Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 21:29:48 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (313) 1565 Value Destroyed (15314) 15314 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (21206) 21206 TOTAL SCORE: 48725 Bonus ------- High Alert Combat Kills 1418 Follower Combat Kills 264 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2224 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 261/1600 Matter 185/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Energy Well (301) Improved Matter Compressor (40) Advanced Weapon Cycler High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Antimatter-VC Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Thunder-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Rainbow Chip > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator Hpw. KE Hardcell Construct/C Molecular Scythe > --- INVENTORY -------- Reinforced Antimatter Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Energy Well Improved Matter Compressor Advanced Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating Graphene Brace High-powered Tractor Beam Compact HERF Cannon Heavy Gauss Cannon Enhanced Hardcell Cannon Long-range Missile Launcher [Rating: 216] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 1 . . . . . . . 1 . . . . 1 . 1 . . Utility 9 | . . . 2 1 . . 2 . . . . 1 . . . . 1 . . 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 218 | 7 5 7 33 10 12 8 18 2 . 4 . 22 5 4 14 . 15 15 16 5 16 Power 31 | 1 . 1 4 1 4 . 5 . . 2 . 3 . 2 1 . 2 2 2 . 1 Engine 11 | 1 . 1 3 . 3 . 3 . . . . . . . . . . . . . . Core 10 | . . . 1 1 1 . 2 . . 1 . 2 . 1 1 . . . . . . Reactor 10 | . . . . . . . . . . 1 . 1 . 1 . . 2 2 2 . 1 Propulsion 42 | 2 . 3 7 1 . 4 2 1 . 1 . 5 . 1 . . 4 4 5 . 2 Treads 21 | 2 . 2 2 . . . . 1 . . . 2 . 1 . . 2 4 3 . 2 Leg 15 | . . 1 3 1 . 2 2 . . . . 3 . . . . 1 . 2 . . Wheel 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 2 1 8 3 4 1 7 . . 1 . 10 3 1 7 . 5 4 5 4 7 Device 37 | 1 1 1 3 2 2 1 4 . . 1 . 6 3 . 2 . 3 1 2 3 1 Storage 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . 2 Processor 14 | . . . 1 1 . . . . . . . 1 . . 3 . 1 2 3 1 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . Protection 18 | . . . 3 . 2 . 3 . . . . 2 . 1 2 . 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 3 2 14 5 4 3 4 1 . . . 4 2 . 6 . 4 5 4 1 6 Energy Gun 11 | 1 1 1 3 3 . . . . . . . . . . . . 1 1 . . . Energy Cannon 9 | . . . . . . 1 . . . . . 1 . . 2 . . 2 1 . 2 Ballistic Gun 18 | 1 . 1 5 1 2 1 4 . . . . 2 . . . . . 1 . . . Ballistic Cannon 15 | . . . 3 . 1 . . . . . . 1 1 . . . 2 1 1 1 4 Launcher 4 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . . Special Weapon 6 | . . . . . . 1 . . . . . . . . 4 . 1 . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . . . 1 . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 1 6 2 . . . 4 . 1 . . 9 . . 4 2 . 1 Parts Lost 91 | . . 5 10 2 2 1 11 . . . . 18 . 1 . . 6 14 1 2 18 Power 19 | . . 1 2 1 1 . 3 . . . . 3 . . . . 3 2 . . 3 Propulsion 23 | . . 2 4 . . 1 1 . . . . 4 . 1 . . . 4 . . 6 Utility 23 | . . . . 1 1 . 4 . . . . 6 . . . . 1 4 1 2 3 Weapon 26 | . . 2 4 . . . 3 . . . . 5 . . . . 2 4 . . 6 Highest Loss Streak 13 | . . 3 3 2 1 1 7 . . . . 7 . 1 . . 2 4 1 1 13 To Critical Strikes 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Average Backups 17 | 1 11 14 16 17 17 18 18 20 20 19 20 17 19 19 19 19 17 17 18 16 14 Power 1 | . 1 1 . . . 1 1 2 2 1 1 . . . 1 1 1 1 2 1 . Propulsion 1 | . 2 1 2 2 2 1 1 2 2 2 2 1 2 . 1 2 1 . 1 2 1 Utility 7 | . 2 3 4 7 7 7 7 9 9 9 9 9 10 9 8 9 9 10 9 9 6 Weapon 5 | . 5 7 6 6 6 6 7 6 6 6 6 4 5 7 6 6 5 4 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 3 8 2 1 1 4 . . 1 1 . 1 2 2 . 1 1 9 . 6 Power 6 | . . . 1 . 1 . . . . . . . . . 1 . . . 2 . 1 Propulsion 7 | . . . 2 . . 1 1 . . . . . . . . . 1 . 1 . 1 Utility 12 | . . . 2 1 . . 2 . . 1 1 . . 1 . . . . 2 . 2 Weapon 19 | . 1 3 3 1 . . 1 . . . . . 1 1 1 . . 1 4 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 99 89 91 91 83 78 78 76 69 76 74 76 77 77 78 77 70 69 68 69 Engine 3 | . 14 13 7 2 5 5 5 . . . . . . . . . . . . . . Core 2 | . . . 1 4 2 . 3 11 11 8 5 4 5 4 2 4 . . . . . Reactor 3 | . . . . . . . . . . 1 5 4 5 5 8 7 7 6 7 7 6 Treads 7 | . 28 21 6 . . . 1 10 11 11 11 4 5 13 8 4 9 8 8 3 3 Leg 7 | . . 6 12 22 23 17 12 5 5 4 5 12 10 . . . 1 4 2 3 2 Device 13 | . 14 14 13 6 8 6 10 11 11 10 11 14 23 24 16 13 13 16 15 14 14 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 10 | . . . 6 13 15 15 8 5 5 5 5 5 5 5 9 13 16 16 12 18 17 Protection 3 | . . . 6 8 5 4 3 5 5 5 5 4 . 1 3 4 2 . 3 3 2 Energy Gun 4 | . 13 14 6 6 3 1 2 2 5 5 5 1 1 5 6 4 1 1 . . . Energy Cannon 1 | . . . . . . . . . . . . 3 . . 1 4 1 2 6 3 4 Ballistic Gun 6 | . 14 2 12 12 14 12 12 10 5 . 5 5 3 . 4 4 2 1 . . . Ballistic Cannon 2 | . . . 2 . . 1 2 . . . . 1 5 5 2 . 5 3 3 5 6 Impact Weapon 1 | . . 11 . . 3 4 3 3 . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 3 . . . 1 5 5 5 4 5 5 4 3 3 1 2 1 1 Peak Build Rating 216 | 7 10 15 38 49 59 70 97 95 90 95 95 129 124 130 167 173 182 190 199 215 216 Average Rating 106 | 5 8 9 32 45 56 58 87 91 90 86 94 106 111 123 141 172 170 170 177 201 209 On Entrance 98 | . 7 8 15 36 48 59 70 93 90 90 95 95 113 117 129 166 173 181 170 188 215 Avg Prop Armor Cover (%) 7 | . . 9 8 . . 7 4 2 2 2 2 7 6 10 7 7 7 14 8 8 7 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 177 | 14 31 32 63 65 83 90 99 91 87 98 98 111 91 97 127 122 122 126 148 133 177 Greatest Support 220 | 40 40 40 60 70 70 70 66 70 70 70 70 91 69 143 163 93 220 131 206 153 155 Greatest Overweight (x) 6 | . . 1 3 1 1 6 2 2 1 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 11 14 18 19 19 19 18 19 20 19 19 17 19 19 19 20 19 18 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 14 20 20 20 19 20 20 20 20 20 17 20 20 20 20 19 17 20 20 5 Scrap Engine Consumption 184 | . . . . . . 25 10 3 . 2 1 18 5 11 18 2 30 15 32 2 10 Constructs Created 12 | . . . . . . 4 1 . . . . 1 . 2 1 . 1 . 2 . . Constructs Modified 64 | . . . . . . 5 3 1 . . . 5 2 3 6 4 12 6 13 1 3 Class Distribution -------------------- 40% | Mutant 11% | Tank 10% | Assassin 7% | Gunner 6% | Skirmisher 6% | Derelict-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Tank | -4/Warlord Derelict-Tank | -3/Proximity Caves Assassin | -3/Research Assassin | -3/Testing Tank | -2/Research Assassin | -1/Access Tank | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 11641 | 288 273 180 1049 426 275 431 1376 52 61 139 145 1122 173 258 197 67 1857 1553 374 140 1205 Remotely 808 | . . . . . . . 349 . . . . 101 . . . . 256 102 . . . Salvage Created 15503 | 120 203 189 1509 380 406 676 2852 . . 139 . 1682 126 112 357 47 3697 1360 198 273 1177 Parts 668 | 16 22 15 84 11 12 33 108 . . 3 . 67 5 5 10 3 164 74 2 18 16 Haulers Intercepted 10 | . . . 3 1 1 . 3 . . . . 1 . . . . 1 . . . . Recyclers Shooed 7 | . 2 . . . 1 . 1 . . . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 7 . . . . . . . 2 . . . 1 . 2 . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 220 | . 7 7 34 6 3 7 30 . . . . 19 4 5 17 4 38 22 4 4 9 Melee 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Guns 82 | . 4 7 22 6 3 6 19 . . . . 6 . . 1 1 4 3 . . . Cannons 74 | . . . 4 . . . 4 . . . . 4 . 1 1 . 28 17 3 4 8 AOE 47 | . 3 . 8 . . . 6 . . . . 1 4 3 15 3 4 . . . . Classes Destroyed 23 | 2 5 1 5 1 . . . . . . . . 1 . 5 . . 2 . . 1 Worker 18 | . . . 1 . . 1 6 . . . . 1 . . . . 3 1 . . 5 Builder 23 | . 1 . 1 . . 1 2 . . . . . . . . . 13 4 . 1 . Tunneler 7 | 4 . . . . . . 1 . . . . 1 . . . . 1 . . . . Hauler 10 | . . . 3 1 1 . 3 . . . . 1 . . . . 1 . . . . Recycler 16 | 1 . . 1 . 2 . 6 . . . . 1 . . . . 5 . . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Operator 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . 2 1 1 . 2 . . . . 1 . . . . 4 . . . . Swarmer 33 | . 3 4 8 . . . . . . . . . 4 4 2 4 . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Grunt 67 | . 4 . 15 . . . 13 . . . . 5 . . 7 . 14 6 1 2 . Brawler 6 | . . . . . . . . . . . . . . . 1 . 2 3 . . . Duelist 4 | . . . 2 . . . . . . . . . . . 1 . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . Sentry 32 | . . . 8 4 3 4 3 . . . . 3 . 1 . . 5 . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . . Hunter 17 | . . . 1 . . . 6 . . . . 6 . . 2 . 2 . . . . Programmer 38 | . . . . 2 . . 8 . . . . 5 . . 1 . 13 5 . 2 2 Behemoth 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . 5 Striker 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Subdweller 6 | . . 3 . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | 3 3 4 5 1 2 1 16 . . . . 5 4 4 11 4 9 5 1 3 2 Combat Bots Only 11 | . 3 4 5 1 1 1 11 . . . . 4 4 4 10 4 7 4 1 2 2 Max Kills in Single Turn 6 | 1 1 2 3 1 1 1 3 . . . . 2 2 2 5 1 6 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 1 . 3 . . . 2 . . . . 1 2 2 4 1 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 2461 | . 39 46 213 141 72 136 245 . . . 4 296 4 20 19 7 309 375 64 28 443 Missed 681 | . 16 9 45 50 30 54 67 . . . 1 93 2 4 4 2 96 92 18 9 89 Hits 1780 | . 23 37 168 91 42 82 178 . . . 3 203 2 16 15 5 213 283 46 19 354 Melee 37 | . . . 7 . . . . . . . . . . . . . 5 21 4 . . Projectile 1743 | . 23 37 161 91 42 82 178 . . . 3 203 2 16 15 5 208 262 42 19 354 AOE 42 | . . . . . . . 1 . . . . . . . . . . . . 1 40 Critical Strikes 92 | . . 3 7 . . . 11 . . . . 10 . 1 . . 16 17 4 3 20 Actively Blocked 33 | . . . . . . . . . . . . 5 . . . . 7 3 . . 18 Part Disruptions 7 | . . . . . . . 1 . . . . . 1 . . . . 1 . . 4 Damage Taken 35237 | . 263 652 2362 758 422 678 3389 . . . 59 3837 96 334 331 124 4429 5161 1698 481 10163 Core 3465 | . 39 84 291 125 6 57 216 . . . . 286 . 37 . 25 260 422 278 . 1339 Absorbed by Shields 3816 | . . . . . . . 101 . . . . . . . . . 488 710 . . 2517 Reduced by Siege Mode 359 | . . . . . . . . . . . . . . . . . 56 . . . 303 Ignored by Resistances 13 | . . . . . . 13 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4053 | . . . . . . 5 258 19 . . . 265 . 200 319 21 678 769 1035 25 459 Core Remaining (%) 61 | 100 . 50 47 . . 73 . . . . 78 . . . . 69 . 43 80 . 16 Volleys Fired 763 | 6 32 17 90 24 13 27 78 . . . . 81 11 10 15 6 151 109 23 13 57 Largest 4 | 2 2 2 3 3 3 3 4 . . . . 4 1 2 3 3 3 3 4 3 4 Hottest 345 | 60 60 90 109 126 136 84 141 . . . . 159 47 81 140 140 187 248 345 262 312 Shots Fired 1653 | 12 60 34 228 66 39 57 228 3 1 . 1 164 12 12 23 8 302 168 50 27 158 Gun 897 | 12 56 34 181 66 39 56 182 3 1 . 1 100 2 1 12 4 97 50 . . . Cannon 708 | . . . 45 . . 1 36 . . . . 54 7 9 1 1 201 118 50 27 158 Launcher 34 | . 4 . 2 . . . 10 . . . . 10 3 2 . 3 . . . . . Special 14 | . . . . . . . . . . . . . . . 10 . 4 . . . . Kinetic 989 | 6 28 11 153 45 26 57 183 3 1 . 1 87 9 2 . . 172 71 23 14 97 Thermal 449 | 6 28 23 40 21 13 . 35 . . . . 40 . 1 8 1 74 76 11 13 59 Explosive 33 | . 4 . 2 . . . 5 . . . . . 3 2 10 3 4 . . . . Electromagnetic 114 | . . . 33 . . . 5 . . . . 37 . 7 . . 15 5 10 . 2 Entropic 68 | . . . . . . . . . . . . . . . 5 4 37 16 6 . . Robot Hit Streak 42 | 6 13 10 10 13 15 19 19 . . . . 14 3 4 9 5 17 12 13 18 42 Robot Miss Streak 8 | 1 2 2 5 4 2 2 8 1 . . . 5 . 1 2 1 3 3 2 2 2 Penetration Max 2 | . . . . . . . 1 . . . . 1 . . . . 1 2 . . . Secondary Targets 9 | . . 1 4 . . . 3 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 1138 | 9 35 27 147 51 36 58 172 . . 3 . 113 3 7 12 3 180 94 37 12 139 Core Hits 633 | 6 20 11 72 25 17 26 161 . . 1 . 54 6 5 33 6 86 42 9 6 47 Critical Kills 33 | . . . 1 . . . 2 . . . . . . . . . 25 5 . . . Critical Parts Destroyed 54 | . . . 4 . . 2 4 . . . . . . . 1 . 37 6 . . . Critical Strikes 126 | . . . 9 2 . 2 8 . . . . 5 . . 2 . 68 24 2 . 4 Burn 10 | . . . 2 . . . . . . . . 1 . . . . . 7 . . . Destroy 83 | . . . 4 . . . 4 . . . . . . . . . 64 11 . . . Blast 14 | . . . 2 . . . 2 . . . . 3 . . . . 1 1 1 . 4 Smash 5 | . . . 1 . . 2 2 . . . . . . . . . . . . . . Sever 5 | . . . . 2 . . . . . . . 1 . . 1 . 1 . . . . Detonate 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . 5 1 . . Melee Attacks 171 | . 3 17 11 19 9 14 11 . 2 3 . 10 12 . . . 37 11 . 3 9 Impact 54 | . 3 17 1 . 8 14 11 . . . . . . . . . . . . . . Slashing 117 | . . . 10 19 1 . . . 2 3 . 10 12 . . . 37 11 . 3 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 2 2 2 2 5 . . . . 2 . . . . 4 2 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45144 | 102 618 349 3067 1130 943 1421 5892 . . 300 . 3536 620 510 3397 631 9124 4929 1668 600 6307 Guns 13169 | 102 361 349 1928 948 718 917 3137 . . . . 1793 . . 141 48 1708 1019 . . . Cannons 19509 | . . . 520 . . 26 636 . . . . 1001 . 183 . . 5343 3778 1668 600 5754 Explosions 8427 | . 257 . 459 . . . 1391 . . . . 461 543 327 2953 583 1453 . . . . Melee 3573 | . . . 156 182 225 478 703 . . 300 . 281 77 . . . 486 132 . . 553 Ramming 29 | . . . 4 . . . 25 . . . . . . . . . . . . . . Kinetic 19193 | 60 187 154 1740 456 393 943 3153 . . . . 1800 . 34 . . 3697 1884 748 382 3562 Thermal 9306 | 42 174 195 622 492 325 . 620 . . . . 517 . . 148 . 1924 1637 232 218 2160 Explosive 7084 | . 257 . 277 . . . 1126 . . . . 86 543 327 2898 583 987 . . . . Electromagnetic 2401 | . . . 268 . . . 265 . . . . 852 . 149 . . 450 130 255 . 32 Impact 1441 | . . . 35 . 225 478 703 . . . . . . . . . . . . . . Slashing 2569 | . . . 121 182 . . . . . 300 . 281 77 . 303 . 620 132 . . 553 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 3121 | . . . . . . . . . . . . . . . 48 48 1446 1146 433 . . Highest Corruption 61 | . . . 2 . 3 . 12 12 12 12 12 13 13 13 13 . 28 61 . 3 22 Average Corruption 14 | . . . 2 . 2 . 7 12 12 12 12 6 13 13 13 . 20 41 . 2 7 Corruption Purged 3 | . . . . . 3 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 526 | . . . 6 . 7 . 37 26 24 16 19 25 42 22 1 . 130 94 . 2 75 Message Errors 121 | . . . 1 . 2 . 9 6 4 6 5 6 11 8 . . 27 19 . 2 15 Matter Fused 113 | . . . 3 . . . 9 7 8 1 5 9 10 3 1 . 27 15 . . 15 Heat Flow Errors 67 | . . . 1 . 2 . 4 5 3 3 . 3 6 2 . . 17 9 . . 12 Energy Discharges 61 | . . . . . 1 . 3 2 4 . 4 2 5 4 . . 16 13 . . 7 Parts Rejected 9 | . . . 1 . . . 1 . . . . . . . . . 4 2 . . 1 Parts Fused 6 | . . . . . 1 . 2 . . . . . . . . . . 1 . . 2 Data Loss (minor) 52 | . . . . . 1 . 3 2 2 3 3 2 3 3 . . 12 8 . . 10 Data Loss (major) 24 | . . . . . . . 2 . . 3 1 . 4 1 . . 3 5 . . 5 Misfires 19 | . . . . . . . 2 3 1 . 1 2 2 1 . . 4 3 . . . Alerts 13 | . . . . . . . 1 1 2 . . 1 . . . . 3 3 . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . 4 4 . . 1 Weapon Failures 32 | . . . . . . . 1 . . . . . 1 . . . 13 12 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2441 | . 11 . 83 30 77 45 561 . . 150 . 95 32 63 81 77 589 330 28 11 178 Projectiles 747 | . . . 1 . . . . . . . . 49 . . 5 . 362 268 28 11 23 Explosions 411 | . 11 . 32 . . . 12 . . . . . 32 63 76 77 108 . . . . Melee 1283 | . . . 50 30 77 45 549 . . 150 . 46 . . . . 119 62 . . 155 Knockbacks 75 | . . . 4 . . . 8 . . . . 1 . . . . 30 11 2 1 18 Impact 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Kinetic 66 | . . . 3 . . . 5 . . . . 1 . . . . 26 10 2 1 18 Secondary 6 | . . . . . . . 1 . . . . . . . . . 4 1 . . . Self-Inflicted Damage 393 | . 7 . 55 . . . . . . . . 142 . 21 57 15 96 . . . . Shots 15 | . 1 . 2 . . . . . . . . 7 . 1 1 1 2 . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 3 . 460 48 253 42 263 229 284 258 . 186 232 115 87 36 264 323 407 192 315 Average Temperature 85 | . 3 . 122 18 78 17 66 95 89 113 . 75 90 65 40 18 69 85 117 96 110 Received Heat Transfer 5602 | . 84 120 900 156 96 198 531 . . . 21 393 . 45 45 . 272 779 913 48 1001 Effects 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 Total Turns 161 | . . . . . . . . . . . . . . . . . 48 . . . 113 Longest Duration 52 | . . . . . . . . . . . . . . . . . 48 . . . 52 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 1 . . 1 4 . . . . 6 . 1 . . 1 1 1 . 1 Combat Hostiles 13 | . . . . . . 1 1 . . . . 6 . 1 . . 1 1 1 . 1 Parts Fried 30 | . . . 1 . 1 . 16 . . . . 6 . 1 . . 3 2 . . . Impact Corruptions 17 | . . . 3 . 2 2 10 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Melted 28 | . . . 1 2 . . 10 . . . . 13 . . . . 1 1 . . . Heat Transferred 16053 | 100 450 523 1260 1075 750 . 3200 . . . . 2577 . . 174 . 1649 2600 259 185 1251 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 1 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 4 | . . . 1 . . . 3 . . . . . . . . . 4 3 2 . . Low Security (%) 72 | 100 100 . 73 100 100 100 26 . . . . 100 . . . . 38 . 73 100 100 Level 1 7 | . . . 26 . . . 16 . . . . . . . . . 8 . 23 . . Level 2 13 | . . . . . . . 45 . . . . . . . . . 26 81 3 . . Level 3 5 | . . . . . . . 10 . . . . . . . . . 23 18 . . . Level 4 . | . . . . . . . . . . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1108 | 10 134 . 350 156 55 44 731 . . . . 142 . . . . 1108 767 429 64 56 Initial 620 | . . . 54 156 1 . 300 . . . . . . . . . . 620 429 6 . Average 187 | 2 26 . 157 37 13 5 445 . . . . 60 . . . . 455 616 121 13 2 Influence Increases 7916 | 25 217 125 1006 229 194 242 1468 . . 10 . 688 95 110 493 90 1642 813 145 167 157 Destroy 0b10 Robot/C 4360 | . 140 80 680 120 60 80 660 . . . . 380 80 100 420 80 760 480 80 80 80 Destroy 0b10 Robot/NC 505 | 25 15 . 45 10 20 40 105 . . 10 . 30 5 . 5 . 140 25 . 5 25 Destroy Leader 862 | . 32 . 170 64 34 . 188 . . . . 84 10 10 . 10 170 50 20 10 10 Allied During Kill 47 | . . . . . . . 24 . . . . . . . 23 . . . . . . Successful Hack 80 | . 10 . 16 8 . . 14 . . . . 7 . . . . 25 . . . . Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . . . . . Disable Machine 360 | . . . 30 15 30 . 30 . . . . 45 . . . . 75 105 15 15 . Destroy Structure 847 | . 20 . 35 12 5 2 132 . . . . 82 . . . . 382 108 15 42 12 Advance Influence 300 | . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 420 | . . 45 30 . 45 . 15 . . . . 60 . . 45 . 75 45 15 15 30 Influence Decreases 7896 | 25 217 20 767 570 197 242 783 540 145 10 . 571 212 110 171 412 539 1153 897 178 137 Entered New Map 1712 | . . . 51 188 2 . . 254 28 . . . 45 . . 322 . 483 334 5 . Time Decay 5386 | 25 217 20 616 362 175 234 583 286 117 10 . 391 167 110 131 90 479 530 553 153 137 Lost Part 668 | . . . 100 20 20 8 110 . . . . 180 . . . . 60 140 10 20 . Lost Ally 130 | . . . . . . . 90 . . . . . . . 40 . . . . . . Squads Dispatched 78 | . 3 . 5 2 . . 20 . . . . 10 . . . . 16 9 . 5 8 Investigation 7 | . 1 . 2 . . . 1 . . . . . . . . . 1 . . . 2 Extermination 24 | . . . . 2 . . 4 . . . . 2 . . . . 7 3 . 1 5 Reinforcement 28 | . 2 . 3 . . . 7 . . . . 5 . . . . 4 5 . 1 1 Assault 6 | . . . . . . . 1 . . . . . . . . . 4 1 . . . Garrison 13 | . . . . . . . 7 . . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . 3 . . . . 3 . . . . 3 1 . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 32 | . 3 . 2 . 2 1 5 . . . . 2 . . 1 . . 2 2 2 10 Communications Jammed 70 | . . . . . . . . . . . . 3 . . . . 52 12 3 . . Distress Signals 70 | . . . . . . . . . . . . 3 . . . . 52 12 3 . . Times Spotted 362 | . 18 11 50 9 5 7 43 . . . 3 24 4 7 7 4 64 48 9 7 42 Peak Tracking Total 8 | . 3 6 7 2 4 2 7 . . . 3 6 4 4 8 4 8 7 3 3 7 Tactical Retreats 24 | . . 1 2 . 3 . 1 . . . . 2 . . 2 . 5 3 1 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 15 | . 2 3 2 . 2 . 2 . . . . 1 1 . . . 2 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 30 | . . 1 2 1 2 . 2 . . . . 3 . . 2 . 5 9 1 1 1 Max in Single Turn 1 | . . 1 1 1 1 . 1 . . . . 1 . . 1 . 1 1 1 1 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 65 | . 4 1 12 8 1 10 1 1 1 4 . 2 2 . 3 . 10 1 . 1 3 Terminals 36 | . 4 . 10 3 1 4 1 . . . . 1 1 . . . 7 . . 1 3 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 5 . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . . . . . . . . . 1 1 . . . Garrison Access 5 | . . . 1 2 . . . . . . . . . . . . 2 . . . . Total Hacks 160 | . 8 9 23 15 2 32 2 1 1 17 . 9 2 . 10 . 21 2 . 1 5 Successful 95 | . 4 9 6 8 1 21 2 1 1 17 . 5 2 . 10 . 6 1 . . 1 Failed 65 | . 4 . 17 7 1 11 . . . . . 4 . . . . 15 1 . 1 4 Catastrophic 15 | . . . 5 1 . 1 . . . . . . . . . . 6 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 2 . 14 5 1 19 . . . . . 5 . . . . 4 . . 1 6 Terminals 75 | . 8 . 18 6 2 11 2 . . . . 5 1 . . . 16 . . 1 5 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . 13 . . . . . 4 . . . . . . . . . Scanalyzers 10 | . . . 2 3 . . . . . . . . . . . . 3 2 . . . Garrison Access 9 | . . . 3 4 . . . . . . . . . . . . 2 . . . . Terminal Hacks 65 | . 3 9 3 1 1 8 2 1 1 17 . 2 2 . 10 . 4 . . . 1 Record 20 | . . 8 . . . 6 . . . 5 . . 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . 4 . . . . 9 . . . . . . Open Door 5 | . . . . . . . . 1 1 . . . 1 . 1 . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . Zone Layout 5 | . 1 . 2 . . . . . . . . . . . . . 2 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 4 . . . . . 2 . . . . . . . . . Report Inventory 5 | . . . . . . 4 . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . 3 . . . . . . . . . . . . 2 1 . . . Retrieve Study 6 | . . . . 3 . . . . . . . . . . . . 2 1 . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 2 1 . 9 . . . . . 1 . . . . . . . . . Terminals 10 | . 1 . 2 1 . 5 . . . . . 1 . . . . . . . . . Botnet 6 | . . . 2 1 . 2 . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . 10 6 1 5 . . . . . 1 . . . . 9 . . 1 2 Full Trace Events 5 | . . . 1 . . 2 . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 3 . . . . . . . . . . . . 2 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 7 . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . . Programmers 7 | . . . . . . . 7 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 6 . . . . . . . . 5 . . . . . . Allies Hacked 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 11 | . . . . . . 6 . . . . . . . . 5 . . . . . . Largest Group 6 | . . . . . . 6 6 . . . . . . . 5 . . . . . . Highest-Rated Group 264 | . . . . . . 152 152 . . . . . . . 264 . . . . . . Highest-Rated Ally 56 | . . . . . . 40 40 . . . . . . . 56 . . . . . . Total Orders 9 | . . . . . . . . . . . . . 4 2 3 . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . . . . . 4 2 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 49 | . . . . . . . 17 . . . . . . . 32 . . . . . . Total Damage 1360 | . . . . . . . 465 . . . . . . . 895 . . . . . . Kills 8 | . . . . . . . 4 . . . . . . . 4 . . . . . . Allies Corrupted 6 | . . . . . . . 1 . . . . . . . 5 . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 24218 | 23 914 2111 1827 1074 455 1400 1227 635 560 445 564 845 952 625 1365 1004 3003 1481 1815 626 1267 Optics 7376 | . . . . . . . . . . . . . . . . . 2856 1178 1449 626 1267 Sensors 16396 | . . . . 898 455 1400 1227 635 560 445 564 843 952 605 1365 1004 2145 1257 822 540 679 Terrain 1337 | . . . . . . . . . . . . . . . . . . . . 341 996 Seismic 5051 | 23 914 2111 1827 176 . . . . . . . . . . . . . . . . . Jamming 6825 | . . . . . . . . . . . . 319 952 452 . . 1953 1105 1815 229 . Robot Analysis Total 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 4 2 1 . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . 2 2 1 . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 29569 | 116 1075 2411 2508 1349 628 2792 1816 635 560 454 564 1200 952 665 1384 1004 3003 1481 1815 626 2531 Spaces Moved 13215 | 56 359 1035 1002 782 279 1374 645 280 251 193 254 433 460 367 710 491 1407 529 953 298 1057 Core 37 | 3 . . . . . . . . . . . . . . . . . . . . 34 Treads 5361 | 53 359 1035 273 . . . 170 280 251 193 254 38 . 344 590 . 561 353 572 . 35 Legs 6341 | . . . 647 782 279 900 475 . . . . 395 460 23 30 37 470 176 381 298 988 Wheels 556 | . . . 82 . . 474 . . . . . . . . . . . . . . . Hover 920 | . . . . . . . . . . . . . . . 90 454 376 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 133 133 110 136 221 221 221 221 184 184 134 134 174 93 151 130 139 50 Average Speed 178 | 154 160 181 198 133 137 182 216 224 221 221 221 193 184 146 172 195 151 197 174 172 171 Slowest Speed 330 | 160 160 240 250 225 216 330 272 272 221 272 221 221 184 245 214 211 240 270 240 243 253 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 52 | 3 75 57 85 24 39 97 17 61 41 62 53 9 87 84 95 69 47 67 41 10 38 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . . 4 . . . 3 . . . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . 1 1 . . Scrap Searched 21 | . . 5 . . . . . 2 1 . 3 . 2 4 . 4 . . . . . Spaces Dug 176 | . 2 6 8 11 4 1 3 . 2 . . 4 17 . . 6 75 26 . 8 3 Terrain Destroyed 755 | . 28 6 36 11 4 1 72 1 2 . 1 40 55 38 63 45 266 56 6 14 10 Melee 91 | . 2 6 8 11 4 1 3 . 2 . . 4 11 . . . 29 5 . 2 3 Projectile 285 | . . . 9 . . . 8 1 . . 1 15 8 2 8 12 145 51 6 12 7 AOE 377 | . 26 . 19 . . . 59 . . . . 21 36 36 55 33 92 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 17484 | 70 797 1504 1317 1001 477 1585 861 288 254 217 258 636 537 487 853 525 1944 776 1073 384 1640 Wait 2417 | . 380 409 104 128 140 73 49 3 2 2 3 51 39 81 48 27 264 60 34 60 460 Move 13193 | 55 358 1034 1001 781 278 1373 644 279 250 192 253 432 459 366 709 490 1406 528 952 297 1056 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 2 14 7 30 10 7 3 21 . . 2 1 8 5 6 9 . 10 16 15 3 11 Fast Attach 128 | 7 . 1 12 6 6 4 10 2 . 8 . 10 2 3 11 . 17 11 12 2 4 Attach 118 | . . 5 13 5 3 2 17 . . 1 . 17 1 6 4 . 10 13 4 4 13 Detach 44 | . . 1 4 3 . 5 3 1 . . . 6 2 4 3 . 3 2 2 1 4 Swap 173 | . 8 8 27 13 10 12 15 . . . . 18 2 1 2 2 29 14 3 1 8 Drop 197 | . 2 5 24 12 11 11 12 3 . 9 1 3 4 10 15 . 17 12 28 . 18 Fire 763 | 6 32 17 90 24 13 27 78 . . . . 81 11 10 15 6 151 109 23 13 57 Melee 171 | . 3 17 11 19 9 14 11 . 2 3 . 10 12 . . . 37 11 . 3 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . 59 . . . . . . . . 37 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 2 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 274 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Discovered new exit (range 5) 1175 | -10/Materials | Discovered new exit (range 7) 1192 | -10/Materials | Entered Subcaves 1193 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1193 | -10/Subcaves | Approached by a straggling Scientist 1313 | -10/Subcaves | Discovered new exit (range 11) 1433 | -10/Subcaves | Lost 3 parts (1n2w) 1688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1696 | -10/Subcaves | Learned location of Zion (-7) 1696 | -10/Subcaves | Met a Zionite searching for "candidates" 2853 | -10/Subcaves | Visited 4L-MR0's lab 2874 | -10/Subcaves | Found Rainbow Chip 2987 | -10/Subcaves | Discovered new exit (range 5) 3328 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3408 | -10/Subcaves | Discovered new exit (range 10) 3598 | -10/Subcaves | Disturbed a concealed Subdweller 3603 | -10/Subcaves | Entered Materials 3603 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4716 | -8/Materials | Build established: Gunner 4811 | -8/Materials | Discovered new exit (range 16) 5032 | -8/Materials | Lost 3 parts (1p2w) 5302 | -8/Materials | Build established: Mutant 5540 | -8/Materials | Core integrity fell below 50% 5592 | -8/Materials | Discovered new exit (range 6) 6048 | -8/Materials | Discovered new exit (range 10) 6111 | -8/Materials | Entered Factory 6111 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7021 | -7/Factory | Build established: Scavenger-Skirmisher 7348 | -7/Factory | Discovered new exit (range 9) 7354 | -7/Factory | Build established: Mutant 7359 | -7/Factory | Identified exit to Storage 7440 | -7/Factory | Found Prototype Launcher 7440 | -7/Factory | Identified Rocket Array 7460 | -7/Factory | Entered Storage 7896 | -7/Storage | Used back door to open Recycling access 7896 | -7/Storage | Discovered new exit (range 5) 7953 | -7/Storage | Identified exit to Recycling 8088 | -7/Storage | Entered Recycling 8629 | -7/Recycling | Build established: Skirmisher 9275 | -7/Recycling | Build established: Mutant 9497 | -7/Recycling | Discovered new exit (range 16) 9812 | -7/Recycling | Found Prototype Device 9812 | -7/Recycling | Identified Scrap Engine 10856 | -7/Recycling | Identified exit to Factory 10880 | -7/Recycling | Entered Factory 10880 | -5/Factory | Accompanied by 6 allies 10880 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11246 | -5/Factory | Build established: Commander-Skirmisher 11420 | -5/Factory | P-70 Sage assimilated allied Trooper 4c 11663 | -5/Factory | Garrison activated, responded to threat 11669 | -5/Factory | Garrison activated, responded to threat 11718 | -5/Factory | Lost 7 parts (1p3u3w) 11732 | -5/Factory | Destroyed 11 combat bots 11882 | -5/Factory | Lost 3 parts (1p1n1u) 12124 | -5/Factory | Garrison activated, responded to threat 12131 | -5/Factory | System corruption reached 10% 12168 | -5/Factory | Discovered new exit (range 4) 12172 | -5/Factory | Identified exit to Factory 12204 | -5/Factory | Discovered new exit (range 5) 12213 | -5/Factory | Identified exit to Upper Caves 12496 | -5/Factory | Build established: Scavenger-Skirmisher 12680 | -5/Factory | First assault squad dispatched 12696 | -5/Factory | Entered Upper Caves 13079 | -5/Upper Caves | Discovered new exit (range 14) 13242 | -5/Upper Caves | Build established: Mutant 13329 | -5/Upper Caves | Identified exit to Upper Caves 13331 | -5/Upper Caves | Entered another Upper Caves area 13508 | -5/Upper Caves | Encountered a Warlord checkpoint 13840 | -5/Upper Caves | Discovered new exit (range 12) 13866 | -5/Upper Caves | Identified exit to Zhirov 13891 | -5/Upper Caves | Entered Zhirov 13892 | -5/Zhirov | Discovered new exit (range 3) 13932 | -5/Zhirov | Met Zhirov 13996 | -5/Zhirov | Learned location of Quarantine (-2) 13996 | -5/Zhirov | Learned location of Testing (-3) 13996 | -5/Zhirov | Learned location of Command (-1) 14016 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14049 | -5/Zhirov | Found Alien Artifact 14049 | -5/Zhirov | Identified Integrated Dissipator 14049 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14080 | -5/Zhirov | Found Alien Artifact 14343 | -5/Zhirov | Identified exit to Proximity Caves 14345 | -5/Zhirov | Entered Proximity Caves 14706 | -4/Proximity Caves | Learned Research emergency access door positions 14827 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14909 | -4/Proximity Caves | Entered Factory 14909 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15046 | -4/Factory | Found Prototype Processor 15046 | -4/Factory | Identified Exp. Signal Interpreter 15235 | -4/Factory | Identified exit to Upper Caves 15235 | -4/Factory | Identified exit to Extension 15235 | -4/Factory | Identified exit to Armory 15265 | -4/Factory | Garrison activated, responded to threat 15355 | -4/Factory | Lost 7 parts (1p2n2u2w) 15413 | -4/Factory | Lost 5 parts (1n3u1w) 15611 | -4/Factory | Found Unknown Protection 15611 | -4/Factory | Identified Imp. Powered Armor 15871 | -4/Factory | Lost 3 parts (1p2w) 15894 | -4/Factory | System corruption reached 10% 16109 | -4/Factory | Entered Upper Caves 16934 | -4/Upper Caves | Discovered new exit (range 14) 17055 | -4/Upper Caves | Identified exit to Upper Caves 17061 | -4/Upper Caves | Entered another Upper Caves area 17094 | -4/Upper Caves | Identified exit to Warlord 17095 | -4/Upper Caves | Encountered a Warlord checkpoint 17120 | -4/Upper Caves | Discovered new exit (range 13) 17365 | -4/Upper Caves | Build established: Derelict-Mutant 17501 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17551 | -4/Upper Caves | Found DCF Scrap (16 items) 17726 | -4/Upper Caves | Entered Warlord 17782 | -4/Warlord | System corruption cleaned by Quarantine Array 17927 | -4/Warlord | Build established: Derelict-Tank 18092 | -4/Warlord | Discovered new exit (range 101) 18119 | -4/Warlord | Met Warlord 18144 | -4/Warlord | Warlord's base attacked by MAIN.C 18343 | -4/Warlord | Build established: Commander-Tank 18385 | -4/Warlord | Found Prototype Energy Cannon 18385 | -4/Warlord | Identified Vortex Cannon 18389 | -4/Warlord | Found Prototype Energy Cannon 18389 | -4/Warlord | Identified Vortex Driver 18396 | -4/Warlord | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 18400 | -4/Warlord | Found Vortex Driver 18494 | -4/Warlord | Warlord forces counterattacked 18598 | -4/Warlord | Found Prototype Processor 18598 | -4/Warlord | Identified Exp. Targeting Computer 18611 | -4/Warlord | Found Prototype Processor 18611 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 18634 | -4/Warlord | Found Prototype Reactor 18805 | -4/Warlord | Found Prototype Special Weapon 18808 | -4/Warlord | Found Prototype Special Weapon 18808 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 18818 | -4/Warlord | Spotted Striker 18819 | -4/Warlord | Warlord base infiltrated, sounded retreat 18854 | -4/Warlord | Lost 3 allies 18868 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18875 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18896 | -4/Warlord | Build established: Derelict-Gunner 18896 | -4/Warlord | Spotted B-90 Cyclops 18900 | -4/Warlord | Destroyed B-90 Cyclops 18909 | -4/Warlord | Destroyed Striker 18934 | -4/Warlord | Destroyed 10 combat bots 18938 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18981 | -4/Warlord | P-80 Master assimilated allied FK-WAP(c) 19108 | -4/Warlord | Lost 3 allies 19108 | -4/Warlord | Identified exit to Proximity Caves 19110 | -4/Warlord | Entered Proximity Caves 19320 | -3/Proximity Caves | Build established: Derelict-Tank 20085 | -3/Proximity Caves | Discovered new exit (range 11) 20106 | -3/Proximity Caves | Identified exit to Research 20114 | -3/Proximity Caves | Entered Research 20114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20743 | -3/Research | System corruption reached 10% 20786 | -3/Research | Destroyed 7 combat bots 21261 | -3/Research | Spotted B-86 Titan 21263 | -3/Research | Destroyed B-86 Titan 21403 | -3/Research | Build established: Assassin 21688 | -3/Research | Discovered new exit (range 17) 22114 | -3/Research | First assault squad dispatched 22164 | -3/Research | Build established: Tank 22473 | -3/Research | Destroyed 7 combat bots 22708 | -3/Research | Identified exit to Testing 22809 | -3/Research | Build established: Assassin 23117 | -3/Research | Entered Testing 23292 | -3/Testing | Found Prototype Device 23292 | -3/Testing | Identified AEGIS Remote Shield 23343 | -3/Testing | Found Prototype Energy Gun 23343 | -3/Testing | Identified Hyp. EM Gauss Rifle 23366 | -3/Testing | Scanned by Researcher 23396 | -3/Testing | System corruption reached 30% 23617 | -3/Testing | First assault squad dispatched 24094 | -3/Testing | Found Prototype Energy Cannon 24114 | -3/Testing | Build established: Skirmisher 24228 | -3/Testing | Identified Vortex Chain Reactor 24243 | -3/Testing | Identified Transdimensional Reconstructor 24243 | -3/Testing | Warped through subspace 24244 | -3/Testing | Core integrity fell below 50% 24267 | -3/Testing | Lost 4 parts (1p1n2w) 24336 | -3/Testing | Lost 4 parts (1n3u) 24555 | -3/Testing | Discovered new exit (range 15) 24598 | -3/Testing | Entered Research 24598 | -2/Research | Warlord forces began assault on 0b10 24598 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24708 | -2/Research | Research machine network offline 24912 | -2/Research | Discovered new exit (range 10) 25111 | -2/Research | Borebot progress halted 25144 | -2/Research | Build established: Mutant 25156 | -2/Research | Spotted Executioner 25165 | -2/Research | Spotted Executioner 25216 | -2/Research | Borebot progress halted 25232 | -2/Research | P-80 Master assimilated allied 66-U9L(M) 25262 | -2/Research | Lost 3 allies 25588 | -2/Research | Identified Hpw. Disruptor Cannon 25621 | -2/Research | Spotted B-90 Cyclops 25643 | -2/Research | Destroyed B-90 Cyclops 25772 | -2/Research | Build established: Tank 25984 | -2/Research | Spotted Striker 26008 | -2/Research | Destroyed Striker 26100 | -2/Research | Given Cave Seal Controls access code 26351 | -2/Research | Lost 3 allies 26371 | -2/Research | Found Prototype Processor 26371 | -2/Research | Identified Exp. Core Analyzer 26401 | -2/Research | Discovered new exit (range 8) 26413 | -2/Research | Entered Access 26413 | -1/Access | Evolved 2 slots: Utility x2 26595 | -1/Access | Garrison activated, responded to threat 26635 | -1/Access | Energy Cycler disabled 27029 | -1/Access | Discovered new exit (range 8) 27038 | -1/Access | Identified exit to Command 27039 | -1/Access | Entered Command 27057 | -1/Command | Disengaged cave seal 27057 | -1/Command | Derelicts emerged from the dark tunnel 27057 | -1/Command | Welcomed Warlord to Command 27172 | -1/Command | Build established: Assassin 27273 | -1/Command | Lost 5 allies 27299 | -1/Command | Spotted B-99 Colossus 27686 | -1/Command | Lost 6 allies 27832 | -1/Command | Disengaged cave seal 27832 | -1/Command | Derelicts emerged from the dark tunnel 28010 | -1/Command | Build established: Gunner 28093 | -1/Command | Warlord commented on Warlord statues 28188 | -1/Command | Spotted M Guard 28190 | -1/Command | Spotted M Guard 28190 | -1/Command | Spotted Combat Programmer 28206 | -1/Command | Spotted Combat Programmer 28207 | -1/Command | Combat Programmer assimilated allied LI-SQ3(l) 28221 | -1/Command | Combat Programmer assimilated allied 8O-HN7(M) 28237 | -1/Command | Combat Programmer assimilated allied 97-RCV(M) 28276 | -1/Command | Lost 13 allies 28329 | -1/Command | Build established: Tank 28382 | -1/Command | Found Prototype Energy Cannon 28382 | -1/Command | Identified Cld. Nova Cannon 28420 | -1/Command | Destroyed M Guard 28420 | -1/Command | All MAIN.C guards destroyed 29008 | -1/Command | Met MAIN.C 29010 | -1/Command | Warlord shut down involuntarily 29025 | -1/Command | System corruption reached 10% 29027 | -1/Command | 0b10 Conduit disabled 29068 | -1/Command | Destroyed MAIN.C Shell 29071 | -1/Command | MAIN.C activated Command garrisons 29072 | -1/Command | Surrendered to MAIN.C 29072 | -1/Command | Loaded intel: 50 machine locations 29072 | -1/Command | Loaded intel: 84 trap records 29072 | -1/Command | Identified exit to Surface 29072 | -1/Command | Discovered exit to Surface (range 44) 29072 | -1/Command | Discovered exit to Surface (range 76) 29344 | -1/Command | MAIN.C activated Command garrisons 29382 | -1/Command | Unknown forces attacked Command 29382 | -1/Command | Spotted EQ-001 29382 | -1/Command | Spotted EQ-000 29382 | -1/Command | Spotted EQ-012 29401 | -1/Command | Destroyed EQ-001 29423 | -1/Command | Destroyed EQ-012 29430 | -1/Command | Spotted EQ-002 29434 | -1/Command | Spotted EQ-003 29446 | -1/Command | Destroyed EQ-002 29449 | -1/Command | Destroyed EQ-003 29467 | -1/Command | Spotted EQ-017 29482 | -1/Command | Spotted EQ-018 29494 | -1/Command | Spotted EQ-019 29503 | -1/Command | Lost 4 parts (1p1n1u1w) 29503 | -1/Command | Spotted EQ-022 29517 | -1/Command | Destroyed EQ-000 29550 | -1/Command | Core integrity fell below 50% 29552 | -1/Command | Spotted EQ-037 29553 | -1/Command | Released all parts (9) 29561 | -1/Command | Core integrity fell below 20% 29570 | *** | Escaped! Last Messages --------------- 29549_ Arm. Scrap Engine damaged due to network destabilization (-9). 29549_ Enh. Nova Cannon destroyed. 29550_ Enh. Hardcell Cannon destroyed. 29552_ Penetrated by Slug. 29553_ Slug penetrates Earth. 29553_ Biometal Heavy Treads destroyed. 29553_ Hvy. Gauss Cannon destroyed. 29553_ Released Linear Accelerator+. 29553_ Released Graphene Brace. 29553_ Released Imp. Targeting Computer. 29553_ Released Exp. Targeting Computer. 29553_ Released Rainbow Chip. 29553_ Released Arm. Scrap Engine. 29553_ Released Exp. Core Analyzer. 29553_ Released Hcp. Storage Unit. 29553_ Released Adv. Cooling System. 29554_ The unstable cave ceiling collapses. 29554_ Temporary Utility slot lost. 29559_ Penetrated by Slug. 29561_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #?????????????# #?# # # #?????? | | #?????????????# #?# # # #?????? | | #????????????##+#######+#### # #?????? | | #????????????# ## # #?????? | | #????????????# ## ################## | | #????????????# ## #????# | | #????????????# ## #????# | | ###########??# !## ##???# #######""" | | # #??# # #???# #??####""" | | # #??# # ##### #??#]]] | | # !!! #### # #??#]]] ] | | # !! + + # #??#!!! | | # !! #### # ##### #??#!!!**= | | # #??# # #???# #??####### | | # #??# ############ #????????? | | + #############+### ## #????????? | | ########+## # + !## #????????? | | ###### # # ### ## #????????? | | # + #?# ## #????????? | | # # ######+####### #????##### | | ! # * # #????#???? | | # # #????#?### | | # # ###########+#######????#?#"" | | ####### ####### #????#?#"" | | #?????# ## ## #????#?#"" | | ####### ## @ ## * #????#?#"" | | ""Y"" !=%! ## #????#?#" | | """"* ## #????#?#"" | | #################+######### #????#?#"" | | ########## #?????# #????#?# " | | """ ## #?????########"####????#?# " | | ""T"" ## #???????????# ########?# " | | "" "" ## #?????###???# # ##?#"" | | ## """" #######"#####%* # ##?#"" | | ## """" ##" = #?# | | ## """" = ### % # #?# | | "" ## """" # =# !! #### | | """" ## # # !% = /]! | | """" ## # % = ]= | | "" ## [ %[ %% | | ## *%=* %% % #### | | ##+########"#### ####?# | | ########## # = % * #####?# | | # = %#####"#"## # #####???#?### | | + %!%#???####?####????????#???? | | ######### # #????????????????????##### | | = #???# # #????????????????????????? | | ##### # " #????????????????????????? | | "" # """" #????????????????????????? | | T" # """" #??????????#########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 220 Energy Generation 73 Energy Capacity 874 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Terrain Scan Processor | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Katana | -7/Factory | Hacked Autogun | -7/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Lrn. Proton Cannon | -3/Research | Hacked Linear Accelerator | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Prodigal Son Challenges ------------ None Game ------ Seed VisualTargetingDerivative Manual? 0 Play Time 04:52:28 Cumulative 608.9 hours Start 2026.09.02 @ 07:07:41 End 2026.09.03 @ 21:29:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 185 Adventurer 21 Explorer 0 Win Type 0 Total 33 Types 19/2/7/1/0/0/0/3/0/1 Lore% 50 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec5c73d5-a25a-4ec0-ba8d-4a3be290e39d