Heat Transfer 1410 | . 78 276 . . 72 27 . 288 . . 192 477 Effects 27 | . . . . . . . . . . 8 2 17 Shutdowns 9 | . . . . . . . . . . 1 2 6 Energy Bleed 3 | . . . . . . . . . . 1 . 2 Interference 6 | . . . . . . . . . . 6 . . Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 2945 | . . 545 . . 220 835 . 481 . 629 111 124 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Peak Influence 176 | 20 111 145 49 . 112 162 26 93 35 13 162 176 Initial 79 | . 13 21 49 . . 3 21 18 35 12 . 79 Average 59 | 11 44 70 49 . 78 74 21 43 35 1 70 106 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . . 1 1 2 1 . 3 2 Investigation 7 | . 1 1 . . . 1 1 . . . 2 1 Extermination 3 | . . . . . . . . . 1 . 1 1 Reinforcement 2 | . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Distress Signals 2 | . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 8 28 . . 4 11 . 17 . 6 11 9 Peak Tracking Total 11 | . 3 6 . . 3 4 . 11 1 3 4 6 Tactical Retreats 10 | . 1 3 . . . 2 . 2 . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Traps Triggered 4 | . 1 . . . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Machines Disabled 5 | . . 1 . . . 1 . . . . 1 2 Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Machines Accessed 21 | . 1 5 . 2 . 7 1 . . . 4 1 Terminals 13 | . 1 4 . . . 4 1 . . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 3 | . . 1 . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . 3 10 . 5 . 21 2 . . . 9 3 Successful 25 | . . 3 . 5 . 9 1 . . . 6 1 Failed 28 | . 3 7 . . . 12 1 . . . 3 2 Catastrophic 10 | . 1 5 . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 3 4 . 1 . 11 . . . . 1 2 Terminals 32 | . 3 7 . . . 13 2 . . . 4 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . 2 . Recycling Units 8 | . . 3 . . . 2 . . . . 3 . Scanalyzers 4 | . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . . 2 . 5 . 5 1 . . . 2 1 Record 5 | . . . . 4 . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . 1 . Scan Component 2 | . . . . . . 1 . . . . 1 . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . 1 . . . . . . . . 3 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 2 | . . 1 . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 5 . . . 7 1 . . . 3 1 Full Trace Events 5 | . . 1 . . . 1 . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 26 | . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . . 37 . Retrieved Matter 37 | . . . . . . . . . . . 37 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 13 | . . . . . . . . . . 13 . . Total Damage 255 | . . . . . . . . . . 255 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Turns Passed 6393 | 233 530 1483 23 656 545 831 185 339 296 311 687 274 Spaces Moved 2920 | 113 248 510 13 346 288 411 112 141 179 151 313 95 Core 1 | 1 . . . . . . . . . . . . Treads 2242 | 112 248 196 . . 284 411 112 141 179 151 313 95 Legs 677 | . . 314 13 346 4 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 190 190 160 160 160 158 162 160 148 151 Average Speed 171 | 159 160 179 190 190 160 160 160 161 162 161 184 212 Slowest Speed 260 | 160 160 260 190 190 190 160 160 165 162 162 228 231 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 43 33 6 78 84 35 4 88 5 95 8 4 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 60 | . . . . . 24 25 . . . 2 4 5 Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . . . 6 . . . 2 4 5 AOE 43 | . . . . . 24 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Total 3888 | 136 332 950 12 347 340 551 118 218 186 175 394 129 Wait 549 | 1 54 321 . . 18 90 . 13 . 1 51 . Move 2911 | 112 247 509 12 345 287 410 111 141 179 150 313 95 Hop . | . . . . . . . . . . . . . Pick Up 65 | 2 1 16 . 1 5 10 3 11 . 2 8 6 Fast Attach 25 | 7 . 7 . . 1 2 1 3 1 2 1 . Attach 32 | . . 3 . . 3 2 1 3 6 1 5 8 Detach 2 | . . . . . . . . . . . 1 1 Swap 50 | 1 5 17 . . 4 8 . 11 . . 2 2 Drop 43 | . . 11 . 1 3 10 2 16 . . . . Fire 191 | 13 23 58 . . 16 16 . 19 . 19 10 17 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 8 | . . 8 . . . . . . . . . . Crush 12 | . 2 . . . 3 3 . 1 . . 3 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 12) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -9/Materials | Discovered new exit (range 10) 1531 | -9/Materials | Build established: Scavenger-Mutant 1963 | -9/Materials | Discovered new exit (range 3) 2247 | -9/Materials | Entered Mines 2261 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2261 | -9/Mines | Discovered new exit (range 5) 2270 | -9/Mines | Entered Exiles 2316 | -9/Exiles | Met 8R-AWN 2348 | -9/Exiles | Met EX-HEX 2440 | -9/Exiles | Met EX-DEC 2480 | -9/Exiles | Visited The Gauntlet 2595 | -9/Exiles | Learned location of Zion (-7) 2649 | -9/Exiles | Met EX-BIN 2669 | -9/Exiles | Aligned with FarCom system 2671 | -9/Exiles | Given EX-Vault access code 2719 | -9/Exiles | Opened EX-Vault 2726 | -9/Exiles | Found Longsword +1 2763 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2900 | -9/Exiles | Discovered new exit (range 10) 2926 | -9/Exiles | Left Exiles lab with Longsword +1 2926 | -9/Exiles | Entered Mines 2939 | -8/Mines | Core integrity fell below 50% 2970 | -8/Mines | Found DCF Scrap (15 items) 3454 | -8/Mines | Discovered new exit (range 11) 3471 | -8/Mines | Entered Materials 3471 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3772 | -8/Materials | Repaired Lgt. Treads 4006 | -8/Materials | Discovered new exit (range 3) 4201 | -8/Materials | Build established: Tank 4302 | -8/Materials | Entered Factory 4302 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4485 | -7/Factory | Identified exit to DSF 4487 | -7/Factory | Entered DSF 4539 | -7/DSF | Additional patrols routed to DSF 4694 | -7/DSF | Lost 3 parts (1p2u) 4802 | -7/DSF | Discovered new exit (range 16) 4823 | -7/DSF | Core integrity fell below 50% 4826 | -7/DSF | Entered Factory 4826 | -6/Factory | Evolved 2 slots: Utility x2 4855 | -6/Factory | Lost 6 parts (2n2u2w) 4862 | -6/Factory | Discovered new exit (range 7) 4967 | -6/Factory | Build established: Gunner 5122 | -6/Factory | Sucked down chute 5122 | -6/Factory | Entered Waste 5123 | -6/Waste | Met a frightened Derelict 5137 | -6/Waste | EMP discharged 5137 | -6/Waste | Spotted C-40 Crusher 5152 | -6/Waste | Spotted C-40 Crusher 5154 | -6/Waste | Allies destroyed C-40 Crusher 5175 | -6/Waste | Destroyed C-40 Crusher 5203 | -6/Waste | Spotted C-40 Crusher 5237 | -6/Waste | EMP discharged 5237 | -6/Waste | System corruption reached 10% 5240 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5241 | -6/Waste | Destroyed C-40 Crusher 5270 | -6/Waste | Spotted C-40 Crusher 5274 | -6/Waste | Spotted C-40 Crusher 5313 | -6/Waste | Spotted C-40 Crusher 5337 | -6/Waste | EMP discharged 5349 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5419 | -6/Waste | Discovered new exit (range 10) 5433 | -6/Waste | Entered Factory 5732 | -6/Factory | Build established: Hacker-Gunner 5855 | -6/Factory | Discovered new exit (range 5) 6036 | -6/Factory | Identified exit to Lower Caves 6120 | -6/Factory | Entered another Factory area 6120 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6242 | -5/Factory | Identified exit to Factory 6335 | -5/Factory | Lost 6 parts (2p2n1u1w) 6394 | -5/Factory | Self-destructed Last Messages --------------- 06334_ Acquired 32 matter. 06336_ Acquired 84 matter. 06340_ Acquired Imp. Treads. 06342_ System corrupted: Substantial component data lost. 06344_ Acquired 6 matter. 06346_ Acquired 4 matter. 06347_ Acquired 3 matter. 06350_ Acquired 13 matter. 06354_ Acquired 3 matter. 06359_ Drone released from Drone Bay. 06366_ System corrupted: Matter fused (-8). 06370_ ALERT: Rogue bot located, Programmers report to Factory Zone 2D. 06384_ Drone retrieved by Drone Bay. 06384_ Penetrated by Slug. 06384_ Mic. Fission Core destroyed. 06384_ Penetrated by Slug. 06384_ Drone retrieved by Drone Bay. 06387_ Penetrated by Slug. 06387_ Flak Gun destroyed. 06390_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ???????????????? #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ???"""????????+ #?????????????????????? | | ???"""????????? #?????????????????????? | | ???"""??????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ??""?""???????????????? #?????????????????????? | | ??""T""????? ???????????#@#??????????????????????? | | ???"""?????? ??????????# #??????????????????????? | | ????????????? ????????# #??????????????????????? | | ???????????? ???????#h#??????????????????????? | | ?????????? ########s###????????????????????? | | ?????????? ##############???????? | | ??????????w # ^ #???????? | | ?????????? "" # #???????? | | ??????????? """" """" "" # !#???????? | | ????????????"""" """" T" # #???????? | | ????????????"""" """" ""s # #???????? | | ????????????"""" """" "" # *#???????? | | ????????????"""" """" # #???????? | | ????????????"""" """" # """"""" #???????? | | ????????? ss# """"""" #???????? | | ??????????? """" """" """" # """"""" #???????? | | ????????# ??"""" """" """" # """"""" #???????? | | ????????# """" """" """" # #???????? | | ????????# """" """" """" ""###+########???????? | | ????????# """" """" "" *= #???????????? | | ????????# """" """" "" [ #???????????? | | ????????+ #???????????? | | ????????# = #???????????? | | ????????# ! #???????????? | | ????????# "####""#####+#######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 400 Matter Stores 360 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed CarbideCoilMegatreads Manual? 0 Play Time 01:01:38 Cumulative 33.2 hours Start 2024.10.04 @ 18:07:12 End 2024.10.05 @ 17:21:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 24 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c71cf04-2af4-48dd-bd03-526c76b3e0a1