Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 05:53:36 Player: zed Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (54) 270 Value Destroyed (1895) 1895 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (174) 174 TOTAL SCORE: 8659 Bonus ------- Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Advanced ECM Suite Phase Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Kinecellerator Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod Advanced ECM Suite Medium Armor Plating Improved Force Field Component Analysis Suite Improved Field Recycling Unit Phase Cannon Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 2 2 . . . . Power 2 | . . . . . . 1 . 1 . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . Utility 5 | . . . . . 2 1 1 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 78 | 6 2 3 3 . 24 4 4 4 15 4 5 1 3 Power 13 | 1 . 1 . . 4 2 2 . 2 1 . . . Engine 9 | 1 . 1 . . 2 1 2 . 1 1 . . . Core 4 | . . . . . 2 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . 2 2 . 5 . . 1 7 . 2 . 1 Treads . | . . . . . . . . . . . . . . Leg 21 | 2 . 2 2 . 5 . . 1 7 . 2 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 28 | 1 1 . 1 . 9 2 2 2 3 2 2 1 2 Device 17 | . . . . . 7 . 1 1 2 2 1 1 2 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 5 | . 1 . . . 1 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 15 | 2 1 . . . 6 . . 1 3 1 1 . . Energy Gun 3 | 1 . . . . . . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 7 | 1 1 . . . 4 . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 3 | . . . . . 2 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . . . . . 2 . Parts Lost 33 | . . . . . 5 . . . 14 2 . . 12 Power 4 | . . . . . . . . . 2 2 . . . Propulsion 13 | . . . . . 3 . . . 5 . . . 5 Utility 9 | . . . . . 1 . . . 4 . . . 4 Weapon 7 | . . . . . 1 . . . 3 . . . 3 Highest Loss Streak 14 | . . . . . 3 . . . 12 14 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 4 7 9 12 13 13 14 14 13 7 8 12 10 Power 1 | . 1 1 2 2 3 1 2 1 1 . . . . Propulsion 1 | . 2 1 2 3 1 1 1 1 . . . . . Utility 5 | . . 2 4 5 6 6 6 5 6 6 6 8 7 Weapon 2 | . . 1 1 1 3 4 3 4 3 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . . 2 . . 6 2 2 4 1 . . 1 4 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . 2 . . 1 1 . . 1 . Utility 7 | . . . . . . 2 1 1 . . . . 3 Weapon 7 | . . 1 . . 4 . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 85 100 99 100 99 99 99 99 96 72 75 83 65 Engine 8 | . 14 14 14 14 . 7 7 16 10 5 5 5 3 Core 2 | . . . . . 8 6 4 . 3 . . . . Leg 26 | . 28 28 27 28 35 30 26 23 29 15 17 26 15 Device 9 | . . . . . 13 7 12 17 14 14 13 12 11 Storage 8 | . 14 14 14 14 10 7 6 5 5 5 5 5 3 Processor 12 | . . 14 14 14 11 15 13 10 10 10 11 15 15 Protection 2 | . . . . . . 6 6 5 5 5 5 1 . Energy Gun 1 | . 5 . . . . . . . 1 . 1 5 5 Energy Cannon 1 | . . . . . . . . . 2 5 5 5 3 Ballistic Gun 15 | . 22 28 28 28 17 15 20 11 4 5 5 5 3 Peak Build Rating 106 | 6 7 9 27 28 56 62 76 86 106 67 90 95 93 Average Rating 53 | 4 6 7 19 27 46 60 73 83 94 65 73 92 70 On Entrance 47 | . 6 7 9 27 28 55 62 76 86 61 67 90 93 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 13 13 12 27 27 37 49 68 80 99 71 71 58 58 Greatest Support 150 | 20 20 20 60 60 96 92 92 92 150 75 120 120 120 Greatest Overweight (x) 15 | 3 . . 1 . . . . . 1 . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 3 6 8 11 14 15 15 15 15 15 9 11 15 14 Average Carried 11 | 1 4 7 9 12 13 13 14 14 13 7 8 12 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 6 8 11 14 15 15 15 15 10 7 10 14 5 Class Distribution -------------------- 34% | Mutant 19% | Scavenger-Skirmisher 17% | Gunner 16% | Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2318 | 236 . 109 30 28 668 106 50 180 527 108 147 . 129 Remotely . | . . . . . . . . . . . . . . Salvage Created 1870 | . . 114 . . 681 6 . 84 653 . . . 332 Parts 103 | . . 8 . . 56 . . 4 29 . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . Parts Field Recycled 3 | . . . . . . . . . . 1 2 . . Retrieved Matter 64 | . . . . . . . . . . 18 46 . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 44 | . . 4 . . 21 . . 2 10 . . . 7 Melee 1 | . . . . . . . . . 1 . . . . Guns 26 | . . 4 . . 17 . . . 3 . . . 2 Cannons 7 | . . . . . . . . 2 4 . . . 1 AOE 7 | . . . . . 4 . . . 2 . . . 1 Classes Destroyed 12 | . . 2 . . 4 . . . 5 . . . 1 Worker 3 | . . . . . . . . . 3 . . . . Builder 6 | . . . . . 3 . . . 3 . . . . Drone 2 | . . . . . . . . . . . . . 2 Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 15 | . . 2 . . 11 . . 1 . . . . 1 Grunt 12 | . . 2 . . 7 . . . 3 . . . . Brawler 2 | . . . . . . . . . 2 . . . . Duelist 3 | . . . . . . . . . 1 . . . 2 Sentry 5 | . . . . . 2 . . 1 1 . . . 1 Specialist 1 | . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . 2 . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | . . 2 . . 8 . . 1 5 . . . 2 Combat Bots Only 5 | . . 2 . . 5 . . 1 4 . . . 2 Max Kills in Single Turn 4 | . . 1 . . 4 . . 1 4 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . 1 . . . 1 Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 539 | . . 33 . 2 113 . 3 9 236 22 . . 121 Missed 204 | . . 7 . 1 42 . 1 1 94 5 . . 53 Hits 335 | . . 26 . 1 71 . 2 8 142 17 . . 68 Melee 6 | . . . . . . . . . 3 . . . 3 Projectile 329 | . . 26 . 1 71 . 2 8 139 17 . . 65 AOE 6 | . . . . . . . . . . . . . 6 Critical Strikes 18 | . . 1 . . 2 . . 2 5 2 . . 6 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 6739 | . . 304 . 22 1296 24 29 196 2594 338 . . 1936 Core 1430 | . . 126 . . 202 . . . 257 57 . . 788 Absorbed by Shields 50 | . . . . . . . . . . . . . 50 Core Remaining (%) 85 | 100 . . . 49 63 100 100 100 . . . . . Volleys Fired 179 | . . 19 . . 65 7 . 10 47 1 . 1 29 Largest 3 | . . 2 . . 2 2 . 3 3 3 . 3 3 Hottest 207 | . . 40 . . 67 56 . 97 162 152 . 207 207 Shots Fired 397 | . . 38 . . 130 14 . 30 116 3 . 3 63 Gun 309 | . . 38 . . 127 14 . 20 58 1 . 2 49 Cannon 75 | . . . . . . . . 10 49 1 . 1 14 Launcher 13 | . . . . . 3 . . . 9 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 309 | . . 38 . . 127 14 . 30 84 1 . 1 14 Thermal 75 | . . . . . . . . . 23 1 . 2 49 Explosive 13 | . . . . . 3 . . . 9 1 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . . 7 . . 7 2 . 6 10 2 . . 19 Robot Miss Streak 5 | . . 4 . . 5 4 . 4 4 2 . . 4 Penetration Max 1 | . . . . . 1 . . 1 1 . . . 1 Secondary Targets 4 | . . 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 242 | . . 27 . . 74 4 . 17 75 2 . . 43 Core Hits 131 | . . 9 . . 44 3 . 5 53 4 . . 13 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . 1 Critical Strikes 6 | . . . . . 1 . . . 4 . . . 1 Burn 1 | . . . . . . . . . 1 . . . . Destroy 4 | . . . . . 1 . . . 2 . . . 1 Blast 1 | . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6818 | . . 220 . 6 1573 91 . 545 2926 182 . . 1275 Guns 3628 | . . 217 . . 1072 87 . 277 982 21 . . 972 Cannons 1475 | . . . . . . . . 238 934 . . . 303 Explosions 1597 | . . . . . 486 . . . 950 161 . . . Melee . | . . . . . . . . . . . . . . Ramming 118 | . . 3 . 6 15 4 . 30 60 . . . . Kinetic 3576 | . . 217 . . 1072 87 . 515 1469 21 . . 195 Thermal 1527 | . . . . . . . . . 447 . . . 1080 Explosive 1592 | . . . . . 486 . . . 945 161 . . . Electromagnetic 5 | . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . . . . . . 10 Average Corruption 7 | . . . . . . 1 . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . 10 Message Errors 4 | . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . 22 . . . 2 Projectiles 2 | . . . . . . . . . . . . . 2 Explosions 22 | . . . . . . . . . 22 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 3 5 . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 6 | . . . . . . . . 1 5 . . . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 78 | . . . . . 49 . . . 29 . . . . Shots 3 | . . . . . 1 . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 15 | . . 1 . 1 5 1 . 4 3 . . . . Kicked 15 | . . 1 . 1 5 1 . 4 3 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 370 | . . 39 . . 26 . . 47 370 127 . 21 283 Average Temperature 97 | . . 15 . . 16 . . 24 154 55 . 14 35 Received Heat Transfer 880 | . . 147 . 6 288 . . 18 144 115 . . 162 Effects 5 | . . . . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . 3 Parts Melted 7 | . . . . . . . . 1 2 . . . 4 Heat Transferred 1998 | . . . . . . . . . 666 . . . 1332 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 76 . . . . Level 1 2 | . . . . . . . . . 23 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 270 | . . 45 . . 165 51 5 31 270 . . . . Initial 46 | . . . . . . 46 . . 7 . . . . Average 28 | . . 7 . . 60 4 . 4 106 . . . . Influence Increases 1553 | . . 115 . . 556 20 5 71 526 . . . 260 Destroy 0b10 Robot/C 840 | . . 80 . . 420 . . 40 200 . . . 100 Destroy 0b10 Robot/NC 60 | . . . . . 20 . . . 30 . . . 10 Destroy Leader 172 | . . 20 . . 82 . . 10 60 . . . . Successful Hack 10 | . . . . . . 5 5 . . . . . . Disable Machine 75 | . . . . . . 15 . . 60 . . . . Destroy Structure 216 | . . . . . 34 . . 6 176 . . . . Lose Combat Pursuer 180 | . . 15 . . . . . 15 . . . . 150 Influence Decreases 1444 | . . 115 . . 454 122 5 56 351 190 . . 151 Entered New Map 135 | . . . . . . 56 . . 8 71 . . . Time Decay 1038 | . . 115 . . 413 66 5 56 203 99 . . 81 Lost Part 271 | . . . . . 41 . . . 140 20 . . 70 Squads Dispatched 28 | . 2 1 . . 6 2 3 4 10 . . . . Investigation 3 | . 1 1 . . 1 . . . . . . . . Extermination 4 | . . . . . . 2 1 . 1 . . . . Reinforcement 15 | . 1 . . . 5 . 2 1 6 . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 13 | . . . . . 2 2 . 2 1 . . . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 140 | . 5 7 . 2 36 7 3 12 30 5 . . 33 Peak Tracking Total 10 | . 3 3 . 2 5 3 1 4 10 3 . . 9 Tactical Retreats 19 | . . 1 . . 7 . . 1 1 1 . . 8 ECM-based Alert Blocks 28 | . . . . . 14 . . . 1 3 . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . . . 1 . . 4 . . . 1 Max in Single Turn 3 | . . . . . . 1 . . 3 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 20 | . 1 1 4 1 1 1 1 . . . 1 9 . Terminals 4 | . 1 . . . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 104 | . 1 1 49 1 1 1 1 . . . 1 48 . Successful 104 | . 1 1 49 1 1 1 1 . . . 1 48 . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . 1 . 4 . . . . . . . . . . Terminals 4 | . 1 . . . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 104 | . 1 1 49 1 1 1 1 . . . 1 48 . Record 87 | . 1 . 49 . 1 . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . Open Door 3 | . . 1 . 1 . . . . . . 1 . . Open DSF 2 | . . . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 3398 | . . . . . 1185 786 634 469 230 21 9 . 64 Sensors 2486 | . . . . . 419 786 634 469 178 . . . . Terrain 186 | . . . . . 186 . . . . . . . . ECM 992 | . . . . . 846 . . . 52 21 9 . 64 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 8155 | 55 414 658 589 598 1505 786 634 469 601 440 373 317 716 Spaces Moved 6309 | 36 279 470 574 526 1063 547 403 313 316 424 335 270 753 Core 20 | 8 . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . Legs 5929 | 28 279 470 574 526 1063 547 403 313 316 424 335 270 381 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 360 | . . . . . . . . . . . . . 360 Fastest Speed 35 | 50 120 120 90 90 103 107 107 105 100 100 100 108 35 Average Speed 102 | 122 120 120 101 90 105 107 107 105 109 100 101 108 80 Slowest Speed 800 | 200 120 120 190 90 107 107 107 107 176 100 108 108 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 44 93 93 73 78 19 17 11 10 65 49 62 71 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . 3 . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 2 . 1 . . . . . 2 3 . 2 Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 172 | . . . . . 39 . . 3 95 24 . 1 10 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . 3 26 1 . 1 10 AOE 131 | . . . . . 39 . . . 69 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 7687 | 44 357 535 581 650 1327 735 607 435 501 437 364 293 821 Wait 914 | . 74 34 . 121 110 166 193 91 89 9 15 7 5 Move 6297 | 35 278 469 573 525 1062 546 402 312 316 423 334 269 753 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 3 3 4 3 3 26 5 3 6 8 . 5 7 . Fast Attach 20 | 6 1 . 2 . 1 2 2 1 2 1 2 . . Attach 39 | . . . . . 9 2 2 2 13 3 . 3 5 Detach 16 | . . . . . 1 2 1 1 6 . . 1 4 Swap 56 | . 1 3 1 . 28 . 1 3 11 . 5 2 1 Drop 58 | . . 5 2 . 20 4 3 5 7 . 2 1 9 Fire 179 | . . 19 . . 65 7 . 10 47 1 . 1 29 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 14 | . . 1 . 1 5 1 . 4 2 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 Rewire 3 | . . . . . . . . . . . 1 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered Mines 562 | -10/Mines | Discovered new exit (range 11) 606 | -10/Mines | Met a Derelict bent on vengeance 683 | -10/Mines | Discovered new exit (range 9) 764 | -10/Mines | Core integrity fell below 50% 842 | -10/Mines | Met a Derelict shopkeep closing up shop 954 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 957 | -10/Mines | Found Prototype Device 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 5) 1128 | -10/Mines | Entered Exiles 1149 | -10/Exiles | Discovered new exit (range 15) 1169 | -10/Exiles | Met 8R-AWN 1186 | -10/Exiles | Met EX-HEX 1230 | -10/Exiles | Met EX-BIN 1250 | -10/Exiles | Aligned with FarCom system 1251 | -10/Exiles | Given EX-Vault access code 1360 | -10/Exiles | Opened EX-Vault 1372 | -10/Exiles | Found Prototype Leg 1372 | -10/Exiles | Identified Potential Leg 1375 | -10/Exiles | Found Potential Leg 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1424 | -10/Exiles | Met EX-DEC 1430 | -10/Exiles | Learned location of Zion (-7) 1468 | -10/Exiles | Discovered new exit (range 14) 1544 | -10/Exiles | Visited The Gauntlet 1717 | -10/Exiles | Left Exiles lab with Potential Leg 1717 | -10/Exiles | Entered Mines 1724 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1778 | -9/Mines | Discovered new exit (range 14) 2109 | -9/Mines | Learned Materials garrison access intel 2130 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2315 | -9/Mines | Entered Materials 2315 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2316 | -8/Materials | Loaded intel: 1 garrison access location 2322 | -8/Materials | Identified Exp. Sensor Array 2793 | -8/Materials | Met 7R-MNS 3655 | -8/Materials | Lost 3 parts (2n1u) 3763 | -8/Materials | Discovered new exit (range 4) 3819 | -8/Materials | Identified exit to Factory 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3821 | -7/Factory | Caught up to 7R-MNS 4122 | -7/Factory | Build established: Skirmisher 4594 | -7/Factory | Discovered new exit (range 6) 4603 | -7/Factory | Identified exit to Factory 4606 | -7/Factory | Entered another Factory area 4606 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4607 | -6/Factory | Caught up to 7R-MNS 5032 | -6/Factory | Build established: Scavenger-Skirmisher 5217 | -6/Factory | Discovered new exit (range 14) 5234 | -6/Factory | Identified exit to Factory 5240 | -6/Factory | Entered another Factory area 5240 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5241 | -5/Factory | Caught up to 7R-MNS 5325 | -5/Factory | Garrison activated, responded to threat 5683 | -5/Factory | Discovered new exit (range 12) 5708 | -5/Factory | Identified exit to Factory 5709 | -5/Factory | Entered another Factory area 5709 | -4/Factory | Evolved 2 slots: Propulsion x2 5710 | -4/Factory | Caught up to 7R-MNS 5860 | -4/Factory | Garrison activated, responded to threat 6187 | -4/Factory | Build established: Scavenger-Gunner 6294 | -4/Factory | Discovered new exit (range 10) 6309 | -4/Factory | Identified exit to Upper Caves 6310 | -4/Factory | Entered Upper Caves 6346 | -4/Upper Caves | Lost 14 parts (4p4n3u3w) 6432 | -4/Upper Caves | Learned location of Testing (-2) 6535 | -4/Upper Caves | Build established: Gunner 6591 | -4/Upper Caves | Discovered new exit (range 6) 6596 | -4/Upper Caves | Identified exit to Upper Caves 6750 | -4/Upper Caves | Entered another Upper Caves area 6919 | -4/Upper Caves | Encountered a Warlord checkpoint 6962 | -4/Upper Caves | Discovered new exit (range 14) 7121 | -4/Upper Caves | Identified exit to Zhirov 7123 | -4/Upper Caves | Entered Zhirov 7123 | -4/Zhirov | Discovered new exit (range 3) 7125 | -4/Zhirov | Identified exit to Proximity Caves 7168 | -4/Zhirov | Learned location of Quarantine (-3) 7168 | -4/Zhirov | Learned location of Command (-1) 7209 | -4/Zhirov | Found Alien Artifact 7213 | -4/Zhirov | Identified Integrated Reactor 7213 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7227 | -4/Zhirov | Found Alien Artifact 7231 | -4/Zhirov | Identified Transdimensional Reconstructor 7231 | -4/Zhirov | Warped through subspace 7440 | -4/Zhirov | Entered Proximity Caves 7443 | -3/Proximity Caves | Spotter reported a threat 7570 | -3/Proximity Caves | Spotter reported a threat 7575 | -3/Proximity Caves | Attracted the attention of an 0b10 base 7699 | -3/Proximity Caves | Spotter reported a threat 7868 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7877 | -3/Proximity Caves | Spotter reported a threat 7901 | -3/Proximity Caves | Build established: Derelict-Gunner 7939 | -3/Proximity Caves | Core integrity fell below 50% 7969 | -3/Proximity Caves | Lost 8 parts (4n2u2w) 8126 | -3/Proximity Caves | System corruption reached 10% 8154 | -3/Proximity Caves | Core integrity fell below 20% 8156 | -3/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. System corrupted: Cld. Nuclear Pulse Thruster rejected. Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? ??????????????? | | ?????????????? ????????????? | | ?????????????? ???????????? | | ????????????? #??????????? | | ????????????? #??????????? | | ???????????? < #??????????? | | ???????????? i #??????????? | | ???????????? #??????????? | | ??????????? d #??????????? | | ??????????? #??????????? | | ?????????? #??????????? | | ?????????? ######?????? | | ?????????? @ #?????? | | ?????????? #?????? | | ?????????? #?????? | | ??????????? #?????? | | ??????????? #?????? | | ???????????? #?????? | | ???????????? #?????? | | ???????????? #?????? | | ????????????? #?????? | | ????????????? #?????? | | ??????????????#### id ######### ######?????? | | ?????????????????# #???????# #??????????? | | ?????????????????###########???????#++#??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# ##?????????? | | ?????????????????????????##????????# #?????????? | | ?????????????????????????? ##?????## #?????????? | | ???????####??????????????? ##??## ##???##???? | | ?????? #???????????????? #?## ##?# ##??? | | ##### ??????????????? ### ## #??? | | ?????????????????# ## #??? | | ?????????????????# ##?? | | #????????????????????????# ### #?? | | #???????????????????????## ##??## ##?? | | ##???????????????????????# ###### ###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 665 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 6 Armor Integrity Analysis 40 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Bumper Bots Heavy Suspicion I Spy It's Just You Look Less Dangerous Next Time Sixth Sense Subspace Traveler Challenges ------------ None Game ------ Seed MetafieldBlanketNullifier Manual? 0 Play Time 03:21:57 Cumulative 13.3 hours Start 2026.09.10 @ 02:20:15 End 2026.09.10 @ 05:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da953a3e-2799-4929-b489-641cdbceb93f