Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 11:21:36 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3117) 3117 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 8186 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 284 Met Imprinter 300 Was Imprinted 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 224/230 System Corruption 0% Temperature Cool (4) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Makeshift Power Source > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg VTOL Module Improved VTOL Module > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Makeshift Hammer Ripper > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Backup Laser III Makeshift Hammer Scythe Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved VTOL Module Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Rocket Launcher Heavy Missile Launcher Hammer Scythe Axe [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 4 | . . 1 1 2 . . . . Utility . | . . . . . . . . . Weapon 1 | . . 1 . . . . . . Parts Attached 111 | 6 6 25 31 25 7 . 6 5 Power 19 | 1 . 2 8 4 1 . 1 2 Engine 15 | 1 . 2 7 3 1 . . 1 Core 4 | . . . 1 1 . . 1 1 Reactor . | . . . . . . . . . Propulsion 49 | 3 1 9 12 17 3 . 2 2 Treads . | . . . . . . . . . Leg 38 | 2 1 9 12 11 . . 2 1 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . . . 6 3 . . 1 Utility 13 | 1 2 3 2 2 2 . 1 . Device 6 | . 1 2 1 . 1 . 1 . Storage 3 | 1 1 1 . . . . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 30 | 1 3 11 9 2 1 . 2 1 Energy Gun 2 | . 2 . . . . . . . Energy Cannon 4 | . . 4 . . . . . . Ballistic Gun 8 | 1 1 6 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 3 | . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 3 . . . 1 . Slashing Weapon 8 | . . . 4 2 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . Parts Lost 33 | . 1 4 10 2 8 4 . 4 Power 9 | . . 2 3 1 1 1 . 1 Propulsion 12 | . . . 5 . 5 1 . 1 Utility 3 | . . . . 1 . 1 . 1 Weapon 9 | . 1 2 2 . 2 1 . 1 Highest Loss Streak 7 | . 1 2 3 1 7 4 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 94 99 94 95 42 26 57 80 Engine 10 | . 14 10 12 12 3 2 5 7 Core 1 | . . . 2 . . . 5 6 Leg 26 | . 28 33 34 37 . . 8 21 Flight 4 | . . . . 8 19 10 7 8 Device 6 | . 9 11 7 . 1 2 6 5 Storage 7 | . 14 11 9 7 3 . . . Processor 2 | . . . . 1 4 7 7 7 Protection 1 | . . . 1 5 . . . . Energy Gun 2 | . 20 . . . . . 5 . Energy Cannon 2 | . . 4 7 . . . . . Ballistic Gun 7 | . 7 25 . . . . . . Impact Weapon 3 | . . . 8 5 . . 2 7 Slashing Weapon 6 | . . . 8 15 8 2 6 7 Peak Build Rating 46 | 5 7 23 26 46 42 21 40 45 Average Rating 22 | 3 6 18 21 27 21 11 29 42 On Entrance 18 | . 5 7 21 21 42 21 7 40 Naked Turns 38 | . . . . . 38 . . . Heaviest Build 45 | 12 20 40 43 45 29 8 25 29 Greatest Support 68 | 20 20 51 68 66 34 11 40 60 Greatest Overweight (x) 6 | 1 . 1 1 6 4 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 Average Capacity 10 | 7 8 10 15 15 9 5 5 5 Most Carried 15 | 3 7 12 15 15 15 4 5 5 Average Carried 9 | 1 3 9 12 14 8 4 4 5 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 Final Carried 15 | 3 7 12 14 15 4 4 5 5 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Mutant 21% | Gunner 11% | Derelict-Mutant 8% | Scavenger-Gunner 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2456 | 260 96 1091 512 159 105 . 46 187 Remotely . | . . . . . . . . . Salvage Created 3431 | . 383 1320 1059 509 62 . . 98 Parts 200 | . 31 88 54 24 1 . . 2 Haulers Intercepted 5 | . . 4 1 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 2 6 . 5 Prevented 7 | . . . . . 1 . . 6 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 78 | . 10 29 27 8 1 . . 3 Melee 17 | . . . 8 8 1 . . . Guns 33 | . 9 24 . . . . . . Cannons 12 | . . 5 7 . . . . . AOE 13 | . 1 . 9 . . . . 3 Classes Destroyed 11 | . 3 5 2 . 1 . . . Worker 3 | . . 2 1 . . . . . Builder 6 | . . . 6 . . . . . Hauler 5 | . . 4 1 . . . . . Mechanic 1 | . . 1 . . . . . . Operator 4 | . . 1 2 1 . . . . Watcher 10 | . 1 4 2 3 . . . . Swarmer 17 | . 3 7 7 . . . . . Grunt 49 | . 7 16 15 8 . . . 3 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . 6 4 . . . . . Best Kill Streak 12 | . 3 7 12 2 1 . . 3 Combat Bots Only 7 | . 3 7 7 2 1 . . 3 Max Kills in Single Turn 5 | . 1 2 5 1 1 . . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 1 . 2 . . . . 2 Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 564 | . 43 124 187 68 66 34 . 42 Missed 220 | . 15 37 76 25 31 20 . 16 Damage Taken 5056 | . 326 922 1610 595 820 247 . 536 Core 1176 | . 41 57 366 99 381 149 . 83 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . . 49 . Core Remaining (%) 75 | 100 83 85 33 . . . . . Volleys Fired 154 | . 28 78 34 . . . . 14 Largest 3 | . 2 3 3 . . . . 1 Hottest 204 | . 80 204 204 . . . . 40 Shots Fired 357 | . 54 232 57 . . . . 14 Gun 248 | . 54 193 . . . . . 1 Cannon 78 | . . 39 39 . . . . . Launcher 31 | . . . 18 . . . . 13 Special . | . . . . . . . . . Kinetic 229 | . 13 216 . . . . . . Thermal 56 | . . 16 39 . . . . 1 Explosive 31 | . . . 18 . . . . 13 Electromagnetic 41 | . 41 . . . . . . . Robot Hit Streak 15 | . 8 15 6 . . . . 2 Robot Miss Streak 5 | . 3 5 3 . . . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 286 | . 37 149 63 27 7 . . 3 Core Hits 164 | . 18 66 55 13 2 . . 10 Critical Kills 3 | . . 1 2 . . . . . Critical Parts Destroyed 6 | . . 2 3 1 . . . . Critical Strikes 21 | . . 6 8 4 3 . . . Meltdown 1 | . . . 1 . . . . . Destroy 3 | . . 3 . . . . . . Blast 3 | . . 3 . . . . . . Smash 5 | . . . 4 1 . . . . Sever 9 | . . . 3 3 3 . . . Melee Attacks 103 | . . . 52 44 7 . . . Impact 47 | . . . 30 17 . . . . Slashing 56 | . . . 22 27 7 . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 5 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 12 | . . . 5 7 . . . . Damage Inflicted 7909 | . 573 2353 3429 908 177 . . 469 Guns 2403 | . 509 1894 . . . . . . Cannons 891 | . . 459 432 . . . . . Explosions 2311 | . 64 . 1778 . . . . 469 Melee 2304 | . . . 1219 908 177 . . . Ramming . | . . . . . . . . . Kinetic 2327 | . 140 2187 . . . . . . Thermal 662 | . 64 166 432 . . . . . Explosive 2152 | . . . 1683 . . . . 469 Electromagnetic 464 | . 369 . 95 . . . . . Impact 991 | . . . 626 365 . . . . Slashing 1313 | . . . 593 543 177 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 3 . Average Corruption 2 | . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . 9 5 1 . . Message Errors 2 | . . . . 1 1 . . . Matter Fused 5 | . . . . 1 3 1 . . Heat Flow Errors 2 | . . . . 2 . . . . Energy Discharges 1 | . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . 3 . . . . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 343 | . 15 5 254 69 . . . . Projectiles 5 | . . 5 . . . . . . Explosions 125 | . 15 . 110 . . . . . Melee 213 | . . . 144 69 . . . . Knockbacks 3 | . . . 1 2 . . . . Impact 3 | . . . 1 2 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 271 | . 39 . 149 . . . . 83 Shots 8 | . 1 . 4 . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 505 | . 134 192 505 347 215 . . 27 Average Temperature 125 | . 52 62 135 175 87 . . 18 Received Heat Transfer 1506 | . 114 276 576 363 126 12 . 39 Effects 9 | . . . 3 6 . . . . Shutdowns 2 | . . . 1 1 . . . . Energy Bleed 3 | . . . . 3 . . . . Interference 2 | . . . . 2 . . . . Matter Decay 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . 3 1 . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 9 | . 1 . 7 1 . . . . Impact Corruptions 11 | . . . 8 3 . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 1123 | . 50 296 777 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Peak Influence 816 | . 284 585 816 573 . . . . Initial 309 | . . 35 225 309 . . . . Average 358 | . 126 322 449 463 . . . . Maximum Alert Level 3 | . 1 2 3 2 . . . . Low Security (%) 19 | 100 65 20 11 . . . . . Level 1 33 | . 34 41 40 15 . . . . Level 2 40 | . . 38 22 84 . . . . Level 3 5 | . . . 25 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 6 4 3 . . . . Investigation 11 | . 1 4 3 3 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 2 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 6 | . . 2 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 13 49 41 32 19 10 . 13 Peak Tracking Total 12 | . 3 7 12 8 12 6 . 4 Tactical Retreats 22 | . 1 4 1 8 6 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . 4 1 . . . . Indirectly 1 | . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . 3 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 21 | . 4 5 5 6 1 . . . Terminals 18 | . 4 5 5 4 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 64 | . 15 15 18 15 1 . . . Successful 19 | . 5 4 4 5 1 . . . Failed 45 | . 10 11 14 10 . . . . Catastrophic 12 | . 3 3 4 2 . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 6 5 7 4 . . . . Terminals 58 | . 15 15 18 10 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 17 | . 5 4 4 3 1 . . . Record 1 | . . 1 . . . . . . Prototype ID Bank 6 | . 2 . 3 1 . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . Unreport Threat 3 | . 1 1 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 18 | . 4 5 5 4 . . . . Full Trace Events 13 | . 2 5 3 3 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 134 | . . . . 134 . . . . Total Robot Build Rating 16 | . . . . 16 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 10 | . . . . 4 . . 6 . Largest Group 6 | . . . . 4 . . 6 6 Highest-Rated Group 202 | . . . . 48 . . 202 202 Highest-Rated Ally 40 | . . . . 12 . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks 56 | . . . . 32 . . . 24 Total Damage 1235 | . . . . 334 . . . 901 Kills 12 | . . . . 4 . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 3 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 4913 | 54 426 1347 818 888 284 94 607 395 Spaces Moved 4277 | 37 264 763 419 903 606 268 729 288 Core 226 | 3 . . . . 223 . . . Treads . | . . . . . . . . . Legs 2516 | 23 264 763 419 484 . . 275 288 Wheels 11 | 11 . . . . . . . . Hover . | . . . . . . . . . Flight 1524 | . . . . 419 383 268 454 . Fastest Speed 22 | 50 120 120 120 23 22 34 35 120 Average Speed 88 | 114 120 127 124 75 36 34 79 124 Slowest Speed 560 | 190 120 200 200 560 315 35 190 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 38 56 38 31 74 41 83 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . 1 . 3 1 Spaces Dug 15 | . . . . 7 . . . 8 Terrain Destroyed 212 | . 2 . 111 7 . . . 92 Melee 7 | . . . . 7 . . . . Projectile . | . . . . . . . . . AOE 205 | . 2 . 111 . . . . 92 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 4966 | 46 317 979 585 1057 654 264 756 308 Wait 225 | . 16 78 23 56 32 1 19 . Move 4262 | 36 263 762 418 902 605 260 728 288 Hop 3 | . . . . . . 3 . . Pick Up 57 | 3 4 15 19 12 2 . 2 . Fast Attach 40 | 6 1 1 13 5 4 . 6 4 Attach 23 | . 2 5 8 5 3 . . . Detach 4 | . . . . 4 . . . . Swap 48 | . 3 19 10 15 . . . 1 Drop 64 | 1 . 21 15 24 1 . 1 1 Fire 154 | . 28 78 34 . . . . 14 Melee 86 | . . . 45 34 7 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 621 | -9/Materials | Destroyed 7 combat bots 883 | -9/Materials | Build established: Scavenger-Gunner 1081 | -9/Materials | Discovered new exit (range 5) 1277 | -9/Materials | Build established: Gunner 1776 | -9/Materials | Discovered new exit (range 6) 1828 | -9/Materials | Entered another Materials area 1828 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2063 | -8/Materials | Lost 3 parts (1p2n) 2064 | -8/Materials | Destroyed 7 combat bots 2403 | -8/Materials | Core integrity fell below 50% 2630 | -8/Materials | Discovered new exit (range 14) 2644 | -8/Materials | Build established: Scavenger-Mutant 2646 | -8/Materials | Entered Factory 2646 | -7/Factory | Evolved 2 slots: Propulsion x2 2960 | -7/Factory | Fabricated S-27 Virus? 3182 | -7/Factory | Lost 3 allies 3533 | -7/Factory | Discovered new exit (range 5) 3534 | -7/Factory | Entered Lower Caves 3552 | -7/Lower Caves | Spotted B-75 Beast 3578 | -7/Lower Caves | Encountered a Warlord checkpoint 3588 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3649 | -7/Lower Caves | Core integrity fell below 50% 3650 | -7/Lower Caves | Released all parts (3) 3680 | -7/Lower Caves | Lost 7 parts (1p4n2w) 3806 | -7/Lower Caves | Discovered new exit (range 8) 3808 | -7/Lower Caves | Identified exit to Lower Caves 3813 | -7/Lower Caves | Learned Factory trap positions 3818 | -7/Lower Caves | Entered another Lower Caves area 3828 | -7/Lower Caves | Ambushed by research squad 3840 | -7/Lower Caves | Learned Factory emergency access door positions 3841 | -7/Lower Caves | Spotted B-75 Beast 3842 | -7/Lower Caves | Core integrity fell below 20% 3854 | -7/Lower Caves | Identified exit to Factory 3882 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3895 | -7/Lower Caves | Learned Factory interactive machine intel 3909 | -7/Lower Caves | Discovered new exit (range 10) 3912 | -7/Lower Caves | Identified exit to Zion 3912 | -7/Lower Caves | Entered Zion 3928 | -7/Zion | Build established: Mutant 3936 | -7/Zion | System corruption cleaned by Quarantine Array 4017 | -7/Zion | Met Imprinter 4022 | -7/Zion | Imprinted 4024 | -7/Zion | Declared Zion's savior 4074 | -7/Zion | Learned location of Warlord (-5) 4201 | -7/Zion | Gained Derelict followers 4481 | -7/Zion | Discovered new exit (range 15) 4499 | -7/Zion | Identified exit to Proximity Caves 4519 | -7/Zion | Entered Proximity Caves 4519 | -6/Proximity Caves | Accompanied by 6 allies 4575 | -6/Proximity Caves | Build established: Derelict-Mutant 4687 | -6/Proximity Caves | Learned location of 1 exit from Factory 4873 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4914 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04842_ Mak. Leg destroyed. 04842_ Neutrino Core destroyed. 04846_ S-27 Virus system corrupted by crushing effect. 04846_ S-27 Virus knocked back. 04848_ Chain reaction triggered in Lgt. Nuclear Core. 04848_ D7-102(b) destroyed. 04849_ S-27 Virus IFF system glitched. 04850_ S-27 Virus destroyed. 04852_ Chain reaction triggered in Lgt. Nuclear Core. 04852_ S-27 Virus destroyed. 04854_ The unstable cave ceiling collapses. 04857_ Acquired VTOL Module. 04858_ VTOL Module fries itself beyond repair. 04859_ Acquired 19 matter. 04860_ The unstable cave ceiling collapses. 04860_ Acquired 22 matter. 04862_ Acquired Lgt. Nuclear Core. 04864_ Acquired 22 matter. 04888_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ???????????????? ??????? #????????????????????? | | ???????????????? #?????? #????????????????????? | | ???????????????? ##????# #????? ####??????????? | | ???????????????? ???## ##?? ?????????? | | ????????????????# ??## ## ?????????? | | ???????????????## ??## #????????? | | #?????????????## ??# s ????????? | | ##???????????? #??# @ ss????????? | | ##???????????? #??## ## #???????????? | | #?#####??????# ##??# #????? #####???????????? | | ### ##????## #??# #??????????????????????? | | ###?## #??# #??????????????????????? | | ### #### #??????????????????????? | | ## #??????????????????????? | | #### #??????????????????????? | | #??## #### #??????????????????????? | | #???###### #?? #??????????????????????? | | ##???????###### #?? #??????????????????????? | | ##???????????## #?? #??????????????????????? | | #????????????# #?? ??????????????????????? | | #????????????# ? ??????????????????????? | | #???????????? #??????????????????????? | | #??????????? #######??????????????????????? | | #???????????# ##????????????????????????????? | | = #???????????####?????????????????????????????? | | ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # ^#????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 71 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightTransportLaser Manual? 0 Play Time 00:59:04 Cumulative 106.8 hours Start 2025.02.22 @ 09:55:21 End 2025.02.22 @ 11:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 149 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44de85b9-d8a9-46f5-bc94-2fccabc36f61