Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 14:19:51 Player: Gabri Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2529 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Subdweller Monowheel > --- UTILITY (4) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (10) --- Subdweller Power Source Structural Scanner Medium Laser Subdweller Laser Light Assault Rifle Subdweller Machine Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Structural Scanner Medium Laser Subdweller Laser Light Assault Rifle Battle Rifle Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Battle Rifle Energy Gun Medium Laser Ballistic Gun Battle Rifle Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 9 8 22 . Power 3 | 2 1 . . Engine 3 | 2 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 2 3 . Treads 3 | 2 . 1 . Leg 4 | 2 2 . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | . 1 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 21 | 2 3 16 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 9 . Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 5 . Power . | . . . . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 3 | . 2 1 . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 83 92 . Engine 14 | . 14 14 . Treads 4 | . . 6 . Leg 17 | . 28 12 . Wheel 5 | . . 8 . Device 2 | . . 2 . Storage 13 | . 13 13 . Protection 4 | . . 5 . Energy Gun 5 | . 10 3 . Ballistic Gun 20 | . 15 22 . Launcher 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 25 | 13 21 25 . Greatest Support 40 | 40 20 30 . Greatest Overweight (x) 3 | 3 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 7 9 9 . Most Carried 10 | 4 10 8 . Average Carried 7 | 2 9 6 . Final Capacity 10 | 8 5 10 10 Final Carried 7 | 4 5 7 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1033 | 230 244 559 . Remotely . | . . . . Salvage Created 839 | 47 502 290 . Parts 58 | 7 28 23 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 9 11 . Guns 14 | . 9 5 . AOE 6 | . . 6 . Classes Destroyed 8 | 1 3 4 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 9 | . 9 . . Sentry 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 5 | 2 2 5 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 106 | . 43 63 . Missed 34 | . 11 23 . Damage Taken 1162 | . 406 756 . Core 132 | . 49 83 . Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 99 | 4 39 56 . Largest 2 | 2 2 2 . Hottest 85 | 40 85 85 . Shots Fired 167 | 8 77 82 . Gun 149 | 8 77 64 . Cannon . | . . . . Launcher 18 | . . 18 . Special . | . . . . Kinetic 106 | 8 46 52 . Thermal 51 | . 31 20 . Explosive 10 | . . 10 . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 9 11 . Robot Miss Streak 3 | 2 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | 4 42 45 . Core Hits 49 | 2 24 23 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2031 | 44 536 1451 . Guns 1098 | 44 536 518 . Cannons . | . . . . Explosions 933 | . . 933 . Melee . | . . . . Ramming . | . . . . Kinetic 1302 | 44 282 976 . Thermal 467 | . 254 213 . Explosive 262 | . . 262 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . 40 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 198 28 . Average Temperature 47 | . 55 11 . Received Heat Transfer 438 | . 246 192 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 977 | . 629 348 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 290 | 10 290 . . Initial 6 | . 6 . . Average 97 | 3 108 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 85 . . Level 1 12 | . 14 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 19 23 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 3 | . 3 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4071 | 130 1117 2824 . Spaces Moved 2621 | 80 749 1792 . Core 14 | 14 . . . Treads 630 | 13 . 617 . Legs 1245 | 53 749 443 . Wheels 732 | . . 732 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 . Average Speed 138 | 126 121 146 . Slowest Speed 240 | 200 190 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 91 81 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 9 | . . 9 . Terrain Destroyed 115 | . . 115 . Melee . | . . . . Projectile . | . . . . AOE 115 | . . 115 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2890 | 98 886 1906 . Wait 97 | 3 66 28 . Move 2618 | 79 748 1791 . Hop . | . . . . Pick Up 18 | 1 12 5 . Fast Attach 17 | 8 4 5 . Attach 5 | . 1 4 . Detach 7 | 2 3 2 . Swap 17 | 1 3 13 . Drop 12 | . 10 2 . Fire 99 | 4 39 56 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 800 | -10/Materials | Discovered new exit (range 12) 1081 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Discovered new exit (range 9) 1248 | -10/Materials | Entered Subcaves 1248 | -10/Subcaves | Discovered new exit (range 10) 1262 | -10/Subcaves | Learned location of Storage (-9) 1329 | -10/Subcaves | Learned location of Zion (-7) 1329 | -10/Subcaves | Met a Zionite searching for "candidates" 1912 | -10/Subcaves | Discovered new exit (range 14) 2005 | -10/Subcaves | Core integrity fell below 50% 2031 | -10/Subcaves | Discovered new exit (range 7) 2034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3903 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4072 | -10/Subcaves | Entered Materials 4072 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4072 | -8/Materials | Self-destructed Last Messages --------------- 03691_ Acquired 36 matter. 03703_ Acquired 2 matter. 03706_ Sub. Machine Gun shoots sparks and powers down. 03708_ Subatomizers dissect the Disposable Heat Sink. 03732_ Subatomizers dissect the Disposable Heat Sink, destroying it. 03742_ Subatomizers dissect the Sub. Optics. 03765_ Subatomizers dissect the Sub. Optics, destroying it. 03771_ Acquired 10 matter. A swath of the cavern ceiling suddenly collapses. 04040_ Acquired 8 matter. 04047_ Acquired 6 matter. 04059_ Acquired 14 matter. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# """????????????????????? | | ???????????????????????# """"" ?????????????????? | | ???????????????????????# """""??????????????????? | | ?????????????????????### """???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullMultitargetingVibroblade Manual? 0 Play Time 00:35:29 Cumulative 13.3 hours Start 2024.05.12 @ 18:20:40 End 2024.06.09 @ 14:19:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 104a831e-1922-4483-9322-9bd759e63cda