Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 09:32:03 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (261) 1305 Value Destroyed (8670) 8670 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3137) 3137 TOTAL SCORE: 17192 Bonus ------- High Alert Combat Kills 2489 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -152 Cogmind --------- Core Integrity 395/1100 Matter 421/500 Energy 208/210 System Corruption 3% Temperature Cool (4) Movement Hovering (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (4) --- Gravmag System Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY (8) ------ Power Amplifier Deep Structural Scanner Advanced Signal Interpreter Layered Light Armor Plating Hardlight Generator Improved Shield Generator A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (3) ------- Lightning Gun Helical Railgun Helical Railgun > --- INVENTORY (3) ---- Protomatter-42 Coil Gun CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Deep Structural Scanner Advanced Signal Interpreter Layered Light Armor Plating Hardlight Generator Improved Shield Generator A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Lightning Gun Helical Railgun Helical Railgun > --- INVENTORY -------- Protomatter Coil Gun CPS Tube [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Slots Evolved 13 | 3 3 . 4 1 . 1 1 . Power 1 | . . . 1 . . . . . Propulsion 3 | 1 1 . 1 . . . . . Utility 7 | 1 1 . 2 1 . 1 1 . Weapon 2 | 1 1 . . . . . . . Parts Attached 79 | 8 12 1 21 4 1 25 7 . Power 9 | 1 . 1 3 1 1 . 2 . Engine 5 | 1 . . 2 1 . . 1 . Core 4 | . . 1 1 . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 19 | 3 5 . 4 1 . 4 2 . Treads 3 | . 3 . . . . . . . Leg . | . . . . . . . . . Wheel 4 | 3 1 . . . . . . . Hover 7 | . 1 . . . . 4 2 . Flight 5 | . . . 4 1 . . . . Utility 24 | 2 2 . 4 2 . 11 3 . Device 12 | 2 . . 2 1 . 5 2 . Storage . | . . . . . . . . . Processor 6 | . 1 . . . . 4 1 . Hackware . | . . . . . . . . . Protection 6 | . 1 . 2 1 . 2 . . Artifact . | . . . . . . . . . Weapon 27 | 2 5 . 10 . . 10 . . Energy Gun 11 | 2 2 . 6 . . 1 . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 11 | . 3 . 3 . . 5 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 3 | . . . . . . 3 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 6 1 . . . . Parts Lost 1 | . . . . . . . 1 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 1 . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 1 | 1 1 2 1 . 1 2 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . 2 1 . . . . . Weapon . | . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . 1 . 3 . 2 . . . Power 1 | . 1 . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 3 . 2 . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 96 90 96 96 100 Engine 3 | . 12 6 1 5 2 . . . Core 9 | . . 3 14 7 10 12 11 11 Treads 5 | . 5 30 13 . . . . . Wheel 2 | . 13 . . . . . . . Hover 7 | . 8 . . . . 10 23 23 Flight 11 | . . . 14 26 26 15 . . Device 23 | . 24 20 17 27 33 24 21 23 Processor 3 | . 1 . . . . 4 13 17 Protection 7 | . 3 10 11 6 6 8 6 5 Energy Gun 7 | . 21 . 9 6 3 . 5 5 Ballistic Gun 13 | . 6 30 16 13 6 16 11 11 Peak Build Rating 90 | 9 15 17 39 46 47 81 90 90 Average Rating 40 | 5 11 15 27 39 42 54 85 90 On Entrance 37 | . 9 15 17 39 46 39 80 90 Avg Prop Armor Cover (%) 6 | . 6 . . . . 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 10 16 12 30 33 33 44 53 44 Greatest Support 79 | 26 74 74 79 35 35 50 54 54 Greatest Overweight (x) 2 | 2 1 . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 3 3 3 Average Capacity 2 | 1 2 2 2 2 3 3 3 3 Most Carried 3 | 2 2 2 2 3 3 3 3 3 Average Carried 2 | 1 1 2 1 2 2 2 3 3 Final Capacity 3 | 2 2 2 2 3 3 3 3 3 Final Carried 3 | 2 2 2 2 3 2 3 3 3 Class Distribution -------------------- 24% | Scavenger-Gunner 20% | Scavenger-Sprinter 16% | Scavenger-Tank 13% | Commander-Tank 8% | Commander-Sprinter 8% | Scavenger-Mutant 4% | Mutant 3% | Commander-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Commander-Tank | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Matter Collected 5020 | 280 156 70 940 801 272 945 1556 . Remotely . | . . . . . . . . . Salvage Created 9331 | 51 1166 111 2173 1927 968 422 2443 70 Parts 617 | 5 80 12 173 139 41 24 132 11 Haulers Intercepted 15 | . 2 . 6 6 . . 1 . Recyclers Shooed 3 | . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 204 | . 30 5 58 48 10 7 43 3 Guns 196 | . 30 5 56 48 10 7 37 3 AOE 8 | . . . 2 . . . 6 . Classes Destroyed 24 | 1 8 . 4 1 2 5 3 . Worker 14 | . 2 . . 4 . . 8 . Builder 4 | . 1 . 1 . . . 2 . Tunneler 4 | 2 . . . . . . 2 . Hauler 15 | . 2 . 6 6 . . 1 . Recycler 11 | . 1 . . . 7 . 3 . Mechanic 1 | . 1 . . . . . . . Operator 2 | . . . . 1 . . 1 . Watcher 6 | . . . 3 1 . . 2 . Swarmer 22 | . 6 3 6 . . . 7 . Cutter 4 | . . . . . . . 4 . Saboteur 1 | . . . . . . . 1 . Grunt 111 | . 22 2 38 35 2 . 12 . Brawler 2 | . . . . . 1 . 1 . Duelist 5 | . . . 3 2 . . . . Protector 4 | . . . 1 1 1 . 1 . Sentry 26 | . . . 10 10 3 . 3 . Hunter 10 | . . . . . . . 8 2 Programmer 10 | . . . . . 3 . 6 1 Subdweller 2 | . 2 . . . . . . . Bolteater 1 | . . . . . . 1 . . Ranger 2 | . . . . . . 2 . . Guru 2 | . . . . . . 2 . . Scientist 1 | . . . . . . 1 . . Scrapper 2 | . . . . . . 2 . . Best Kill Streak 27 | 1 4 3 7 27 11 6 13 3 Combat Bots Only 10 | . 3 3 7 10 7 6 9 3 Max Kills in Single Turn 5 | 1 2 1 2 2 1 2 5 1 Gunslinging 1 | . 1 . 1 1 . 1 . . Exploded 3 | . . . 1 . . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 749 | . 85 22 117 120 33 94 245 33 Missed 270 | . 20 10 45 52 13 29 87 14 Hits 479 | . 65 12 72 68 20 65 158 19 Melee 15 | . . . 2 2 . 2 9 . Projectile 464 | . 65 12 70 66 20 63 149 19 AOE 2 | . . . . . . . 2 . Critical Strikes 15 | . . 1 2 . 2 1 9 . Actively Blocked 1 | . . . 1 . . . . . Damage Taken 5325 | . 657 103 858 671 207 487 2088 254 Core 3940 | . 528 73 611 518 157 347 1532 174 Absorbed by Shields 1347 | . . . . 254 78 190 734 91 Redirected to Core 3065 | . 380 60 491 389 134 270 1205 136 Redirected to Shielding 25 | . 9 12 4 . . . . . Ignored by Resistances 63 | . . . . . . 39 24 . Core Remaining (%) 94 | 100 . 90 . . . 92 . . Volleys Fired 468 | 6 78 12 97 96 30 25 117 7 Largest 3 | 2 3 3 3 3 3 3 3 3 Hottest 180 | 90 180 60 146 102 102 131 131 131 Shots Fired 1213 | 12 171 36 281 289 76 68 260 20 Gun 1211 | 12 171 36 281 289 76 66 260 20 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . 2 . . Kinetic 761 | . 12 36 179 193 54 43 230 14 Thermal 374 | 12 159 . 85 96 22 . . . Explosive . | . . . . . . . . . Electromagnetic 76 | . . . 17 . . 23 30 6 Robot Hit Streak 45 | 4 22 6 24 45 22 27 16 13 Robot Miss Streak 5 | 2 3 5 2 2 1 2 4 1 Penetration Max 2 | . . . . . . 1 2 . Secondary Targets 43 | . 4 2 15 10 3 1 7 1 Max Gunslinging Chain 2 | . 1 1 2 1 1 1 1 1 Shots Hit Robots 887 | 9 128 17 208 221 55 57 174 18 Core Hits 408 | 2 64 9 105 85 24 17 95 7 Critical Kills 7 | . . . 1 . . . 5 1 Critical Parts Destroyed 12 | . . . . . . . 12 . Critical Strikes 43 | . 7 . 6 10 1 1 17 1 Burn 23 | . 7 . 5 10 1 . . . Destroy 19 | . . . 1 . . . 17 1 Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18535 | 104 1760 175 3507 3487 976 1128 6992 406 Guns 16604 | 104 1756 170 3287 3487 976 1026 5392 406 Cannons . | . . . . . . . . . Explosions 1921 | . . . 219 . . 102 1600 . Melee . | . . . . . . . . . Ramming 10 | . 4 5 1 . . . . . Kinetic 10770 | . 115 170 1835 2068 609 712 4945 316 Thermal 5995 | 104 1641 . 1414 1419 367 102 948 . Explosive 652 | . . . . . . . 652 . Electromagnetic 1108 | . . . 257 . . 314 447 90 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 6 9 9 . 2 3 Average Corruption 5 | . . . 4 7 9 . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 107 | . . . 26 33 36 . 9 3 Message Errors 22 | . . . 4 4 11 . 3 . Matter Fused 29 | . . . 6 9 9 . 4 1 Heat Flow Errors 10 | . . . 3 3 3 . . 1 Energy Discharges 13 | . . . 3 5 5 . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 19 | . . . 6 7 4 . 1 1 Data Loss (major) 3 | . . . . 1 2 . . . Misfires 3 | . . . 1 1 1 . . . Alerts 4 | . . . 2 2 . . . . Weapon Failures 3 | . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 261 | . . . . . . . 261 . Projectiles . | . . . . . . . . . Explosions 261 | . . . . . . . 261 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . 20 92 . Shots 3 | . . . . . . 1 2 . Rammed 3 | . 1 1 1 . . . . . Targets Rammed 3 | . 1 1 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 220 | 16 150 . 209 139 220 2 . 191 Average Temperature 51 | 9 35 . 85 65 118 2 . 96 Received Heat Transfer 1176 | . 246 9 330 258 20 105 208 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 1 4 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 26 | 1 11 . 7 5 1 . 1 . Heat Transferred 13958 | 273 4814 . 3461 3712 748 200 750 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . 1 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Maximum Alert Level 4 | . 1 . 4 4 3 . 4 . Low Security (%) 33 | 100 39 100 49 . . . 16 . Level 1 19 | . 60 . 14 . . . 13 . Level 2 18 | . . . 12 9 68 . 31 . Level 3 15 | . . . 16 23 31 . 26 . Level 4 12 | . . . 7 66 . . 11 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 1513 | 5 369 133 1320 1513 804 . 1213 . Initial 582 | . 3 133 . 555 582 . . . Average 493 | 1 214 44 391 1168 650 . 622 . Influence Increases 6602 | 10 879 120 1858 1372 470 . 1833 60 Destroy 0b10 Robot/C 3820 | . 560 100 1140 940 180 . 840 60 Destroy 0b10 Robot/NC 305 | 10 35 . 60 65 40 . 95 . Destroy Leader 894 | . 134 20 300 254 . . 186 . Allied During Kill 16 | . . . 14 . 2 . . . Successful Hack 185 | . 24 . 25 45 8 . 83 . Select Force Hacks 610 | . 80 . 260 30 240 . . . Disable Machine 390 | . 15 . . . . . 375 . Destroy Structure 262 | . 1 . 14 8 . . 239 . Partial Spotted 75 | . 15 . 45 . . . 15 . Lose Combat Pursuer 45 | . 15 . . 30 . . . . Influence Decreases 5839 | 5 542 462 544 1193 1321 642 636 494 Entered New Map 2967 | . 2 209 . 759 911 642 . 444 Time Decay 2667 | 5 540 253 499 434 410 . 476 50 Lost Part 10 | . . . . . . . 10 . Lost Ally 45 | . . . 45 . . . . . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 44 | . 9 . 13 12 . . 10 . Investigation 27 | . 8 . 10 9 . . . . Extermination 4 | . . . . . . . 4 . Reinforcement 8 | . 1 . 1 2 . . 4 . Assault 5 | . . . 2 1 . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Distress Signals 9 | . 2 . 4 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 259 | . 43 5 70 53 10 24 51 3 Peak Tracking Total 12 | . 4 3 6 5 8 12 10 3 Tactical Retreats 4 | . 1 . . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Traps Triggered 7 | . . . 1 4 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Machines Disabled 34 | . 1 . . . . 8 25 . Max in Single Turn 5 | . 1 . . . . 2 5 . Garrison Access 3 | . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 5 | . 1 . 4 . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Machines Accessed 71 | . 9 . 14 16 14 6 12 . Terminals 44 | . 7 . 9 12 6 . 10 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 2 2 . . . . Recycling Units 12 | . 1 . 2 1 8 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 2 . Total Hacks 153 | . 22 . 27 34 16 29 25 . Successful 99 | . 13 . 16 13 14 29 14 . Failed 53 | . 9 . 10 21 2 . 11 . Catastrophic 9 | . 1 . 1 7 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 101 | . 20 . 27 18 17 . 19 . Terminals 97 | . 20 . 21 25 8 . 23 . Fabricators . | . . . . . . . . . Repair Stations 7 | . 1 . 3 3 . . . . Recycling Units 14 | . 1 . 2 3 8 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 5 | . . . . 3 . . 2 . Terminal Hacks 47 | . 3 . 3 8 . 29 4 . Record 28 | . . . . . . 28 . . Robot Analysis 3 | . . . 2 1 . . . . Open Door 7 | . . . . 6 . . 1 . Branch Access Points 3 | . . . 1 1 . . 1 . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 2 | . 2 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Seal Access 3 | . . . . 1 . . 2 . Unauthorized Hacks 48 | . 10 . 12 4 14 . 8 . Terminals 32 | . 8 . 9 1 6 . 8 . Assimilate 3 | . . . . 1 . . 2 . Botnet 17 | . 3 . 3 . 6 . 5 . Operators 2 | . 1 . . . . . 1 . Sabotage 10 | . 4 . 6 . . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 1 2 . . . . Patch 4 | . 1 . 1 2 . . . . Recycling Units 12 | . 1 . 2 1 8 . . . Tunnel 12 | . 1 . 2 1 8 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 6 . 7 9 1 . 9 . Full Trace Events 9 | . 2 . 2 5 . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 1 17 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Total Allies 12 | . . 3 . 1 6 . 2 . Largest Group 7 | . . 3 3 1 7 7 2 . Highest-Rated Group 71 | . . 40 40 10 71 71 52 . Highest-Rated Ally 26 | . . 16 16 10 15 15 26 . Total Orders 29 | . . . . 1 23 3 2 . STAY 7 | . . . . 1 4 1 1 . FOLLOW 14 | . . . . . 12 1 1 . DROP 1 | . . . . . . 1 . . PICKUP 7 | . . . . . 7 . . . Ally Attacks 29 | . . . 16 . . 13 . . Total Damage 401 | . . . 151 . . 250 . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Active Infowar (turns) 9892 | 36 1800 728 1751 1068 987 2103 1311 108 IFF 2 | . . . . . . 2 . . Terrain 7641 | 36 1800 728 1751 1068 987 1271 . . Structural 2549 | . . . . . . 1130 1311 108 Seismic 7974 | 6 1800 728 1751 1068 987 1634 . . T.N.C. 165 | . 165 . . . . . . . Robot Analysis Total 3 | . . . 2 1 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Turns Passed 9928 | 72 1800 728 1751 1068 987 2103 1311 108 Spaces Moved 11063 | 54 1437 429 1621 1302 1519 2923 1644 134 Core 14 | 14 . . . . . . . . Treads 1001 | . 140 429 432 . . . . . Legs . | . . . . . . . . . Wheels 1337 | 40 1297 . . . . . . . Hover 2714 | . . . . . . 936 1644 134 Flight 5997 | . . . 1189 1302 1519 1987 . . Fastest Speed 29 | 50 80 160 31 29 29 29 48 50 Average Speed 57 | 76 90 160 66 30 29 51 49 50 Slowest Speed 160 | 150 160 160 160 31 29 120 108 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 69 | . . . 11 35 21 2 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 71 | 4 97 96 96 93 99 91 41 27 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 14 | . 1 . 2 2 8 . . 1 Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 7 | . . . . . . 7 . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 315 | . . . 13 . . 19 276 7 Melee . | . . . . . . . . . Projectile 120 | . . . . . . 16 97 7 AOE 194 | . . . 13 . . 3 178 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Total 13622 | 68 1779 447 2079 1739 1996 3463 1892 159 Wait 1623 | . 202 2 277 318 327 446 45 6 Move 10922 | 53 1436 428 1599 1234 1476 2919 1643 134 Hop 64 | . . . 10 32 21 1 . . Pick Up 20 | 1 7 . 4 3 2 3 . . Fast Attach 36 | 7 3 . 5 2 . 11 8 . Attach 5 | . . . 1 . 3 1 . . Detach 6 | . . . . 1 5 . . . Swap 77 | 1 11 1 23 4 1 26 10 . Drop 46 | . 8 . 8 5 6 12 7 . Fire 468 | 6 78 12 97 96 30 25 117 7 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 1 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 114 | . . . . . 113 1 . . Trap . | . . . . . . . . . Miscellaneous 238 | . 33 3 54 44 12 18 62 12 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 374 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Discovered new exit (range 5) 656 | -10/Materials | Reached level 2 767 | -10/Materials | Upgraded with Utility slot (x1) 784 | -10/Materials | Build established: Scavenger-Mutant 878 | -10/Materials | Discovered new exit (range 5) 992 | -10/Materials | Reached level 3 1233 | -10/Materials | Upgraded with Propulsion slot (x1) 1233 | -10/Materials | Upgraded with Weapon slot (x1) 1273 | -10/Materials | Derelicts attacked the area 1590 | -10/Materials | Build established: Scavenger-Gunner 1873 | -10/Materials | Entered Mines 1875 | -10/Mines | Reached level 4 1894 | -10/Mines | Learned Materials security intel 2011 | -10/Mines | Discovered new exit (range 8) 2145 | -10/Mines | Discovered new exit (range 5) 2211 | -10/Mines | Discovered new exit (range 9) 2557 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2601 | -10/Mines | Entered Materials 2601 | -9/Materials | Accompanied by 3 allies 2603 | -9/Materials | Reached level 5 2678 | -9/Materials | Identified exit to Mines 2678 | -9/Materials | Identified exit to Storage 2678 | -9/Materials | Upgraded with Power slot (x1) 3048 | -9/Materials | Reached level 6 3215 | -9/Materials | Discovered new exit (range 15) 3473 | -9/Materials | Reached level 7 3593 | -9/Materials | Discovered new exit (range 16) 3694 | -9/Materials | Upgraded with Propulsion slot (x1) 3694 | -9/Materials | Upgraded with Utility slot (x1) 3746 | -9/Materials | Reached level 8 3938 | -9/Materials | Central database locked down 3970 | -9/Materials | Reached level 9 3994 | -9/Materials | Build established: Scavenger-Sprinter 4129 | -9/Materials | Discovered new exit (range 15) 4201 | -9/Materials | First assault squad dispatched 4249 | -9/Materials | Sterilization system engaged 4249 | -9/Materials | Non-combat units ordered to evacuate 4264 | -9/Materials | Destroyed 7 combat bots 4308 | -9/Materials | Upgraded with Utility slot (x1) 4349 | -9/Materials | Combat units ordered to evacuate 4352 | -9/Materials | Entered Storage 4354 | -9/Storage | Reached level 10 4383 | -9/Storage | Learned location of Armory (-4) 4413 | -9/Storage | Identified exit to Recycling 4468 | -9/Storage | Used back door to open Recycling access 4675 | -9/Storage | Destroyed 10 combat bots 4717 | -9/Storage | Reached level 11 4797 | -9/Storage | Upgraded with Utility slot (x1) 4985 | -9/Storage | Discovered new exit (range 16) 5152 | -9/Storage | First assault squad dispatched 5420 | -9/Storage | Entered Recycling 5420 | -9/Recycling | Accompanied by 1 ally 5684 | -9/Recycling | Destroyed 7 combat bots 5851 | -9/Recycling | Discovered new exit (range 15) 6129 | -9/Recycling | Build established: Commander-Sprinter 6351 | -9/Recycling | Scanned before Scraplab entrance 6369 | -9/Recycling | Entered Scraplab 6371 | -9/Recycling | Discovered new exit (range 3) 6407 | -9/Recycling | Entered Scraptown 6407 | -9/Scraptown | Accompanied by 7 allies 6407 | -9/Scraptown | System corruption cleaned by C-Scrubber 6409 | -9/Scraptown | Reached level 12 6481 | -9/Scraptown | Visited Cyclists 6485 | -9/Scraptown | Visited Symbiants 6496 | -9/Scraptown | Discovered new exit (range 5) 6506 | -9/Scraptown | Visited Fellowship of the Rings 6511 | -9/Scraptown | Visited Bundlers 6538 | -9/Scraptown | Visited Cave Peace 6549 | -9/Scraptown | Visited TADAMA 6610 | -9/Scraptown | Visited UFD Registry 6610 | -9/Scraptown | Registered with UFD as "Wrenchnade" 6615 | -9/Scraptown | Entered Cyclist Reading Room 6635 | -9/Scraptown | Visited LU-1G1's Boring Crew 6641 | -9/Scraptown | Visited Science Guys 6656 | -9/Scraptown | Visited Cartography Club 6659 | -9/Scraptown | Visited Observation Area 6663 | -9/Scraptown | Visited Supply Room 6667 | -9/Scraptown | Visited Scrap Suit Storage 6670 | -9/Scraptown | Visited A0-MCA Data Center 6674 | -9/Scraptown | Visited Scrapoid Pod Storage 6678 | -9/Scraptown | Visited Abandonware Association 6685 | -9/Scraptown | Found Scrapoid Pod 6972 | -9/Scraptown | Build established: Commander-Tank 7307 | -9/Scraptown | Discovered new exit (range 5) 7364 | -9/Scraptown | Found Surveybot 17 Chip 7380 | -9/Scraptown | Found Deep Structural Scanner 7567 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7567 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 7674 | -9/Scraptown | Build established: Commander-Scout 7750 | -9/Scraptown | Upgraded with Utility slot (x1) 7989 | -9/Scraptown | Build established: Commander-Tank 8037 | -9/Scraptown | Given an A+ rating by A0-MCA 8041 | -9/Scraptown | Found A0-MCA's Component Scanner 8103 | -9/Scraptown | Met Optimus 8103 | -9/Scraptown | Accepted into 0bPrime 8365 | -9/Scraptown | Civil war broke out across Scraptown 8368 | -9/Scraptown | Attached CPS modules to YO-810(c). 8369 | -9/Scraptown | Attacked by Scraptown defenders 8375 | -9/Scraptown | Attached CPS modules to Optimus. 8437 | -9/Scraptown | Lost 8 allies 8510 | -9/Scraptown | Entered Factory 8512 | -6/Factory | Reached level 13 8696 | -6/Factory | Build established: Scavenger-Tank 8735 | -6/Factory | Discovered new exit (range 11) 8755 | -6/Factory | Reached level 14 8835 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 8905 | -6/Factory | Reached level 15 8990 | -6/Factory | Discovered new exit (range 10) 8999 | -6/Factory | Upgraded with Utility slot (x1) 9099 | -6/Factory | Identified exit to Lower Caves 9099 | -6/Factory | Identified exit to Extension 9269 | -6/Factory | Reached level 16 9441 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 9461 | -6/Factory | Reached level 17 9560 | -6/Factory | First assault squad dispatched 9618 | -6/Factory | Cargo convoy interrupted 9668 | -6/Factory | Core integrity fell below 50% 9679 | -6/Factory | Core integrity fell below 20% 9736 | -6/Factory | Destroyed 9 combat bots 9759 | -6/Factory | Discovered new exit (range 8) 9792 | -6/Factory | Identified exit to Factory 9821 | -6/Factory | Entered Lower Caves 9823 | -6/Lower Caves | Reached level 18 9846 | -6/Lower Caves | Ambushed by research squad 9929 | -6/Lower Caves | Self-destructed Last Messages --------------- repair. 09880_ WN-R2J(r) reactivates. 09881_ System corrupted: Heat flow error (+254). 09882_ Gauss Rifle fries itself beyond repair. 09884_ Imp. Heat Sink fries itself beyond repair. 09885_ Used Protomatter to restore core integrity (+138, depleted) 09886_ Remote Datajack fries itself beyond repair. 09889_ Mic. Nuclear Core self-destruct mechanism malfunctions. 09890_ Gravmag System fries itself beyond repair. 09891_ Used Protomatter to restore core integrity (+141, depleted) 09903_ System corrupted: Component data lost. 09924_ Acquired derelict log, extracted data. World map updated: -7/Zion. 09928_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ################????????????????????#########????? | | ###############################?????##########???? | | ###############################?????############## | | ###############################?????############## | | ### ###### ###################????#####""######## | | ## # ####????#####"""####### | | ## ############ ##############"""# | | ##### ############ #############"" | | #### # ############ ############ | | #### # ############# ############ | | ### ################ ## ###### | | ## ################ #### ### | | ### ##### ### ### | | # ### ### | | ## @ ##### | | ### ########## | | #### ########### # | | ### #### ##### ####### ## | | ## ##### ###### ###### ## | | ## ##### ####### %####### # | | ### #### ## ### %###### | | ## ### ######## ### ## ###### | | ## #### ############# * ##### ### | | ####### ### ##### ### | | ###### #### ## # | | ###### ############# ## # | | ####### ### ## #"### ## | | ??########### ### ##" # #### ### | | ?? ######### ######## #######" ## #### #### | | ?? ####### ######### ####### ####### #### | | ??? ####### ####### ####### ######## #### | | ?????????## # ####### ####### # #### ### | | ??????????????????##### ##### ### ## | | ??????????????????## #### ? "# | | ?????????????????? ## #### ? "# | | ?????????????????? ## ### ? | | ??????????????????##### ? | | ??????????????????########## ? | | ???????????????????########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 41 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 1210 Power Amplification 40 Armor Coverage 375 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 64 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 5 Authchip Count 1 Item Schematics ----------------- Spk. Treads | -9/Scraptown | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Power Shielding | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Levels Raised 17 | . 2 1 5 2 . 1 5 1 XP Earned 28770 | 3000 4045 1100 8202 2347 718 181 8684 493 XP Spent 25500 | 2970 3000 . 8730 2450 . 2000 6130 220 Upgrades 56 | 10 5 . 16 2 . 1 20 2 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 3 | 1 1 . 1 . . . . . Utility Slot 7 | 1 1 . 2 1 . 1 1 . Weapon Slot 2 | 1 1 . . . . . . . Core Integrity 10 | . . . . . . . 8 2 Heat Dissipation 11 | 4 . . 7 . . . . . Energy Generation 1 | . . . 1 . . . . . Matter Storage 4 | . . . . . . . 4 . Mass Support 3 | . 1 . 2 . . . . . Inventory Capacity 3 | 2 . . . 1 . . . . Sight Range 4 | . . . . . . . 4 . Ranged Accuracy 4 | 1 1 . 2 . . . . . Hack Attack % 2 | . . . . . . . 2 . Hack Defense % 1 | . . . . . . . 1 . Protomatter Created 2996 | . 270 46 897 930 114 101 545 93 Integrity Restored 4474 | . 627 51 934 675 213 379 1316 279 Core 3235 | . 492 51 669 518 157 300 769 279 Parts 1239 | . 135 . 265 157 56 79 547 . Protomatter Decayed 4058 | . 50 . 368 554 112 2918 56 . Game ------ Seed GuidanceAlloyUnit Manual? 0 Play Time 01:30:53 Cumulative 483.7 hours Start 2025.12.16 @ 07:47:02 End 2025.12.16 @ 09:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 181 Rogue 27 Adventurer 154 Explorer 0 Win Type - Total 19 Types 4/3/3/3/2/1/0/1/1/1 Lore% 94 Gallery% 85 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55a00a8-4b34-447f-abca-707137b9cf79