Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.02 @ 00:10:30 Player: IlyaSM Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (5798) 5798 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 14887 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 190/550 Energy 319/535 System Corruption 17% Temperature Critical (850) Movement Rolling (170) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core Antimatter Reactor > --- PROPULSION (3) --- Centrium Wheel Centrium Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Advanced Transmission Jammer Layered Medium Armor Plating Hacking Suite > --- WEAPON (6) ------- Wave Gun Phase Gun Matter Neutralizer Hypervelocity Mass Driver Micro-nuke Launcher > --- INVENTORY (20) --- Fission Core Light Antimatter Reactor Centrium Wheel Centrium Wheel Improved Heat Sink Improved Cooling System Advanced Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Shield Generator Heavy Plasma Cannon Enhanced Gauss Cannon Chainsword Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Cloaking Device Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Matter Neutralizer Firepult Enhanced Gauss Cannon Enhanced Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Centrium Wheel Centrium Wheel Matter Compressor Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Layered Medium Armor Plating Shield Generator Wave Gun Phase Gun Heavy Plasma Cannon Matter Neutralizer Enhanced Gauss Cannon Hypervelocity Mass Driver Chainsword [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Wheel Centrium Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . 2 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 6 | . . . . . 2 . . 1 2 . 1 . . . . . Weapon 4 | . . . . . 1 . . 1 . . 1 1 . . . . Parts Attached 110 | 8 4 2 . . 11 9 9 7 2 2 6 26 2 11 2 9 Power 9 | 1 1 . . . . 1 . . . . 1 4 . 1 . . Engine 2 | 1 . . . . . 1 . . . . . . . . . . Core 5 | . 1 . . . . . . . . . 1 2 . 1 . . Reactor 2 | . . . . . . . . . . . . 2 . . . . Propulsion 17 | 2 . . . . 1 . 2 2 . . 2 8 . . . . Treads 3 | 2 . . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 14 | . . . . . . . 2 2 . . 2 8 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 37 | 2 2 1 . . 6 2 . 2 2 . 2 8 2 6 . 2 Device 20 | 1 . 1 . . 4 . . 2 1 . 1 5 . 4 . 1 Storage 4 | 1 1 . . . . . . . . . 1 . . 1 . . Processor 3 | . . . . . 1 1 . . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 9 | . 1 . . . 1 1 . . . . . 3 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 3 1 1 . . 4 6 7 3 . 2 1 6 . 4 2 7 Energy Gun 9 | 2 1 1 . . . 1 1 . . 1 . . . . . 2 Energy Cannon 7 | . . . . . . . 2 . . . . 2 . 1 1 1 Ballistic Gun 9 | 1 . . . . 2 4 1 1 . . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 . . 1 . 3 . 1 1 . Launcher 7 | . . . . . 1 1 . . . . . 1 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . 2 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . . . . . . . . . Parts Lost 20 | . 1 1 . . 1 1 1 . . 1 . 5 . 3 . 6 Power 2 | . . . . . . . . . . . . 2 . . . . Propulsion 5 | . . . . . . 1 1 . . 1 . 1 . . . 1 Utility 6 | . . . . . 1 . . . . . . 1 . 2 . 2 Weapon 7 | . 1 1 . . . . . . . . . 1 . 1 . 3 Highest Loss Streak 4 | . 1 1 . . 1 1 1 . . 1 . 1 . 1 . 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 98 100 100 100 90 98 89 90 89 82 83 89 94 96 99 97 Engine 2 | . 12 . . . . 3 9 7 6 6 . . . . . . Core 6 | . 1 14 14 14 9 5 . . . . 5 5 5 5 5 5 Reactor 2 | . . . . . . . . . . . . 4 5 5 5 5 Treads 12 | . 28 28 28 28 19 26 12 1 . . . . . . . . Wheel 8 | . . . . . . . 10 20 20 14 13 14 15 15 15 15 Device 13 | . 1 5 14 14 18 13 . 12 18 20 22 19 10 15 15 14 Storage 9 | . 14 14 14 14 9 9 9 7 6 6 5 5 5 5 10 10 Processor 6 | . . . . . 8 12 18 15 13 13 11 6 10 5 5 5 Hackware 2 | . . . . . . . . . 4 6 5 5 5 5 5 5 Protection 4 | . 10 8 . . . 1 9 1 . . . 4 10 8 5 5 Energy Gun 9 | . 15 28 28 28 18 9 . 4 . . . . . . . 1 Energy Cannon 4 | . . . . . . . 5 7 6 6 5 8 10 9 9 9 Ballistic Gun 2 | . 12 . . . 7 9 9 2 6 . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 5 5 6 10 12 15 14 Slashing Weapon 2 | . . . . . . . . 3 6 . 4 4 . 4 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 52 52 51 51 56 61 78 82 81 94 100 140 146 150 149 155 Greatest Support 60 | 40 40 40 40 40 60 60 40 36 36 36 36 48 48 48 48 48 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 2 3 2 3 3 5 3 3 3 3 Average Overweight (x) 1 | . . 1 1 1 . . 1 2 2 2 2 2 3 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 11 12 14 14 18 20 20 20 20 20 20 17 19 18 18 Average Carried 15 | 2 7 10 11 13 11 13 17 19 18 19 19 19 17 16 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 12 14 12 18 19 20 19 20 20 17 17 17 18 15 Class Distribution -------------------- 34% | Mutant 34% | Hacker-Executioner 12% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Executioner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/DSF Hacker-Skirmisher | -5/Factory Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Waste Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Upper Caves Hacker-Executioner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Matter Collected 3811 | 281 295 . . 15 340 281 80 85 . 41 . 1040 135 307 305 606 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6475 | 150 340 80 . 44 168 581 537 212 . 41 . 1813 1208 532 274 495 Parts 194 | 11 23 6 . 6 10 17 22 12 . 2 . 28 2 18 14 23 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 2 . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . 12 24 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 110 | . 8 2 . 3 6 13 15 4 . 1 . 22 5 8 5 18 Guns 27 | . 8 2 . 3 5 6 2 1 . . . . . . . . Cannons 34 | . . . . . . . 3 1 . 1 . 6 . 4 4 15 AOE 29 | . . . . . 1 7 9 2 . . . 7 . 2 . 1 Classes Destroyed 19 | 2 5 . . . 2 3 1 1 . 1 . 2 1 . . 1 Worker 6 | . 1 . . . . . . . . . . 3 . 2 . . Builder 8 | . 2 . . . . . . 2 . . . 2 . 2 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . . 1 . . . . . 4 . 1 . . Mechanic 2 | . . . . . . 1 . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 1 . . . . . . 3 . . . . Swarmer 32 | . 3 . . 3 4 . 8 3 . . . . . . . 11 Grunt 37 | . 5 2 . . . 10 5 . . . . 8 . 1 1 5 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . . . 2 1 . 1 . . . 4 . 2 . 1 Specialist 2 | . . . . . . . . . . . . 2 . . . . Hunter 8 | . . . . . . 1 1 . . . . 2 . 2 2 . Programmer 10 | . . . . . . . . . . . . 6 . 2 2 . Heavy 1 | . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . 1 . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . . 5 . . . Best Kill Streak 15 | 2 3 2 . 3 5 15 4 4 . 1 . 7 2 6 2 8 Combat Bots Only 13 | . 3 2 . 3 5 13 4 3 . 1 . 4 2 2 2 8 Max Kills in Single Turn 4 | 1 1 1 . 2 2 3 3 2 . 1 . 4 1 3 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 1 2 3 2 . . . 1 . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Hostile Shots Fired 410 | . 39 12 . 3 31 26 28 11 . 2 . 61 . 66 38 93 Missed 105 | . 7 4 . . 5 9 7 3 . 1 . 15 . 15 20 19 Damage Taken 5657 | . 284 154 . 16 204 292 447 63 . 32 . 1394 . 1009 268 1494 Core 1451 | . 16 . . . 10 53 159 10 . . . 439 . 255 29 480 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1337 | . 87 43 . 6 62 82 98 20 . 9 . 281 . 242 76 331 Regen/Repaired (Parts) 51 | . . . . . . . . . . . . 51 . . . . Core Remaining (%) 91 | 100 . . . 93 . . 59 98 . 100 100 . . . . . Volleys Fired 197 | 11 31 6 . 2 10 13 21 4 . 2 . 32 9 18 9 29 Largest 6 | 2 2 2 . 2 3 3 2 2 . 2 . 4 5 5 5 6 Hottest 518 | 70 90 115 . 115 145 105 325 325 . 325 . 469 518 375 375 454 Shots Fired 532 | 18 62 12 . 4 27 34 23 7 . 4 . 82 33 72 41 113 Gun 173 | 18 62 12 . 4 25 30 12 4 . . . . . . . 6 Cannon 342 | . . . . . . . 11 3 . 4 . 80 32 70 41 101 Launcher 17 | . . . . . 2 4 . . . . . 2 1 2 . 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 274 | 11 27 . . . 5 22 11 2 . 2 . 41 18 41 22 72 Thermal 230 | 5 31 7 . 4 20 8 12 5 . 2 . 39 14 29 19 35 Explosive 17 | . . . . . 2 4 . . . . . 2 1 2 . 6 Electromagnetic 11 | 2 4 5 . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 18 11 . 2 6 12 14 14 . 3 . 14 17 13 8 8 Robot Miss Streak 5 | 1 2 1 . 1 1 1 1 2 . 3 . 5 1 2 3 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 1 . . 2 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . Shots Hit Robots 350 | 13 51 9 . 3 17 28 12 7 . 4 . 64 20 43 21 58 Core Hits 249 | 6 19 4 . 3 11 27 25 13 . 7 . 67 9 24 9 25 Critical Kills 8 | . . . . . . . . . . . . 1 . 2 2 3 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . 3 1 3 Critical Strikes 37 | . 1 . . . . 2 . . . . . 4 . 11 5 14 Burn 3 | . 1 . . . . 2 . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . 1 . 1 1 2 Destroy 11 | . . . . . . . . . . . . . . 4 2 5 Blast 18 | . . . . . . . . . . . . 3 . 6 2 7 Melee Attacks 109 | . . . . . . 51 6 3 1 . 4 34 . 10 . . Impact 59 | . . . . . . 51 6 2 . . . . . . . . Slashing 50 | . . . . . . . . 1 1 . 4 34 . 10 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 2 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16379 | 137 551 121 . 44 411 1329 867 491 . 256 . 5162 1119 2617 629 2645 Guns 1716 | 137 541 121 . 44 243 402 143 37 . . . . . . . 48 Cannons 7350 | . . . . . . . 234 59 . 159 . 2439 748 1366 629 1716 Explosions 6912 | . . . . . 168 927 490 222 . 97 . 2522 371 1234 . 881 Melee 338 | . . . . . . . . 173 . . . 165 . . . . Ramming 63 | . 10 . . . . . . . . . . 36 . 17 . . Kinetic 4595 | 45 175 . . . 16 254 151 17 . 135 . 1510 240 658 225 1169 Thermal 7693 | 62 324 55 . 44 227 148 716 301 . 121 . 2948 879 869 404 595 Explosive 3552 | . . . . . 168 927 . . . . . 503 . 1073 . 881 Electromagnetic 138 | 30 42 66 . . . . . . . . . . . . . . Impact 173 | . . . . . . . . 173 . . . . . . . . Slashing 165 | . . . . . . . . . . . . 165 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 . . . 3 14 17 17 17 Average Corruption 8 | . . . . . . . . 1 . . . 1 9 15 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . 4 . . . 10 10 26 23 32 Message Errors 23 | . . . . . . . . . . . . 3 2 6 6 6 Matter Fused 20 | . . . . . . . . . . . . 2 . 8 3 7 Heat Flow Errors 14 | . . . . . . . . . . . . 2 1 5 4 2 Energy Discharges 11 | . . . . . . . . . . . . 3 2 3 3 . Data Loss (minor) 13 | . . . . . . . . 1 . . . . . 1 3 8 Data Loss (major) 7 | . . . . . . . . 2 . . . . 2 . 2 1 Misfires 4 | . . . . . . . . 1 . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 10 | . . . . . . . . . . . . . 3 1 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 602 | . . . . . . 21 2 48 . . . 260 . 227 . 44 Projectiles 219 | . . . . . . . 2 . . . . 178 . 12 . 27 Explosions 334 | . . . . . . 21 . . . . . 81 . 215 . 17 Melee 49 | . . . . . . . . 48 . . . 1 . . . . Knockbacks 23 | . . . . . . . 1 1 . . . 11 . 1 3 6 Impact 2 | . . . . . . . . 1 . . . 1 . . . . Kinetic 21 | . . . . . . . 1 . . . . 10 . 1 3 6 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 600 | . . . . . 11 86 90 13 . . . 327 . 73 . . Shots 41 | . . . . . 1 4 9 2 . . . 24 . 1 . . Rammed 4 | . 1 . . . . . . . . . . 2 . 1 . . Targets Rammed 6 | . 3 . . . . . . . . . . 2 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . Highest Temperature 892 | 60 349 252 . 120 354 340 546 391 . 270 . 639 642 567 522 892 Average Temperature 206 | 22 116 114 . 65 152 190 221 172 . 147 . 217 238 230 205 324 Received Heat Transfer 959 | . 204 42 . . 63 180 48 6 . . . 176 . 45 9 186 Effects 102 | . 3 . . . 1 2 6 . . . . 24 7 21 6 32 Shutdowns 39 | . 1 . . . . 1 2 . . . . 11 3 5 3 13 Energy Bleed 6 | . . . . . . . . . . . . 2 . 2 1 1 Interference 27 | . . . . . . . 3 . . . . 3 2 8 2 9 Matter Decay 8 | . 1 . . . 1 1 . . . . . 1 . 3 . 1 Short Circuit 6 | . . . . . . . . . . . . 2 2 . . 2 Damage (minor) 4 | . 1 . . . . . . . . . . . . 1 . 2 Damage (major) 6 | . . . . . . . . . . . . 3 . 1 . 2 Damage (core) 6 | . . . . . . . 1 . . . . 2 . 1 . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 . . . 1 . . . . Robots Melted 23 | . . . . . . . 1 1 . . . 11 5 2 1 2 Combat Hostiles 20 | . . . . . . . 1 . . . . 9 5 2 1 2 Parts Melted 106 | 2 1 . . . 4 6 14 7 . . . 44 19 3 1 5 Heat Transferred 23794 | 185 1036 148 . 111 592 444 3058 1557 . 880 . 10344 2979 1203 461 796 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Peak Influence 675 | 20 168 67 . 70 193 365 663 449 105 20 17 379 148 675 . . Initial 301 | . 11 17 . . . . 208 301 104 . 9 7 110 91 . . Average 131 | 9 82 35 . 26 46 40 363 327 70 14 12 135 135 256 . . Maximum Alert Level 2 | . . . . . . 1 2 2 . . . 1 . 2 . . Low Security (%) 75 | 100 100 100 . 100 100 91 . . 100 100 100 76 100 62 . . Level 1 20 | . . . . . . 8 62 96 . . . 23 . 28 . . Level 2 4 | . . . . . . . 37 3 . . . . . 9 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . 4 . . . . . 9 . 1 . . Investigation 2 | . 1 . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . . . 3 . 1 . . Reinforcement 6 | . . . . . . 1 . . . . . 5 . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Distress Signals 10 | . 1 . . . . 1 1 . . . . 4 . 3 . . Communications Jammed 37 | . . . . . . . . 1 . 1 . 5 . 30 . . Distress Signals 36 | . . . . . . . . 1 . . . 5 . 30 . . Times Spotted 135 | . 12 3 . 3 7 14 12 5 . 1 . 31 5 19 5 18 Peak Tracking Total 12 | . 4 2 . 2 5 12 4 3 . 1 . 5 2 7 2 5 Tactical Retreats 12 | . . . . . . . 2 . . . . 7 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Traps Triggered 10 | . 1 . . . . . 1 2 . . 1 3 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Machines Disabled 31 | . 1 . . . . 3 1 . . . . 11 . 15 . . Max in Single Turn 6 | . 1 . . . . 1 1 . . . . 6 . 3 . . Garrison Access 5 | . . . . . . . . 1 . . . 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Machines Accessed 34 | . 1 . 1 1 . 5 1 7 2 . . 11 . 5 . . Terminals 24 | . 1 . . 1 . 3 1 5 2 . . 7 . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . . 3 . 1 . . Total Hacks 58 | . 2 . 1 3 . 10 1 11 3 . . 20 . 7 . . Successful 28 | . 1 . 1 2 . 4 1 4 2 . . 10 . 3 . . Failed 30 | . 1 . . 1 . 6 . 7 1 . . 10 . 4 . . Catastrophic 12 | . . . . . . 2 . 1 . . . 6 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 2 . 1 2 . 2 . 2 . . . 5 . 2 . . Terminals 44 | . 2 . . 3 . 7 1 8 3 . . 14 . 6 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . . . . . . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . . . 4 . 1 . . Terminal Hacks 15 | . 1 . 1 2 . 1 1 1 2 . . 4 . 2 . . Record 3 | . . . . . . . . 1 . . . 2 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . 1 . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . 2 . 2 . . . . . . . . Report Inventory 2 | . . . . . . 1 . 1 . . . . . . . . Retrieve Components 2 | . . . . . . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . 4 . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . 3 . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . 1 . 3 . 6 1 . . 8 . 4 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 3 . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Total Allies 2 | . . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . . . . . . . . . Total Damage 377 | . . . . . . 377 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Turns Passed 10110 | 167 574 726 952 911 466 555 658 494 117 89 169 2301 184 645 546 556 Spaces Moved 5079 | 81 241 293 397 365 177 194 302 358 86 56 116 1303 89 398 331 292 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 1858 | 77 241 293 397 365 177 194 114 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3217 | . . . . . . . 188 358 86 56 116 1303 89 398 331 292 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 120 116 116 116 116 116 150 130 130 130 Average Speed 164 | 154 185 240 240 240 223 165 165 120 116 130 125 130 150 134 149 146 Slowest Speed 240 | 160 240 240 240 240 240 240 240 135 116 135 135 165 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 63 61 88 78 12 21 37 14 3 73 5 38 86 12 59 51 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 1 1 . 1 1 . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . . 2 2 Spaces Dug 48 | . . . . . . 1 . 1 1 . 4 31 . 10 . . Terrain Destroyed 578 | . . . . . 15 20 . 1 1 . 4 145 43 216 18 115 Melee 48 | . . . . . . 1 . 1 1 . 4 31 . 10 . . Projectile 104 | . . . . . . . . . . . . 19 14 15 18 38 AOE 426 | . . . . . 15 19 . . . . . 95 29 191 . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Fac Was Fac Upp Upp Total 6244 | 104 309 304 397 397 227 319 428 410 101 69 134 1778 116 446 358 347 Wait 608 | . 19 3 . 29 19 39 84 23 12 . . 331 17 1 15 16 Move 5064 | 80 240 292 396 364 176 194 300 357 85 55 115 1303 88 397 330 292 Hop . | . . . . . . . . . . . . . . . . . Pick Up 76 | 4 8 1 1 2 5 7 3 8 1 5 5 19 . 5 2 . Fast Attach 22 | 7 1 . . . 2 3 . 2 . . 1 6 . . . . Attach 43 | 1 2 1 . . 6 2 5 2 2 1 3 8 . 5 1 4 Detach 14 | 1 1 . . . 2 2 4 . . 1 . 1 . 1 . 1 Swap 45 | . 1 1 . . 3 4 4 3 . 1 2 12 2 6 1 5 Drop 52 | . 3 . . . 4 4 1 8 . 4 4 22 . 2 . . Fire 197 | 11 31 6 . 2 10 13 21 4 . 2 . 32 9 18 9 29 Melee 109 | . . . . . . 51 6 3 1 . 4 34 . 10 . . Ram 3 | . . . . . . . . . . . . 2 . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 343 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Entered Mines 857 | -10/Mines | Found a hidden stash of uninstalled traps 989 | -10/Mines | Learned location of Zion (-7) 1108 | -10/Mines | Assembled infested the area 1113 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1131 | -10/Mines | Learned 2 Materials zone layouts 1456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1458 | -10/Mines | Discovered new exit (range 5) 1468 | -10/Mines | Entered Exiles 1504 | -10/Exiles | Discovered new exit (range 15) 1528 | -10/Exiles | Met 8R-AWN 1569 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Met EX-BIN 1672 | -10/Exiles | Aligned with FarCom system 1675 | -10/Exiles | Given EX-Vault access code 1737 | -10/Exiles | Opened EX-Vault 1754 | -10/Exiles | Found Firepult 1805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1887 | -10/Exiles | Met EX-DEC 2034 | -10/Exiles | Visited The Gauntlet 2393 | -10/Exiles | Discovered new exit (range 14) 2420 | -10/Exiles | Left Exiles lab with Firepult 2420 | -10/Exiles | Entered Mines 2605 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2858 | -9/Mines | Identified exit to Materials 3194 | -9/Mines | Learned Materials emergency access door positions 3211 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3331 | -9/Mines | Entered Materials 3331 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3637 | -8/Materials | Build established: Scavenger-Skirmisher 3720 | -8/Materials | Discovered new exit (range 2) 3725 | -8/Materials | Identified exit to Storage 3797 | -8/Materials | Entered Storage 4025 | -8/Storage | Build established: Scavenger-Mutant 4230 | -8/Storage | Met a pair of Derelict thieves 4281 | -8/Storage | Garrison activated, responded to threat 4339 | -8/Storage | Destroyed 13 combat bots 4352 | -8/Storage | Identified exit to Garrison 4352 | -8/Storage | Entered Garrison 4532 | -8/Garrison | Installed Relay Interface Framework 4566 | -8/Garrison | Build established: Skirmisher 4818 | -8/Garrison | Triggered checkpoint 4944 | -8/Garrison | Spotted B-75 Beast 4951 | -8/Garrison | Destroyed B-75 Beast 4991 | -8/Garrison | Discovered new exit (range 15) 5008 | -8/Garrison | Identified exit to Factory 5010 | -8/Garrison | Entered Factory 5010 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5048 | -7/Factory | Discovered new exit (range 13) 5108 | -7/Factory | Build established: Scavenger-Skirmisher 5494 | -7/Factory | Discovered new exit (range 8) 5501 | -7/Factory | Identified exit to Factory 5504 | -7/Factory | Entered another Factory area 5504 | -6/Factory | Evolved 2 slots: Utility x2 5619 | -6/Factory | Identified exit to DSF 5621 | -6/Factory | Entered DSF 5652 | -6/DSF | Additional patrols routed to DSF 5690 | -6/DSF | Discovered new exit (range 16) 5709 | -6/DSF | Identified exit to Factory 5710 | -6/DSF | Entered Factory 5710 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5865 | -5/Factory | Discovered new exit (range 9) 5878 | -5/Factory | Identified exit to Factory 5879 | -5/Factory | Entered another Factory area 5879 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5952 | -4/Factory | Repaired Beamcaster 6318 | -4/Factory | Build established: Scavenger-Executioner 6742 | -4/Factory | Build established: Hacker-Executioner 8180 | -4/Factory | Sucked down chute 8180 | -4/Factory | Entered Waste 8195 | -4/Waste | EMP discharged 8202 | -4/Waste | Spotted C-40 Crusher 8207 | -4/Waste | Destroyed C-40 Crusher 8217 | -4/Waste | Spotted C-40 Crusher 8228 | -4/Waste | Destroyed C-40 Crusher 8240 | -4/Waste | Spotted C-40 Crusher 8245 | -4/Waste | Destroyed C-40 Crusher 8268 | -4/Waste | Spotted C-40 Crusher 8282 | -4/Waste | Destroyed C-40 Crusher 8295 | -4/Waste | EMP discharged 8295 | -4/Waste | System corruption reached 10% 8312 | -4/Waste | Spotted C-40 Crusher 8318 | -4/Waste | Destroyed C-40 Crusher 8325 | -4/Waste | Spotted C-40 Crusher 8342 | -4/Waste | Discovered new exit (range 16) 8364 | -4/Waste | Entered Factory 8833 | -4/Factory | Spotted B-86 Titan 8839 | -4/Factory | Destroyed B-86 Titan 8959 | -4/Factory | Core integrity fell below 50% 8984 | -4/Factory | Discovered new exit (range 15) 9009 | -4/Factory | Discovered new exit (range 13) 9009 | -4/Factory | Entered Upper Caves 9533 | -4/Upper Caves | Discovered new exit (range 15) 9555 | -4/Upper Caves | Entered another Upper Caves area 9556 | -4/Upper Caves | Encountered a Warlord checkpoint 9825 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9873 | -4/Upper Caves | Destroyed 8 combat bots 10089 | -4/Upper Caves | Spotted B-86 Titan 10109 | -4/Upper Caves | Core integrity fell below 20% 10112 | -4/Upper Caves | Core destroyed Last Messages --------------- 10100_ Overheating: Hyp. Mass Driver damaged (-22). 10100_ Overheating: Lyr. Medium Armor Plating damaged (-11). 10101_ Knocked back. 10101_ Slug penetrates B-86 Titan. 10102_ Power failure, Antimatter Reactor shutdown. 10103_ Overheating: Energy bleed (-75). 10104_ Penetrated by Slug. 10104_ Enh. Gauss Cannon destroyed. 10106_ Power failure, Rnf. Fission Core shutdown. 10106_ Slug penetrates B-86 Titan. 10106_ HV Slug penetrates B-86 Titan. 10106_ B-86 Titan suffers critical hit (Destroy). 10106_ HV Slug penetrates Wall. 10107_ Lyr. Medium Armor Plating destroyed. 10109_ Overheating: Core damaged (-149). 10110_ Centrium Wheel destroyed. 10110_ Critical hit (Blast). 10110_ Enh. Gauss Cannon destroyed. 10112_ Power failure, Antimatter Reactor shutdown. 10112_ Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????# ##### | | ?????????????????????####?????????????# | | ????????????????????? ##????????????# | | ????????????????????# #????????????#######"# | | ??????????????????## #??????????????????### | | ??????????????????# #???????????????###???### | | ???????????????#### #????????????????# ???# | | ??????????###### ###???????????????# ### | | ?????????## = ?????????????????# | | ?????????# #???????????????####?## | | ?????????# ## ##???????????##### ##?# ## | | ??????????# #????????##### #?## #?# | | ??????????## ## #??????### #??###??# | | ???????????#???### ######## ## #???????# | | ?????????????????## #??# #######?# | | ??????????????????## #?## #?# | | ??????????????????### #### #### #### #?# | | ??????????????????# ##?## ### #??# ### | | ??????????????????# ###### ##??# | | ??????????????????## ;;## * ##???# | | ???????????????????# ;## ##????##### | | ???????????????????# % #?## ##?????????? | | ???????????????????## ;#??# #??????????? | | ????????????????????## %@ ##??## ##?????????? | | ?????????????????????# #???# #?????????? | | ??????????????????? % #???# #???????### | | ???????????????? #??# ###???????# | | ??????????????# ### #????????# | | ??????????????# # #????????# | | ??????????????# % BB ## ## #????????# | | ????????????? BB ### ## ###???#### | | ????????????? ##?# ?# # ###?#"# | | ?????????????# # ##??# # ### | | ?????????????#? #???# # ## | | ?????????????? ???##### ## " | | ???????????????? ## ## ???????# ### ## " | | ??????????????????# ?## ?????? #" "" | | ??????????????????# ??? ????? ## ### """ | | ???????????????????????? #??? ####### # " "## | | ???????????????????????? #????#???????# ### ### | | ???????????????????????????????????????# #?# ## | | ???????????????????????????????????????# #?# | | ??????????????????????????????????????? #?#### | | ???????????????????????????????????????###?##??# | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 540 Matter Stores 424 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Pyromaniac Challenges ------------ None Game ------ Seed ModifiedThrusterKit Manual? 0 Play Time 02:14:47 Cumulative 31.6 hours Start 2024.06.01 @ 21:56:24 End 2024.06.02 @ 00:10:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f47d221d-c5d3-436f-89f7-102b4bc2bb41