Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 18:52:27 Player: Back to the Scrapyard Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (278) 1390 Value Destroyed (10185) 10185 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1923) 1923 TOTAL SCORE: 21678 Bonus ------- High Alert Combat Kills 775 Follower Combat Kills 794 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -546 Cogmind --------- Core Integrity 0/1300 Matter 77/300 Energy 100/100 System Corruption 2% Temperature Critical (895) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Cooled Fission Core Zionite Heavy DM Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Target Analyzer Armor Integrity Analyzer Makeshift Power Shielding Advanced Dynamic Insulation System Advanced Corruption Screen > --- WEAPON (4) ------- Advanced Plasma Rifle Advanced Plasma Rifle Heavy Machine Gun Hardcell Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads High-capacity Storage Unit Advanced Signal Interpreter Improved Cloaking Device Graphene Brace EM Shield Missile Launcher Missile Launcher Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Advanced Target Analyzer Armor Integrity Analyzer Improved Cloaking Device Makeshift Power Shielding Advanced Dynamic Insulation System Advanced Corruption Screen > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle 8R-AWN's Boregun > --- INVENTORY -------- Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads High-capacity Storage Unit Advanced Signal Interpreter Graphene Brace EM Shield Hardcell Cannon Missile Launcher Missile Launcher Improved Remote Datajack Plasma Cutter Heavy Mace [Rating: 148] Favorites ----------- Power Hybrid Fission Core Engine Ion Engine Power Core Hybrid Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Power Shielding Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . . . . 2 . 2 . . . . 1 . . . . 1 2 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 177 | 7 11 13 . 10 1 16 15 2 5 6 . 2 9 9 9 4 2 1 19 36 Power 21 | 1 1 1 . 2 . 2 3 . . 1 . . 1 . 1 . 1 . 2 5 Engine 11 | 1 1 1 . 1 . 1 3 . . . . . . . . . 1 . 1 1 Core 7 | . . . . 1 . 1 . . . 1 . . 1 . 1 . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 50 | 2 2 5 . 2 1 4 5 1 1 3 . 2 1 4 5 . 1 . 3 8 Treads 47 | . 2 5 . 1 1 4 5 1 1 3 . 2 1 4 5 . 1 . 3 8 Leg 3 | 2 . . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 48 | 2 2 1 . . . 7 1 . 4 2 . . 6 1 3 2 . . 9 8 Device 22 | 1 1 . . . . 5 . . 1 2 . . 1 1 1 1 . . 3 5 Storage 6 | 1 1 1 . . . . 1 . 1 . . . 1 . . . . . . . Processor 11 | . . . . . . 1 . . 2 . . . . . 1 . . . 5 2 Hackware 2 | . . . . . . . . . . . . . 2 . . . . . . . Protection 7 | . . . . . . 1 . . . . . . 2 . 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 6 6 . 6 . 3 6 1 . . . . 1 4 . 2 . 1 5 15 Energy Gun 15 | . 1 2 . . . 2 . . . . . . . . . 1 . . . 9 Energy Cannon 10 | . 1 1 . . . . 1 . . . . . 1 3 . . . . 1 2 Ballistic Gun 23 | 2 3 3 . 5 . 1 5 1 . . . . . 1 . 1 . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Launcher 5 | . 1 . . 1 . . . . . . . . . . . . . . 3 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 . 2 . 7 2 . . . . . 1 . . . . . 2 8 Parts Lost 81 | . 3 1 . 4 1 4 9 1 . 2 . . 3 11 12 . 2 . 11 17 Power 9 | . 1 . . 2 . . 1 . . 1 . . . . . . . . 2 2 Propulsion 26 | . . 1 . . 1 . 3 . . 1 . . 1 4 7 . 1 . 2 5 Utility 20 | . . . . . . 1 3 . . . . . 1 4 3 . . . 3 5 Weapon 26 | . 2 . . 2 . 3 2 1 . . . . 1 3 2 . 1 . 4 5 Highest Loss Streak 7 | . 3 1 . 4 1 2 4 1 . 1 . . 2 5 6 . 2 . 7 4 To Critical Strikes 4 | . . . . 3 . . . . . . . . . . . . . . 1 . Average Backups 16 | 3 9 14 18 17 19 19 18 17 18 18 19 19 18 15 16 16 16 15 16 16 Power 1 | . 1 2 2 2 . . 1 1 1 . 1 1 2 2 1 2 2 2 2 . Propulsion 2 | 1 . 4 6 4 5 6 3 1 2 3 3 3 2 1 . 1 1 1 . 3 Utility 4 | . 1 . . 2 7 6 6 8 7 6 7 7 5 4 4 4 4 5 5 4 Weapon 7 | 1 5 7 10 8 7 5 6 6 6 7 7 7 7 6 8 8 7 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 2 11 . 5 . 1 4 . 2 1 . . 8 . . 3 . . 4 7 Power 9 | . . . . 3 . . 1 . 1 . . . 2 . . . . . 1 1 Propulsion 10 | . . 6 . . . . 1 . . . . . . . . . . . 1 2 Utility 13 | . 1 1 . 1 . . . . 1 . . . 3 . . 1 . . 2 3 Weapon 15 | . 1 4 . 1 . 1 2 . . 1 . . 3 . . 2 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 99 100 99 99 99 92 69 85 88 100 100 99 89 72 80 81 81 83 80 Engine 4 | . 11 11 11 10 11 4 7 7 7 5 . . . . . . 3 5 4 1 Core 2 | . . . . . . 4 . . . 1 7 7 6 6 6 6 2 . . 1 Treads 21 | . 20 32 33 33 32 27 25 23 23 18 23 23 25 25 12 13 10 11 9 8 Device 13 | . 13 11 11 11 11 17 12 7 7 18 30 30 14 9 8 13 13 11 9 15 Storage 8 | . 14 11 11 11 11 9 14 7 10 13 7 7 6 6 6 6 6 5 5 4 Processor 5 | . . . . . . 8 1 . 12 7 7 7 6 6 6 6 6 5 14 19 Hackware 2 | . . . . . . . . . . . . . 11 6 6 6 6 5 5 1 Protection 3 | . . . . . . . 2 . . . . . 5 5 2 9 13 11 11 5 Energy Gun 4 | . 8 12 11 2 11 6 1 . . . . . . . . . 4 5 3 10 Energy Cannon 6 | . 4 11 11 2 11 3 . . . . . . 2 15 14 11 6 5 9 . Ballistic Gun 12 | . 13 8 11 21 11 16 24 23 23 23 23 23 17 4 4 5 6 5 4 2 Peak Build Rating 148 | 7 12 21 21 36 24 40 44 32 48 47 46 52 61 64 61 61 62 66 99 148 Average Rating 48 | 4 9 17 21 20 23 36 36 31 40 44 46 50 57 60 50 56 59 64 84 127 On Entrance 39 | . 7 12 21 21 24 23 39 32 32 45 46 46 52 61 61 57 61 62 66 70 Avg Prop Armor Cover (%) 11 | . 11 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 32 56 56 58 56 61 71 59 61 61 60 60 84 80 74 70 70 71 86 108 Greatest Support 140 | 20 40 69 69 69 69 69 68 60 62 66 66 81 101 112 112 50 58 58 140 130 Greatest Overweight (x) 10 | . 10 . . . . . 1 . . 1 . . . . 3 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 9 14 18 17 19 19 19 18 19 19 20 20 19 15 16 16 19 18 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 18 20 20 19 20 19 20 20 20 20 20 18 19 20 19 19 20 15 16 Class Distribution -------------------- 30% | Gunner 15% | Scavenger-Gunner 12% | Scavenger-Skirmisher 10% | Mutant 8% | Derelict-Tank 8% | Commander-Gunner 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Lower Caves Commander-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Matter Collected 7364 | 187 503 285 . 354 152 908 2088 131 254 248 . 38 422 154 176 86 78 10 157 1133 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13017 | 28 702 895 . 128 111 1722 2934 127 151 321 . 64 778 813 490 . 354 12 483 2904 Parts 615 | 4 45 42 . 6 4 86 143 7 7 16 . 2 37 28 18 . 15 . 13 142 Haulers Intercepted 23 | . 2 4 . . . 4 5 . . . . . 4 . . . . . . 4 Recyclers Shooed 14 | . 4 1 . . . 3 3 . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 8 1 . 3 . 23 16 . 16 . . . Prevented 8 | . . . . . . . . . . . . . . . . . 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 216 | . 18 18 . 6 3 24 48 4 4 6 . 1 8 19 11 . 7 . 11 28 Guns 135 | . 14 10 . 1 1 19 44 4 4 6 . 1 4 4 . . 4 . . 19 Cannons 51 | . 4 7 . . 2 4 . . . . . . 2 14 10 . 3 . 2 3 AOE 23 | . . . . 5 . . 4 . . . . . 2 . . . . . 8 4 Classes Destroyed 22 | 1 5 4 . 1 1 2 2 . . 1 . . . . . . . . 2 3 Worker 7 | . . 1 . . . . 4 . . . . . . . . . . . . 2 Builder 5 | . . . . . . 1 . . . . . . . . . . . 1 . 3 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . Hauler 23 | . 2 4 . . . 4 5 . . . . . 4 . . . . . . 4 Recycler 13 | . . . . . 1 5 2 . . . . . . . . . . . . 5 Mechanic 3 | . . . . . . . 2 . . . . . 1 . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . 2 3 . . . . 2 . . . . . . . . . . . . 2 Swarmer 54 | . 6 3 . . 3 3 3 3 2 1 . . 3 10 7 . 2 . . 8 Grunt 87 | . 12 5 . . . 15 26 . 1 . . 1 2 5 3 . 5 . 6 6 Brawler 6 | . . 1 . . . . 3 . . . . . . 1 1 . . . . . Duelist 4 | . . 1 . . . . 2 . . . . . . 1 . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . Sentry 31 | . . 8 . . . 4 12 1 1 . . . 1 1 . . . . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . . . . 2 . . . . . . 2 . . . . . 1 4 Programmer 7 | . . . . . . . . . . . . . . . . . . . . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . Savage 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Best Kill Streak 15 | 1 4 4 . 5 4 11 11 3 3 4 . 1 5 7 4 . 3 1 10 15 Combat Bots Only 10 | . 4 4 . 5 3 4 10 3 3 4 . 1 4 7 4 . 3 . 10 5 Max Kills in Single Turn 3 | 1 1 2 . 2 1 2 3 1 1 1 . 1 3 2 1 . 2 1 3 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 2 . . . . . 2 . . . . . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1539 | . 85 56 . 66 10 107 181 37 59 6 . 9 49 174 91 . 28 . 240 341 Missed 441 | . 20 14 . 11 1 34 56 15 24 2 . 6 12 54 22 . 4 . 90 76 Hits 1098 | . 65 42 . 55 9 73 125 22 35 4 . 3 37 120 69 . 24 . 150 265 Melee 5 | . . . . 2 . . 1 . . . . . . . 2 . . . . . Projectile 1093 | . 65 42 . 53 9 73 124 22 35 4 . 3 37 120 67 . 24 . 150 265 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 66 | . 2 . . 27 . 3 3 . . . . . 1 4 3 . 2 . 5 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 19579 | . 838 576 . 1035 74 1087 2051 264 402 100 . 65 612 1720 1281 . 464 . 2626 6384 Core 2891 | . 176 137 . 130 . 132 173 19 11 . . . 17 171 120 . 87 . 378 1340 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 780 | . . . . . . . . . . . . . . . . . . . 278 502 Redirected to Shielding 197 | . . . . . . . . . . . . . . . . . 1 . 29 167 Ignored by Resistances 293 | . . . . . . . . . . . . . 149 . . . . . . 144 Core Remaining (%) 65 | 100 29 . . . 33 . 44 . . . . 95 . . . . 53 100 67 . Volleys Fired 643 | 1 91 45 . 34 4 75 132 11 14 14 . 5 29 33 24 2 12 . 15 102 Largest 4 | 2 2 3 . 3 3 3 3 3 3 3 . 3 3 3 3 1 3 . 4 4 Hottest 295 | 40 125 190 . 79 156 156 107 75 75 75 . 75 85 175 295 60 175 . 256 294 Shots Fired 1683 | 2 156 134 . 95 12 210 379 33 42 42 . 15 83 97 74 3 34 . 40 232 Gun 1324 | 2 134 89 . 90 8 164 372 33 42 42 . 15 70 28 5 3 22 . 5 200 Cannon 327 | . 22 45 . . 4 44 . . . . . . 13 69 69 . 12 . 27 22 Launcher 29 | . . . . 5 . 2 7 . . . . . . . . . . . 8 7 Special 3 | . . . . . . . . . . . . . . . . . . . . 3 Kinetic 1051 | 2 101 29 . 90 4 134 337 33 42 42 . 15 70 28 5 1 12 . 14 92 Thermal 555 | . 55 105 . . 8 74 35 . . . . . 13 69 69 . 12 . 11 104 Explosive 27 | . . . . 5 . 2 7 . . . . . . . . . . . 6 7 Electromagnetic 22 | . . . . . . . . . . . . . . . . 2 10 . 9 1 Phasic 25 | . . . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 23 | 1 14 14 . 10 5 21 23 10 8 22 . 9 16 11 14 1 9 . 11 15 Robot Miss Streak 11 | . 11 5 . 7 6 2 7 4 4 1 . 1 3 4 3 1 2 . 4 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 24 | . . . . . . 1 15 2 2 2 . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 1 . . . . . . . . . 1 Shots Hit Robots 1108 | 1 109 98 . 70 8 149 251 17 22 32 . 11 55 46 40 1 20 1 24 153 Core Hits 614 | 1 70 90 . 19 4 62 116 9 9 17 . 4 30 26 15 . 10 . 38 94 Critical Kills 20 | . . 1 . . . 1 2 . . . . . . 1 1 . . . 1 13 Critical Parts Destroyed 20 | . . . . . . . 1 . . 1 . . 1 . . . . . . 17 Critical Strikes 52 | . . 1 . . . 3 6 . . 1 . . 1 1 1 . . . 2 36 Burn 9 | . . . . . . 2 3 . . . . . . . . . . . . 4 Meltdown 5 | . . 1 . . . 1 . . . . . . . 1 1 . . . 1 . Destroy 35 | . . . . . . . 3 . . 1 . . 1 . . . . . . 30 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Intensify 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 6 | . . . . . . . . . . . . . . . . . . 2 . 4 Impact 6 | . . . . . . . . . . . . . . . . . . 2 . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26678 | 15 1399 1547 . 1285 116 2700 5184 279 374 589 . 207 1397 1577 1305 25 521 46 2098 6014 Guns 17570 | 15 1228 1060 . 1048 68 1955 4368 279 374 589 . 207 758 264 12 25 277 . 58 4985 Cannons 5240 | . 145 472 . . 46 723 . . . . . . 258 1313 1293 . 244 . 388 358 Explosions 3605 | . . . . 237 . . 751 . . . . . 381 . . . . . 1652 584 Melee 46 | . . . . . . . . . . . . . . . . . . 46 . . Ramming 217 | . 26 15 . . 2 22 65 . . . . . . . . . . . . 87 Kinetic 11667 | 15 907 258 . 1048 32 1470 3818 279 374 589 . 207 758 264 12 . 117 . 156 1363 Thermal 10646 | . 466 1274 . . 82 1208 550 . . . . . 639 1313 1293 . 244 . 167 3410 Explosive 2924 | . . . . 237 . . 751 . . . . . . . . . . . 1352 584 Electromagnetic 608 | . . . . . . . . . . . . . . . . 25 160 . 423 . Impact 46 | . . . . . . . . . . . . . . . . . . 46 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 570 | . . . . . . . . . . . . . . . . . . . . 570 Highest Corruption 3 | . 1 . . . . . . . . . . . . 1 3 3 . . . 2 Average Corruption 1 | . 1 . . . . . . . . . . . . 1 2 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . 14 Effects 54 | . 5 . . . . . . . . . . . . . 24 7 . . . 18 Message Errors 18 | . 2 . . . . . . . . . . . . . 7 3 . . . 6 Matter Fused 8 | . . . . . . . . . . . . . . . 3 2 . . . 3 Heat Flow Errors 4 | . 1 . . . . . . . . . . . . . 2 . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . 3 . . . . 1 Misfires 7 | . . . . . . . . . . . . . . . 5 1 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . 4 3 . . . . . Overflow Damage 430 | . . . . 18 7 26 24 . . . . . 157 29 72 . . 24 22 51 Projectiles 153 | . . . . . 7 26 . . . . . . 4 29 72 . . . 7 8 Explosions 239 | . . . . 18 . . 24 . . . . . 153 . . . . . 15 29 Melee 38 | . . . . . . . . . . . . . . . . . . 24 . 14 Knockbacks 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 1 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . 35 . 27 47 . . . . . 182 . . . . . . 28 Shots 9 | . . . . 1 . 1 4 . . . . . 2 . . . . . . 1 Rammed 20 | . 3 5 . . . 1 5 . . . . . . . . . . . . 6 Targets Rammed 27 | . 8 5 . . 1 1 6 . . . . . . . . . . . . 6 Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 1088 | . 229 383 . 4 180 244 80 . 9 . . . 111 439 488 . 260 . 75 1088 Average Temperature 106 | . 42 84 . 3 90 26 21 . 7 . . . 38 132 272 . 99 . 24 258 Received Heat Transfer 3939 | . 447 201 . . . 495 936 21 72 36 . . 72 408 291 . 184 . 192 584 Effects 41 | . . . . . . . . . . . . . . 1 4 . . . . 36 Shutdowns 5 | . . . . . . . . . . . . . . 1 . . . . . 4 Energy Bleed 9 | . . . . . . . . . . . . . . . 1 . . . . 8 Interference 9 | . . . . . . . . . . . . . . . . . . . . 9 Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Short Circuit 5 | . . . . . . . . . . . . . . . 1 . . . . 4 Damage (minor) 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 9 | . . . . . . . . . . . . . . . . . . . 2 7 Total Turns 213 | . . . . . . . . . . . . . . . . . . . 47 166 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . 38 61 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . 3 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Robots Melted 7 | . . 1 . . . 1 . . . . . . . 1 1 . . . 1 2 Combat Hostiles 7 | . . 1 . . . 1 . . . . . . . 1 1 . . . 1 2 Parts Melted 37 | . 1 1 . . . 6 7 . . 1 . 1 . 5 2 . . . . 13 Heat Transferred 16614 | . 706 1908 . . 119 2324 1202 . . . . . 650 1990 1787 . 333 . 222 5373 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 3 | . . . . . . 1 3 2 . . . . 1 . . . . . 1 2 Low Security (%) 78 | 100 100 100 100 . 100 98 11 . . . . . 97 . . . . 100 83 76 Level 1 4 | . . . . . . 1 1 11 . . . . 2 . . . . . 16 18 Level 2 4 | . . . . . . . 12 88 . . . . . . . . . . . 5 Level 3 12 | . . . . . . . 75 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 963 | 5 117 168 48 . 55 211 963 576 . . . . 201 . . . . 30 267 548 Initial 406 | . 3 33 48 . . . 87 406 . . . . . . . . . 10 14 107 Average 187 | . 43 83 2 . 9 120 718 489 . . . . 32 . . . . 4 44 134 Influence Increases 6980 | 5 577 562 . . 75 734 1544 280 179 99 . 65 355 390 265 . 329 38 313 1170 Destroy 0b10 Robot/C 4420 | . 360 360 . . 60 480 940 120 100 60 . 40 160 360 220 . 220 . 220 720 Destroy 0b10 Robot/NC 350 | 5 30 40 . . 5 55 95 . . . . . 25 . . . . 5 . 90 Destroy Leader 1038 | . 98 134 . . 10 128 224 40 10 10 . 10 48 30 30 . 30 . 60 176 Allied During Kill 357 | . . . . . . . 22 108 69 29 . 15 . . . . 79 1 . 34 Successful Hack 152 | . 42 23 . . . 38 7 12 . . . . 6 . . . . . . 24 Disable Machine 165 | . 15 . . . . 15 30 . . . . . 75 . . . . . 15 15 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 213 | . 2 5 . . . 18 61 . . . . . 41 . . . . 2 18 66 Lose Combat Pursuer 135 | . 30 . . . . . 15 . . . . . . . 15 . . 30 . 45 Influence Decreases 6432 | . 502 517 125 . 75 526 858 618 456 378 . 65 175 479 356 . 312 25 138 827 Entered New Map 1202 | . 2 47 77 . . . 121 488 206 54 . . . 67 19 . . 7 16 98 Time Decay 4403 | . 470 460 48 . 65 493 607 100 230 274 . 65 139 302 257 . 272 18 62 541 Lost Part 653 | . 30 10 . . 10 33 90 10 . 10 . . 30 110 80 . 20 . 60 160 Lost Ally 174 | . . . . . . . 40 20 20 40 . . 6 . . . 20 . . 28 Squads Dispatched 37 | . 4 . . . . 3 8 3 . . . . 3 . . . . . 4 12 Investigation 11 | . 2 . . . . 3 2 1 . . . . 1 . . . . . . 2 Extermination 6 | . . . . . . . . . . . . . 1 . . . . . 1 4 Reinforcement 7 | . 2 . . . . . . . . . . . 1 . . . . . 3 1 Assault 6 | . . . . . . . 5 . . . . . . . . . . . . 1 Garrison 7 | . . . . . . . 1 2 . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Distress Signals 13 | . 3 3 . . . 1 . 1 . . . . . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 47 26 . 7 3 30 61 9 6 9 . 2 10 19 12 1 9 1 15 48 Peak Tracking Total 11 | . 5 5 . 9 3 4 8 4 3 5 . 1 4 7 5 1 3 3 11 7 Tactical Retreats 6 | . 2 . . . . . 1 . . . . . . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Traps Triggered 10 | . 6 1 . . . 2 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Disabled 16 | . 1 . . 4 . 1 3 . . . . . 5 . . . . . 1 1 Max in Single Turn 5 | . 1 . . 2 . 1 1 . . . . . 5 . . . . . 1 1 Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Accessed 41 | . 5 7 . . . 7 10 2 . . 4 . 2 . 1 . . . . 3 Terminals 27 | . 5 6 . . . 5 9 . . . . . 2 . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Total Hacks 123 | . 9 22 . . . 27 20 4 . . 29 . 3 . 1 . . . . 8 Successful 74 | . 7 10 . . . 13 8 2 . . 29 . 1 . 1 . . . . 3 Failed 49 | . 2 12 . . . 14 12 2 . . . . 2 . . . . . . 5 Catastrophic 7 | . . 2 . . . 1 2 . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 9 18 . . . 19 10 1 . . . . 3 . . . . 7 . 2 Terminals 66 | . 9 18 . . . 19 17 . . . . . 3 . . . . . . . Fabricators 8 | . . . . . . . . 3 . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 9 | . . 4 . . . 5 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 3 . . . . . . . . . . . . 3 Terminal Hacks 37 | . 2 1 . . . . 3 . . . 29 . 1 . 1 . . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . . 3 . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . 3 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 4 | . . 3 . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 5 6 . . . 9 5 . . . . . . . . . . . . . Terminals 25 | . 5 6 . . . 9 5 . . . . . . . . . . . . . Botnet 3 | . . . . . . 3 . . . . . . . . . . . . . . Operators 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Skim 20 | . 5 5 . . . 5 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 4 . . . 7 7 1 . . . . 2 . . . . . . 3 Full Trace Events 7 | . . . . . . 1 2 1 . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . 68 Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . . 32 Part Schematics Acquired 11 | . . . . . . 1 . . . . 10 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 3 . . . 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total Allies 22 | . . . . . . . 12 . . . . . . . . 4 . . . 6 Largest Group 10 | . . . . . . . 10 10 9 8 6 6 4 . . 4 4 3 3 4 Highest-Rated Group 206 | . . . . . . . 173 173 157 141 109 109 77 . . 159 159 120 120 206 Highest-Rated Ally 103 | . . . . . . . 31 29 29 29 29 29 29 . . 42 42 42 42 103 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 216 | . . . . . . . 34 29 17 34 . 20 4 . . . 35 1 4 38 Total Damage 4402 | . . . . . . . 402 292 109 431 . 291 37 . . . 527 . 34 2279 Kills 23 | . . . . . . . 2 2 1 3 . 1 . . . . 4 . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 11244 | 6 1284 . . . . 1365 . . . 189 135 921 572 1383 586 2183 844 98 462 1216 Sensors 3207 | . . . . . . 1365 . . . . . . 459 1383 . . . . . . IFF 4173 | . . . . . . . . . . . . . . . 586 2183 844 98 462 . Terrain 2806 | . . . . . . . . . . 189 135 921 572 989 . . . . . . Seismic 1290 | 6 1284 . . . . . . . . . . . . . . . . . . . Machine Analysis 1210 | . . . . . . . . . . . . . . . . . . . . 1210 Cloaking 602 | . . . . . . . . . . . . . . . . . . . . 602 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . . 3 3 . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Turns Passed 21809 | 73 1971 1161 1195 1056 396 1613 1976 208 487 937 135 921 572 1619 1741 2183 844 98 580 2043 Spaces Moved 9672 | 53 999 591 51 569 239 779 788 102 280 470 82 564 285 930 641 896 304 38 205 806 Core 20 | 14 6 . . . . . . . . . . . . . . . . . . . Treads 9436 | . 816 591 51 569 239 779 788 102 280 470 82 564 285 930 641 896 304 38 205 806 Legs 216 | 39 177 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 155 150 160 155 155 160 160 160 160 160 165 240 240 160 145 Average Speed 179 | 101 154 160 160 160 160 156 157 160 155 187 160 160 160 160 255 235 263 240 229 173 Slowest Speed 550 | 120 550 160 160 160 160 160 230 160 160 212 160 160 160 160 410 245 320 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 96 62 17 58 56 50 84 5 51 56 69 73 12 88 72 84 55 1 5 26 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . 1 . 1 . . 2 1 . . . 1 . . . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 18 | . . . . . 1 . . . 1 5 . . . 2 6 2 1 . . . Spaces Dug 23 | . . . . . . . 11 . . . . . 2 . . . . 1 . 9 Terrain Destroyed 251 | . . . . 20 . 27 58 . . . . . 42 29 27 . 4 1 9 34 Melee 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Projectile 93 | . . . . . . . . . . . . . 4 29 27 . 4 . 1 28 AOE 153 | . . . . 20 . 27 58 . . . . . 38 . . . . . 8 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total 13068 | 68 1273 721 1165 662 244 1032 1357 136 317 513 86 578 370 997 692 970 325 42 280 1240 Wait 2128 | . 131 20 1113 14 . 119 370 19 12 14 5 6 10 15 1 46 2 . 21 210 Move 9652 | 52 998 590 50 568 238 778 787 101 279 469 81 563 284 929 640 895 303 37 204 806 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 8 21 21 2 17 . 18 18 2 3 5 . . 19 10 13 8 3 2 7 34 Fast Attach 28 | 3 5 2 . . . . 1 . 3 1 . . . . . 1 1 . 6 5 Attach 109 | 4 6 3 . 6 1 7 7 1 1 3 . . 5 9 11 5 2 1 8 29 Detach 11 | . 1 . . . . . . . . . . . . . . 1 . . 2 7 Swap 116 | . 6 13 . 10 . 19 20 1 1 3 . 2 8 1 1 . . . 9 22 Drop 136 | . 6 22 . 13 . 15 16 1 4 4 . 2 15 . 1 12 2 . 8 15 Fire 643 | 1 91 45 . 34 4 75 132 11 14 14 . 5 29 33 24 2 12 . 15 102 Melee 6 | . . . . . . . . . . . . . . . . . . 2 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . Crush 22 | . 3 5 . . 1 1 6 . . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 478 | -10/Materials | Core integrity fell below 50% 503 | -10/Materials | Lost 3 parts (1p2w) 532 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 16) 1276 | -10/Materials | Discovered new exit (range 16) 1704 | -10/Materials | Discovered new exit (range 15) 1781 | -10/Materials | Discovered new exit (range 15) 1843 | -10/Materials | Learned location of 1 exit from Recycling 1870 | -10/Materials | Learned location of Mines (-9) 1894 | -10/Materials | Learned location of 2 exits from Mines 1913 | -10/Materials | Loaded intel: 5 trap records 2045 | -10/Materials | Entered another Materials area 2045 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2046 | -9/Materials | Identified exit to Materials 2046 | -9/Materials | Identified exit to Mines 2349 | -9/Materials | Build established: Gunner 2751 | -9/Materials | Learned Storage stockpile data 2866 | -9/Materials | Loaded intel: 14 trap records 2910 | -9/Materials | Learned location of 2 exits from Materials 2945 | -9/Materials | Learned location of 3 exits from Materials 3008 | -9/Materials | Learned 2 Storage zone layouts 3142 | -9/Materials | Learned location of 1 exit from Storage 3206 | -9/Materials | Entered Mines 3207 | -9/Mines | Assembled infested the area 3207 | -9/Mines | Identified exit to Exiles 3239 | -9/Mines | Met a Derelict bent on vengeance 4361 | -9/Mines | Learned location of Zion (-6) 4401 | -9/Mines | Entered Exiles 4402 | -9/Exiles | Identified exit to Mines 4441 | -9/Exiles | Met 8R-AWN 4469 | -9/Exiles | Met EX-HEX 4528 | -9/Exiles | Met EX-DEC 5174 | -9/Exiles | Attacked by the Exiles 5298 | -9/Exiles | Core integrity fell below 50% 5333 | -9/Exiles | Destroyed 8R-AWN 5339 | -9/Exiles | Lost 4 parts (2p2w) 5340 | -9/Exiles | Found Prototype Ballistic Gun 5343 | -9/Exiles | Found Prototype Device 5351 | -9/Exiles | Found Prototype Processor 5361 | -9/Exiles | Identified 8R-AWN's Boregun 5438 | -9/Exiles | Discovered exit to Mines (range 11) 5457 | -9/Exiles | Entered Mines 5835 | -8/Mines | Discovered exit to Materials (range 10) 5853 | -8/Mines | Entered Materials 5853 | -8/Materials | Evolved 2 slots: Utility x2 5854 | -8/Materials | Identified exit to Storage 5854 | -8/Materials | Identified AS-neutralizer No. 17b 5855 | -8/Materials | Identified exit to Factory 5857 | -8/Materials | Identified Exp. Targeting Computer 6875 | -8/Materials | Learned 2 Storage zone layouts 6916 | -8/Materials | Learned 4 Factory zone layouts 6946 | -8/Materials | Learned Factory trap positions 6965 | -8/Materials | Learned location of Storage (-8) 6976 | -8/Materials | Learned Storage trap positions 7001 | -8/Materials | Learned Factory recycling unit intel 7466 | -8/Materials | Entered Storage 7468 | -8/Storage | Identified exit to Recycling 7470 | -8/Storage | Loaded intel: 21 trap records 7627 | -8/Storage | Met a pair of Derelict thieves 7674 | -8/Storage | Garrison activated, responded to threat 7764 | -8/Storage | Destroyed 10 combat bots 8666 | -8/Storage | First assault squad dispatched 8709 | -8/Storage | Core integrity fell below 50% 8744 | -8/Storage | Lost 4 parts (1p2n1u) 8971 | -8/Storage | Lost 3 parts (1n2w) 9003 | -8/Storage | Build established: Scavenger-Gunner 9061 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9176 | -8/Storage | Learned 12 Factory zone layouts 9278 | -8/Storage | Learned location of 1 exit from Extension 9292 | -8/Storage | Learned 8 Factory zone layouts 9352 | -8/Storage | Build established: Commander-Gunner 9353 | -8/Storage | Learned Factory trap positions 9442 | -8/Storage | Entered Factory 9442 | -7/Factory | Accompanied by 10 allies 9442 | -7/Factory | Evolved 2 slots: Utility x2 9443 | -7/Factory | Identified exit to Factory 9443 | -7/Factory | Identified exit to Lower Caves 9445 | -7/Factory | Loaded intel: 81 trap records 9446 | -7/Factory | Loaded intel: 6 recycling unit locations 9543 | -7/Factory | Garrison activated, responded to threat 9650 | -7/Factory | Entered Lower Caves 9650 | -7/Lower Caves | Accompanied by 9 allies 9679 | -7/Lower Caves | Learned 4 Factory zone layouts 9760 | -7/Lower Caves | Learned Factory emergency access door positions 9884 | -7/Lower Caves | Learned Factory emergency access door positions 10000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10111 | -7/Lower Caves | Discovered new exit (range 9) 10123 | -7/Lower Caves | Identified exit to Lower Caves 10137 | -7/Lower Caves | Entered another Lower Caves area 10137 | -7/Lower Caves | Accompanied by 8 allies 10140 | -7/Lower Caves | Encountered a Warlord checkpoint 10227 | -7/Lower Caves | Learned Factory stockpile data 10834 | -7/Lower Caves | Discovered new exit (range 6) 10849 | -7/Lower Caves | Attacked by a faux Warlord 11061 | -7/Lower Caves | Identified exit to Data Miner 11074 | -7/Lower Caves | Entered Data Miner 11074 | -7/Data Miner | Accompanied by 6 allies 11074 | -7/Data Miner | Discovered new exit (range 6) 11105 | -7/Data Miner | Met Data Miner 11134 | -7/Data Miner | Learned location of Section 7 (-3) 11134 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11162 | -7/Data Miner | Received God Mode back door access code from Data Miner 11185 | -7/Data Miner | Build established: Commander-Skirmisher 11201 | -7/Data Miner | Identified exit to Proximity Caves 11209 | -7/Data Miner | Entered Proximity Caves 11209 | -6/Proximity Caves | Accompanied by 6 allies 11329 | -6/Proximity Caves | Spotted B-75 Beast 11356 | -6/Proximity Caves | Allies destroyed B-75 Beast 11646 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11770 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12106 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12130 | -6/Proximity Caves | Entered Factory 12130 | -6/Factory | Accompanied by 4 allies 12130 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12131 | -6/Factory | Identified exit to Lower Caves 12133 | -6/Factory | Loaded intel: 90 trap records 12270 | -6/Factory | Lost 4 allies 12599 | -6/Factory | Spotted B-75 Beast 12636 | -6/Factory | Discovered new exit (range 10) 12702 | -6/Factory | Entered Lower Caves 12832 | -6/Lower Caves | Lost 5 parts (3n1u1w) 12885 | -6/Lower Caves | Learned 4 Factory zone layouts 13460 | -6/Lower Caves | Encountered a Warlord checkpoint 13670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13721 | -6/Lower Caves | Destroyed 7 combat bots 13728 | -6/Lower Caves | Lost 3 parts (1n1u1w) 14007 | -6/Lower Caves | Identified exit to Lower Caves 14228 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14321 | -6/Lower Caves | Entered another Lower Caves area 14339 | -6/Lower Caves | Discovered new exit (range 15) 14384 | -6/Lower Caves | Identified exit to Factory 14437 | -6/Lower Caves | Spotted B-75 Beast 14485 | -6/Lower Caves | Build established: Scavenger-Gunner 14537 | -6/Lower Caves | Lost 4 parts (4n) 14857 | -6/Lower Caves | Lost 6 parts (2n2u2w) 16039 | -6/Lower Caves | Discovered new exit (range 10) 16062 | -6/Lower Caves | Entered Zion 16180 | -6/Zion | Discovered new exit (range 13) 16207 | -6/Zion | Found Prototype Energy Gun 16246 | -6/Zion | Identified Storm Laser 16296 | -6/Zion | System corruption cleaned by Quarantine Array 16718 | -6/Zion | Build established: Derelict-Gunner 16785 | -6/Zion | Received a visual enhancement algorithm 17275 | -6/Zion | Given A8's code to call for help 17495 | -6/Zion | Build established: Derelict-Tank 17677 | -6/Zion | Met Imprinter 17730 | -6/Zion | Imprinted 17733 | -6/Zion | Declared Zion's savior 18245 | -6/Zion | Entered Proximity Caves 18245 | -5/Proximity Caves | Accompanied by 4 allies 18986 | -5/Proximity Caves | Discovered exit to Factory (range 14) 19051 | -5/Proximity Caves | Learned Factory emergency access door positions 19089 | -5/Proximity Caves | Entered Factory 19089 | -5/Factory | Accompanied by 3 allies 19089 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19147 | -5/Factory | Retrieved Zion intel report: Main Access 19147 | -5/Factory | Identified exit to Factory 19187 | -5/Factory | Entered another Factory area 19187 | -4/Factory | Accompanied by 3 allies 19187 | -4/Factory | Evolved 2 slots: Utility x2 19672 | -4/Factory | Lost 3 allies 19698 | -4/Factory | Lost 7 parts (1p3u3w) 19699 | -4/Factory | Destroyed 10 combat bots 19703 | -4/Factory | Discovered new exit (range 16) 19765 | -4/Factory | Identified exit to Research 19767 | -4/Factory | Entered Research 19767 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19794 | -3/Research | Lost 4 parts (1p2n1w) 19862 | -3/Research | Incoming investigation squad redirected 20094 | -3/Research | Garrison activated, responded to threat 20098 | -3/Research | Spotted B-86 Titan 20140 | -3/Research | Destroyed B-86 Titan 20287 | -3/Research | Fabricated S-43 Plague (x4) 20302 | -3/Research | Garrison activated, responded to threat 20312 | -3/Research | Incoming investigation squad redirected 20341 | -3/Research | Lost 4 allies 20365 | -3/Research | Lost 4 parts (2p1n1w) 20446 | -3/Research | Lost 3 parts (2n1u) 20736 | -3/Research | Build established: Scavenger-Gunner 20826 | -3/Research | Zion Heavy squad teleported in 21137 | -3/Research | Found Prototype Protection 21138 | -3/Research | Identified Zio. Weapon Casing 21184 | -3/Research | Terminal network hard line cut 21241 | -3/Research | Cargo convoy interrupted 21447 | -3/Research | Build established: Messiah-Tank 21715 | -3/Research | Lost 3 parts (2u1w) 21767 | -3/Research | First assault squad dispatched 21793 | -3/Research | Core integrity fell below 50% 21797 | -3/Research | Core integrity fell below 20% 21801 | -3/Research | Lost 4 parts (1n1u2w) 21811 | -3/Research | Core destroyed Last Messages --------------- 21798_ R-10 Processor collects Med. Storage Unit. 21799_ Overheating: System interference. 21799_ Adv. Cooling System temporarily disabled. 21801_ G-67 Veteran overheating. 21802_ R-10 Processor collects Hpw. Tractor Beam. 21805_ G-67 Veteran overheating. 21805_ R-10 Processor collects Adv. Visual Processing Unit. 21806_ G-67 Veteran overheating. 21807_ Cld. Fission Core broken. 21807_ Overheating: Short circuit. 21808_ G-67 Veteran heat short circuits Plasma Rifle. 21808_ Flexi-carbon Leg melted. 21808_ G-67 Veteran destroyed. 21809_ R-10 Processor collects Med. Storage Unit. 21811_ Overheating: Core damaged (-260). Map ----- +----------------------------------------------------+ | ????# #??"""""??# #??????????????????????????? | | ????# #??"""""??# #??????????????????????????? | | ????# #?????????# #??????????????????????????? | | ????# #?????????# #??????##??????????????????? | | ##### #?????????# #?????# #??????????????????? | | ###+####### ##################?????????? | | ^ ?????????? | | %^^ ????????? | | = = ????????? | | %%!% %! ????????? | | ############+############% ####/####???????????? | | ???????# #????### ==#???????????????????? | | ???????# #??????# %%!#???????????????????? | | ???????# """ #??????# R%*#???????????????????? | | ???????# """ #??????# ! # ??????????????????? | | ???????# """ #??????#m # ?????????????????? | | ???????# #??????# # ????????????????? | | ???????# #??????# #? ???????????????? | | ???????# #??????# #?? ??????????????? | | ???????#?#########??????# #???###?????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#k #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@= #???????????????????? | | ????????????????????????#%=% #???????????????????? | | ????????????????????????#% #???????????????????? | | ????????????????????????# =*#???????????????????? | | ????????????????????????# !%#???????????????????? | | ????????????????????????+% =!+???????????????????? | | ????????????????????????# %%#%??????????????????? | | ????????????????????????# %###?????????????????? | | ????????????????????????# % #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? !u/???????????????????? | | ????????????????????????? =!#???????????????????? | | ????????????????????????? ==%#???????????????????? | | ????????????????????????? *?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 51 Energy Capacity 900 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 EM Shielding 4 Corruption Block 20 Armor Coverage 375 Resistance: KI 30 Power Shielding 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ S-43 Plague | x4 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Treasure Hunter Challenges ------------ None Game ------ Seed RagnarokSniperStrikerail Manual? 0 Play Time 04:09:49 Cumulative 317.7 hours Start 2026.05.18 @ 12:38:25 End 2026.05.19 @ 18:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 413 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b0a925-53eb-4d5f-ab2c-d16149fa156f