Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.07 @ 11:45:15 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (826) 826 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2776 Bonus ------- None Cogmind --------- Core Integrity 437/550 Matter 249/300 Energy 38/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Weight Redist. System Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Seismic Detector Tractor Beam Beam Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Weight Redist. System Sensor Array > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Seismic Detector Tractor Beam Beam Rifle Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . . . 1 . Propulsion 3 | . 1 . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 19 | 8 2 . 6 3 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 2 3 Treads . | . . . . . Leg 8 | 2 1 . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 3 | . 1 . 2 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 3 . . 1 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 3 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 2 2 5 7 4 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . . 1 2 2 Weapon 3 | 1 1 3 4 2 Tool/Special . | . . . . . Unused Backups 8 | . . . 5 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 5 | . . . 4 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 89 100 88 73 Engine 13 | . 12 12 15 12 Leg 31 | . 36 37 29 29 Device 11 | . 3 12 15 16 Storage 8 | . 12 12 8 . Energy Gun 1 | . . . 1 6 Ballistic Gun 18 | . 25 25 18 7 Peak Build Rating 19 | 6 8 8 15 19 Average Rating 10 | 3 7 8 10 16 On Entrance 7 | . 6 8 8 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 92 | 19 20 20 92 14 Greatest Support 66 | 20 30 30 39 66 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 10 10 10 25 5 Average Capacity 9 | 7 10 10 10 5 Most Carried 13 | 5 5 5 13 5 Average Carried 5 | 2 2 5 7 4 Final Capacity 10 | 10 10 10 5 5 Final Carried 5 | 2 5 5 5 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 744 | 145 199 . 225 175 Remotely . | . . . . . Salvage Created 1043 | . 99 . 552 392 Parts 69 | . 6 . 44 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 2 . 13 5 Guns 20 | . 2 . 13 5 Classes Destroyed 9 | . 2 . 4 3 Worker 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 3 | . . . 2 1 Watcher 1 | . 1 . . . Swarmer 2 | . . . 2 . Grunt 11 | . 2 . 9 . Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 . 3 4 Combat Bots Only 3 | . 2 . 2 3 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 180 | . 16 . 91 73 Missed 54 | . 7 . 32 15 Hits 126 | . 9 . 59 58 Melee 16 | . . . . 16 Projectile 110 | . 9 . 59 42 Critical Strikes 8 | . . . 4 4 Damage Taken 1149 | . 69 . 450 630 Core 206 | . 16 . 77 113 Absorbed by Shields . | . . . . . Ignored by Resistances 713 | . 44 . 291 378 Core Remaining (%) 91 | 100 . 93 80 . Volleys Fired 94 | . 9 . 52 33 Largest 2 | . 2 . 2 2 Hottest 65 | . 40 . 40 65 Shots Fired 155 | . 18 . 92 45 Gun 155 | . 18 . 92 45 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 143 | . 18 . 92 33 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 26 | . 8 . 26 20 Robot Miss Streak 1 | . 1 . 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 135 | . 15 . 81 39 Core Hits 57 | . 6 . 30 21 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1814 | . 192 . 1020 602 Guns 1701 | . 192 . 1020 489 Cannons . | . . . . . Explosions 105 | . . . . 105 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 1473 | . 192 . 1020 261 Thermal 105 | . . . . 105 Explosive . | . . . . . Electromagnetic 228 | . . . . 228 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . . 1 3 Kicked 4 | . . . 1 3 Crushed . | . . . . . Highest Temperature 31 | . 9 . 19 31 Average Temperature 11 | . 4 . 7 16 Received Heat Transfer 558 | . 66 . 393 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 72 | . 50 . 72 72 Initial . | . . . . . Average 14 | . 4 . 21 19 Influence Increases 562 | . 64 . 352 146 Destroy 0b10 Robot/C 400 | . 40 . 260 100 Destroy 0b10 Robot/NC 30 | . 5 . 15 10 Destroy Leader 92 | . 12 . 50 30 Successful Hack 19 | . 7 . 12 . Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 562 | . 64 . 352 146 Time Decay 507 | . 64 . 352 91 Lost Part 55 | . . . . 55 Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 4 . 24 15 Peak Tracking Total 5 | . 3 . 4 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 5 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 5 . 7 . Successful 8 | . 3 . 5 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 3 | . 3 . . . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used 1 | . . . 1 . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 950 | . 106 53 595 196 Sensors 950 | . 106 53 595 196 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1312 | 57 348 53 658 196 Spaces Moved 836 | 45 262 45 413 71 Core 17 | 17 . . . . Treads . | . . . . . Legs 819 | 28 262 45 413 71 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 101 Average Speed 115 | 93 120 120 115 103 Slowest Speed 245 | 120 120 120 245 108 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 42 15 48 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1031 | 59 277 44 502 149 Wait 46 | . . . 9 37 Move 832 | 44 261 44 412 71 Hop . | . . . . . Pick Up 21 | 6 5 . 10 . Fast Attach 8 | 2 . . 3 3 Attach 10 | 4 2 . 3 1 Detach 3 | . . . 3 . Swap 6 | 2 . . 4 . Drop 7 | 1 . . 5 1 Fire 94 | . 9 . 52 33 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Propulsion x1 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Discovered exit to Materials (range 15) 300 | -10/Materials | Build established: Hacker-Mutant 329 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Discovered exit to Mines (range 10) 406 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered exit to Materials (range 16) 440 | -10/Mines | Assembled infested the area 445 | -10/Mines | Assisted by a Guerilla fighting off Assembled 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 705 | -9/Materials | Identified exit to Mines 705 | -9/Materials | Discovered exit to Mines (range 16) 990 | -9/Materials | Identified exit to Materials 990 | -9/Materials | Discovered exit to Materials (range 10) 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Propulsion x2 1172 | -8/Materials | Garrison activated, responded to threat 1246 | -8/Materials | Lost 3 parts (1p2n) 1313 | -8/Materials | Self-destructed Last Messages --------------- 01306_ O-16 Technician uses terminal to summon reinforcements. 01306_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01306_ O-16 Technician locks terminal. 01307_ R-06 Scavenger collects Core Shielding. 01308_ Critical hit (Smash). 01308_ VSS Leg destroyed. 01308_ Carbon-fiber Leg destroyed. 01308_ System corrupted by crushing effect (+3). 01308_ System corrupted by crushing effect (+1). 01309_ Slug penetrates Garrison Access. 01310_ Penetrated by Slug. 01310_ O-24 Administrator suffers critical hit (Destroy). 01310_ O-24 Administrator destroyed. 01310_ Lgt. Ion Engine destroyed. 01311_ R-06 Scavenger collects Imp. Aluminum Leg. 01313_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????" ??## #########????????????????????? | | ??????? "" ?# #????????????????????? | | ??????# # #????????????????????? | | ??????# / #??####??????????????? | | ??????# # /= """ #? ???????????????? | | ???????????????# = """ #? 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