Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 21:07:21 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1506) 1506 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 7051 Bonus ------- High Alert Combat Kills 25 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 753/850 Matter 215/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Target Analyzer > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (167) Improved Sensor Array Modified TNC Improved Reaction Control System Remote Shield System Guard Arc Projector Plasma Cannon Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Target Analyzer > --- WEAPON ----------- Arc Projector Power Sword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Modified TNC Improved Reaction Control System Remote Shield System Guard Plasma Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 38 | 7 3 6 . . 6 9 1 . 2 4 Power 3 | 1 1 . . . . 1 . . . . Engine 3 | 1 1 . . . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . 2 . . 4 2 . . . 1 Treads 3 | 2 . . . . 1 . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 7 | . . 2 . . 3 2 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 12 | 2 1 2 . . 1 4 . . 1 1 Device 6 | 1 . 1 . . . 3 . . . 1 Storage 3 | 1 1 1 . . . . . . . . Processor 2 | . . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 1 2 . . 1 2 1 . 1 2 Energy Gun 2 | . . . . . . 1 . . . 1 Energy Cannon 2 | . . . . . . 1 1 . . . Ballistic Gun 5 | 2 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 17 | . 2 . . . 6 . . . 4 5 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . 1 . . . 2 . . . 1 2 Utility 5 | . 1 . . . 1 . . . 2 1 Weapon 4 | . . . . . 2 . . . 1 1 Highest Loss Streak 5 | . 2 . . . 5 . . . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 3 8 7 6 8 8 8 10 13 13 14 Power . | . . . . . . 1 1 1 1 1 Propulsion 1 | 1 4 2 2 2 1 . . . . . Utility 4 | . 1 1 2 4 4 4 6 6 6 7 Weapon 3 | 1 2 3 2 2 2 2 3 5 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 1 . . . . . . . . 15 Power 2 | . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 10 | . . . . . . . . . . 10 Weapon 3 | . 1 . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 94 96 100 100 70 74 92 92 76 66 Engine 9 | . 14 14 14 14 5 5 7 7 7 6 Treads 5 | . 25 . . . 1 1 . . . . Wheel 17 | . . 26 28 28 27 23 23 23 15 12 Device 14 | . 11 13 14 14 5 14 23 23 18 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 4 | . . . . . . 2 7 7 9 13 Protection 2 | . . . . . 4 7 7 7 . . Energy Gun 1 | . . . . . . 6 . . . 5 Energy Cannon 4 | . . . . . . 2 15 15 10 3 Ballistic Gun 13 | . 28 28 28 28 14 1 . . . . Peak Build Rating 51 | 7 8 8 8 8 13 39 41 41 41 51 Average Rating 21 | 5 7 7 7 8 9 27 40 41 36 40 On Entrance 18 | . 7 6 7 8 8 10 39 41 41 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 14 29 28 28 28 33 48 52 52 52 43 Greatest Support 54 | 40 40 20 20 20 40 54 50 50 50 40 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 12 10 8 9 11 11 13 13 14 15 Average Carried 9 | 3 8 7 6 8 8 8 10 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 6 8 8 8 10 13 13 14 15 Class Distribution -------------------- 66% | Mutant 28% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Matter Collected 1214 | 250 192 31 . 41 97 200 191 . 212 . Remotely . | . . . . . . . . . . . Salvage Created 1209 | 48 285 44 . . 390 . 84 . 323 35 Parts 88 | 5 18 6 . . 22 . 5 . 29 3 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 8 . 24 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 42 | . 9 2 . . 8 . 2 . 20 1 Guns 15 | . 9 2 . . 4 . . . . . Cannons 6 | . . . . . . . 2 . 4 . AOE 21 | . . . . . 4 . . . 16 1 Classes Destroyed 10 | 1 4 . . . 4 . . . 1 . Tunneler 3 | 2 . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . Watcher 1 | . 1 . . . . . . . . . Swarmer 19 | . 3 2 . . . . . . 14 . Grunt 16 | . 6 . . . 3 . 2 . 4 1 Sentry 2 | . . . . . 2 . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 1 5 2 . . 5 . 2 . 7 1 Combat Bots Only 7 | . 5 2 . . 4 . 2 . 7 1 Max Kills in Single Turn 3 | 1 1 1 . . 2 . 1 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 293 | . 89 12 . . 61 . 6 . 81 44 Missed 90 | . 23 6 . . 17 . 2 . 29 13 Hits 203 | . 66 6 . . 44 . 4 . 52 31 Melee 1 | . . . . . . . . . . 1 Projectile 202 | . 66 6 . . 44 . 4 . 52 30 Critical Strikes 4 | . 1 1 . . 1 . . . . 1 Damage Taken 2691 | . 618 47 . . 718 . 63 . 815 430 Core 473 | . 96 16 . . 116 . . . 148 97 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 55 78 . . . 78 . Volleys Fired 136 | 9 48 6 . . 32 1 4 . 28 8 Largest 2 | 2 2 2 . . 2 1 2 . 2 1 Hottest 160 | 40 40 40 . . 50 80 160 . 160 80 Shots Fired 249 | 18 96 12 . . 58 1 8 . 48 8 Gun 177 | 18 96 12 . . 51 . . . . . Cannon 46 | . . . . . . 1 8 . 35 2 Launcher 26 | . . . . . 7 . . . 13 6 Special . | . . . . . . . . . . . Kinetic 177 | 18 96 12 . . 51 . . . . . Thermal 46 | . . . . . . 1 8 . 35 2 Explosive 26 | . . . . . 7 . . . 13 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 5 12 3 . . 11 . 2 . 5 1 Robot Miss Streak 5 | 2 5 2 . . 3 . 1 . 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 133 | 10 58 6 . . 37 . 4 . 15 3 Core Hits 96 | 5 23 3 . . 19 . 4 . 37 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . Critical Strikes 3 | . 1 . . . 2 . . . . . Destroy 3 | . 1 . . . 2 . . . . . Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3586 | 100 726 51 . . 773 . 103 . 1409 424 Guns 1098 | 100 541 51 . . 406 . . . . . Cannons 389 | . . . . . . . 103 . 286 . Explosions 2099 | . 185 . . . 367 . . . 1123 424 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1098 | 100 541 51 . . 406 . . . . . Thermal 574 | . 185 . . . . . 103 . 286 . Explosive 1914 | . . . . . 367 . . . 1123 424 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . . . . . . 36 Projectiles . | . . . . . . . . . . . Explosions 36 | . . . . . . . . . . 36 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . . . 34 95 Shots 4 | . . . . . . . . . 2 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 72 | . 42 . . . 14 . 72 . 33 . Average Temperature 17 | . 10 . . . 2 . 43 . 16 . Received Heat Transfer 627 | . 204 . . . 216 . 36 . 63 108 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 850 | . 100 . . . . . 200 . 550 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 80 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 19 | . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1015 | 5 158 74 . . 185 79 . . . 1015 Initial 1015 | . . 48 . . . 79 . . . 1015 Average 207 | . 39 43 . . 55 24 . . . 934 Influence Increases 2136 | 10 294 76 . . 340 15 40 . 400 961 Destroy 0b10 Robot/C 800 | . 180 40 . . 160 . 40 . 360 20 Destroy 0b10 Robot/NC 40 | 10 10 5 . . 5 . . . 10 . Destroy Leader 124 | . 42 10 . . 42 . . . 30 . Successful Hack 59 | . 6 6 . . 33 . . . . 14 Disable Machine 90 | . 45 . . . 30 15 . . . . Destroy Structure 63 | . 11 . . . 25 . . . . 27 Advance Influence 900 | . . . . . . . . . . 900 Lose Combat Pursuer 60 | . . 15 . . 45 . . . . . Influence Decreases 1430 | 10 170 136 64 . 165 190 40 . 216 439 Entered New Map 305 | . . 76 64 . . 96 . . . 69 Time Decay 815 | 10 150 60 . . 105 94 40 . 186 170 Search Patrol Dispatched 150 | . . . . . . . . . . 150 Lost Part 160 | . 20 . . . 60 . . . 30 50 Squads Dispatched 5 | . 3 . . . 1 . . . 1 . Investigation 3 | . 2 . . . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Distress Signals 3 | . 1 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 16 3 . . 15 . 4 . 23 5 Peak Tracking Total 7 | . 4 3 . . 5 . 4 . 7 5 Tactical Retreats 4 | . . 1 . . 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Disabled 8 | . 3 . . . 2 1 . . 2 . Max in Single Turn 3 | . 3 . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Accessed 19 | . 2 1 2 . 3 4 . 4 1 2 Terminals 9 | . 2 1 . . 2 1 . . 1 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 5 6 2 . 6 5 . 27 5 3 Successful 47 | . 3 2 2 . 4 3 . 27 5 1 Failed 12 | . 2 4 . . 2 2 . . . 2 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 4 1 . 2 . . . . . Terminals 25 | . 5 6 . . 5 1 . . 5 3 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . 1 2 2 . 2 . . 27 5 1 Record 17 | . . . 1 . . . . 11 5 . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . . 1 . . 1 . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . Terminals 3 | . 2 . . . 1 . . . . . Botnet 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 2 2 . . 1 1 Full Trace Events 2 | . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Active Infowar (turns) 2720 | 9 464 124 454 70 157 273 299 78 438 354 Sensors 1255 | . . . . . . 91 299 78 438 349 Terrain 855 | . . . . . . 273 299 78 176 29 Seismic 1278 | 9 464 124 454 70 157 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Turns Passed 3102 | 157 564 129 454 70 262 297 299 78 438 354 Spaces Moved 2442 | 78 244 105 476 73 179 301 270 75 337 304 Core 11 | 11 . . . . . . . . . . Treads 311 | 67 244 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2120 | . . 105 476 73 179 301 270 75 337 304 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 95 80 86 105 105 95 95 Average Speed 106 | 144 172 95 95 95 84 89 105 105 102 101 Slowest Speed 240 | 160 240 95 95 95 95 101 105 105 110 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 41 34 72 18 27 6 43 68 56 11 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 2 . 2 . Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 132 | . 12 . . . 36 . 1 . 56 27 Melee 2 | . . . . . . . . . . 2 Projectile 1 | . . . . . . . 1 . . . AOE 129 | . 12 . . . 36 . . . 56 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Total 2721 | 106 309 126 477 74 230 329 277 74 381 338 Wait 36 | . 5 5 . . 7 1 . . 9 9 Move 2432 | 77 243 104 475 72 178 300 269 74 336 304 Hop . | . . . . . . . . . . . Pick Up 54 | 13 7 1 2 1 6 12 3 . 3 6 Fast Attach 1 | . . . . . . . . . . 1 Attach 32 | 7 . 6 . . 6 9 . . 2 2 Detach 1 | . . 1 . . . . . . . . Swap 11 | . 3 . . . 1 1 1 . 3 2 Drop 16 | . 3 3 . 1 . 5 . . . 4 Fire 136 | 9 48 6 . . 32 1 4 . 28 8 Melee 2 | . . . . . . . . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 13) 722 | -10/Materials | Entered Mines 729 | -10/Mines | Discovered new exit (range 14) 778 | -10/Mines | Discovered new exit (range 7) 843 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 851 | -10/Mines | Entered Exiles 874 | -10/Exiles | Met 8R-AWN 891 | -10/Exiles | Met EX-HEX 932 | -10/Exiles | Met EX-DEC 977 | -10/Exiles | Learned location of Zion (-6) 994 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1184 | -10/Exiles | Given EX-Vault access code 1206 | -10/Exiles | Opened EX-Vault 1216 | -10/Exiles | Found Modified TNC 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1296 | -10/Exiles | Discovered new exit (range 10) 1305 | -10/Exiles | Left Exiles lab with Modified TNC 1305 | -10/Exiles | Entered Mines 1367 | -9/Mines | Discovered new exit (range 6) 1375 | -9/Mines | Entered Materials 1375 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1483 | -8/Materials | Identified exit to Factory 1563 | -8/Materials | Lost 5 parts (1p2n1u1w) 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Utility x2 1806 | -7/Factory | Discovered new exit (range 5) 1842 | -7/Factory | Identified exit to Lower Caves 1934 | -7/Factory | Entered Lower Caves 1943 | -7/Lower Caves | Encountered a Warlord checkpoint 2126 | -7/Lower Caves | Build established: Skirmisher 2222 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2232 | -7/Lower Caves | Identified exit to Data Miner 2233 | -7/Lower Caves | Entered Data Miner 2233 | -7/Data Miner | Discovered new exit (range 6) 2253 | -7/Data Miner | Met Data Miner 2273 | -7/Data Miner | Learned location of Section 7 (-2) 2273 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2287 | -7/Data Miner | Received God Mode back door access code from Data Miner 2310 | -7/Data Miner | Identified exit to Proximity Caves 2311 | -7/Data Miner | Entered Proximity Caves 2411 | -6/Proximity Caves | Spotter reported a threat 2452 | -6/Proximity Caves | Spotter reported a threat 2479 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2497 | -6/Proximity Caves | Spotter reported a threat 2505 | -6/Proximity Caves | Spotter reported a threat 2515 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 2515 | -6/Proximity Caves | Learned Research security intel 2516 | -6/Proximity Caves | Destroyed 7 combat bots 2550 | -6/Proximity Caves | Spotter reported a threat 2603 | -6/Proximity Caves | Destroyed 7 combat bots 2720 | -6/Proximity Caves | Spotter reported a threat 2741 | -6/Proximity Caves | Discovered new exit (range 6) 2748 | -6/Proximity Caves | Identified exit to Factory 2749 | -6/Proximity Caves | Entered Factory 2749 | -6/Factory | Evolved 2 slots: Propulsion x2 3099 | -6/Factory | Search patrols dispatched 3103 | -6/Factory | Self-destructed Last Messages --------------- 03064_ Acquired Remote Shield. 03074_ Acquired Adv. Terrain Scanner. 03086_ ALERT: All DSF locations entering lockdown mode. 03094_ U-05 Engineer lays Concrete. 03096_ G-50 Soldier destroyed. 03097_ U-05 Engineer lays Concrete. 03098_ Imp. Sensor Array destroyed. 03098_ Destroyed Imp. Sensor Array. 03099_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 03099_ Arm. Huge Wheel destroyed. 03099_ U-05 Engineer lays Concrete. 03100_ Destroyed Carbon-fiber Leg. 03100_ U-05 Engineer lays Concrete. 03101_ Mni. Grenade Launcher destroyed. 03101_ L-41 Fighter destroyed. 03101_ Deuterium Engine destroyed. 03101_ U-05 Engineer lays Concrete. 03103_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#???????????#????????????????????????????? | | ??????? #????????????????????? ??????????????????? | | ??????# ###??????????????????????? ??????????????? | | #?# ???????????????????????????????????????? | | ##### ????????????????????????????????????????? | | ????????????????????????????????????????? | | # ???????????????????????? ???????????????? | | = !# ?????????####+#####?????????????????????? | | * #####?????????? #?????????????????????? | | ##???????????#? #?????????????????????? | | "" #?????????????? #?????????????????????? | | "" #??????????????? #?????????????? ??????? | | " #?????????????? ? #?????????????????????? | | ###+####?????????????? #?????????????????????? | | # #????????????? ? #? ??????/ #??????????? | | # """ #???????????????? ####?? ### #????????? | | # """ #????????##+###### #T # ???????? | | # """ #######??# @ = g u ???????? | | # + #??# =%* Y ???????? | | # ##### #??# """ g ???????? | | ########???# #??# """ # ???????? | | ????########+#### """ # ## #????????????? | | ????# ! + ###? """" #????????????? | | ????# # #???? """" #?????"??????? | | ????# + ### #???? """"??#???????????? | | ????# #####?# ???? """???????????????? | | ????# """ #??????####??? """???????????????? | | ????# """"" #??????????????"""???????????????? | | ????# """"" #????#????????? ?????????????????? | | ????###############????????????? ????????????????? | | ???#?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Reaction Control System | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalMetaTether Manual? 0 Play Time 00:30:21 Cumulative 176.7 hours Start 2025.08.20 @ 20:34:44 End 2025.08.20 @ 21:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d69ac9-acdf-4bd7-a76c-90c7560a0705