Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 14:51:10 Player: EX-OCT Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (507) 507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2407 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (3) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Aluminum Leg Signal Interpreter EM Pulse Gun Missile Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 37 | 5 14 5 2 11 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 4 3 . 4 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 9 | . 4 3 . 2 Flight 2 | . . . . 2 Utility 11 | . 4 1 1 5 Device 5 | . 1 1 1 2 Storage 2 | . 2 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 9 | 2 5 . 1 1 Energy Gun 6 | 2 3 . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 10 4 . 10 Power 2 | . 2 . . . Propulsion 11 | . 3 4 . 4 Utility 4 | . 1 . . 3 Weapon 7 | . 4 . . 3 Highest Loss Streak 8 | . 8 2 . 4 To Critical Strikes . | . . . . . Average Backups 3 | . 3 5 5 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 2 3 1 Weapon . | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 61 | . 72 72 37 38 Engine 6 | . 10 9 . . Leg 9 | . 19 . . . Hover 9 | . 3 34 11 5 Device 5 | . 4 7 7 6 Storage 6 | . 9 10 . . Processor 1 | . . . . 7 Hackware 1 | . . . . 7 Energy Gun 12 | . 21 . 7 4 Slashing Weapon 5 | . 2 11 11 6 Peak Build Rating 16 | 5 7 11 6 16 Average Rating 6 | 4 5 9 5 9 On Entrance 3 | . 5 4 2 6 Naked Turns 10 | . 10 . . . Heaviest Build 22 | 9 20 22 5 7 Greatest Support 25 | 20 20 25 9 12 Greatest Overweight (x) 2 | 1 2 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 5 5 Average Capacity 7 | 5 8 9 5 5 Most Carried 6 | 1 6 6 5 5 Average Carried 3 | . 3 5 5 4 Final Capacity 10 | 5 10 5 5 5 Final Carried 6 | 1 6 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 536 | 250 125 . 80 81 Remotely . | . . . . . Salvage Created 688 | 69 368 70 34 147 Parts 38 | 3 20 2 4 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 7 . 1 7 Melee 3 | . . . 1 2 Guns 7 | . 5 . . 2 Cannons 1 | . 1 . . . AOE 3 | . . . . 3 Classes Destroyed 7 | 1 3 . . 3 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Swarmer 5 | . . . . 5 Grunt 9 | . 7 . 1 1 Sentry 1 | . . . . 1 Best Kill Streak 6 | 1 3 1 1 6 Combat Bots Only 5 | . 3 . 1 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 286 | . 117 41 4 124 Missed 116 | . 37 22 3 54 Hits 170 | . 80 19 1 70 Projectile 170 | . 80 19 1 70 Critical Strikes 4 | . 1 . . 3 Damage Taken 2150 | . 935 258 12 945 Core 816 | . 196 57 12 551 Absorbed by Shields 4 | . . . . 4 Core Remaining (%) 67 | 100 21 . 82 . Volleys Fired 44 | 1 33 . . 10 Largest 2 | 2 2 . . 1 Hottest 100 | 80 100 . . 40 Shots Fired 71 | 2 59 . . 10 Gun 64 | 2 57 . . 5 Cannon . | . . . . . Launcher 5 | . . . . 5 Special 2 | . 2 . . . Kinetic . | . . . . . Thermal 2 | . 2 . . . Explosive 5 | . . . . 5 Electromagnetic 64 | 2 57 . . 5 Robot Hit Streak 8 | 1 8 . . 3 Robot Miss Streak 5 | . 5 . . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 50 | 1 34 2 1 12 Core Hits 29 | 1 13 1 1 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 24 | . 4 8 2 10 Impact . | . . . . . Slashing 24 | . 4 8 2 10 Piercing . | . . . . . Sneak Attacks 3 | . 1 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1549 | 15 587 98 25 824 Guns 481 | 15 434 . . 32 Cannons . | . . . . . Explosions 755 | . 82 . . 673 Melee 289 | . 47 98 25 119 Ramming . | . . . . . Kinetic . | . . . . . Thermal 106 | . 106 . . . Explosive 673 | . . . . 673 Electromagnetic 481 | 15 434 . . 32 Impact . | . . . . . Slashing 289 | . 47 98 25 119 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 141 | 18 141 . . 5 Average Temperature 34 | 12 36 . . 5 Received Heat Transfer 993 | . 528 108 6 351 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 80 Level 1 3 | . . . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 397 | 5 60 21 20 397 Initial 10 | . . 10 . 7 Average 32 | . 14 6 6 121 Influence Increases 962 | 5 291 52 51 563 Destroy 0b10 Robot/C 300 | . 140 . 20 140 Destroy 0b10 Robot/NC 25 | 5 10 5 . 5 Destroy Leader 70 | . 30 . . 40 Successful Hack 37 | . 24 . . 13 Disable Machine 45 | . 15 15 . 15 Destroy Structure 65 | . 12 2 1 50 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 405 | . 60 30 30 285 Influence Decreases 590 | 5 265 78 31 211 Entered New Map 29 | . . 16 . 13 Time Decay 354 | 5 165 55 31 98 Lost Part 207 | . 100 7 . 100 Squads Dispatched 4 | . 3 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 2 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 25 10 4 45 Peak Tracking Total 17 | . 8 9 2 17 Tactical Retreats 12 | . 2 2 2 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 2 . 3 Terminals 9 | . 4 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 11 5 . 11 Successful 17 | . 7 2 . 8 Failed 10 | . 4 3 . 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 17 | . 5 5 . 7 Terminals 27 | . 11 5 . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . . 5 Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . . . 1 Branch Access Points 2 | . 1 . . 1 Registered Components 2 | . 1 . . 1 Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 2 . 3 Terminals 8 | . 3 2 . 3 Botnet 8 | . 3 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 9 | . 4 2 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 378 | . . 149 . 229 Optics 229 | . . . . 229 Sensors 149 | . . 149 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1310 | 61 642 224 130 253 Spaces Moved 1347 | 45 512 267 203 320 Core 627 | 7 126 48 203 243 Treads . | . . . . . Legs 344 | 38 306 . . . Wheels . | . . . . . Hover 362 | . 80 219 . 63 Flight 14 | . . . . 14 Fastest Speed 40 | 50 50 48 50 40 Average Speed 74 | 111 97 67 50 52 Slowest Speed 190 | 120 190 116 100 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 82 33 51 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 9 | . 3 2 1 3 Terrain Destroyed 65 | . 9 2 1 53 Melee 9 | . 3 2 1 3 Projectile . | . . . . . AOE 56 | . 6 . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1517 | 51 581 291 224 370 Wait 44 | . 6 6 18 14 Move 1341 | 44 511 266 202 318 Hop 1 | . . . . 1 Pick Up 11 | 1 8 1 . 1 Fast Attach 29 | 5 9 4 2 9 Attach 10 | . 4 3 . 3 Detach 1 | . 1 . . . Swap 2 | . 1 1 . . Drop 10 | . 4 2 . 4 Fire 44 | 1 33 . . 10 Melee 24 | . 4 8 2 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 7) 191 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 364 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Lost 8 parts (2p2n1u3w) 583 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x2 920 | -9/Materials | Discovered new exit (range 9) 928 | -9/Materials | Entered Mines 1019 | -9/Mines | Discovered new exit (range 15) 1058 | -9/Mines | Entered Materials 1058 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -8/Materials | Core integrity fell below 50% 1251 | -8/Materials | Identified exit to Factory 1266 | -8/Materials | Lost 4 parts (2n1u1w) 1305 | -8/Materials | Core integrity fell below 20% 1311 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01261_ Acquired 18 matter. 01266_ Terminal disabled. 01270_ S-10 Pest destroyed. 01272_ Acquired 2 matter. 01273_ Acquired Flight Unit. 01274_ EM Pulse Gun destroyed. 01276_ W-25 Informer sends out distress signal. 01282_ U-05 Engineer destroyed. 01282_ S-10 Pest destroyed. 01288_ Imp. Heat Sink destroyed. 01288_ Destroyed Imp. Heat Sink. 01288_ Flight Unit destroyed. 01288_ Destroyed Flight Unit. 01292_ Missile Launcher destroyed. 01293_ Critical hit (Burn: +37). 01305_ T-07 Excavator is excavating. 01309_ Acquired 1 matter. 01309_ U-05 Engineer lays Concrete. 01310_ Acquired Flight Unit. 01310_ U-05 Engineer builds a Wall. 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