Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.05 @ 15:56:35 Player: Koritus Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (1479) 1479 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5024 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 95/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Micro Nuclear Core Component Analysis Suite Gauss Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Cesium-ion Thruster Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating System Shield Gauss Cannon Missile Launcher Missile Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 2 | . . . 2 . . . . . Weapon 1 | . . 1 . . . . . . Parts Attached 51 | 8 10 10 12 4 1 2 4 . Power 10 | 2 . 2 2 3 . 1 . . Engine 6 | 2 . 2 1 1 . . . . Core 4 | . . . 1 2 . 1 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 4 4 . . 1 . . Treads 4 | 2 2 . . . . . . . Leg 8 | . . 4 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 11 | 2 4 . 3 1 1 . . . Device 4 | 1 2 . 1 . . . . . Storage 4 | 1 2 . . . 1 . . . Processor . | . . . . . . . . . Hackware 2 | . . . 1 1 . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 4 4 3 . . . 4 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 1 3 . . . . . . Ballistic Cannon 7 | . 2 1 3 . . . 1 . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 9 | . . . . . 7 . 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 3 . 1 . Utility 1 | . . . . . 1 . . . Weapon 3 | . . . . . 2 . 1 . Highest Loss Streak 7 | . . . . . 7 . 2 . To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 7 9 9 8 9 4 5 5 Power 1 | . 1 1 1 . 1 1 1 1 Propulsion 1 | 1 2 1 2 1 1 . . . Utility 2 | . 2 4 2 4 3 . 1 1 Weapon 2 | . 1 2 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 2 4 5 . 3 . . 3 Power 3 | . . . 2 . 1 . . . Propulsion 3 | . . 2 1 . . . . . Utility 7 | . 2 2 . . 2 . . 1 Weapon 4 | . . . 2 . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 97 99 97 79 7 7 7 Engine 8 | . 14 11 7 5 . . . . Core 1 | . . . 1 9 12 . . . Treads 9 | . 28 1 . . . . . . Leg 15 | . . 30 27 29 23 . . . Device 10 | . 14 11 10 7 5 . . . Storage 9 | . 14 11 9 7 5 . . . Hackware 3 | . . . 9 13 13 . . . Protection 1 | . . . 6 1 . . . . Ballistic Gun 14 | . 22 29 5 . . . . . Ballistic Cannon 9 | . 5 2 20 21 16 . . . Peak Build Rating 46 | 9 9 24 39 46 46 8 8 5 Average Rating 19 | 4 7 21 35 43 37 4 4 5 On Entrance 15 | . 9 8 24 39 46 1 4 5 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 49 | . . . . . 9 . 40 . Heaviest Build 50 | 14 22 27 47 50 45 . 4 2 Greatest Support 75 | 40 40 45 60 75 75 5 5 3 Greatest Overweight (x) 3 | . . 1 . . 3 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 10 10 10 9 5 5 5 Most Carried 10 | 5 10 10 10 10 10 5 5 5 Average Carried 7 | 2 7 9 9 8 8 4 4 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 3 10 9 10 10 5 5 5 5 Class Distribution -------------------- 47% | Mutant 19% | Hacker-Tank 17% | Skirmisher 6% | Hacker-Gunner 5% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Matter Collected 2150 | 220 292 475 741 44 228 93 56 1 Remotely . | . . . . . . . . . Salvage Created 2358 | 29 594 640 625 39 227 . 204 . Parts 128 | 2 30 46 43 2 4 . 1 . Haulers Intercepted 6 | . 2 . 3 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 41 | . 7 17 15 . 1 . 1 . Melee 1 | . . . 1 . . . . . Guns 20 | . 5 13 2 . . . . . Cannons 18 | . . 4 12 . 1 . 1 . AOE 2 | . 2 . . . . . . . Classes Destroyed 12 | 1 7 2 1 . 1 . . . Worker 4 | . 2 . 2 . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 2 | 1 . . 1 . . . . . Hauler 6 | . 2 . 3 1 . . . . Recycler 4 | . 3 1 . . . . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . 2 2 1 . . . . . Swarmer 16 | . 2 10 3 . . . 1 . Grunt 14 | . 5 2 7 . . . . . Sentry 9 | . . 5 4 . . . . . Hunter 1 | . . . 1 . . . . . Compactor 1 | . . . . . 1 . . . Best Kill Streak 7 | 1 7 5 7 1 1 . 1 . Combat Bots Only 6 | . 2 4 6 . 1 . 1 . Max Kills in Single Turn 4 | 1 4 2 2 1 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Hostile Shots Fired 262 | . 50 49 101 . 8 . 43 11 Missed 90 | . 22 20 32 . . . 15 1 Hits 172 | . 28 29 69 . 8 . 28 10 Melee 12 | . . . . . 8 . 4 . Projectile 160 | . 28 29 69 . . . 24 10 Critical Strikes 9 | . . 1 3 . 5 . . . Damage Taken 2243 | . 265 205 778 48 298 . 413 236 Core 934 | . 106 38 73 16 107 . 358 236 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 653 | . 83 65 232 13 79 . 117 64 Regen/Repaired (Parts) 272 | . . 43 67 162 . . . . Core Remaining (%) 83 | 100 57 90 86 . . . . . Volleys Fired 133 | 2 37 36 50 2 5 . 1 . Largest 3 | 2 2 3 3 3 3 . 1 . Hottest 120 | 40 50 90 120 120 120 . 40 . Shots Fired 340 | 4 74 108 136 6 11 . 1 . Gun 205 | 4 72 96 33 . . . . . Cannon 133 | . . 12 103 6 11 . 1 . Launcher 2 | . 2 . . . . . . . Special . | . . . . . . . . . Kinetic 338 | 4 72 108 136 6 11 . 1 . Thermal . | . . . . . . . . . Explosive 2 | . 2 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 3 15 9 11 5 3 . 4 . Robot Miss Streak 3 | . 1 3 3 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 230 | 3 58 60 86 2 7 . 9 5 Core Hits 100 | 1 26 26 36 1 4 . 3 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . 2 9 . . . . 1 Blast 11 | . . 2 9 . . . . . Impale 1 | . . . . . . . . 1 Melee Attacks 13 | . . . . . . . 8 5 Impact 3 | . . . . . . . 3 . Slashing 5 | . . . . . . . 5 . Piercing 5 | . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5229 | 34 874 1054 2251 53 259 . 563 141 Guns 1949 | 34 603 913 399 . . . . . Cannons 2179 | . . 141 1700 53 259 . 26 . Explosions 352 | . 271 . 81 . . . . . Melee 678 | . . . . . . . 537 141 Ramming 71 | . . . 71 . . . . . Kinetic 4128 | 34 603 1054 2099 53 259 . 26 . Thermal . | . . . . . . . . . Explosive 352 | . 271 . 81 . . . . . Electromagnetic . | . . . . . . . . . Impact 356 | . . . . . . . 356 . Slashing 181 | . . . . . . . 181 . Piercing 141 | . . . . . . . . 141 Highest Corruption 16 | . . . . . 12 12 16 16 Average Corruption 11 | . . . . . 4 12 13 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . 3 2 12 5 Message Errors 6 | . . . . . 1 . 4 1 Matter Fused 6 | . . . . . 2 1 2 1 Heat Flow Errors 4 | . . . . . . 1 1 2 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 251 | . 9 . 65 . . . 177 . Projectiles 14 | . . . 14 . . . . . Explosions 60 | . 9 . 51 . . . . . Melee 177 | . . . . . . . 177 . Knockbacks 22 | . . . 21 . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic 18 | . . . 18 . . . . . Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 78 | . . . 78 . . . . . Shots 1 | . . . 1 . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 14 | . 1 . 13 . . . . . Kicked 13 | . . . 13 . . . . . Crushed . | . . . . . . . . . Highest Temperature 391 | . 16 76 391 114 120 172 85 210 Average Temperature 74 | . 8 29 108 58 51 96 54 89 Received Heat Transfer 660 | . 186 45 333 . . . 48 48 Effects 2 | . . . 2 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried . | . . . . . . . . . Impact Corruptions 10 | . . . . . . . 10 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 95 | 100 100 89 93 100 100 100 . . Level 1 4 | . . 10 6 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 240 | 5 87 240 217 27 1 37 . . Initial 79 | . . . 79 27 . . . . Average 60 | . 20 96 115 6 . 9 . . Influence Increases 1437 | 5 262 490 541 15 2 37 85 . Destroy 0b10 Robot/C 800 | . 140 340 300 . . . 20 . Destroy 0b10 Robot/NC 125 | 5 50 20 40 5 . . 5 . Destroy Leader 202 | . 38 74 88 2 . . . . Successful Hack 57 | . 27 . . 8 . 22 . . Disable Machine 36 | . . 9 27 . . . . . Destroy Structure 67 | . 7 2 56 . 2 . . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 135 | . . 45 30 . . . 60 . Influence Decreases 1437 | 5 262 270 691 85 2 10 107 5 Entered New Map 199 | . . . 141 43 . . 13 2 Time Decay 1083 | 5 262 270 400 42 1 10 90 3 Lost Part 5 | . . . . . 1 . 4 . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 8 | . 1 1 5 . . 1 . . Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . 1 3 . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Distress Signals 7 | . 2 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 12 24 31 . 6 1 14 1 Peak Tracking Total 8 | . 4 4 6 . 5 1 8 1 Tactical Retreats 13 | . . 2 8 . . . 3 . ECM-based Alert Blocks 13 | . . . 13 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Disabled 4 | . . 1 3 . . . . . Max in Single Turn 2 | . . 1 2 . . . . . Garrison Access 2 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Accessed 17 | . 6 2 5 2 . 2 . . Terminals 10 | . 5 . 3 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 55 | . 18 8 17 8 . 4 . . Successful 36 | . 8 8 12 5 . 3 . . Failed 19 | . 10 . 5 3 . 1 . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 29 | . 13 . 12 2 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 13 | . . 3 4 6 . . . . Recycling Units 10 | . 5 5 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . Terminal Hacks 16 | . 6 . 7 1 . 2 . . Record 5 | . . . 3 . . 2 . . Prototype ID Bank 2 | . . . 1 1 . . . . Alert Level 3 | . 2 . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . 3 4 4 . . . . Scan Component 6 | . . 2 2 2 . . . . Repair 5 | . . 1 2 2 . . . . Recycling Unit Hacks 7 | . 2 5 . . . . . . Recycle Component 2 | . . 2 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Seal Access 2 | . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 6 1 4 2 . 1 . . Full Trace Events 5 | . 3 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . . 1 2 2 . . . . Time 152 | . . 38 70 44 . . . . Parts Recycled 2 | . . 2 . . . . . . Recycled Matter 70 | . . 70 . . . . . . Retrieved Matter 70 | . . 70 . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Active Infowar (turns) 2466 | 4 1037 577 557 192 99 . . . Sensors 287 | . 287 . . . . . . . Terrain 25 | 4 21 . . . . . . . Structural 1492 | . 729 577 186 . . . . . ECM 847 | . . . 556 192 99 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Turns Passed 3166 | 64 1039 577 807 192 121 44 210 112 Spaces Moved 2276 | 33 548 326 394 102 98 114 456 205 Core 378 | 9 . . . . 29 . 135 205 Treads 583 | 24 548 11 . . . . . . Legs 880 | . . 315 394 102 69 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 435 | . . . . . . 114 321 . Fastest Speed 35 | 50 160 120 120 127 50 35 35 50 Average Speed 104 | 130 160 121 127 127 108 35 39 50 Slowest Speed 200 | 160 160 190 130 127 200 35 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 2 3 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 88 35 45 4 82 5 66 37 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 5 | . . . . . . . 5 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . 5 . 57 . 2 . . . Melee . | . . . . . . . . . Projectile 42 | . . . 40 . 2 . . . AOE 22 | . 5 . 17 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total 2796 | 50 643 447 598 160 103 115 470 210 Wait 227 | . 26 55 102 44 . . . . Move 2260 | 32 547 325 393 102 97 109 450 205 Hop 4 | . . . . . . 2 2 . Pick Up 38 | 8 10 7 10 2 . 1 . . Fast Attach 36 | 1 7 9 11 4 1 . 3 . Attach 16 | 6 . 2 2 3 . 2 1 . Detach 5 | . 1 1 . 1 . 1 1 . Swap 6 | 1 4 . 1 . . . . . Drop 41 | . 10 12 16 2 . . 1 . Fire 133 | 2 37 36 50 2 5 . 1 . Melee 13 | . . . . . . . 8 5 Ram . | . . . . . . . . . Kick 13 | . . . 13 . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 14) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1376 | -9/Materials | Repaired Carbon-fiber Leg 1428 | -9/Materials | Build established: Skirmisher 1482 | -9/Materials | Discovered new exit (range 3) 1681 | -9/Materials | Entered another Materials area 1681 | -8/Materials | Evolved 2 slots: Utility x2 1933 | -8/Materials | Discovered new exit (range 11) 2062 | -8/Materials | Garrison activated, responded to threat 2146 | -8/Materials | Repaired ECM Suite 2192 | -8/Materials | Repaired Gauss Cannon 2461 | -8/Materials | Discovered new exit (range 9) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2510 | -7/Factory | Build established: Hacker-Tank 2541 | -7/Factory | Repaired Gauss Cannon 2564 | -7/Factory | Repaired Gauss Cannon 2680 | -7/Factory | Sucked down chute 2680 | -7/Factory | Entered Waste 2695 | -7/Waste | EMP discharged 2703 | -7/Waste | Spotted C-40 Crusher 2748 | -7/Waste | Spotted C-40 Crusher 2752 | -7/Waste | Destroyed C-40 Crusher 2761 | -7/Waste | Spotted C-40 Crusher 2767 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2770 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2773 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2779 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2780 | -7/Waste | Spotted C-40 Crusher 2784 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2786 | -7/Waste | Spotted C-40 Crusher 2787 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2791 | -7/Waste | Spotted C-40 Crusher 2792 | -7/Waste | Crushed by Compactor (1 part destroyed) 2793 | -7/Waste | Discovered new exit (range 16) 2795 | -7/Waste | EMP discharged 2795 | -7/Waste | System corruption reached 10% 2801 | -7/Waste | Entered Factory 2823 | -7/Factory | Lost 7 parts (1p3n1u2w) 2841 | -7/Factory | Discovered new exit (range 4) 2845 | -7/Factory | Entered Lower Caves 2974 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2984 | -7/Lower Caves | Core integrity fell below 50% 2985 | -7/Lower Caves | Identified exit to Lower Caves 3005 | -7/Lower Caves | Ambushed by wild Derelicts 3042 | -7/Lower Caves | Learned Factory stockpile data 3054 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3055 | -7/Lower Caves | Entered another Lower Caves area 3067 | -7/Lower Caves | Build established: Mutant 3071 | -7/Lower Caves | Encountered a Warlord checkpoint 3156 | -7/Lower Caves | Spotted B-75 Beast 3162 | -7/Lower Caves | Core integrity fell below 20% 3167 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired 26 matter. Acquired Mak. Spear. MCVGMSTAVL RFYANMUSE,BB=JQN1D A#A Acquired derelict log, extracted data. Data stored: Factory stockpile data. System corrupted: Matter fused (-8). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." LOCATION=LOWER CAVES GOAL=ESCAPE 8F-YFI(M): "If you spot any more Unaware lurking around the area, let us know." System corrupted: Heat flow error (+244). System corrupted: Matter fused (-9). System corrupted: Component data lost. System corrupted: Heat flow error (+141). Acquired 1 matter. 6BOGK:VVBF,58WUG VZVQPQWZA7L B-75 Beast suffers critical hit (Impale). Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# BB #?????????????????????? | | ????????????????????# BB #?###?????????????????? | | ??????????????????### @%### #?????????????????? | | ??????????? %# #####?????????????? | | ??????????# ## ##????????????? | | ??????????? #### ### # ##???????????? | | ????????????? #?# ##### # ##??????????? | | ???????????? # ##??## ???# ##?????????? | | ???????????? ?# ???## #### ##????????? | | ???????????? ???# ?### ## #????????? | | ????????????? ?? # ?# # #????????? | | ??????????????? # # #????????? | | ?????????????????? # ### # ##????????? | | ?????????????????????# # # # #?????????? | | ??????????????????#### ##### ### # #?????????? | | ??????????????" ? #??## # ##?# #?#?????????? | | ????????????????? # #### ##?? ???????????? | | ?????????????????????# ## # ##?? ???????????? | | ??????????????????????# ##? ???????????? | | ??????????????????????### # #?# ??????????? | | ???????????????????????# ##??# ??????????? | | ???????????? ??????????# #???? ??????????? | | ???????????# ?????##### # # #????# ??????????? | | ????????????# ###?# ########?????# ?????????? | | ????????????# # ## ##???????????? ?????????? | | ????????????# ##?????????????????????? | | ????????????# # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 60% | -9/Materials ECM Suite | 35% | -8/Materials Gauss Cannon | 68% | -8/Materials Gauss Cannon | 48% | -7/Factory Gauss Cannon | 56% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Overwhelming Throw Away The Key Challenges ------------ None Game ------ Seed ShieldForceNanoactuators Manual? 0 Play Time 00:47:45 Cumulative 12.2 hours Start 2026.07.05 @ 15:08:14 End 2026.07.05 @ 15:56:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03aebde8-3ff4-4113-934d-8bf7b2b256ed