Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.11 @ 16:45:23 Player: Luigi Panache Result: Destroyed by M6-VK1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (2826) 2826 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 7155 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Flying (115) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module Improved VTOL Module Makeshift Flight Unit > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Surveybot 24 Scanner Surveybot 24 Chip Transport Network Coupler Advanced Melee Analysis Suite System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core VTOL Module High-capacity Battery (250) Microactuators Light Armor Plating Layered Light Armor Plating Heavy Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Improved VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Surveybot 24 Scanner Surveybot 24 Chip Transport Network Coupler Advanced Melee Analysis Suite System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Treads VTOL Module High-capacity Battery Microactuators Light Armor Plating Layered Light Armor Plating Heavy Missile Launcher Phasing Sabre [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 2 . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 121 | 2 10 1 22 20 18 35 4 4 2 3 Power 16 | . 1 1 2 1 3 8 . . . . Engine 7 | . 1 1 2 1 . 2 . . . . Core 9 | . . . . . 3 6 . . . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 1 . 11 4 3 8 1 3 . . Treads 20 | 2 1 . 11 2 3 . . 1 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 13 | . . . . 2 . 8 1 2 . . Utility 33 | . 3 . 2 6 5 13 2 . . 2 Device 4 | . 2 . . . . 1 . . . 1 Storage 4 | . 1 . . 1 . 2 . . . . Processor 7 | . . . . 1 . 4 1 . . 1 Hackware 3 | . . . . . . 2 1 . . . Protection 15 | . . . 2 4 5 4 . . . . Artifact . | . . . . . . . . . . . Weapon 39 | . 5 . 7 9 7 6 1 1 2 1 Energy Gun 14 | . 3 . 3 3 5 . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 13 | . 2 . 4 4 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 2 . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . Slashing Weapon 5 | . . . . . . 2 . . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 3 2 . . . . Parts Lost 29 | . 4 1 3 4 5 8 1 3 . . Power 5 | . 1 . . 1 1 1 . 1 . . Propulsion 7 | . . . . . 1 3 1 2 . . Utility 7 | . . 1 1 2 1 2 . . . . Weapon 10 | . 3 . 2 1 2 2 . . . . Highest Loss Streak 4 | . 2 1 1 4 2 4 1 3 . . Average Slot Usage (%) 86 | . 97 98 83 82 93 69 91 85 88 77 Engine 7 | . 13 14 11 8 4 1 7 2 . . Treads 21 | . 28 28 30 26 26 . . 3 . . Flight 4 | . . . . . . 19 23 13 23 23 Device 2 | . 12 12 . . . 3 . . . 6 Storage 10 | . 14 14 11 13 9 7 7 7 7 7 Processor 10 | . . . . 4 9 25 41 38 38 30 Hackware 1 | . . . . . . 4 3 7 7 7 Protection 8 | . . . 9 10 21 1 . . . . Energy Gun 10 | . 19 14 14 9 12 . . . . . Ballistic Gun 5 | . 8 14 7 7 5 1 . . . . Slashing Weapon 1 | . . . . . . 2 7 7 8 . Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 11 18 18 37 124 113 101 15 16 18 19 Greatest Support 69 | 40 40 40 69 69 69 69 15 20 17 17 Greatest Overweight (x) 36 | . . . . 36 1 5 . 2 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 10 10 10 10 Average Capacity 15 | 8 9 10 10 23 25 10 10 10 10 10 Most Carried 25 | 6 10 10 10 22 25 25 10 10 10 10 Average Carried 12 | 6 7 9 9 13 23 10 9 9 9 9 Final Capacity 25 | 8 10 10 10 25 25 10 10 10 10 10 Final Carried 25 | 6 8 10 10 22 25 10 9 10 10 9 Class Distribution -------------------- 82% | Mutant 6% | Sprinter 3% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scout | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Matter Collected 2019 | 220 98 6 426 468 238 146 140 163 98 16 Remotely . | . . . . . . . . . . . Salvage Created 4371 | . 406 160 1328 835 1239 162 84 141 . 16 Parts 289 | . 21 13 100 60 70 10 5 10 . . Haulers Intercepted 13 | . 1 . 4 3 5 . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 5 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 80 | . 6 5 22 15 16 7 5 4 . . Melee 6 | . . . . . . 2 1 3 . . Guns 59 | . 6 5 22 7 15 4 . . . . AOE 13 | . . . . 8 . 1 4 . . . Classes Destroyed 13 | . 5 1 4 . 2 . . 1 . . Worker 11 | . . . 4 4 3 . . . . . Builder 4 | . . . 1 2 1 . . . . . Tunneler 2 | . . 1 . 1 . . . . . . Hauler 13 | . 1 . 4 3 5 . . . . . Recycler 5 | . 1 . 1 2 1 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 8 | . 3 . 2 2 1 . . . . . Swarmer 37 | . 3 3 6 8 3 7 4 3 . . Grunt 24 | . 3 2 10 3 6 . . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 15 | . . . 6 4 5 . . . . . Hunter 2 | . . . . . 1 . 1 . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 3 4 6 5 5 3 4 3 . . Combat Bots Only 4 | . 3 3 3 4 3 3 4 3 . . Max Kills in Single Turn 4 | . 1 1 1 4 2 1 2 1 . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 4 | . . . . 4 . 1 2 . . . Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Damage Taken 5627 | . 327 137 1424 1099 1049 848 90 589 . 64 Core 1066 | . 15 50 145 76 56 408 18 234 . 64 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . 74 63 . 76 . . . . . Volleys Fired 310 | . 41 14 101 59 67 25 3 . . . Largest 2 | . 2 2 2 2 2 1 1 . . . Hottest 100 | . 90 60 80 100 100 33 39 . . . Shots Fired 567 | . 76 28 199 116 120 25 3 . . . Gun 556 | . 76 28 199 109 120 24 . . . . Cannon . | . . . . . . . . . . . Launcher 11 | . . . . 7 . 1 3 . . . Special . | . . . . . . . . . . . Kinetic 241 | . 16 14 83 71 33 24 . . . . Thermal 19 | . 19 . . . . . . . . . Explosive 11 | . . . . 7 . 1 3 . . . Electromagnetic 296 | . 41 14 116 38 87 . . . . . Robot Hit Streak 23 | . 6 3 23 11 16 6 9 . . . Robot Miss Streak 6 | . 5 3 4 5 3 6 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 1 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 395 | . 44 14 124 79 97 16 5 13 . 3 Core Hits 196 | . 17 9 54 43 51 11 5 4 . 2 Critical Hits 6 | . . . 1 1 3 . . 1 . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . 1 . 3 . . 1 . . Melee Attacks 37 | . . . . . . 11 2 19 . 5 Impact 7 | . . . . . . . . 7 . . Slashing 30 | . . . . . . 11 2 12 . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7725 | . 570 162 1548 1730 1826 557 642 476 . 214 Guns 5171 | . 549 150 1531 1072 1683 186 . . . . Cannons . | . . . . . . . . . . . Explosions 1426 | . 21 . . 630 132 89 554 . . . Melee 1060 | . . . . . . 282 88 476 . 214 Ramming 68 | . . 12 17 28 11 . . . . . Kinetic 1708 | . 55 29 556 597 285 186 . . . . Thermal 395 | . 119 . . 144 132 . . . . . Explosive 1129 | . . . . 486 . 89 554 . . . Electromagnetic 3365 | . 396 121 975 475 1398 . . . . . Impact 134 | . . . . . . . . 134 . . Slashing 926 | . . . . . . 282 88 342 . 214 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 . . . . . Average Corruption 2 | . . . 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 19 | . . . 7 1 11 . . . . . Message Errors 6 | . . . . . 6 . . . . . Heat Flow Errors 3 | . . . 1 . 2 . . . . . Energy Discharges 5 | . . . 3 . 2 . . . . . Data Loss (minor) 4 | . . . 2 1 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . . . . . . . 78 18 . . Projectiles . | . . . . . . . . . . . Explosions 78 | . . . . . . . 78 . . . Melee 18 | . . . . . . . . 18 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 368 | . . . . 229 120 19 . . . . Shots 10 | . . . . 6 3 1 . . . . Rammed 12 | . . 3 3 1 3 2 . . . . Targets Rammed 13 | . . 3 3 2 3 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 376 | . 150 76 264 130 376 2 . . . . Average Temperature 83 | . 48 26 81 51 121 1 . . . . Received Heat Transfer 1263 | . 114 42 513 297 279 . . . . 18 Effects 3 | . . . 1 . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 2 | . . . 1 . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 22 | . 1 . 6 3 10 . . 2 . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 672 | . 322 . . 150 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 1 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Peak Influence 483 | . 221 145 480 483 418 344 . . . . Initial 189 | . . 30 56 104 90 189 . . . . Average 222 | . 77 100 215 268 304 239 . . . . Maximum Alert Level 2 | . 1 . 2 2 2 1 . . . . Low Security (%) 43 | 100 84 100 48 21 17 39 . . . . Level 1 48 | . 15 . 42 72 60 60 . . . . Level 2 8 | . . . 8 6 22 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 1 2 5 . . . . Investigation 6 | . . . . . 1 5 . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 2 1 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Distress Signals 8 | . 3 . 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 15 5 39 27 29 9 5 4 . 3 Peak Tracking Total 5 | . 4 3 4 5 4 4 4 3 . 3 Tactical Retreats 15 | . 2 . 2 5 5 1 . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 9 | . 2 . 1 1 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 12 | . 3 . . 5 2 . . 1 . 1 Max in Single Turn 2 | . 2 . . 2 1 . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 31 | . 5 . 5 4 7 9 1 . . . Terminals 18 | . 5 . 3 2 4 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . . . 1 1 2 2 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 102 | . 23 . 15 18 21 24 1 . . . Successful 61 | . 14 . 9 18 12 7 1 . . . Failed 41 | . 9 . 6 . 9 17 . . . . Catastrophic 9 | . 3 . 2 . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 14 . 10 2 3 10 . . 4 . Terminals 60 | . 23 . 9 4 10 14 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 21 | . . . 4 4 9 4 . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . Garrison Access 6 | . . . . . 2 4 . . . . Terminal Hacks 22 | . 9 . 2 3 4 3 1 . . . Part Schematic 4 | . 2 . . . 1 1 . . . . Open Door 3 | . . . . . 2 . 1 . . . Branch Access Points 4 | . 2 . . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 3 | . . . 1 1 . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 15 | . . . 4 4 6 1 . . . . Scan Component 7 | . . . 2 2 3 . . . . . Repair 7 | . . . 2 2 3 . . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 10 | . . . . 10 . . . . . . Insert Component 5 | . . . . 5 . . . . . . Analyze 5 | . . . . 5 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 10 | . 4 . 2 1 1 2 . . . . Terminals 9 | . 4 . 1 1 1 2 . . . . Track 3 | . 2 . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 5 | . 2 . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 5 . 3 4 4 7 . . . . Full Trace Events 5 | . . . . . 1 4 . . . . Feedback Events 2 | . . . . . . 2 . . . . Hackware Fried 2 | . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . 5 1 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . . 2 2 3 . . . . . Time 234 | . . . 52 64 118 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Total Allies 7 | . . . 1 . . . . . 6 . Largest Group 6 | . . . 1 . . . . . 6 5 Highest-Rated Group 163 | . . . 10 . . . . . 163 143 Highest-Rated Ally 31 | . . . 10 . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 27 Total Damage 329 | . . . . . . . . . . 329 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Turns Passed 6401 | 9 717 397 1275 1317 1138 592 149 213 373 221 Spaces Moved 4198 | 5 353 218 511 356 301 966 411 242 660 175 Core 11 | . . . . 1 . 10 . . . . Treads 1791 | 3 353 218 511 355 301 4 . 46 . . Legs 2 | 2 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2394 | . . . . . . 952 411 196 660 175 Fastest Speed 29 | 120 160 160 160 160 260 29 30 30 35 35 Average Speed 104 | 144 160 160 160 256 260 36 30 60 40 35 Slowest Speed 1850 | 160 160 160 160 1850 260 355 30 175 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 2 77 57 52 34 53 24 67 49 80 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . 1 . 1 1 . . Scrap Searched 10 | . . 1 . . . . 3 2 4 . Spaces Dug 2 | . . . . . . 2 . . . . Terrain Destroyed 127 | . 3 . . 62 13 7 42 . . . Melee 2 | . . . . . . 2 . . . . Projectile . | . . . . . . . . . . . AOE 125 | . 3 . . 62 13 5 42 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Total 5627 | 6 430 240 789 636 542 1180 429 279 768 328 Wait 796 | . 20 2 105 179 144 80 8 14 103 141 Move 4181 | 4 352 217 510 355 300 958 410 241 659 175 Hop 3 | . . . . . . 3 . . . . Pick Up 50 | . 4 2 18 14 5 6 . 1 . . Fast Attach 59 | . 7 . 5 11 11 17 2 3 1 2 Attach 25 | . 2 . 2 2 3 13 2 . . 1 Detach 17 | . 1 . . 2 . 8 2 . 1 3 Swap 37 | 2 1 1 15 7 4 5 . 1 1 . Drop 81 | . 2 1 30 5 5 34 . . 3 1 Fire 310 | . 41 14 101 59 67 25 3 . . . Melee 37 | . . . . . . 11 2 19 . 5 Ram 2 | . . . . . . 2 . . . . Kick . | . . . . . . . . . . . Crush 11 | . . 3 3 2 3 . . . . . Escape Stasis 18 | . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Entered Mines 785 | -10/Mines | Discovered new exit (range 11) 1094 | -10/Mines | Discovered new exit (range 9) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -9/Materials | Discovered new exit (range 16) 1478 | -9/Materials | Repaired Lgt. Treads 1506 | -9/Materials | Repaired EM Pulse Gun 1606 | -9/Materials | Discovered new exit (range 13) 1893 | -9/Materials | Discovered new exit (range 16) 2261 | -9/Materials | Discovered new exit (range 10) 2399 | -9/Materials | Entered another Materials area 2399 | -8/Materials | Evolved 2 slots: Utility x2 2727 | -8/Materials | Lost 4 parts (1p2u1w) 2939 | -8/Materials | Identified exit to Storage 3374 | -8/Materials | Repaired Hvy. Armor Plating 3402 | -8/Materials | Repaired Med. Storage Unit 3716 | -8/Materials | Entered Storage 4408 | -8/Storage | Repaired Lgt. Armor Plating 4441 | -8/Storage | Repaired Imp. Treads 4503 | -8/Storage | Repaired Hvy. EM Shotgun 4690 | -8/Storage | Discovered new exit (range 16) 4854 | -8/Storage | Entered Factory 4854 | -7/Factory | Evolved 2 slots: Utility x2 4909 | -7/Factory | Hacking Suite fried by hacking feedback 4978 | -7/Factory | Lost 3 parts (1p1u1w) 4999 | -7/Factory | Discovered new exit (range 8) 5076 | -7/Factory | Core integrity fell below 50% 5093 | -7/Factory | Lost 4 parts (3n1w) 5219 | -7/Factory | Hacking Suite fried by hacking feedback 5319 | -7/Factory | Identified exit to Lower Caves 5446 | -7/Factory | Entered Lower Caves 5532 | -7/Lower Caves | Build established: Sprinter 5592 | -7/Lower Caves | Discovered new exit (range 11) 5595 | -7/Lower Caves | Entered another Lower Caves area 5627 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5658 | -7/Lower Caves | Core integrity fell below 20% 5682 | -7/Lower Caves | Lost 3 parts (1p2n) 5806 | -7/Lower Caves | Discovered new exit (range 6) 5808 | -7/Lower Caves | Entered Zion 5812 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5817 | -7/Zion | Discovered new exit (range 19) 5872 | -7/Zion | Learned Factory emergency access door positions 5904 | -7/Zion | Identified exit to Deep Caves 5925 | -7/Zion | Learned location of 1 exit from Factory 5932 | -7/Zion | Build established: Mutant 5953 | -7/Zion | Given A8's code to call for help 5958 | -7/Zion | Gained Derelict followers 6093 | -7/Zion | Opened final containment barrier to the Deep Caves 6098 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6181 | -7/Zion | Entered Deep Caves 6181 | -7/Deep Caves | Accompanied by 5 allies 6203 | -7/Deep Caves | Found Surveybot 24 Chip 6204 | -7/Deep Caves | Found Surveybot 24 Scanner 6375 | -7/Deep Caves | Z-Facility disabled 6382 | -7/Deep Caves | Attacked by Z-Imprinter 6402 | -7/Deep Caves | Destroyed by M6-VK1(z) with Zionite Laser-S Last Messages --------------- 06202_ Discarded Launcher Guidance Computer. 06202_ Discarded Target Analyzer. 06203_ Acquired Surveybot 24 Chip. 06204_ Acquired Surveybot 24 Scanner. 06206_ Acquired 16 matter. 06208_ Dropped Arm. Treads. 06305_ HP-VLF(o) is busy at the terminal. 06319_ VC-KBV(o) is busy at the terminal. 06322_ HP-VLF(o) is busy at the terminal. 06328_ VC-KBV(o) destroyed. 06328_ HP-VLF(o) destroyed. 06332_ VB-1I0(o) is busy at the terminal. 06373_ NEW_ZION: Z-Facility proximity alert. 06375_ Z-Facility disabled. 06378_ U2-CGU(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06383_ 6U-6IH(g) destroyed. 06384_ VB-1I0(o) destroyed. 06397_ AK-PNA(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????#?#############?############## | | ????????????????????#########?#################### | | ??????? #??????????###?#####################?##### | | ???? ?????###??##################### #######?# | | ?? ##?### ##??############### ######## | | ## # #?##### ####### ###### | | ##### ###### ## ## | | ###### ### ### | | ? ###### ### = "# | | ? ####### ### ### ### | | ?? #####?# ### ### | | ??""" ####### ### ######## | | """"" ###### ### ######## | | """"" ### ##### | | """"" ### ##### | | ?" z ###### ##### | | """"" z#### ###### ##### | | """"" ! lI ###### ###### ## | | """" =%* l @ ####### #### | | """" ####### ### # | | =" ####### # | | "%*% g ###### # | | = % ###### ## # | | "%! ####### #### ##### | | "= ######## ##### ##### | | """ = ######## ##### ##### | | """""% ####### ##### ##### | | * ####### ##### ##### | | """ ######## ##### ##### | | """"" ######### ### ##### | | """""" ######### ## ##### | | ?""""" ######## ## ##### | | ??"""" #?##?## ### ##### | | ???"" ####### ### ##### | | ???" ######## ## ##### | | ??? #?##### #### | | ???"" #???### #### | | ??? ?????## #?? | | ???? ???????## #?? | | ???? ??????????## ##?? | | ??????? ???????????????????## #??? | | ????????? ??????????????????????# ##??? | | ??????????????????????????????????????# ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 825 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Launcher Guidance Computer | -8/Materials | Scanalyzed Fusion Compressor | -8/Storage | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingBladeManipulator Manual? 1 Play Time 00:58:56 Cumulative 274.8 hours Start 2021.02.10 @ 18:42:09 End 2021.02.11 @ 16:45:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 123 Adventurer 68 Explorer 78 Win Type - Total 21 Types 15/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2ec8afe-8854-4c1b-8f6a-26766c2299ad