Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 21:33:38 Player: User Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (2167) 2167 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 4698 Bonus ------- High Alert Combat Kills 16 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved Heat Sink Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Improved Light Cannon Katana > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Weight Redist. System Missile Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 30 | . . . 16 14 . Power 8 | . . . 5 3 . Engine 7 | . . . 5 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | . . . 4 3 . Treads . | . . . . . . Leg 7 | . . . 4 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . . . 3 3 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor 4 | . . . 2 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | . . . 4 5 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 2 1 . Ballistic Cannon 3 | . . . 2 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . . 8 8 8 Power 6 | . . . 2 2 2 Propulsion 7 | . . . 2 3 2 Utility 3 | . . . 1 . 2 Weapon 8 | . . . 3 3 2 Highest Loss Streak 7 | . . . 6 5 7 Average Slot Usage (%) 85 | . 85 85 86 88 80 Engine 13 | . 14 14 18 13 8 Core 2 | . . . . 2 8 Leg 19 | . 28 28 21 19 11 Device 2 | . . . . 1 8 Storage 10 | . 14 14 11 9 9 Processor 15 | . . . 12 24 18 Energy Gun 2 | . 14 14 2 . . Ballistic Gun 7 | . 14 14 10 5 . Ballistic Cannon 4 | . . . 8 7 . Launcher 2 | . . . . . 8 Slashing Weapon 3 | . . . . 3 8 Naked Turns . | . . . . . . Heaviest Build 27 | 11 11 11 19 27 27 Greatest Support 35 | 20 20 20 20 35 25 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 5 Average Carried 4 | 6 5 5 5 4 3 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 5 5 5 3 5 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1138 | 200 . 18 445 363 112 Remotely . | . . . . . . Salvage Created 1775 | . . 110 930 541 194 Parts 95 | . . 2 53 35 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 43 | . . 2 22 13 6 Melee 5 | . . . . 4 1 Guns 17 | . . 2 12 3 . Cannons 14 | . . . 9 5 . AOE 7 | . . . 1 1 5 Classes Destroyed 8 | . . 1 6 . 1 Worker 2 | . . . 1 1 . Hauler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Operator 3 | . . . 1 2 . Swarmer 4 | . . . 4 . . Grunt 33 | . . 2 15 11 5 Brawler 1 | . . . . . 1 Sentry 5 | . . . 3 2 . Best Kill Streak 8 | . . 2 8 4 4 Combat Bots Only 6 | . . 2 6 4 4 Max Kills in Single Turn 2 | . . 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 1 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2926 | . . 82 1181 1129 534 Core 743 | . . 40 145 274 284 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 84 63 . . Volleys Fired 124 | . . 6 61 52 5 Largest 2 | . . 2 2 2 1 Hottest 62 | . . 60 62 62 36 Shots Fired 202 | . . 12 110 75 5 Gun 105 | . . 12 67 26 . Cannon 89 | . . . 43 46 . Launcher 8 | . . . . 3 5 Special . | . . . . . . Kinetic 173 | . . 6 95 72 . Thermal . | . . . . . . Explosive 8 | . . . . 3 5 Electromagnetic 21 | . . 6 15 . . Robot Hit Streak 17 | . . 7 14 17 4 Robot Miss Streak 5 | . . 1 3 5 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 164 | . . 9 82 67 6 Core Hits 82 | . . 5 38 30 9 Critical Hits 3 | . . . . 2 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 19 | . . . . 14 5 Impact . | . . . . . . Slashing 19 | . . . . 14 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3740 | . . 128 1459 1514 639 Guns 1219 | . . 128 750 341 . Cannons 1248 | . . . 591 657 . Explosions 838 | . . . 118 145 575 Melee 435 | . . . . 371 64 Ramming . | . . . . . . Kinetic 2238 | . . 58 1182 998 . Thermal 118 | . . . 118 . . Explosive 720 | . . . . 145 575 Electromagnetic 229 | . . 70 159 . . Impact . | . . . . . . Slashing 435 | . . . . 371 64 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . . 26 18 7 Projectiles 10 | . . . . 10 . Explosions 33 | . . . 26 . 7 Melee 8 | . . . . 8 . Knockbacks 25 | . . . 10 15 . Impact . | . . . . . . Kinetic 22 | . . . 9 13 . Secondary 3 | . . . 1 2 . Self-Inflicted Damage 175 | . . . 59 75 41 Shots 6 | . . . 2 3 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | . . 56 90 117 15 Average Temperature 34 | . . 31 37 33 4 Received Heat Transfer 1344 | . . 48 513 540 243 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 484 | . 6 51 446 348 484 Initial 123 | . . 1 19 92 123 Average 197 | . 5 48 217 151 319 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 56 | 100 100 100 41 74 30 Level 1 33 | . . . 55 25 34 Level 2 10 | . . . 3 . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 4 . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 1 2 26 23 17 Peak Tracking Total 10 | . . 2 6 5 10 Tactical Retreats 5 | . . . 1 3 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 6 | . . . 1 . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 5 | . . . 1 1 3 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 8 | . 1 . 3 4 . Terminals 5 | . 1 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 2 . 9 8 . Successful 17 | . 2 . 8 7 . Failed 2 | . . . 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 12 | . 2 . 3 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 2 . 2 6 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 1 1 . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . . . 3 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . . 6 Machine Destruction 6 | . . . . . 6 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 1647 | 12 65 176 546 433 415 Spaces Moved 878 | 11 53 130 281 152 251 Core 27 | . . . . . 27 Treads . | . . . . . . Legs 851 | 11 53 130 281 152 224 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 Average Speed 130 | 120 120 120 120 138 145 Slowest Speed 200 | 120 120 120 150 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 15 36 24 17 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . 8 20 13 Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 39 | . . . 7 19 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1150 | 10 55 139 382 277 287 Wait 30 | . . . . 30 . Move 873 | 10 52 129 280 152 250 Hop . | . . . . . . Pick Up 35 | . 1 2 18 12 2 Fast Attach . | . . . . . . Attach 21 | . . . 11 10 . Detach . | . . . . . . Swap 9 | . . . 5 4 . Drop 14 | . 2 2 7 3 . Fire 124 | . . 6 61 52 5 Melee 19 | . . . . 14 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 25 | . . . . . 25 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 78 | -10/Materials | Entered Mines 118 | -10/Mines | Learned location of Storage (-8) 239 | -10/Mines | Discovered new exit (range 10) 254 | -10/Mines | Entered Materials 254 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 328 | -9/Materials | Build established: Mutant 438 | -9/Materials | Lost 6 parts (1p1n1u3w) 706 | -9/Materials | Build established: Scavenger-Mutant 789 | -9/Materials | Discovered new exit (range 8) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -8/Materials | Identified exit to Storage 1101 | -8/Materials | Garrison activated, responded to threat 1122 | -8/Materials | Lost 5 parts (1p2n2w) 1233 | -8/Materials | Identified exit to Garrison 1233 | -8/Materials | Entered Garrison 1278 | -8/Garrison | Triggered checkpoint 1304 | -8/Garrison | Garrison Relay disabled 1358 | -8/Garrison | Triggered checkpoint 1452 | -8/Garrison | Triggered checkpoint 1461 | -8/Garrison | Core integrity fell below 50% 1492 | -8/Garrison | Garrison Relay disabled 1523 | -8/Garrison | Discovered new exit (range 15) 1546 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1610 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Triggered checkpoint 1635 | -8/Garrison | Core integrity fell below 20% 1639 | -8/Garrison | Triggered checkpoint 1648 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01500_ ALERT: Garrison interior compromised. 01501_ Field strength at 70. 01502_ Field strength at 55. 01503_ Field strength at 40. 01504_ Field strength at 25. 01505_ Field strength at 10. 01506_ Stasis field depleted. 01523_ EXIT=FOUND 01546_ Attempting to access garrison exit controls... 01546_ Remote lockdown engaged. 01610_ Beams of light sweep through the air. An alarm sounds. 01610_ Missile Launcher destroyed. 01614_ Lgt. Angular Momentum Engine destroyed. 01617_ Carbon-fiber Leg destroyed. 01623_ Lgt. Nuclear Core destroyed. 01626_ Adv. Terrain Scanner destroyed. 01628_ Katana destroyed. 01634_ Beams of light sweep through the air. An alarm sounds. 01645_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | #?#########??#???????????????????? | | ##?##?#? ????? ????????????????? | | ######?? ?? ???????????????????? | | ############# ####?#?# #?????#????????????????? | | ?##?#####?### ###?###? ##?????????????????????? | | ##?#####? ### ##?###?# # ?????????????????????? | | ######### ### ###?#### ##?#? ?????????????????? | | ########? ### ######## ##??? ?#???????????????? | | ? ??? ? ?## ## ## ##?#? ?????????????????? | | #######?# ### ## ## ##?????????????????????? | | #######?# ### ######## #???????????? | | ######### # #???????????? | | ############ #???????????? | | ?#?####?### # ## #######???????????????? | | ##?########## ## ###???????????????????? | | ###?####### = #??##???????????????? | | ########?## s #?#?????????????????? | | ######?#### s ##?#????????????????? | | ?###?###### g s #??#????????????????? | | ####??####### ## gg ##l s####?#????????????????? | | ############# ## ## #?#?##????????????????? | | ### #???##????????????????? | | #?# #?????????????????????? | | ### #???#?????????????????? | | ### ########+### ## ### #?????????????????? | | ### ####??## #?# ## @ #?? #?? ??????????????? | | ### ########??######## #?? ??????????????????? | | # # ? ?? #?##??#?# #?? ??????????????????? | | # ####? #######?#??# #?????????????????????? | | ### ##?## ##??###?#### #???#?????????????????? | | ??# #####?###?##?###?# #?????????????????????? | | ### #??## ?#####?#???# ?????????????????????? | | ###^ ^####? ?#####?#???# ????????????????????? | | #?# ##### ?###?#?#?### g ?????????????????????? | | ### ##### ?###?#???### ####????????????????????? | | #?# ####? ###?######?# ?#??????????????????????? | | ### ####? #####?###??# ????????????????????????? | | #?# ##### ??####???### ????????????????????????? | | ### ##### ######????#? ????????????????????????? | | ### ##?## ############ ????????????????????????? | | ### ##### #####?#?##?# ????????????????????????? | | #?? ###?##?#?????????????????????????????? | | ##########??###?#??????????????????????????? | | ### ###??########?#????????????????????????????? | | ?## ###?#####??###???# ????????????????????????? | | #?# #########?##????#??????????????????????????? | | ### #####???##?##?#????????????????????????????? | | ### #?#?#####??#?#???#?????????????????????????? | | #?# ####?#####?????#???????????????????????????? | | ### ######?#???##?#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Salvage Targeting 1 Item Schematics ----------------- Salvage Targeting Computer | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCloakingBay Manual? 0 Play Time 00:20:30 Cumulative 36.9 hours Start 2021.12.22 @ 21:16:04 End 2021.12.22 @ 21:33:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 131257b8-6e42-44e4-a4f7-c2c7f0914a57