Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 20:01:44 Player: ZEALEUOS Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (625) 625 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1910 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Wheel Medium Storage Unit EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Wheel Medium Storage Unit EM Pulse Gun Datajack Makeshift Axe [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 29 | 5 12 2 10 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 3 | . 2 . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 6 2 6 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 7 | . 3 1 3 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . 2 . 11 Power 4 | . 1 . 3 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 89 100 79 Engine 11 | . 11 14 10 Leg 16 | . 8 28 19 Wheel 8 | . 17 . . Device 10 | . 13 14 . Storage 10 | . 8 14 11 Hackware 2 | . . . 10 Energy Gun 8 | . 12 . 6 Ballistic Gun 13 | . 6 20 18 Launcher 2 | . 4 . . Special Weapon 1 | . 3 . . Special Melee Weapon 2 | . . 7 1 Naked Turns . | . . . . Heaviest Build 29 | 6 21 18 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 6 | 5 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 5 | 4 5 8 7 Final Capacity 10 | 5 10 10 10 Final Carried 9 | 5 6 9 7 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 634 | 250 122 103 159 Remotely . | . . . . Salvage Created 842 | 30 176 24 612 Parts 55 | 3 20 3 29 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 25 | 1 9 2 13 Melee 2 | . . . 2 Guns 21 | 1 7 2 11 AOE 2 | . 2 . . Classes Destroyed 8 | 1 5 . 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 2 | . 1 . 1 Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 14 | . 8 2 4 Grunt 10 | 1 1 . 8 Sentry 1 | . . . 1 Best Kill Streak 7 | 1 5 2 7 Combat Bots Only 6 | 1 3 2 6 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1796 | 20 398 33 1345 Core 529 | 10 110 . 409 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 96 . 52 . Volleys Fired 100 | 3 42 5 50 Largest 3 | 2 2 2 3 Hottest 100 | 90 100 40 83 Shots Fired 189 | 6 58 10 115 Gun 179 | 6 48 10 115 Cannon . | . . . . Launcher 6 | . 6 . . Special 4 | . 4 . . Kinetic 114 | . 21 10 83 Thermal 69 | 6 31 . 32 Explosive 6 | . 6 . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 4 1 12 Robot Miss Streak 8 | . 5 8 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 104 | 3 23 10 68 Core Hits 54 | 2 19 2 31 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 4 | . 2 . 2 Burn 1 | . 1 . . Destroy 3 | . 1 . 2 Melee Attacks 10 | . . 7 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 6 | . . 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1630 | 34 762 71 763 Guns 1003 | 34 237 44 688 Cannons . | . . . . Explosions 525 | . 525 . . Melee 75 | . . . 75 Ramming 27 | . . 27 . Kinetic 531 | . 46 44 441 Thermal 472 | 34 191 . 247 Explosive 525 | . 525 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 75 | . . . 75 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . 35 . . Projectiles . | . . . . Explosions 35 | . 35 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 144 | 66 20 . 144 Average Temperature 39 | 30 8 . 44 Received Heat Transfer 723 | 12 93 . 618 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1280 | 87 618 . 575 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 287 | 20 223 125 287 Initial 60 | . . 60 48 Average 34 | 1 117 101 148 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 96 | 100 93 100 65 Level 1 3 | . 6 . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | 1 18 4 20 Peak Tracking Total 8 | 1 5 3 8 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 4 | . . 4 . parse_system 2 | . . 2 . no_distress 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 5101 | 3714 692 349 346 Spaces Moved 2140 | 1339 392 264 145 Core 19 | 17 . . 2 Treads . | . . . . Legs 490 | . 83 264 143 Wheels 1631 | 1322 309 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 90 | 79 91 120 134 Slowest Speed 260 | 80 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 86 54 50 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 31 | . 31 . . Melee . | . . . . Projectile 4 | . 4 . . AOE 27 | . 27 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 5154 | 3981 670 285 218 Wait 2828 | 2623 204 1 . Move 2137 | 1338 391 263 145 Hop . | . . . . Pick Up 32 | 11 11 3 7 Fast Attach . | . . . . Attach 29 | 5 12 2 10 Detach 7 | . 4 2 1 Swap . | . . . . Drop 9 | 1 6 . 2 Fire 100 | 3 42 5 50 Melee 10 | . . 7 3 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 45 | -11/Junkyard | Discovered new exit (range 8) 3715 | -11/Junkyard | Entered Materials 3716 | -10/Materials | Build established: Mutant 3736 | -10/Materials | Discovered new exit (range 14) 3920 | -10/Materials | Discovered new exit (range 6) 3945 | -10/Materials | Discovered new exit (range 10) 4079 | -10/Materials | Discovered new exit (range 16) 4407 | -10/Materials | Entered Mines 4435 | -10/Mines | Learned Materials emergency access door positions 4465 | -10/Mines | Build established: Scavenger-Mutant 4476 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4714 | -10/Mines | Discovered new exit (range 7) 4756 | -10/Mines | Entered Materials 4756 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 5032 | -9/Materials | Discovered new exit (range 13) 5087 | -9/Materials | Core integrity fell below 50% 5096 | -9/Materials | Core integrity fell below 20% 5102 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 3 matter. K-01 Serf collects debris. Acquired Prototype Engine. Identified Cld. Ion Engine. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. K-01 Serf collects debris. Imp. Ion Engine destroyed. Acquired 5 matter. Aluminum Leg destroyed. Material Compactor disabled. G-47 Trooper destroyed. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Cld. Ion Engine destroyed. G-34 Mercenary destroyed. Sml. Laser destroyed. G-34 Mercenary destroyed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????# ##???????????? | | ?????????#########?? #??????????? | | ?????????# #?? #??????????? | | ?????????# #?? < /??????????? | | ?????????# #?? ???????????? | | ?????????# #?? ???????????? | | ?????????# """ #?? #???????????? | | ?????????# """""#?# #???????????? | | ?????????# """"#?# #???????????? | | ?????????# !""""#?# #???????????? | | ?????????#g@=%"" #?# #???????????? | | ???#######*[%![= #?# #???????????? | | ???# ###Y####### #?????????+?? | | ???# %= =*%=!* %# """???????? | | ???# T t*! *%%% /%"""???????? | | ???# **=%%%=% # """???????? | | ???# ###+#######! #???????????? | | ???## ## ????# #???????????? | | ????# ## ??# #???????????? | | ????# ## !!! ## #???????????? | | ????# ## !!! ## ???????????? | | ????# ## !! # ??????????? | | ????# ## ## ?????????? | | ????# ## #########????????? | | ????# ## "T" #????????????????? | | ????# ## """ #????????????????? | | ????# ###########????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# %%#??????????????????????????? | | ????# = #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisNeutrinoCorpse Manual? 0 Play Time 00:26:22 Cumulative 4.0 hours Start 2023.04.13 @ 19:36:35 End 2023.04.13 @ 20:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e6f4c4f-f795-493c-8ab6-3b14ca705922