Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 22:14:59 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1330) 1330 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3270 Bonus ------- None Cogmind --------- Core Integrity 178/550 Matter 162/300 Energy 160/160 System Corruption 0% Temperature Warning (326) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Hardened Light Armor Plating EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Hardened Light Armor Plating EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Assault Cannon Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 43 | 6 1 22 14 Power 7 | 1 . 5 1 Engine 5 | 1 . 4 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 8 3 Device 4 | . . 3 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . . 5 2 Artifact . | . . . . Weapon 12 | 2 . 3 7 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . 1 2 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 16 | . . 8 8 Power . | . . . . Propulsion 7 | . . 3 4 Utility 6 | . . 3 3 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 88 88 91 Engine 7 | . 14 10 . Core 3 | . . . 8 Treads 18 | . 28 16 20 Wheel 11 | . . 12 11 Device 8 | . . 6 15 Storage 11 | . 16 12 9 Protection 7 | . . 7 8 Energy Gun 5 | . 14 7 . Energy Cannon 4 | . . 3 8 Ballistic Gun 10 | . 14 11 7 Peak Build Rating 22 | 6 7 16 22 Average Rating 11 | 5 6 9 18 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 46 | 10 30 36 46 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 5 7 15 15 Average Carried 10 | 3 5 10 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 6 15 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 876 | 256 . 388 232 Remotely . | . . . . Salvage Created 1939 | 121 . 973 845 Parts 101 | 7 . 57 37 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . . 19 16 Guns 24 | . . 16 8 Cannons 10 | . . 3 7 AOE 1 | . . . 1 Classes Destroyed 11 | 2 . 7 2 Worker 2 | . . 1 1 Builder 1 | . . . 1 Tunneler 3 | 2 . 1 . Hauler 3 | . . 2 1 Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 10 | . . 7 3 Grunt 15 | . . 4 11 Duelist 2 | . . 1 1 Sentry 8 | . . 7 1 Best Kill Streak 5 | 2 . 4 5 Combat Bots Only 5 | . . 4 5 Max Kills in Single Turn 2 | 1 . 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . . 140 115 Missed 62 | . . 37 25 Damage Taken 2782 | . . 1270 1512 Core 552 | . . 180 372 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 49 | . . . 49 Core Remaining (%) 85 | 100 100 55 . Volleys Fired 157 | 12 2 87 56 Largest 2 | 2 2 2 2 Hottest 112 | 60 60 91 112 Shots Fired 302 | 24 4 164 110 Gun 209 | 24 4 145 36 Cannon 91 | . . 19 72 Launcher 2 | . . . 2 Special . | . . . . Kinetic 154 | 12 2 86 54 Thermal 132 | 12 2 78 40 Explosive . | . . . . Electromagnetic 16 | . . . 16 Robot Hit Streak 31 | 8 2 31 10 Robot Miss Streak 6 | 1 2 6 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 204 | 16 2 114 72 Core Hits 79 | 4 1 40 34 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3307 | 166 29 1389 1723 Guns 1780 | 166 29 1162 423 Cannons 1336 | . . 227 1109 Explosions 191 | . . . 191 Melee . | . . . . Ramming . | . . . . Kinetic 1448 | 43 7 649 749 Thermal 1441 | 123 22 740 556 Explosive . | . . . . Electromagnetic 418 | . . . 418 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . 14 24 Projectiles 38 | . . 14 24 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 578 | 40 20 438 578 Average Temperature 106 | 16 15 82 145 Received Heat Transfer 1125 | . . 324 801 Effects 11 | . . 1 10 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . 1 . Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 1 . 3 2 Heat Transferred 2906 | 275 50 1582 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 364 | 15 38 364 315 Initial 56 | . 9 15 56 Average 135 | 5 28 141 192 Maximum Alert Level 1 | . . 1 1 Low Security (%) 64 | 100 100 70 36 Level 1 35 | . . 29 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 2 31 24 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 3 4 Terminals 7 | . 1 3 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 2 8 9 Successful 11 | . 1 6 4 Failed 8 | . 1 2 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 9 | . . 5 4 Terminals 17 | . 2 8 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 5 2 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1901 | 188 144 977 592 Spaces Moved 892 | 90 85 511 206 Core 6 | 6 . . . Treads 508 | 84 85 195 144 Legs . | . . . . Wheels 378 | . . 316 62 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 86 86 Average Speed 130 | 152 160 118 139 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 19 55 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1331 | 116 90 725 400 Wait 177 | 4 . 63 110 Move 889 | 89 84 510 206 Hop . | . . . . Pick Up 37 | 5 2 24 6 Fast Attach 21 | 6 1 11 3 Attach 11 | . . 7 4 Detach 4 | . . 3 1 Swap 11 | . . 4 7 Drop 24 | . 1 16 7 Fire 157 | 12 2 87 56 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Lost 3 parts (2u1w) 981 | -9/Materials | Discovered new exit (range 10) 1305 | -9/Materials | Discovered new exit (range 4) 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -8/Materials | Build established: Scavenger-Mutant 1741 | -8/Materials | Repaired Lgt. Nuclear Core 1890 | -8/Materials | Core integrity fell below 50% 1902 | -8/Materials | Self-destructed Last Messages --------------- Particle Gun. 01890_ U-05 Engineer builds a Wall. 01891_ K-01 Serf collects debris. 01893_ Overheating: Adv. Beam Cannon damaged (-30). 01894_ Overheating: Seismic Detector damaged (-11). 01894_ Overheating: Lrg. Storage Unit damaged (-105). 01894_ Overheating: Assault Cannon damaged (-34). 01895_ Overheating: System interference. 01895_ Adv. Beam Cannon temporarily disabled. 01895_ Assault Cannon temporarily disabled. 01895_ K-01 Serf collects debris. 01895_ Adv. Beam Cannon destroyed. 01895_ K-01 Serf collects debris. 01898_ Power failure, Lgt. Nuclear Core shutdown. 01898_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ?????????????????#?????????? #????????????????? | | ?????????????????# ????????? #????????????????? | | ?????????????????# ???????# #????????????????? | | ?????????????????? ??????# #????????????????? | | ??????????????????? ?????# #????????????????? | | ?????????????????####+###### #????????????????? | | ??????????????#### !%= # #????????????????? | | ??????????????#""" # ###+########?????? | | ??????????????#"R %#=% = ! ????? | | ??????????????#""" %=g% % =%[ ????? | | ???????????????### k!%#! %! ????? | | ?????????????????# k@%=#% %###/#####????????? | | ?????????????????# *#! #????????????????? | | ?????????????????# =# #????????????????? | | ?????????????????##" "###### #????????????????? | | ??????????????????#"R"#????# #????????????????? | | ??????????????????#"""#????# #????????????????? | | ??????????????????#####????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????########???######## #????????????????? | | ?????????# #???# #????????????????? | | ?????????# #???# #????????????????? | | ?????????# " #???# #????????????????? | | ?????????# T #?####+#########????????????????? | | ?????????# " = ]#?# #????????????????????? | | ?????????# *% #?# """ =#????????????????????? | | ?????????###/####?# """ !#????????????????????? | | ?????????#! #??#! """ #????????????????????? | | ?????????# #### [ #????????????????????? | | ?????????# + %] !#????????????????????? | | ?????????# #### ]]] #????????????????????? | | ?????????# #??# ]] #????????????????????? | | ?????????### ###??# ] #????????????????????? | | ???????????# #????##########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaContainmentProtomatter Manual? 0 Play Time 00:19:32 Cumulative 490.6 hours Start 2024.08.08 @ 21:29:57 End 2024.08.09 @ 22:14:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 543 Adventurer 0 Explorer 0 Win Type - Total 45 Types 24/3/14/1/0/0/3/0/0 Lore% 75 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42bdbab4-40eb-4016-89b3-25d67296609f