Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.06 @ 22:01:35 Player: Naughtyusername Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (358) 1790 Value Destroyed (17003) 17003 Prototype IDs (244) 4880 Alien Tech Used (4) 800 Bonus (15948) 15948 TOTAL SCORE: 50221 Bonus ------- High Alert Combat Kills 2388 Follower Combat Kills 529 Awakened Behemoth Slayer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1458 Found Hidden Lab 3000 Pursued by Intercept 1500 Friendly Fire -527 Cogmind --------- Core Integrity 0/1450 Matter 232/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Potential Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Biometal Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Force Field LC Capacitor > --- WEAPON ----------- Heavy Quantum Rifle Potential Cannon > --- INVENTORY -------- Particle Reactor Experimental Power Amplifier Zionite Biocell Precision Energy Filter Advanced Weapon Cycler Advanced Transmission Jammer Experimental Cloaking Device AEGIS Remote Shield Deep Network Scanner Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Compact HERF Cannon Nova Cannon Nova Cannon Nova Cannon Gamma Bomb Array Fusion Bomb Launcher Guided Remote Datajack Plasma Cutter CR-A16's Behemoth Slayer [Rating: 217] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 9 | . . . . . . . 1 2 . . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | 8 8 4 17 4 . 4 19 21 1 3 12 27 1 2 1 6 5 . 4 . 3 5 . 10 32 7 12 13 24 Power 35 | 1 . 2 2 . . 2 1 4 . . 2 3 . . . 1 2 . . . 1 2 . 1 2 1 1 1 6 Engine 9 | 1 . 2 1 . . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . . 1 1 2 . . . . . . . . 1 . . . 1 1 . . . . . . . Reactor 18 | . . . . . . . . . . . . 3 . . . 1 1 . . . . 1 . 1 2 1 1 1 6 Propulsion 72 | 3 2 1 5 2 . 1 4 6 . 2 . 4 1 2 1 1 1 . 1 . . . . 3 17 . 3 3 9 Treads 18 | 1 1 . 5 1 . 1 4 3 . 1 . . . . . . . . . . . . . . 1 . . . . Leg 43 | . 1 . . 1 . . . . . . . 3 1 2 1 1 1 . 1 . . . . 3 16 . 3 3 6 Wheel 7 | 2 . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 79 | 2 4 . 4 2 . . 4 6 . 1 5 12 . . . 2 2 . 2 . 2 3 . 4 6 3 4 5 6 Device 33 | 1 . . 2 . . . 1 2 . . 1 6 . . . 1 . . 1 . 2 2 . 1 3 1 3 5 1 Storage 12 | 1 2 . . 1 . . 1 1 . . . 1 . . . 1 1 . . . . 1 . . . . . . 2 Processor 6 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 1 . 1 Hackware 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 2 Protection 22 | . 2 . 2 1 . . 2 2 . 1 1 5 . . . . 1 . 1 . . . . 2 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 67 | 2 2 1 6 . . 1 10 5 1 . 5 8 . . . 2 . . 1 . . . . 2 7 3 4 4 3 Energy Gun 24 | 1 . . 1 . . . 9 5 . . . 4 . . . . . . . . . . . . . 2 . 1 1 Energy Cannon 19 | . 2 . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . 6 . 3 3 1 Ballistic Gun 6 | 1 . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 6 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . 1 . . 1 . . Special Weapon 8 | . . . 1 . . . . . . . 3 2 . . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 1 . 2 . . . 1 4 . . 6 11 . . . . . . . . . . . . . 8 . 3 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 91 | . 1 2 2 . . 2 5 3 . . 1 5 1 . . 4 4 . 3 . 1 3 . 6 18 . . 13 17 Power 14 | . . 1 1 . . . 1 2 . . . . . . . . 1 . . . . 1 . . 1 . . 2 4 Propulsion 28 | . . . 1 . . 1 1 . . . . 4 1 . . 1 . . 1 . . . . 1 7 . . 3 7 Utility 28 | . . . . . . . 1 1 . . 1 1 . . . 1 2 . 1 . 1 2 . 4 6 . . 4 3 Weapon 21 | . 1 1 . . . 1 2 . . . . . . . . 2 1 . 1 . . . . 1 4 . . 4 3 Highest Loss Streak 13 | . 1 2 1 . . 2 3 1 . . 1 3 1 . . 4 2 . 2 . 1 3 . 2 9 . . 13 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 11 13 12 15 18 17 17 18 19 18 17 17 17 16 18 16 17 18 17 16 17 16 17 17 16 19 19 19 8 Power 1 | . 1 . . 1 1 1 1 1 2 2 1 1 2 2 2 1 1 1 . . . . 2 1 1 2 . . . Propulsion 1 | 2 4 1 1 2 4 3 3 1 2 1 . 1 2 1 2 1 1 1 1 1 2 1 2 1 1 3 1 . . Utility 8 | . 3 7 7 7 8 8 6 8 9 8 7 9 10 10 10 9 10 11 11 11 12 11 11 11 9 6 7 8 3 Weapon 3 | . 2 3 1 1 3 3 4 4 5 5 6 4 2 2 3 2 4 4 3 2 2 2 1 1 2 6 7 8 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 5 2 1 . . 2 7 . 1 . 2 . . . . 2 . 2 . . 3 . 2 . 3 4 1 1 Power 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 2 . . . Utility 16 | . . 3 2 . . . . 3 . . . 2 . . . . 1 . . . . 3 . 1 . 1 . . . Weapon 11 | . . 1 . . . . . 3 . . . . . . . . 1 . 1 . . . . . . . 3 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 100 99 99 100 100 98 99 91 92 92 86 85 97 99 100 98 92 93 82 82 82 83 88 83 84 89 83 74 38 Engine 2 | . 14 13 . . . 5 . 4 . . 2 5 . . . . . . 4 5 5 5 5 1 . . . . . Core 2 | . . . 10 11 11 5 8 2 7 7 4 . . . . . 1 . . . . 4 5 5 . . . . . Reactor 2 | . . . . . . . . . . . . 1 7 6 6 6 4 6 5 5 4 . . 3 6 7 9 8 6 Treads 7 | . 14 15 25 32 33 32 36 12 . 4 6 . . . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . . . 12 27 33 33 32 33 33 17 17 17 17 17 21 27 30 27 24 8 Wheel 4 | . 13 12 7 . . . . 9 23 18 14 8 . . . . . . . . . . . . . . . . . Device 10 | . 6 . 2 . . 4 8 14 15 11 7 6 . . . 4 6 6 11 17 21 19 17 11 14 21 17 13 2 Storage 10 | . 14 14 11 11 11 11 9 8 7 7 7 9 15 19 20 18 13 13 11 11 11 12 17 12 11 8 4 4 3 Processor 1 | . . . . . . . . 5 7 7 6 . . . . . . . . . . . . . . 1 6 7 6 Hackware 1 | . . . . . . . . . . . . 7 7 6 6 6 6 6 4 . . . . 2 . . . . 6 Protection 6 | . 7 14 8 11 11 6 9 7 7 10 11 5 15 13 13 7 5 6 5 5 1 3 5 7 6 3 . . . Energy Gun 4 | . 12 2 1 . . . 23 23 16 14 13 8 . . . . . . . . . . . . . . . . 1 Energy Cannon 9 | . 2 2 3 . . . . . 5 7 5 9 15 13 13 9 12 13 12 17 16 16 17 13 13 13 12 10 . Ballistic Gun 5 | . 12 23 27 33 33 30 2 . . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 3 6 6 5 6 6 6 2 . . . . 1 . . . . 1 Peak Build Rating 217 | 7 13 12 21 24 23 23 32 52 52 54 59 100 92 100 101 109 112 112 129 128 134 140 136 153 170 190 213 217 144 Average Rating 92 | 5 8 10 19 21 23 21 28 46 52 52 51 77 90 99 100 98 108 112 125 124 128 129 136 146 148 169 209 203 76 On Entrance 83 | . 7 10 12 21 23 23 22 32 52 52 53 59 92 90 100 101 106 112 112 120 128 128 136 136 140 162 190 206 74 Avg Prop Armor Cover (%) 2 | 7 12 9 9 . . . . 7 . 2 4 1 . . . . . . . . . . . . . . . . 2 Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Heaviest Build 164 | 11 32 33 39 59 59 60 67 69 70 79 82 99 95 96 100 96 99 99 121 127 127 137 124 138 144 155 164 161 124 Greatest Support 158 | 26 40 40 60 60 60 60 80 80 54 54 38 95 95 110 115 116 124 124 124 110 110 110 110 138 158 140 140 147 128 Greatest Overweight (x) 5 | . 3 3 2 1 . . . 2 1 2 4 3 1 . . . . . 1 1 1 1 1 1 1 1 1 1 5 Average Overweight (x) . | . . 1 1 . . . . 1 1 1 1 1 . . . . . . . 1 . . 1 . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 17 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 6 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 4 11 14 14 17 20 19 19 19 20 19 18 19 19 18 20 19 19 20 19 18 19 19 20 18 17 19 19 19 9 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 20 20 20 18 20 20 19 20 20 19 20 20 20 20 20 17 20 20 20 20 17 20 20 20 17 5 Class Distribution -------------------- 23% | Golem 19% | Tank 17% | Scavenger-Tank 16% | Mutant 4% | Gunner 4% | Scavenger-Gunner 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Tank | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Scavenger-Tank | -4/Lab Tank | -3/Research Skirmisher | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Matter Collected 6048 | 300 135 208 829 236 . 307 306 413 10 53 147 508 84 30 58 92 100 . 194 18 45 115 . 300 698 142 281 167 272 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19145 | 198 135 279 1479 182 . 329 1651 790 46 115 . 1169 245 66 50 366 383 106 1198 82 527 629 317 2349 3104 . 2480 572 298 Parts 893 | 16 13 12 76 23 . 14 80 42 5 11 . 30 15 6 3 8 21 8 42 3 26 25 16 125 126 . 102 29 16 Haulers Intercepted 13 | . . . 6 . . . 3 1 . . . . . . . . . . 1 . . . . . . . 2 . . Recyclers Shooed 8 | . . . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . 6 9 . . 14 . 3 7 . 8 . 3 18 . 49 . . . . . . Prevented 5 | . . . . . . . . . 1 3 . . . . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 313 | . 7 7 25 12 . 9 22 6 1 5 . 27 10 1 4 6 4 2 20 1 6 10 6 32 46 . 33 8 3 Melee 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 1 . . . 2 Guns 67 | . 3 7 10 8 . 7 17 6 1 2 . 5 . . . . . . . . . . . . . . . . 1 Cannons 155 | . 4 . 7 . . . . . . . . 1 7 1 . 6 4 2 13 1 5 10 6 23 38 . 21 6 . AOE 62 | . . . 7 4 . 2 2 . . 3 . 18 3 . 4 . . . 7 . . . . 1 4 . 5 2 . Classes Destroyed 27 | 3 2 1 4 . . 1 3 2 . 1 . 3 . . . . . . . . 2 2 . . 2 . 1 . . Worker 14 | 2 . . 3 . . . 2 4 . . . . . . . . . . . . . . . 2 . . 1 . . Builder 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 6 . . . 3 1 . . . . . . . . . . 1 . . . . . . . 2 . . Recycler 15 | 1 . 1 3 . . . 2 4 . . . . . . . . . . 1 . . . . 1 . . 1 1 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 6 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . . Watcher 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 . Swarmer 68 | . 6 . 7 11 . 3 . . . 4 . . 9 . 4 1 . . . . 5 . 3 4 3 . 5 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 77 | . 1 4 8 1 . 4 11 . . . . . . . . 3 . . 14 . . 2 2 9 8 . 10 . . Brawler 9 | . . . . . . 1 2 . . . . . . . . . . . 1 . . 1 1 . 3 . . . . Duelist 13 | . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . 8 . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 35 | . . . 9 . . . 7 2 . . . . 1 1 . 1 . . 2 1 . . . 5 4 . 2 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 24 | . . . . . . . 1 1 . . . . . . . . . 2 3 . . 1 . 4 8 . 4 . . Programmer 38 | . . . . . . . . 3 1 . . . . . . . . . . . . 3 . 10 8 . 7 4 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 21 | . . 3 . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 6 6 2 8 4 . 3 5 7 1 4 . 16 4 1 4 3 1 2 7 1 3 3 3 9 7 . 10 3 2 Combat Bots Only 15 | . 6 2 6 4 . 3 4 1 1 4 . 15 4 1 4 3 1 2 6 1 3 3 3 9 7 . 9 3 2 Max Kills in Single Turn 15 | 1 1 1 4 4 . 1 2 2 1 3 . 15 3 1 3 1 1 1 2 1 2 1 2 2 2 . 6 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . 3 4 . 1 1 . . 3 . 15 3 . 3 . . . 2 . . . . 1 2 . 5 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Hostile Shots Fired 2118 | . 41 51 75 30 . 59 96 51 4 14 . 56 35 9 8 70 31 15 134 6 37 96 6 261 421 . 118 195 199 Missed 568 | . 10 13 19 4 . 10 27 21 2 5 . 19 7 7 4 26 7 6 36 1 12 32 2 67 126 . 35 27 43 Hits 1550 | . 31 38 56 26 . 49 69 30 2 9 . 37 28 2 4 44 24 9 98 5 25 64 4 194 295 . 83 168 156 Melee 74 | . . 2 2 . . 6 2 . . . . 2 . . . 13 . . . . . . . . 45 . 2 . . Projectile 1476 | . 31 36 54 26 . 43 67 30 2 9 . 35 28 2 4 31 24 9 98 5 25 64 4 194 250 . 81 168 156 AOE 41 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 35 . . . 1 Critical Strikes 96 | . . 3 3 . . 1 6 2 . . . 1 1 . . 3 . . 7 . 2 5 . 14 19 . 10 10 9 Part Disruptions 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Damage Taken 27147 | . 258 514 789 225 . 785 1226 335 30 160 . 1083 452 17 99 897 1124 124 1894 123 672 1109 31 2937 5597 . 699 2958 3009 Core 3977 | . 26 38 190 58 . 142 60 42 . . . 87 31 . . 56 192 20 247 . 44 56 . 171 505 . 123 429 1460 Absorbed by Shields 3191 | . . . . . . . . . . . . . . . . . . . . . . 130 13 337 907 . 744 547 513 Ignored by Resistances 2541 | . . . . . . . . . . . . . . . . . . . . . . 298 26 986 908 . 323 . . Regen/Repaired (Parts) 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . Core Remaining (%) 63 | 100 . 74 . . . 2 89 . . . . . 77 . . . . 68 . . . . 65 . . 38 . 57 . Volleys Fired 985 | 20 27 45 92 13 . 25 57 32 11 7 1 43 26 1 19 35 21 6 48 23 20 20 13 70 146 12 87 44 21 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 1 3 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 360 | 60 136 88 156 69 . 69 150 120 120 145 65 179 50 50 50 115 115 50 140 75 75 75 75 75 360 345 346 346 209 Shots Fired 2237 | 40 52 85 237 37 . 64 141 93 13 13 1 99 50 2 36 67 39 12 92 56 56 58 39 138 336 15 234 79 53 Gun 792 | 40 39 84 190 36 . 61 140 92 9 9 . 55 . . . 4 . . . . . . . . . . . . 33 Cannon 1385 | . 13 1 29 . . . . . 4 3 1 38 49 2 34 63 39 12 86 56 56 58 39 132 327 15 233 79 16 Launcher 38 | . . . 7 1 . 3 1 1 . 1 . 1 1 . 2 . . . 6 . . . . 6 7 . 1 . . Special 22 | . . . 11 . . . . . . . . 5 . . . . . . . . . . . . 2 . . . 4 Kinetic 405 | 20 21 74 172 36 . 61 4 . . . . . . . . 4 . . . . . . . . 13 . . . . Thermal 1569 | 20 31 11 58 . . . 2 92 13 12 1 60 49 2 34 63 39 12 86 56 56 58 39 132 316 15 233 79 . Explosive 30 | . . . 7 1 . 3 1 1 . 1 . 6 1 . 2 . . . 6 . . . . . . . 1 . . Electromagnetic 229 | . . . . . . . 134 . . . . 33 . . . . . . . . . . . 6 7 . . . 49 Robot Hit Streak 33 | 7 3 8 14 11 . 28 16 11 2 4 . 11 5 3 4 6 21 3 12 4 5 9 8 21 30 . 33 6 7 Robot Miss Streak 7 | 2 6 3 4 3 . 3 5 3 3 3 . 3 4 . . 3 1 2 3 1 3 3 2 3 4 . 2 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . . . 1 1 . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1231 | 29 25 54 147 20 . 47 101 53 2 4 . 62 11 1 1 22 32 4 57 4 14 36 12 98 188 . 144 33 30 Core Hits 633 | 10 13 25 56 13 . 16 59 30 2 6 . 68 10 1 8 11 16 2 38 2 7 16 6 48 83 . 55 17 15 Critical Kills 8 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 5 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . 1 3 . . . . 4 1 1 . 3 . . . . 1 . . . 2 . . 2 1 . 5 . 2 Burn 7 | . . . 1 . . . . 4 1 1 . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . 2 . . . . 2 Melee Attacks 91 | . . . . . . . 3 . . . . 20 . . . 6 19 . 2 . 7 . . 21 3 . . 1 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 88 | . . . . . . . . . . . . 20 . . . 6 19 . 2 . 7 . . 21 3 . . 1 9 Sneak Attacks 5 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50714 | 278 317 482 2859 539 . 877 2395 1118 45 315 . 3815 672 54 269 938 1024 215 4458 222 946 2598 626 5857 9792 . 7369 2052 582 Guns 7710 | 278 191 452 1796 299 . 689 2012 1112 45 54 . 678 . . . . . . . . . . . . . . . . 104 Cannons 32936 | . 126 21 407 . . . . . . 55 . 181 402 54 . 920 962 215 2847 222 762 2598 626 4487 9244 . 6801 1789 217 Explosions 7685 | . . . 645 214 . 179 337 . . 206 . 1908 270 . 269 . . . 1611 . . . . 777 548 . 500 221 . Melee 1985 | . . . . . . . . . . . . 900 . . . 18 62 . . . 184 . . 582 . . . . 239 Ramming 250 | . . 9 11 26 . 9 46 6 . . . . . . . . . . . . . . . 11 . . 68 42 22 Kinetic 3558 | 106 86 365 1565 299 . 689 51 . . . . . . . . . . . . . . . . . 397 . . . . Thermal 35498 | 172 231 108 638 . . . 375 1112 45 109 . 528 402 54 . 920 962 215 3203 222 762 2598 626 4487 8918 . 6801 2010 . Explosive 5612 | . . . 645 214 . 179 . . . 206 . 1839 270 . 269 . . . 1255 . . . . 184 51 . 500 . . Electromagnetic 3663 | . . . . . . . 1923 . . . . 400 . . . . . . . . . . . 593 426 . . . 321 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . . . . . . . . 148 . . . . . . . . . . . . . . . . . Piercing 1985 | . . . . . . . . . . . . 900 . . . 18 62 . . . 184 . . 582 . . . . 239 Highest Corruption 27 | . . . . 1 1 1 4 3 2 . . . . . . . . . 1 1 1 6 6 18 25 25 6 20 27 Average Corruption 7 | . . . . 1 1 1 3 1 1 . . . . . . . . . 1 1 1 5 6 8 21 25 4 7 11 Corruption Purged 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . . 5 1 3 4 7 1 . . . . . . . . . 4 8 6 13 20 29 97 21 13 24 14 Message Errors 66 | . . . . 2 1 2 1 1 1 . . . . . . . . . . 1 1 6 6 5 17 7 3 5 7 Matter Fused 57 | . . . . 3 . . . 1 . . . . . . . . . . 1 2 1 . 7 9 15 5 6 3 4 Heat Flow Errors 30 | . . . . . . 1 . . . . . . . . . . . . 1 1 1 2 6 3 11 . . 3 1 Energy Discharges 24 | . . . . . . . . 2 . . . . . . . . . . 1 . 2 1 . 3 11 1 . 3 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 25 | . . . . . . . . 2 . . . . . . . . . . . 3 1 2 . 3 10 1 1 2 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 2 . . . Misfires 12 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 4 1 1 . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 1 Weapon Failures 29 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 3 18 1 2 2 . Overload Shots 10 | . . . . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . Overflow Damage 2429 | . . . 29 18 . . 22 . . . . 341 53 . 51 29 . 1 276 . 309 116 . 524 241 . 239 127 53 Projectiles 1707 | . . . . . . . . . . . . . 26 . . 29 . 1 262 . 309 116 . 436 238 . 233 57 . Explosions 361 | . . . 29 18 . . 22 . . . . 63 27 . 51 . . . 14 . . . . 58 3 . 6 70 . Melee 361 | . . . . . . . . . . . . 278 . . . . . . . . . . . 30 . . . . 53 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . . . . . . 39 160 23 . 36 . . 7 . 38 . . . 60 . . . . 381 8 . . . 10 Shots 16 | . . . . . . 1 3 1 . 1 . . 1 . 2 . . . 1 . . . . 5 1 . . . . Rammed 20 | . . 6 1 4 . 1 4 1 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 33 | . . 6 1 5 . 1 5 1 . . . . . . . . . . . . . . . 1 . . 4 3 6 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 3 3 Crushed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | 60 392 312 300 131 . 237 521 24 . . 306 111 172 18 94 227 63 . 233 236 74 236 235 245 362 60 54 112 426 Average Temperature 76 | 30 174 71 84 51 . 103 111 6 . . 153 22 45 10 30 54 19 . 124 124 52 113 88 36 85 40 18 58 235 Received Heat Transfer 3096 | . 24 201 303 . . 225 576 36 . . . 195 . 6 . 183 . . 402 27 96 27 9 439 160 . 97 . 90 Effects 17 | . 6 . 1 . . . 3 . . . . . . . . 3 . . . . . . . . . . . . 4 Shutdowns 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 10 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . 4 . . . . 1 Combat Hostiles 9 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . 4 . . . . . Parts Fried 27 | . . . . . . . 14 . . . . . . . . . . . . . . . . 5 1 . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . Combat Hostiles 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . Parts Melted 52 | . 3 . 3 . . . . 8 . . . . . . . . 1 1 . . . . . 2 7 . 24 3 . Heat Transferred 26233 | 400 472 237 1369 . . . 524 2496 148 235 . 648 225 25 . 675 800 100 1525 100 325 963 300 2050 5525 . 5476 1615 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Maximum Alert Level 4 | . . . 1 1 . . 1 1 . . . . . . . . . . 2 . . . . 3 4 . 3 2 1 Low Security (%) 61 | 100 100 100 68 97 . 100 86 86 . . . . . 100 . . . . 21 . . . . 52 . . 37 . 89 Level 1 13 | . . . 31 2 . . 13 13 . . . . . . . . . . 56 . . . . 9 9 . 11 . 10 Level 2 14 | . . . . . . . . . . . . . . . . . . . 22 . . . . 25 38 . 19 100 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . 13 39 . 32 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1229 | 10 139 42 382 204 . 115 240 236 . . . . . 31 . . . . 504 . . . . 753 1229 . 958 623 272 Initial 529 | . 3 . . 144 . . 35 91 . . . . . . . . . . . . . . . 12 345 . . 529 272 Average 248 | 2 31 3 165 99 . 36 94 70 . . . . . 8 . . . . 309 . . . . 302 733 . 431 564 119 Influence Increases 10220 | 30 198 115 911 328 . 235 810 534 30 90 . . 220 54 90 150 . 50 826 20 170 255 160 1183 1624 . 1493 396 248 Destroy 0b10 Robot/C 5760 | . 140 80 500 260 . 180 440 140 20 80 . . 200 20 80 120 . 40 400 20 120 200 120 640 920 . 820 160 60 Destroy 0b10 Robot/NC 335 | 30 . 5 65 5 . . 45 55 . . . . . . . . . . 15 . . 5 . 30 15 . 50 10 5 Destroy Leader 1222 | . 30 20 152 40 . 30 148 72 10 10 . . 20 10 10 . . 10 82 . 20 . 10 152 154 . 180 42 20 Allied During Kill 201 | . . . . 13 . . . 2 . . . . . . . . . . . . . 35 . . 14 . 130 . 7 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 372 | . 13 . 61 . . . 36 53 . . . . . 24 . . . . 4 . . . . 63 34 . 60 12 12 Disable Machine 675 | . . . 75 . . . 45 . . . . . . . . . . . 105 . . . . 120 225 . 60 45 . Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1025 | . . . 43 10 . 25 66 12 . . . . . . . . . . 220 . . . . 148 202 . 178 112 9 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 15 15 . Lose Combat Pursuer 360 | . 15 . 15 . . . 30 . . . . . . . . 30 . . . . 30 15 30 30 30 . . . 135 Influence Decreases 10220 | 25 203 115 541 616 82 144 699 520 246 90 . . 220 54 90 150 . 50 356 490 170 106 289 498 1112 1217 551 853 733 Entered New Map 3092 | . 2 . . 226 82 . 56 111 81 . . . . . . . . . . 174 . . 149 8 360 1217 . 413 213 Time Decay 5921 | 25 201 95 524 390 . 124 423 379 165 90 . . 210 54 90 110 . 50 326 316 160 76 140 430 542 . 491 310 200 Lost Part 797 | . . 20 17 . . 20 50 30 . . . . 10 . . 40 . . 30 . 10 30 . 60 180 . . 130 170 Lost Ally 110 | . . . . . . . 20 . . . . . . . . . . . . . . . . . 30 . 60 . . Purge Threat 300 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 48 | . 1 . 3 . . . 3 5 . . . . . 2 . . . . 3 . . . . 6 7 . 13 2 3 Investigation 17 | . . . 1 . . . 1 2 . . . . . 2 . . . . 2 . . . . 3 1 . 3 . 2 Extermination 14 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 3 . 4 1 . Reinforcement 11 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . 1 2 . 4 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Distress Signals 21 | . . . 1 . . . 2 . . . . . . . . . . . . . . 2 . 4 6 . 2 1 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 483 | . 14 17 34 11 . 9 36 11 1 5 . 55 10 1 4 9 4 2 21 1 7 41 14 38 64 . 37 15 22 Peak Tracking Total 37 | . 4 19 5 4 . 3 9 1 1 4 . 37 4 1 4 7 2 2 6 1 4 14 7 6 7 . 6 5 9 Tactical Retreats 23 | . 1 3 1 . . . 2 . . . . 5 . . . 2 . . . . 1 1 1 2 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Traps Triggered 14 | . . . 2 2 . . 4 3 . . . . . . . . . . 2 . . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Disabled 58 | . . . 5 . . . 3 . . 1 3 . . . . . . . 7 . . . . 12 15 3 4 5 . Max in Single Turn 4 | . . . 1 . . . 1 . . 1 1 . . . . . . . 4 . . . . 4 1 1 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Accessed 92 | . 7 1 14 1 1 . 9 11 . . . . . 3 1 1 4 . 3 1 . 3 . 12 5 1 9 3 2 Terminals 56 | . 5 . 11 . . . 7 7 . . . . . 2 1 1 . . 2 . . . . 7 3 . 6 2 2 Fabricators 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 8 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 270 | . 17 1 33 1 1 . 41 23 . . . . . 11 1 1 29 . 10 1 . 9 . 40 9 4 25 7 6 Successful 161 | . 8 1 18 1 1 . 26 6 . . . . . 7 1 1 29 . 6 1 . 9 . 22 5 4 8 2 5 Failed 107 | . 9 . 14 . . . 14 17 . . . . . 4 . . . . 4 . . . . 18 4 . 17 5 1 Catastrophic 24 | . 1 . . . . . . 10 . . . . . . . . . . 2 . . . . 4 1 . 6 . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 13 . 21 . . . 29 6 . . . . . 7 . . . . 9 . . 1 . 27 2 . 13 2 3 Terminals 154 | . 13 . 27 . . . 32 15 . . . . . 6 1 1 . . 9 . . . . 21 3 . 17 3 6 Fabricators 21 | . . . . . . . . 2 . . . . . 5 . . . . . . . . . 8 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 4 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 33 | . . . 5 . . . 8 . . . . . . . . . . . . . . . . 8 . . 8 4 . Garrison Access 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 71 | . . 1 5 1 1 . 5 2 . . . . . 2 1 1 29 . 2 1 . 9 . 1 1 4 1 . 4 Record 25 | . . . . . 1 . . . . . . . . . 1 1 11 . . . . 8 . . . 3 . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 1 1 . . . . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Terminal Index 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 3 . . . . Load Schematic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 24 | . . . 3 . . . 7 . . . . . . . . . . . . . . . . 8 . . 4 2 . Insert Component 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 2 . . Analyze 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 13 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . 5 . . 2 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 54 | . 7 . 9 . . . 13 3 . . . . . 3 . . . . 3 . . . . 11 1 . 3 . 1 Terminals 48 | . 6 . 9 . . . 13 2 . . . . . 1 . . . . 3 . . . . 10 . . 3 . 1 Botnet 20 | . 1 . 2 . . . 5 2 . . . . . 1 . . . . 1 . . . . 4 . . 3 . 1 Operators 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Skim 25 | . 5 . 7 . . . 7 . . . . . . . . . . . 1 . . . . 5 . . . . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 6 . 13 . . . 7 11 . . . . . 3 . 1 . . 2 . . . . 11 5 . 8 3 2 Full Trace Events 11 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . . 3 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 2 . . . 15 . . . . . 12 . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 166 | . . . . . . . . . . . . . . 42 . . . . . . . . . . 124 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . 8 . . . . . . . . . . 18 . . . . Part Studies Acquired 13 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . 5 . . 2 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 2 . 10 . . . 10 10 . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 2 . . . . . . . . . . . . . . 5 . . 8 . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total Allies 19 | . . . . 3 . . 2 . . . . . . . . . . . . . . 5 . . 8 . . . 1 Largest Group 5 | . . . . 2 2 . 1 1 . . . . . . . . . . . . . 5 . . 4 4 3 . 1 Highest-Rated Group 272 | . . . . 47 47 . 16 16 . . . . . . . . . . . . . 267 . . 272 272 204 . 84 Highest-Rated Ally 84 | . . . . 31 31 . 16 16 . . . . . . . . . . . . . 64 . . 68 68 68 . 84 Total Orders 8 | . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . 2 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . ROAM 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . 7 . . 5 2 . . . 5 . . . . . . . . . 3 . . 2 6 27 . 6 Total Damage 2396 | . . . . 63 . . 108 16 . . . . . . . . . . . . . 67 . . 97 327 1632 . 86 Kills 15 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 11 . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Active Infowar (turns) 4950 | 7 427 . . . . 179 125 1277 . . . . . . . . . . . . . . . . 148 461 1681 645 . Optics 2280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 114 1681 485 . Sensors 609 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 586 . Seismic 2015 | 7 427 . . . . 179 125 1277 . . . . . . . . . . . . . . . . . . . . . Cloaking 1405 | . . . . . . . . . . . . . . . . . . . . . . . . . 148 461 796 . . Jamming 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 . Robot Analysis Total 154 | . . . 3 . . . . . . . . . . . . . 151 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 . 3 . 1 . . 1 . 1 . 1 1 . 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Turns Passed 27500 | 139 879 904 1639 966 232 459 1161 1481 371 502 1647 2229 706 259 540 820 569 280 806 1053 1118 2062 680 1148 1549 461 1681 693 466 Spaces Moved 15143 | 70 481 644 909 557 146 232 524 913 328 429 1244 1491 423 179 338 420 212 196 320 477 504 869 314 498 641 285 761 311 427 Core 267 | 1 . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . 214 Treads 2008 | . 2 20 300 557 146 232 524 217 . . 10 . . . . . . . . . . . . . . . . . . Legs 7333 | . . . . . . . . . . . . 454 423 179 338 420 212 196 320 477 504 869 314 498 641 285 761 311 131 Wheels 5453 | 69 479 624 609 . . . . 696 328 429 1182 1037 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Fastest Speed 37 | 50 100 110 105 160 160 160 160 105 105 101 50 101 135 132 134 136 134 134 134 202 146 146 202 123 90 95 170 95 37 Average Speed 144 | 93 107 115 137 161 160 160 160 137 105 110 116 127 147 132 134 136 135 134 197 205 201 201 202 140 129 125 173 168 74 Slowest Speed 300 | 100 160 240 160 240 160 160 160 200 105 120 250 260 185 134 136 140 136 134 215 215 202 215 202 202 190 173 174 175 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 6 81 96 80 99 54 39 51 29 51 50 86 78 48 4 53 53 80 40 10 61 58 87 63 21 40 99 28 41 11 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 41 | . 2 1 2 . 1 . 4 . 1 . . . . . . 1 28 . . 1 . . . . . . . . . Known Exits Taken 12 | . 1 1 . . . 1 1 1 1 . . . . 1 . . . 1 1 . . . . 1 . . 1 1 . Unknown Exits Taken 17 | 1 . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . . . Scrap Searched 23 | . . 1 . 1 . 1 . . 1 2 3 . . . 3 5 . 1 . 2 2 . 1 . . . . . . Spaces Dug 302 | . . . 20 . . . 22 11 3 14 . 4 18 . 20 20 . 2 23 30 19 . 15 12 27 . 24 15 3 Terrain Destroyed 1023 | . . . 50 12 . 33 72 11 6 15 . 86 59 . 48 45 4 8 112 52 40 9 27 73 111 . 92 55 3 Melee 12 | . . . . . . . . . . . . . . . . 5 . . 2 . . . . . 1 . . 1 3 Projectile 558 | . . . 11 . . . . . 6 2 . 23 40 . 33 40 4 8 24 52 40 9 27 36 100 . 71 32 . AOE 453 | . . . 39 12 . 33 72 11 . 13 . 63 19 . 15 . . . 86 . . . . 37 10 . 21 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total 18700 | 103 792 733 1113 596 145 270 731 1075 341 446 1388 1698 456 198 386 590 418 201 405 502 549 1146 331 803 1048 360 945 404 527 Wait 1329 | . 256 11 57 3 . . 87 27 2 . 34 35 2 12 25 109 147 . 9 . 10 188 2 167 88 1 49 4 4 Move 15114 | 69 480 643 908 556 145 231 523 912 327 428 1243 1490 422 178 337 419 211 195 319 476 503 868 313 497 640 284 760 310 427 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 6 10 7 10 7 . 2 10 21 . 2 26 19 1 3 . 6 5 . 4 1 . 11 1 8 28 11 10 6 14 Fast Attach 165 | 7 3 1 7 2 . 2 6 17 . 1 19 24 . 1 . 1 2 . 1 . 2 3 . 1 16 14 6 8 21 Attach 99 | . . 2 4 . . 2 8 3 . 1 4 4 1 2 . 5 2 . 5 . 1 6 . 9 19 3 2 7 9 Detach 75 | . 2 1 . 1 . . . 2 . 1 5 7 . . . 2 1 . 5 2 3 10 . 17 9 2 2 2 1 Swap 168 | 1 10 4 17 4 . 5 15 20 1 3 3 14 3 . 4 4 4 . 6 . 1 4 . 7 17 3 9 6 3 Drop 262 | . 4 10 17 4 . 2 14 32 . 3 26 42 1 1 1 3 6 . 6 . 1 12 1 5 12 21 16 13 9 Fire 985 | 20 27 45 92 13 . 25 57 32 11 7 1 43 26 1 19 35 21 6 48 23 20 20 13 70 146 12 87 44 21 Melee 91 | . . . . . . . 3 . . . . 20 . . . 6 19 . 2 . 7 . . 21 3 . . 1 9 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 3 3 Crush 19 | . . 6 1 5 . 1 5 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Rewire 94 | . . . . 1 . . 3 . . . . . . . . . . . . . 1 24 . . 62 . . . 3 Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 45 | . . . . . . . . . . . 27 . . . . . . . . . . . 1 . 8 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 13) 699 | -10/Materials | Learned location of 1 exit from Recycling 764 | -10/Materials | Identified exit to Materials 764 | -10/Materials | Identified exit to Mines 764 | -10/Materials | Identified exit to Subcaves 818 | -10/Materials | Learned location of 2 exits from Materials 864 | -10/Materials | Learned 4 Subcaves zone layouts 898 | -10/Materials | Loaded intel: 30 trap records 922 | -10/Materials | Learned 2 Materials zone layouts 957 | -10/Materials | Learned location of Subcaves (-10) 1019 | -10/Materials | Entered Mines 1043 | -10/Mines | Met a Derelict bent on vengeance 1046 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1331 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1455 | -10/Mines | Discovered exit to Materials (range 8) 1474 | -10/Mines | Learned Materials terminal intel 1483 | -10/Mines | Found a hidden stash of uninstalled traps 1493 | -10/Mines | Assembled infested the area 1541 | -10/Mines | Discovered exit to Materials (range 5) 1560 | -10/Mines | Found the Drone Emporium 1567 | -10/Mines | Found Prototype Device 1872 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1876 | -10/Mines | Found Scrap Suit 1923 | -10/Mines | Entered Materials 1923 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1924 | -9/Materials | Identified exit to Storage 1924 | -9/Materials | Identified exit to Materials 1926 | -9/Materials | Loaded intel: 12 terminal locations 2504 | -9/Materials | Build established: Gunner 2685 | -9/Materials | Discovered new exit (range 6) 2862 | -9/Materials | Build established: Scavenger-Tank 3279 | -9/Materials | Learned location of 1 exit from Storage 3301 | -9/Materials | Learned 2 Storage zone layouts 3314 | -9/Materials | Learned location of 1 exit from Recycling 3338 | -9/Materials | Learned location of 1 exit from Recycling 3370 | -9/Materials | Learned 8 Materials zone layouts 3406 | -9/Materials | Central database locked down 3562 | -9/Materials | Entered Mines 3567 | -9/Mines | Core integrity fell below 50% 3616 | -9/Mines | Found DCF Scrap (13 items) 3909 | -9/Mines | Learned Materials terminal intel 3928 | -9/Mines | Received a Mining Laser from a helpful Derelict 4067 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4087 | -9/Mines | Found Powered Armor 4339 | -9/Mines | Discovered exit to Materials (range 10) 4443 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4443 | -9/Mines | Discovered new exit (range 5) 4485 | -9/Mines | Discovered exit to Materials (range 7) 4528 | -9/Mines | Entered Exiles 4528 | -9/Exiles | Accompanied by 2 allies 4558 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4568 | -9/Exiles | Met 8R-AWN 4596 | -9/Exiles | Met EX-HEX 4648 | -9/Exiles | Met EX-BIN 4668 | -9/Exiles | Met EX-DEC 4682 | -9/Exiles | Learned location of Zion (-7) 4743 | -9/Exiles | Discovered new exit (range 14) 4760 | -9/Exiles | Entered Mines 5008 | -8/Mines | Discovered exit to Materials (range 6) 5117 | -8/Mines | Core integrity fell below 20% 5219 | -8/Mines | Entered Materials 5219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5220 | -8/Materials | Identified exit to Factory 5221 | -8/Materials | Loaded intel: 12 terminal locations 5434 | -8/Materials | Central database locked down 5434 | -8/Materials | Identified Bomb Drone Bay 5502 | -8/Materials | Discovered exit to Factory (range 3) 6055 | -8/Materials | Discovered exit to Factory (range 3) 6145 | -8/Materials | Learned location of Lower Caves (-6) 6183 | -8/Materials | Garrison activated, responded to threat 6205 | -8/Materials | Lost 3 parts (1p1n1u) 6237 | -8/Materials | Learned location of 1 exit from Extension 6267 | -8/Materials | Learned Storage emergency access door positions 6298 | -8/Materials | Learned location of 1 exit from Storage 6311 | -8/Materials | Learned location of 1 exit from Recycling 6380 | -8/Materials | Entered Factory 6380 | -7/Factory | Accompanied by 1 ally 6380 | -7/Factory | Evolved 2 slots: Utility x2 6381 | -7/Factory | Identified exit to Lower Caves 7015 | -7/Factory | Build established: Scavenger-Gunner 7556 | -7/Factory | Found Powered Armor 7558 | -7/Factory | Found Powered Armor 7861 | -7/Factory | Entered Lower Caves 7862 | -7/Lower Caves | Identified exit to Lower Caves 8059 | -7/Lower Caves | Build established: Gunner 8232 | -7/Lower Caves | Entered another Lower Caves area 8283 | -7/Lower Caves | Discovered new exit (range 12) 8380 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8639 | -7/Lower Caves | Discovered new exit (range 5) 8734 | -7/Lower Caves | Entered Zion 8807 | -7/Zion | Build established: Tank 8824 | -7/Zion | Discovered new exit (range 10) 8861 | -7/Zion | Learned location of 1 exit from Factory 8880 | -7/Zion | Found CR-A16's Pointy Stick 8940 | -7/Zion | Learned Factory trap positions 9195 | -7/Zion | Given the Hacking Drone Bay 9278 | -7/Zion | Found Prototype Launcher 9278 | -7/Zion | Identified Rocket Array 9282 | -7/Zion | Found Rocket Array 9396 | -7/Zion | Learned Factory emergency access door positions 9508 | -7/Zion | Met Imprinter 9661 | -7/Zion | Found Prototype Special Weapon 9661 | -7/Zion | Identified RU-N14's Throwing Claymores 9666 | -7/Zion | Found RU-N14's Throwing Claymores 9679 | -7/Zion | Found RU-N14's Throwing Claymores 9685 | -7/Zion | Found RU-N14's Throwing Claymores 9889 | -7/Zion | Discovered new exit (range 5) 9892 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10029 | -7/Zion | Found Prototype Processor 10029 | -7/Zion | Identified Exp. Targeting Computer 10062 | -7/Zion | Found Prototype Processor 10062 | -7/Zion | Identified Exp. Signal Interpreter 10070 | -7/Zion | Found Prototype Processor 10070 | -7/Zion | Identified Exp. Core Analyzer 10198 | -7/Zion | Found Exp. Signal Interpreter 10223 | -7/Zion | Found Prototype Hackware 10223 | -7/Zion | Identified Exp. Hacking Suite 10381 | -7/Zion | Entered Deep Caves 10383 | -7/Deep Caves | Met 5H-AD0 10535 | -7/Deep Caves | Attacked by Z-Imprinter 10539 | -7/Deep Caves | Destroyed Z-Imprinter 10561 | -7/Deep Caves | Z-Facility disabled 10741 | -7/Deep Caves | Found Prototype Protection 10741 | -7/Deep Caves | Identified Zio. Weapon Casing 10746 | -7/Deep Caves | Found Prototype Protection 10746 | -7/Deep Caves | Identified Zio. Heavy Carapace 10768 | -7/Deep Caves | Found Zio. Heavy Carapace 10885 | -7/Deep Caves | Thanked by 5H-AD0 11143 | -7/Deep Caves | Discovered new exit (range 6) 11272 | -7/Deep Caves | Spotted AG-41590 11300 | -7/Deep Caves | Destroyed AG-41590 11346 | -7/Deep Caves | Spotted AG-40398 11367 | -7/Deep Caves | Destroyed AG-40398 11390 | -7/Deep Caves | Lost 3 parts (2n1u) 11479 | -7/Deep Caves | Triggered Deep Caves wall 11479 | -7/Deep Caves | Spotted AS-58674 11480 | -7/Deep Caves | Exposed GOLEM chamber 11483 | -7/Deep Caves | Spotted AS-09366 11484 | -7/Deep Caves | Destroyed AS-09366 11500 | -7/Deep Caves | Destroyed 15 combat bots 11514 | -7/Deep Caves | Lost 5 allies 11529 | -7/Deep Caves | Found GOLEM Unit 11544 | -7/Deep Caves | Found Prototype Device 11544 | -7/Deep Caves | Identified Skeleton Box 11578 | -7/Deep Caves | Found GOLEM Unit 11594 | -7/Deep Caves | Found GOLEM Unit 11879 | -7/Deep Caves | Build established: Golem 12512 | -7/Deep Caves | Found Zio. Weapon Casing 12610 | -7/Deep Caves | Entered Proximity Caves 12771 | -6/Proximity Caves | Learned location of 1 exit from Factory 12783 | -6/Proximity Caves | Build established: Mutant 12952 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13275 | -6/Proximity Caves | Discovered new exit (range 10) 13316 | -6/Proximity Caves | Entered Factory 13316 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13317 | -6/Factory | Identified exit to Lower Caves 13317 | -6/Factory | Identified exit to Factory 13318 | -6/Factory | Loaded intel: 129 trap records 13457 | -6/Factory | Fabricated Imp. Titanium Leg? 13575 | -6/Factory | Entered Lower Caves 13956 | -6/Lower Caves | Discovered new exit (range 9) 14115 | -6/Lower Caves | Entered another Lower Caves area 14143 | -6/Lower Caves | Discovered exit to Factory (range 10) 14406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14478 | -6/Lower Caves | Lost 4 parts (1n1u2w) 14524 | -6/Lower Caves | Discovered new exit (range 10) 14572 | -6/Lower Caves | Learned location of Extension (-4) 14583 | -6/Lower Caves | Found DRS Beacon 14935 | -6/Lower Caves | Entered Data Miner 14935 | -6/Data Miner | Discovered new exit (range 6) 14961 | -6/Data Miner | Met Data Miner 14987 | -6/Data Miner | Learned location of Section 7 (-2) 14987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15008 | -6/Data Miner | Received God Mode back door access code from Data Miner 15024 | -6/Data Miner | Interfaced with the Data Conduit 15103 | -6/Data Miner | Found Exp. Thermal Shield 15127 | -6/Data Miner | Build established: Golem 15504 | -6/Data Miner | Entered Proximity Caves 15777 | -5/Proximity Caves | Discovered exit to Factory (range 4) 15784 | -5/Proximity Caves | Entered Factory 15784 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15785 | -5/Factory | Loaded intel: 269 machine locations 15898 | -5/Factory | Discovered new exit (range 5) 16272 | -5/Factory | Identified exit to Upper Caves 16590 | -5/Factory | Entered Upper Caves 16656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16724 | -5/Upper Caves | Build established: Scavenger-Golem 17306 | -5/Upper Caves | Build established: Golem 17508 | -5/Upper Caves | Discovered new exit (range 10) 17643 | -5/Upper Caves | Entered another Upper Caves area 17666 | -5/Upper Caves | Discovered new exit (range 8) 17877 | -5/Upper Caves | Spotted B-75 Beast 17906 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 17909 | -5/Upper Caves | Destroyed B-75 Beast 18191 | -5/Upper Caves | Learned Factory security intel 18524 | -5/Upper Caves | Discovered new exit (range 3) 18761 | -5/Upper Caves | Entered Warlord 18831 | -5/Warlord | System corruption cleaned by Quarantine Array 19536 | -5/Warlord | Build established: Commander-Golem 19877 | -5/Warlord | Opened Warlord's prototype stash 19919 | -5/Warlord | Found Spectral Analyzer 19922 | -5/Warlord | Found Thermal Barrier 19928 | -5/Warlord | Warlord's base attacked by MAIN.C 19940 | -5/Warlord | Found Exp. Cloaking Device 19946 | -5/Warlord | Found Vortex Chain Reactor 20278 | -5/Warlord | Warlord forces counterattacked 20339 | -5/Warlord | Lost 4 allies 20357 | -5/Warlord | P-80 Master assimilated allied MK-8HB(g) 20362 | -5/Warlord | Spotted Executioner 20374 | -5/Warlord | P-80 Master assimilated allied RX-USZ(l) 20379 | -5/Warlord | P-80 Master assimilated allied PZ-U9F(g) 20381 | -5/Warlord | Spotted Executioner 20405 | -5/Warlord | Build established: Commander-Tank 20408 | -5/Warlord | Spotted B-86 Titan 20439 | -5/Warlord | Lost 3 parts (1p2u) 20461 | -5/Warlord | Lost 22 allies 20524 | -5/Warlord | Spotted Striker 20603 | -5/Warlord | Warlord base infiltrated, sounded retreat 20652 | -5/Warlord | Spotted Striker 20655 | -5/Warlord | Destroyed Striker 20655 | -5/Warlord | Spotted Striker 20658 | -5/Warlord | Destroyed Striker 20699 | -5/Warlord | Met Warlord 20745 | -5/Warlord | Lost 4 allies 20749 | -5/Warlord | Spotted Striker 20771 | -5/Warlord | Spotted Striker 20771 | -5/Warlord | Spotted Striker 20791 | -5/Warlord | Discovered new exit (range 15) 20822 | -5/Warlord | Lost 6 allies 20823 | -5/Warlord | Entered Proximity Caves 20849 | -4/Proximity Caves | Activated DRS Beacon 21110 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21114 | -4/Proximity Caves | Build established: Tank 21468 | -4/Proximity Caves | Discovered new exit (range 6) 21490 | -4/Proximity Caves | Learned Research terminal intel 21503 | -4/Proximity Caves | Entered Factory 21503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21504 | -4/Factory | Identified exit to Extension 21504 | -4/Factory | Identified exit to Armory 21506 | -4/Factory | Loaded intel: 267 machine locations 21809 | -4/Factory | Build established: Golem 22265 | -4/Factory | Destroyed 9 combat bots 22286 | -4/Factory | System corruption reached 10% 22651 | -4/Factory | Entered Armory 22652 | -4/Armory | Loaded intel: 104 machine locations 22789 | -4/Armory | Fabricated Vortex Chain Reactor? 23255 | -4/Armory | Fabricated Hvy. Shield Leg (x1) 23386 | -4/Armory | Lost 9 parts (4n2u3w) 23595 | -4/Armory | Spotted B-86 Titan 23637 | -4/Armory | Destroyed B-86 Titan 23660 | -4/Armory | Lost 4 parts (2n2u) 23857 | -4/Armory | Build established: Scavenger-Tank 23925 | -4/Armory | Core integrity fell below 50% 23953 | -4/Armory | Lost 3 parts (1p1u1w) 23970 | -4/Armory | Destroyed 7 combat bots 24089 | -4/Armory | Discovered new exit (range 5) 24098 | -4/Armory | Found Fusion Bomb Launcher 24100 | -4/Armory | Found Fusion Bomb Launcher 24151 | -4/Armory | First assault squad dispatched 24200 | -4/Armory | Entered Lab 24200 | -4/Lab | Accompanied by 4 allies 24200 | -4/Lab | Discovered new exit (range 9) 24211 | -4/Lab | Hidden lab's door opened automatically 24211 | -4/Lab | Sensor layout match revealed 24212 | -4/Lab | Gained access to the hidden lab's interior 24256 | -4/Lab | Found Alien Artifact 24256 | -4/Lab | Identified Core Expander 24256 | -4/Lab | Installed Core Expander, added new Power slot 24268 | -4/Lab | Found Alien Artifact 24268 | -4/Lab | Identified Integrated Dissipator 24268 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24275 | -4/Lab | Found Alien Artifact 24275 | -4/Lab | Identified Transdimensional Reconstructor 24275 | -4/Lab | Warped through subspace 24276 | -4/Lab | Detected by scanners 24281 | -4/Lab | Found Prototype Special Weapon 24281 | -4/Lab | Identified Gui. Remote Datajack 24379 | -4/Lab | Found Prototype Energy Gun 24379 | -4/Lab | Identified Hyp. EM Gauss Rifle 24383 | -4/Lab | Found Prototype Energy Gun 24383 | -4/Lab | Identified Tachyon Dispersion Ray 24398 | -4/Lab | Found Prototype Device 24398 | -4/Lab | Identified AEGIS Remote Shield 24407 | -4/Lab | Found Prototype Hackware 24545 | -4/Lab | Decrypted terminal 24548 | -4/Lab | Found Alien Artifact 24552 | -4/Lab | Identified LC Capacitor 24634 | -4/Lab | Found Alien Artifact 24661 | -4/Lab | Entered Research 24661 | -3/Research | Accompanied by 3 allies 24661 | -3/Research | Evolved 2 slots: Utility x2 24662 | -3/Research | Loaded intel: 108 machine locations 24663 | -3/Research | Loaded intel: 22 terminal locations 25107 | -3/Research | Build established: Tank 25247 | -3/Research | Intercept squad dispatched 25284 | -3/Research | Spotted Tracker 25291 | -3/Research | Destroyed Tracker 25342 | -3/Research | Spotted Combat Programmer 25344 | -3/Research | Destroyed Combat Programmer 25349 | -3/Research | Discovered new exit (range 13) 25458 | -3/Research | Identified exit to Research 25829 | -3/Research | Destroyed 9 combat bots 26049 | -3/Research | Identified exit to Testing 26161 | -3/Research | First assault squad dispatched 26198 | -3/Research | Identified Core Reset Matrix 26198 | -3/Research | Identified Deep Network Scanner 26342 | -3/Research | Entered Testing 26343 | -3/Testing | Loaded intel: 79 machine locations 26378 | -3/Testing | Found Prototype Energy Cannon 26378 | -3/Testing | Identified Potential Cannon 26582 | -3/Testing | Spotted Striker 26621 | -3/Testing | Found Gamma Bomb Array 26633 | -3/Testing | Spotted PX-1UZAX3F8S6 26783 | -3/Testing | Build established: Skirmisher 26821 | -3/Testing | Found Prototype Hackware 26898 | -3/Testing | Discovered exit to Research (range 8) 26934 | -3/Testing | Found Prototype Device 26934 | -3/Testing | Identified 2N-1CE's Frost Array 26979 | -3/Testing | Intercept squad dispatched 26979 | -3/Testing | Spotted Tracker 26979 | -3/Testing | Spotted Tracker 26980 | -3/Testing | Spotted Combat Programmer 26980 | -3/Testing | Spotted Combat Programmer 26981 | -3/Testing | System corruption reached 10% 27006 | -3/Testing | Destroyed Combat Programmer 27035 | -3/Testing | Entered Research 27035 | -2/Research | Warlord forces began assault on 0b10 27035 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27036 | -2/Research | Loaded intel: 139 machine locations 27041 | -2/Research | Identified System Mapper 27043 | -2/Research | Identified exit to Quarantine 27053 | -2/Research | Lost 13 parts (2p3n4u4w) 27145 | -2/Research | Research machine network offline 27159 | -2/Research | Lost 3 parts (1p2n) 27253 | -2/Research | Spotted B-90 Cyclops 27275 | -2/Research | System corruption reached 10% 27343 | -2/Research | Build established: Hacker-Mutant 27372 | -2/Research | Spotted Tracker 27375 | -2/Research | Spotted Tracker 27407 | -2/Research | Rewired Tracker 27415 | -2/Research | Borebot progress halted 27423 | -2/Research | Destroyed Tracker 27431 | -2/Research | Spotted Combat Programmer 27431 | -2/Research | Spotted Combat Programmer 27432 | -2/Research | Destroyed Tracker 27448 | -2/Research | Released all parts (12) 27463 | -2/Research | Core integrity fell below 50% 27477 | -2/Research | Lost 13 parts (3p5n3u2w) 27493 | -2/Research | Core integrity fell below 20% 27501 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 27448_ Released AEGIS Remote Shield. 27448_ Released Com. HERF Cannon. 27451_ Acquired 2 matter. 27451_ Penetrated by EMDS Slug. 27453_ EMDS Slug penetrates Wall. 27461_ TCBA8FALOY8M5UKX6=7 27462_ Penetrated by EMDS Slug. 27462_ Vacuum Chamber explodes. 27462_ EMDS Slug penetrates Wall. 27470_ Penetrated by EMDS Slug. 27472_ EMDS Slug penetrates Door. 27473_ Penetrated by EMDS Slug. 27482_ DRNR=BQQI#OXCL,WRZWU,S,B 27493_ EMDS Slug penetrates Combat Programmer. 27496_ Combat Programmer resets Combat Programmer, system corruption cleaned. 27499_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????"""?????????????????# #???????"""??"""?????? | | ?????""?????????????????# #???????"""??"""?????? | | ????????????????????????# #???????"""??"""?????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????############# #????????????????????? | | ????????????# # #????????????????????? | | ????????????# " #????????????????????? | | ????????????# """ # #????????????????????? | | ????????"""???? """ + #????????????????????? | | ????????"""???? """ # #????????????????????? | | ???""????""?? ?# #????????????????????? | | ???T"???F""?# ??# #????????????????????? | | ???""???"""?##########??# #######??????????????? | | ????????????????????????# #?????????? | | ????????????????????????# #######??????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????T???????????? | | ???????????????????"""??# ??????""???????????? | | ???????????????????"""??# ???????????????????? | | ???????????????????"""??+ ###????????????=?????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????"???????????????????? ????????????????????? | | ????"???????????????????? T ?]??????????????????? | | ??"?"???????????????????? ? ?????????????????????? | | ??"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | ??"?"????????????????????????????????????????????? | | ????"T???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""???? | | ????"??????????????????????????????????????"""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 100 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Cloaking Device | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Vortex Chain Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Imp. Titanium Leg | x2 | -6/Factory Vortex Chain Reactor | x1 | -4/Armory | Authchip Hvy. Shield Leg | x1 | -4/Armory | Preloaded Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Antimatter Reactor | -4/Factory | Hacked Med. Armored Exoskeleton | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Hvy. Shock Bomb Launcher | -4/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Myomer Leg | -3/Testing | Hacked Biometal Leg | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed CoilConstructAccelerator Manual? 0 Play Time 03:50:22 Cumulative 335.7 hours Start 2025.10.06 @ 15:08:28 End 2025.10.06 @ 22:01:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/4/0/0/0/0/1/0/0 Lore% 86 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fddee3a-6a0e-4d16-a264-4015be0fde31