Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 12:46:43 Player: Senbatale Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1108) 1108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (726) 726 TOTAL SCORE: 6579 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 189/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Improved Component Analysis Suite Botcube Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Overtuned Treads Medium Treads Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter IFF Parser Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Matter Neutralizer Mass Driver > --- INVENTORY -------- Micro Fission Core Improved Treads Hacking Suite Improved Component Analysis Suite High-powered Shock Rifle Tesla Rifle Improved Arc Projector Wave Gun Improved Remote Datajack Botcube [Rating: 72] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Heavy Riot Gun Energy Cannon Matter Neutralizer Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . 10 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 9 | . . . . 7 . . 2 . Weapon . | . . . . . . . . . Parts Attached 48 | 7 2 5 4 11 5 1 7 6 Power 5 | 1 . . 1 . 1 . 1 1 Engine 1 | 1 . . . . . . . . Core 3 | . . . 1 . 1 . . 1 Reactor 1 | . . . . . . . 1 . Propulsion 12 | 2 . 1 2 4 2 . . 1 Treads 5 | . . . . 2 2 . . 1 Leg 2 | . . . . 2 . . . . Wheel 5 | 2 . 1 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 1 1 . 6 1 1 4 . Device 7 | 1 . . . 3 . 1 2 . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . 2 . . 1 . Hackware 2 | . . . . 1 1 . . . Protection 2 | . . 1 . . . . 1 . Artifact . | . . . . . . . . . Weapon 15 | 2 1 3 1 1 1 . 2 4 Energy Gun 6 | 1 . 1 . . . . 1 3 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | 1 1 1 . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 2 | . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 29 | . . 1 . 1 6 . 4 17 Power 2 | . . . . . 1 . . 1 Propulsion 7 | . . 1 . . 1 . 1 4 Utility 11 | . . . . . 3 . 2 6 Weapon 9 | . . . . 1 1 . 1 6 Highest Loss Streak 17 | . . 1 . 1 3 . 4 17 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 7 9 9 8 8 7 7 6 Power . | . 1 1 1 1 . . . . Propulsion 1 | 2 2 2 2 . 1 1 . . Utility 3 | . 2 3 3 3 4 4 3 2 Weapon 2 | . 2 3 2 1 1 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | 1 1 . 9 . . . 2 2 Power 3 | 1 . . 2 . . . . . Propulsion 2 | . 1 . 1 . . . . . Utility 6 | . . . 3 . . . 1 2 Weapon 3 | . . . 3 . . . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 84 | . 100 97 100 74 80 75 76 51 Engine 2 | . 14 14 2 . . . . . Core 4 | . . . 11 4 3 . . . Reactor 1 | . . . . . . . 4 2 Treads 5 | . . . . 3 6 17 15 8 Leg 2 | . . . . 7 4 . 2 3 Wheel 15 | . 28 25 28 11 9 5 2 . Device 7 | . 14 . . 6 12 10 14 12 Storage 8 | . 14 14 14 5 5 5 5 3 Processor 6 | . . . . 9 11 11 10 9 Hackware 4 | . . . . 4 10 11 7 2 Protection 7 | . . 13 14 5 3 . 2 2 Energy Gun 5 | . 5 5 14 4 . . 1 . Ballistic Gun 1 | . 22 13 . . . . . . Ballistic Cannon 2 | . . . . 3 3 5 5 2 Launcher 6 | . . 8 14 1 2 5 2 . Peak Build Rating 72 | 7 9 12 20 44 46 48 72 72 Average Rating 33 | 5 8 10 17 37 42 47 59 40 On Entrance 27 | . 7 9 12 20 38 42 48 72 Avg Prop Armor Cover (%) 10 | . . . . 10 12 7 8 9 Naked Turns 75 | . . . . . . . . 75 Heaviest Build 56 | 12 18 25 32 35 36 32 56 56 Greatest Support 66 | 26 26 26 24 31 66 66 66 48 Greatest Overweight (x) 2 | . . 2 1 2 2 . 1 1 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 8 Most Carried 10 | 6 9 10 10 10 10 9 10 10 Average Carried 8 | 3 7 9 9 9 9 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 9 10 10 8 9 10 3 Class Distribution -------------------- 50% | Mutant 25% | Derelict-Mutant 16% | Derelict-Skirmisher 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Matter Collected 1134 | 284 . 153 40 108 310 41 152 46 Remotely . | . . . . . . . . . Salvage Created 886 | 156 . 146 . 36 303 . 135 110 Parts 41 | 7 . 6 . 2 12 . 9 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . 9 . . 9 . . 4 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Combat Hostiles Destroyed 25 | . . 4 . 1 13 . 3 4 Guns 4 | . . 2 . . . . 2 . Cannons 7 | . . . . 1 2 . 1 3 AOE 13 | . . 2 . . 11 . . . Classes Destroyed 9 | 2 . 2 . 1 4 . . . Tunneler 3 | 3 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 12 | . . . . . 9 . . 3 Grunt 2 | . . . . . 1 . . 1 Sentry 2 | . . . . . 1 . 1 . Hunter 2 | . . . . . 2 . . . Programmer 3 | . . . . 1 . . 2 . Subdweller 4 | . . 4 . . . . . . Scientist 1 | . . 1 . . . . . . Best Kill Streak 7 | 3 . 2 . 1 7 . 2 4 Combat Bots Only 7 | . . 2 . 1 7 . 2 4 Max Kills in Single Turn 2 | 1 . 2 . 1 2 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Hostile Shots Fired 324 | . . 14 . 26 36 . 32 216 Missed 97 | . . 5 . 2 11 . 6 73 Hits 227 | . . 9 . 24 25 . 26 143 Projectile 227 | . . 9 . 24 25 . 26 143 AOE 1 | . . . . 1 . . . . Critical Strikes 10 | . . . . 2 2 . . 6 Damage Taken 4446 | . . 240 . 449 526 . 640 2591 Core 1220 | . . 27 . 21 14 . 71 1087 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 146 | . . . 146 . . . . . Core Remaining (%) 95 | 100 . . 89 . . 96 . . Volleys Fired 81 | 14 . 13 . 12 15 . 14 13 Largest 2 | 2 . 2 . 2 2 . 2 2 Hottest 186 | 60 . 90 . 100 76 . 112 186 Shots Fired 124 | 16 . 18 . 17 20 1 28 24 Gun 52 | 16 . 13 . 5 . . 10 8 Cannon 51 | . . . . 12 9 1 14 15 Launcher 20 | . . 5 . . 11 . 4 . Special 1 | . . . . . . . . 1 Kinetic 63 | 14 . 7 . 12 9 1 14 6 Thermal 11 | . . . . . . . . 11 Explosive 20 | . . 5 . . 11 . 4 . Electromagnetic 29 | 2 . 6 . 5 . . 10 6 Robot Hit Streak 17 | 15 . 17 . 2 5 . 7 8 Robot Miss Streak 8 | . . 3 . 8 3 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 79 | 15 . 14 . 7 9 . 18 16 Core Hits 54 | 6 . 10 . 3 20 . 9 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . 1 . . 1 . Blast 2 | . . . . 1 . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2983 | 132 . 500 . 188 1039 . 403 721 Guns 527 | 132 . 195 . 18 . . 61 121 Cannons 980 | . . . . 170 134 . 237 439 Explosions 1476 | . . 305 . . 905 . 105 161 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 974 | 108 . 136 . 170 134 . 237 189 Thermal 504 | . . 47 . . . . . 457 Explosive 1268 | . . 258 . . 905 . 105 . Electromagnetic 237 | 24 . 59 . 18 . . 61 75 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 4 4 Average Corruption 4 | . . . . 2 5 5 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . 4 15 4 11 7 Message Errors 12 | . . . . . 7 1 2 2 Matter Fused 11 | . . . . 2 3 . 4 2 Heat Flow Errors 3 | . . . . . 1 2 . . Energy Discharges 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 9 | . . . . 1 2 . 5 1 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . . . . 41 . 2 53 Projectiles 24 | . . . . . . . 2 22 Explosions 72 | . . . . . 41 . . 31 Melee . | . . . . . . . . . Knockbacks 3 | . . . . 1 . . . 2 Impact . | . . . . . . . . . Kinetic 3 | . . . . 1 . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 265 | . . 24 . . 89 . 79 73 Shots 7 | . . 2 . . 2 . 2 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 201 | 40 . 25 . 15 153 184 111 201 Average Temperature 58 | 24 . 17 . 6 68 86 43 81 Received Heat Transfer 547 | . . 54 . 12 45 . 45 391 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted . | . . . . . . . . . Heat Transferred 483 | . . 50 . . . . . 433 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . 1 Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 61 | 5 9 . . 24 . . 61 . Initial 3 | . 3 . . . . . . . Average 4 | . . . . 1 . . 8 . Influence Increases 742 | 20 6 . . 59 290 . 167 200 Destroy 0b10 Robot/C 420 | . . . . 20 260 . 60 80 Destroy 0b10 Robot/NC 20 | 20 . . . . . . . . Destroy Leader 50 | . . . . . 30 . 20 . Successful Hack 32 | . 6 . . 12 . . 14 . Disable Machine 15 | . . . . . . . 15 . Destroy Structure 70 | . . . . 12 . . 58 . Lose Combat Pursuer 135 | . . . . 15 . . . 120 Influence Decreases 652 | 15 11 . . 51 216 82 167 110 Entered New Map 23 | . 2 . . . 4 17 . . Time Decay 467 | 15 9 . . 49 152 65 127 50 Lost Part 162 | . . . . 2 60 . 40 60 Squads Dispatched 6 | . 1 . . 1 . . 4 . Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . 1 . . 1 . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . . 8 . 5 13 . 3 24 Peak Tracking Total 11 | . . 3 . 2 4 . 2 11 Tactical Retreats 4 | . . . . 1 . . . 3 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Machines Disabled 2 | . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Machines Accessed 10 | . 1 . 4 2 . . 3 . Terminals 6 | . 1 . . 2 . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 3 . 26 4 . . 10 . Successful 37 | . 3 . 26 2 . . 6 . Failed 6 | . . . . 2 . . 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . . 3 . . 10 . Terminals 17 | . 3 . . 4 . . 10 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . . . 26 1 . . . . Record 26 | . . . 26 . . . . . Open DSF 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 3 . . 1 . . 6 . Terminals 10 | . 3 . . 1 . . 6 . Botnet 5 | . 1 . . 1 . . 3 . Operators 2 | . 1 . . . . . 1 . Skim 3 | . 1 . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . 1 . . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Active Infowar (turns) 1901 | 22 119 11 . 601 583 . 426 139 Optics 1749 | . . . . 601 583 . 426 139 Sensors 159 | . . . . 159 . . . . IFF 523 | . . . . . . . 426 97 Terrain 495 | . . . . 20 475 . . . Seismic 1568 | 22 119 11 . 599 284 . 425 108 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Turns Passed 4351 | 133 119 379 1276 602 604 167 857 214 Spaces Moved 3202 | 85 110 316 1214 407 433 102 345 190 Core 153 | 2 . . . . . . . 151 Treads 564 | . . . . . 78 102 345 39 Legs 4 | . . . . 4 . . . . Wheels 2481 | 83 110 316 1214 403 355 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 95 90 105 156 156 50 Average Speed 115 | 87 90 94 102 106 119 162 197 88 Slowest Speed 260 | 90 90 110 105 260 250 165 245 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 15 20 76 10 66 17 6 31 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 16 | . . 3 8 . 3 1 . 1 Spaces Dug 17 | . . . . . . . 17 . Terrain Destroyed 203 | . . 42 . 6 106 1 44 4 Melee . | . . . . . . . . . Projectile 17 | . . . . 6 1 1 8 1 AOE 186 | . . 42 . . 105 . 36 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Total 3747 | 127 131 375 1250 558 497 103 493 213 Wait 347 | 14 12 38 2 122 40 . 116 3 Move 3194 | 84 109 315 1213 406 432 101 344 190 Hop . | . . . . . . . . . Pick Up 38 | 7 4 . 14 4 1 1 7 . Fast Attach 25 | 7 1 2 1 6 3 1 4 . Attach 21 | . . 1 . 4 4 . 5 7 Detach 6 | . 1 2 . 1 1 . 1 . Swap 8 | . 1 3 3 1 . . . . Drop 27 | 1 3 1 17 2 1 . 2 . Fire 81 | 14 . 13 . 12 15 . 14 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Discovered new exit (range 5) 253 | -10/Materials | Entered Subcaves 254 | -10/Subcaves | Continued accompanying wandering Federalists (3) 254 | -10/Subcaves | Approached by a straggling Scientist 256 | -10/Subcaves | Learned Materials terminal intel 304 | -10/Subcaves | Build established: Mutant 425 | -10/Subcaves | Ambushed by Subdweller buried in earth 460 | -10/Subcaves | Lost 3 allies 465 | -10/Subcaves | Discovered new exit (range 12) 632 | -10/Subcaves | Entered Scraptown 727 | -7/Scraptown | Learned location of Extension (-4) 768 | -7/Scraptown | Visited Spacefarers 823 | -7/Scraptown | Visited Bundlers 890 | -7/Scraptown | Visited Supply Room 923 | -7/Scraptown | Visited CR-KLE's Repair Center 930 | -7/Scraptown | CR-KLE repaired 7 parts 1093 | -7/Scraptown | Discovered new exit (range 13) 1417 | -7/Scraptown | Visited UFD Registry 1417 | -7/Scraptown | Registered with UFD as "Megabucket" 1472 | -7/Scraptown | Visited Abandonware Association 1493 | -7/Scraptown | Visited Curators Association 1538 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1590 | -7/Scraptown | Found DCF Scrap (29 items) 1634 | -7/Scraptown | Visited Botcube Research 1647 | -7/Scraptown | Found Botcube 1679 | -7/Scraptown | Visited Science Testing Area 1771 | -7/Scraptown | Discovered new exit (range 5) 1832 | -7/Scraptown | Met Optimus 1832 | -7/Scraptown | Accepted into 0bPrime 1908 | -7/Scraptown | Entered Factory 1908 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 1952 | -5/Factory | Identified exit to DSF 2152 | -5/Factory | Spotted B-75 Beast 2209 | -5/Factory | Build established: Derelict-Mutant 2488 | -5/Factory | Discovered new exit (range 8) 2510 | -5/Factory | Entered Upper Caves 2593 | -5/Upper Caves | Learned 4 Factory zone layouts 2784 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2815 | -5/Upper Caves | Destroyed 7 combat bots 3017 | -5/Upper Caves | Lost 3 parts (1n2u) 3105 | -5/Upper Caves | Discovered new exit (range 9) 3114 | -5/Upper Caves | Entered another Upper Caves area 3268 | -5/Upper Caves | Discovered new exit (range 9) 3281 | -5/Upper Caves | Entered Factory 3281 | -4/Factory | Evolved 2 slots: Utility x2 3707 | -4/Factory | Lost 4 parts (1n2u1w) 3837 | -4/Factory | Discovered new exit (range 3) 3997 | -4/Factory | Build established: Derelict-Skirmisher 4059 | -4/Factory | Cargo convoy interrupted 4136 | -4/Factory | Identified exit to Upper Caves 4138 | -4/Factory | Entered Upper Caves 4228 | -4/Upper Caves | Attracted the attention of an 0b10 base 4277 | -4/Upper Caves | Released all parts (7) 4307 | -4/Upper Caves | Lost 17 parts (1p4n6u6w) 4307 | -4/Upper Caves | Core integrity fell below 50% 4315 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4332 | -4/Upper Caves | Core integrity fell below 20% 4352 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04277_ Released Med. Storage Unit. 04277_ Released Adv. Heat Sink. 04277_ Released Mic. Fission Core. 04277_ Released Imp. Remote Datajack. [Achievement: Live, Flee, And Rebuild] 04279_ G-67 Veteran misfires. 04283_ Searching scrap... 04283_ Found Thermal Shield. 04283_ Found Mak. Spear. 04283_ Found Phase Shifter. 04283_ Found Adv. Hacking Suite. 04283_ Found 46 Matter. 04284_ Acquired 46 matter. 04289_ G-67 Veteran misfires. 04292_ System corrupted: Component data lost. 04314_ Penetrated by Slug. 04315_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04317_ Slug penetrates Wall. 04328_ System corrupted: Substantial component data lost. 04332_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????###?????????# | | ????????????????????????????????????## ##????????# | | ???????????????????????????????????## ##??????## | | ???????????????????????????????????# ##?##### | | ????????????????????????##?????????### ### ## | | ????????????????????????# ??####?????# | | ???????????????????????## ### ##????## | | ??????????????????????## ?????## | | ??????????????????????? ????### | | ???????????????????????? #????# ## | | ?????????????????????????# ##???# ### | | ??????????????????????????# #???## #?# | | ???????????????????????#### ##???# ##?# | | ?????????????????# ##### ##??## #??#$ | | ?????????????????# #######??# | | ?????????????????####### ### # ####### | | ????????????????????##?# #?# ### ## ## $ | | ????????????##????### ## #?# ### ### # | | ???????????## ### #?# ## ## ### ### | | ??????????## ## ##?# ## #?? | | ?????????# ## #??# #?? | | ????????# g ##?#### #?? | | ???????? ##???# #?? | | ???????? gg @#???## #? | | ?????????### g #???## # | | ???????????## #????## ## # | | ????????????### ?????### #### ##### | | ??????????????### ??????# ##??###???? | | ????????????????#### ????# ##?????????? | | ???????????????????###### ???#####??????????? | | ????????????????????????# ##?????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Do Not Disturb Hydra I Have A Map? Jackpot Link The Feds Live, Flee, And Rebuild Resistances Are Futile Spot Them First Strength In Numbers Challenges ------------ None Game ------ Seed LaunchThiefFlakker Manual? 0 Play Time 01:07:34 Cumulative 41.4 hours Start 2025.10.30 @ 12:18:23 End 2025.11.06 @ 12:46:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 13 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 65bf50ed-7fde-4f99-8b6d-e37af75abf8d