Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 02:36:29 Player: MrProgressor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (131) 655 Value Destroyed (4134) 4134 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (2344) 2344 TOTAL SCORE: 14933 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 186 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1324 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Transmission Jammer Advanced Reaction Control System HERF Cannon HERF Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Terrain Scan Processor Improved Actuator Array Advanced Hacking Suite Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Cooled Pulse Rifle Plasma Sword Ionic Axe > --- INVENTORY -------- Neutrino Core Medium Treads Improved Cooling System Compact Battery High-capacity Matter Pod Triangulator Advanced Targeting Computer Melee Analysis Suite Precision Energy Filter Launcher Loader Weapon Cycler Transmission Jammer Reactive Plating Dynamic Insulation System Cooled Pulse Rifle Advanced Plasma Cannon Mini Assault Cannon Rocket Array Rocket Array Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 88] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Wheel Hover Unit Aerolev Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . 1 . . . . . . . . . . 1 Utility 6 | . . . . . . 2 1 . . . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 145 | 7 6 7 7 1 . 24 5 . 19 19 3 4 15 5 6 . 7 10 Power 13 | 1 1 1 1 . . 2 . . 1 2 . 1 2 . 1 . . . Engine 7 | 1 1 1 1 . . . . . 1 1 . 1 . . . . . . Core 6 | . . . . . . 2 . . . 1 . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 2 3 2 . . 6 1 . 6 9 . . 1 2 1 . 2 6 Treads 15 | . . . 2 . . 2 . . 1 5 . . 1 2 1 . . 1 Leg 4 | . . . . . . . . . . . . . . . . . 1 3 Wheel 3 | 2 . . . . . . . . . . . . . . . . . 1 Hover 21 | . 2 3 . . . 4 1 . 5 4 . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 51 | 2 1 3 2 1 . 8 2 . 6 1 2 3 8 3 3 . 2 4 Device 22 | 1 . 1 1 . . 2 . . 5 . . 1 4 3 1 . . 3 Storage 6 | 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 Processor 11 | . 1 . 1 . . 2 2 . . . 2 . 1 . 1 . 1 . Hackware 4 | . . . . . . 1 . . . . . . 2 . . . 1 . Protection 8 | . . 1 . . . 2 . . 1 1 . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 2 . . 8 2 . 6 7 1 . 4 . 1 . 3 . Energy Gun 10 | . . . . . . 3 1 . 1 3 1 . . . . . 1 . Energy Cannon 6 | . . . . . . . 1 . 3 1 . . . . . . 1 . Ballistic Gun 8 | 2 1 . 1 . . 2 . . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . Launcher 4 | . . . 1 . . . . . . 2 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . 1 . . . . . . . . . . 1 . Slashing Weapon 6 | . . . . . . 2 . . . . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . 3 2 . 3 6 1 . 4 . . . . . Parts Lost 60 | . . 2 2 . . 3 . . 3 5 1 . . 6 7 9 7 15 Power 8 | . . 1 . . . 1 . . 1 1 . . . . 1 1 . 2 Propulsion 25 | . . 1 2 . . 1 . . 2 4 . . . 1 4 1 3 6 Utility 19 | . . . . . . 1 . . . . 1 . . 3 1 5 2 6 Weapon 8 | . . . . . . . . . . . . . . 2 1 2 2 1 Highest Loss Streak 13 | . . 1 2 . . 2 . . 2 3 1 . . 5 5 9 6 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 7 7 9 10 12 16 19 20 19 19 19 19 22 19 18 17 11 5 Power . | . . . . . . . . . . . . 1 2 1 . . . . Propulsion 1 | 2 3 . 1 1 1 2 2 2 1 2 1 1 2 1 . . . . Utility 9 | . 2 3 5 6 8 7 11 12 12 11 11 10 10 10 11 12 9 4 Weapon 4 | . 1 1 2 3 3 5 5 6 5 5 6 6 5 6 5 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 42 | 1 8 . 1 . . 11 . . 4 2 2 1 2 . . . 4 6 Power 4 | 1 1 . . . . . . . . . . . 1 . . . . 1 Propulsion 8 | . 5 . . . . 1 . . 2 . . . . . . . . . Utility 17 | . 2 . . . . 5 . . 1 1 2 1 . . . . 4 1 Weapon 11 | . . . . . . 5 . . 1 1 . . . . . . . 4 Tool/Special 2 | . . . 1 . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 92 99 99 100 100 99 99 100 99 99 98 99 99 98 95 73 33 37 Engine 4 | . 14 11 11 11 11 3 . . 2 5 7 6 4 5 4 . . 3 Core 1 | . . . . . . 5 7 7 4 1 . . . . . 4 . . Treads 16 | . . . 18 22 22 20 . . 1 2 38 38 29 28 25 10 3 3 Hover 15 | . 26 43 24 22 22 15 38 38 36 34 . . . . . . . 2 Device 6 | . . 4 . . . 5 7 7 6 4 6 7 19 10 12 9 2 5 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 7 5 5 5 5 3 2 Processor 12 | . 6 4 10 11 11 17 14 15 15 15 15 15 13 11 11 14 4 4 Hackware 3 | . . . . . . . 7 7 7 7 5 . 4 11 10 5 3 2 Protection 1 | . . 1 . . . 3 . . . 2 . 6 1 5 3 4 . . Energy Gun 2 | . . . . . . . 2 . . 1 7 7 5 5 4 . 1 . Energy Cannon 3 | . . . . . . . 4 7 12 8 7 7 5 2 . . . . Ballistic Gun 1 | . 23 11 10 . . 4 . . . . . . . . . . . . Launcher 1 | . . . 3 11 11 2 . . . 3 . . . . . . . . Impact Weapon 3 | . 4 11 8 11 11 7 7 7 1 . . . . . . . . 4 Slashing Weapon 2 | . . . . . . 3 . . . . . . 4 6 10 10 4 . Peak Build Rating 88 | 8 10 13 19 15 15 41 54 49 57 64 54 56 87 83 88 77 50 66 Average Rating 45 | 5 8 12 13 14 15 31 47 49 51 55 53 55 80 78 84 70 32 32 On Entrance 36 | . 8 10 13 15 15 15 40 49 49 52 52 51 56 81 81 66 32 13 Avg Prop Armor Cover (%) 11 | . . . 8 8 8 5 . . 8 4 . . . . . . 11 29 Naked Turns 5 | . . . . . . . . . . . . . . . . . . 5 Heaviest Build 120 | 14 14 22 20 30 30 53 56 56 62 73 73 72 118 120 119 116 100 25 Greatest Support 117 | 32 32 24 46 46 46 89 40 40 43 110 110 110 116 117 117 50 28 50 Greatest Overweight (x) 3 | . . . 1 . . 1 1 1 1 2 . . 1 1 2 3 3 2 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . 2 1 . Largest Inventory Capacity 25 | 8 8 10 10 15 15 20 20 20 20 20 20 20 25 25 25 25 25 10 Average Capacity 17 | 7 8 9 10 11 15 16 20 20 20 20 20 20 23 25 25 25 18 7 Most Carried 25 | 8 8 10 10 12 12 20 20 20 20 20 20 20 25 25 25 24 25 10 Average Carried 17 | 4 7 7 9 10 12 16 19 20 19 19 19 19 22 21 24 22 17 5 Final Capacity 25 | 8 8 10 10 15 15 20 20 20 20 20 20 20 25 25 25 25 5 5 Final Carried 25 | 8 8 10 10 12 12 20 20 20 20 20 19 20 24 25 24 23 5 5 Class Distribution -------------------- 46% | Mutant 16% | Skirmisher 14% | Assassin 4% | Hacker-Mutant 3% | Scavenger-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Gladiator | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Matter Collected 4829 | 282 67 72 107 20 . 882 10 . 438 1083 608 104 293 214 105 2 482 60 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4536 | 47 144 146 294 . . 714 45 . 472 762 . . 370 526 217 235 203 361 Parts 166 | 7 5 5 6 . . 34 3 . 21 33 . . 14 11 10 6 6 5 Haulers Intercepted 17 | . 1 1 . . . 5 1 . 2 5 . . 2 . . . . . Recyclers Shooed 4 | . . . 1 . . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 9 7 . 5 . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 79 | . . 4 5 . . 14 . . 5 12 . . 3 12 6 12 4 2 Melee 10 | . . 2 . . . . . . . . . . 3 2 2 . . 1 Guns 7 | . . . . . . 4 . . 1 . . . . . 1 . 1 . Cannons 13 | . . . . . . . . . 3 5 . . . 3 . . 2 . AOE 38 | . . . 3 . . 5 . . 1 7 . . . 7 3 12 . . Classes Destroyed 20 | 1 4 2 4 . . . . . 1 2 . . . 2 1 1 2 . Worker 6 | . . . 2 . . . . . . 3 . . . . . . . 1 Builder 2 | . . . 1 . . . . . 1 . . . . . . . . . Tunneler 6 | 2 . . 2 . . 1 . . 1 . . . . . . . . . Hauler 17 | . 1 1 . . . 5 1 . 2 5 . . 2 . . . . . Recycler 8 | . 1 . 2 . . 1 . . 1 1 . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . 1 . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 7 | . 1 . . . . 2 . . 1 2 . . . . . . . 1 Swarmer 19 | . . 3 2 . . 6 . . . . . . . 2 6 . . . Grunt 28 | . . . 2 . . 5 . . . 9 . . . 5 . 7 . . Brawler 5 | . . . . . . . . . . . . . . 3 . 2 . . Duelist 3 | . . . 1 . . . . . . . . . . 1 . 1 . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 7 | . . 1 . . . 3 . . . 1 . . . 1 . . 1 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 . Programmer 11 | . . . . . . . . . 5 1 . . 3 . . . . 2 Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 12 | 1 2 4 4 . . 4 1 . 2 7 . . 2 9 4 12 2 5 Combat Bots Only 12 | . . 4 3 . . 3 . . 1 3 . . 2 9 4 12 1 2 Max Kills in Single Turn 8 | 1 1 1 2 . . 3 1 . 2 5 . . 1 6 3 8 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 2 . . 3 . . 1 2 . . . 6 3 8 . . Melee 1 | . . 1 . . . . . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Hostile Shots Fired 770 | . 1 35 30 . . 63 . . 41 90 . 4 40 36 94 28 112 196 Missed 252 | . . 8 8 . . 25 . . 13 31 . 1 15 5 28 10 54 54 Hits 518 | . 1 27 22 . . 38 . . 28 59 . 3 25 31 66 18 58 142 Melee 12 | . . . . . . . . . . . . . . 1 . 7 . 4 Projectile 506 | . 1 27 22 . . 38 . . 28 59 . 3 25 30 66 11 58 138 AOE 2 | . . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 21 | . . . . . . . . . 3 2 . . 3 1 1 1 1 9 Part Disruptions 5 | . . . . . . . . . . 1 . . 1 . 2 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . Damage Taken 9676 | . 10 265 191 . . 818 . . 593 706 . 68 448 835 888 956 966 2932 Core 2318 | . . 55 7 . . 180 . . 111 84 . . 37 26 151 161 347 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 199 | . . . . . . . . . . 31 . . . 12 156 . . . Regen/Repaired (Parts) 146 | . 6 . . . . 27 . . 80 . . . 33 . . . . . Core Remaining (%) 75 | 100 100 . . . 84 67 . . . . . 72 . . . . 27 . Volleys Fired 183 | 3 7 . 4 . . 28 2 12 48 32 1 2 2 7 3 3 29 . Largest 3 | 2 2 . 2 . . 2 1 1 2 2 2 1 1 2 1 2 3 . Hottest 226 | 40 40 . 53 . . 58 30 90 180 180 55 60 35 165 45 85 226 . Shots Fired 312 | 6 14 . 7 . . 53 2 12 80 58 3 2 3 15 3 5 49 . Gun 114 | 6 14 . 4 . . 50 . . 6 6 1 2 1 8 2 . 14 . Cannon 168 | . . . . . . . 2 12 68 40 2 . 2 5 . 2 35 . Launcher 30 | . . . 3 . . 3 . . 6 12 . . . 2 1 3 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 120 | 6 14 . 4 . . 50 . . 6 11 . . . . . 2 27 . Thermal 162 | . . . . . . . 2 12 68 35 3 2 3 13 2 . 22 . Explosive 30 | . . . 3 . . 3 . . 6 12 . . . 2 1 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 7 . 3 . . 7 . 2 6 17 1 . 1 9 1 10 7 . Robot Miss Streak 9 | . 2 . 1 . . 9 1 1 4 3 1 . . 2 . 1 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 288 | 5 10 8 16 . . 58 2 3 40 39 1 . 14 21 18 6 24 23 Core Hits 234 | 3 3 . 7 . . 21 . . 12 54 . . 6 40 8 68 9 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . 1 3 3 . . 8 . . . . . . . . . . . 1 Critical Strikes 27 | . 1 3 3 . . 11 . . . 2 . . 2 . 2 . 2 1 Burn 2 | . . . . . . . . . . 1 . . . . 1 . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . Blast 3 | . . . . . . . . . . 1 . . . . . . 2 . Smash 16 | . 1 3 3 . . 8 . . . . . . . . . . . 1 Sever 5 | . . . . . . 2 . . . . . . 2 . 1 . . . Melee Attacks 232 | . 5 15 13 . . 58 8 3 5 . . . 26 9 30 1 4 55 Impact 134 | . 5 15 13 . . 30 8 3 5 . . . . . . . . 55 Slashing 98 | . . . . . . 28 . . . . . . 26 9 30 1 4 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . 2 1 6 . . 8 1 . 1 . . . 4 2 5 . 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . . . Follow-up Attacks 10 | . . . . . . 5 . . . . . . . . 5 . . . Damage Inflicted 16509 | 53 250 392 904 . . 2343 110 160 1571 2208 19 . 768 1875 1257 2584 752 1263 Guns 1135 | 53 65 . 30 . . 349 . . 132 73 19 . 18 194 18 . 184 . Cannons 3081 | . . . . . . . . 160 1203 874 . . . 332 . 50 462 . Explosions 5704 | . . . 273 . . 463 . . 75 1261 . . . 912 226 2494 . . Melee 6511 | . 185 392 601 . . 1531 110 . 161 . . . 750 437 1013 40 106 1185 Ramming 78 | . . . . . . . . . . . . . . . . . . 78 Kinetic 1116 | 53 65 . 30 . . 349 . . 132 212 . . . . . 50 225 . Thermal 3100 | . . . . . . . . 160 1203 735 19 . 18 526 18 . 421 . Explosive 5704 | . . . 273 . . 463 . . 75 1261 . . . 912 226 2494 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 3431 | . 185 392 601 . . 797 110 . 161 . . . . . . . . 1185 Slashing 3080 | . . . . . . 734 . . . . . . 750 437 1013 40 106 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 19 22 17 17 . 4 4 4 14 14 35 Average Corruption 12 | . . . . . . . . 11 18 15 17 . 2 4 4 6 14 12 Corruption Purged 14 | . . . . . . . . . 14 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 322 | . . . . . . . . 8 107 47 27 . 15 18 17 6 56 21 Message Errors 75 | . . . . . . . . 5 28 10 3 . 3 9 4 1 8 4 Matter Fused 81 | . . . . . . . . . 20 11 13 . 4 4 5 2 13 9 Heat Flow Errors 55 | . . . . . . . . 1 24 3 3 . 4 2 4 1 10 3 Energy Discharges 32 | . . . . . . . . 1 13 2 2 . . . 3 . 9 2 Parts Rejected 3 | . . . . . . . . . 2 . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . 2 . 1 . . . . . . . Data Loss (minor) 28 | . . . . . . . . . 8 4 4 . 1 2 1 1 6 1 Data Loss (major) 9 | . . . . . . . . . 2 3 . . 2 . . . 2 . Misfires 13 | . . . . . . . . . 3 3 1 . 1 1 . . 4 . Alerts 6 | . . . . . . . . . 3 2 . . . . . . 1 . Misdirections 10 | . . . . . . . . 1 . 7 . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . 2 2 . . . . . 1 2 . Overload Shots 42 | . . . . . . . . 9 19 2 . 1 . 11 . . . . Effects 3 | . . . . . . . . . 1 . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 2481 | . 163 179 370 . . 392 68 . 249 118 . . 76 166 313 16 . 371 Projectiles 317 | . . . 2 . . . . . 146 82 . . . 80 . . . 7 Explosions 105 | . . . . . . 9 . . 14 36 . . . 30 . 16 . . Melee 2059 | . 163 179 368 . . 383 68 . 89 . . . 76 56 313 . . 364 Knockbacks 17 | . . . 2 . . . . . . 2 . . . . . . 1 12 Impact 12 | . . . 1 . . . . . . . . . . . . . . 11 Kinetic 3 | . . . . . . . . . . 2 . . . . . . 1 . Secondary 2 | . . . 1 . . . . . . . . . . . . . . 1 Self-Inflicted Damage 619 | . . . . . . . . . 29 36 . . . 135 20 398 . 1 Shots 24 | . . . . . . . . . 1 2 . . . 6 2 13 . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 32 | . . . . . . . . . . . . . . . . . . 32 Kicked 31 | . . . . . . . . . . . . . . . . . . 31 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 8 . 18 . . 231 . 221 407 386 200 20 252 192 201 79 315 248 Average Temperature 82 | . 4 . 9 . . 31 . 79 92 101 93 12 107 62 71 32 80 121 Received Heat Transfer 924 | . 6 27 30 . . 264 . . 18 204 . 24 63 153 . 69 9 57 Effects 9 | . . . . . . . . . 3 4 . . . . . . 2 . Shutdowns 2 | . . . . . . . . . 1 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . 1 . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . 1 3 6 . . 6 . . . . . . . . . . . 3 Combat Hostiles 9 | . . 2 2 . . 5 . . . . . . . . . . . . Parts Fried 30 | . 2 5 8 . . 7 . . . . . . . . . . . 8 Impact Corruptions 57 | . 5 7 15 . . 10 2 . 1 . . . . . . . . 17 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Melted 11 | . . . 1 . . . . . . 4 . . . . . . 5 1 Heat Transferred 4083 | . . . . . . . . 150 1323 1142 37 . 37 674 111 . 609 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . . . 1 . . . 1 . . . . . . . 3 Low Security (%) 85 | 100 100 100 100 . 100 79 100 100 100 78 100 . 100 . . . . . Level 1 6 | . . . . . . 20 . . . 21 . . . . . . . 8 Level 2 5 | . . . . . . . . . . . . . . . . . . 64 Level 3 2 | . . . . . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 5 71 93 103 . . 274 26 3 48 363 120 . 57 . . . . 900 Initial 900 | . . 22 19 . . . . . . 12 120 . . . . . . 900 Average 96 | . 21 51 21 . . 119 4 . 15 103 39 . 9 . . . . 609 Influence Increases 4775 | 10 155 138 207 . . 591 125 9 423 821 172 . 271 255 190 210 80 1118 Destroy 0b10 Robot/C 1620 | . . 80 100 . . 280 . . 100 340 . . 60 240 120 200 60 40 Destroy 0b10 Robot/NC 280 | 10 20 5 35 . . 50 5 . 30 70 . . 10 5 . 10 10 20 Destroy Leader 318 | . 4 12 20 . . 74 2 . 56 84 . . 24 10 10 . 10 12 Allied During Kill 74 | . . . . . . . . . . 74 . . . . . . . . Trap Triggered on 0b10 200 | . . . . . . . 10 . 60 40 . . 90 . . . . . Successful Hack 447 | . 24 22 . . . 55 88 . 90 37 66 . 39 . . . . 26 Select Force Hacks 120 | . 30 . . . . . . . . . 90 . . . . . . . Disable Machine 135 | . 15 . 15 . . 15 . . 15 30 15 . 15 . . . . 15 Destroy Structure 321 | . 2 4 22 . . 42 5 9 57 131 1 . 18 . . . . 30 Advance Influence 900 | . . . . . . . . . . . . . . . . . . 900 Partial Spotted 90 | . 30 15 . . . . . . . 15 . . 15 . . . . 15 Lose Combat Pursuer 270 | . 30 . 15 . . 75 15 . 15 . . . . . 60 . . 60 Influence Decreases 4573 | 10 101 142 242 15 . 591 123 11 395 540 481 . 239 244 229 84 210 916 Entered New Map 441 | . . 32 31 15 . . . 2 . 16 189 . . 13 9 4 130 . Time Decay 3055 | 10 101 90 211 . . 485 123 9 349 279 282 . 239 191 190 20 60 416 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 200 Lost Part 421 | . . 20 . . . 20 . . 21 50 10 . . 40 30 60 20 150 Lost Ally 195 | . . . . . . . . . . 195 . . . . . . . . Purge Threat 261 | . . . . . . 86 . . 25 . . . . . . . . 150 Squads Dispatched 42 | . 4 . . . . 6 2 . 9 5 . . 10 . . . . 6 Investigation 14 | . 1 . . . . 2 1 . 2 . . . 6 . . . . 2 Extermination 13 | . . . . . . . 1 . 5 1 . . 3 . . . . 3 Reinforcement 13 | . 3 . . . . 4 . . 2 2 . . 1 . . . . 1 Assault 2 | . . . . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Distress Signals 16 | . 4 1 . . . 5 1 . 1 4 . . . . . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . 5 Times Spotted 190 | . 11 7 7 . . 38 1 5 11 25 . 3 8 10 11 12 12 29 Peak Tracking Total 17 | . 3 5 3 . . 5 2 4 2 5 . 6 4 7 5 12 3 17 Tactical Retreats 16 | . 1 . 1 . . 5 1 1 1 . . . . . 4 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Traps Triggered 9 | . . . . . . 1 1 . 4 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 20 | . . . . . . . 1 . 6 4 . . 9 . . . . . Traps Reconfigurated 63 | . . . . . . 8 4 . 23 10 . . 9 . . 9 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . Triggered 20 | . . . . . . . 1 . 6 4 . . 9 . . . . . Most Traps Carried 10 | . . . . . . . . . . . . . . 7 7 4 10 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Disabled 9 | . 1 . 1 . . 1 . . 1 2 1 . 1 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 . . 1 1 1 . 1 . . . . 1 Garrison Access 4 | . . . . . . 1 . . 2 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Accessed 86 | . 5 2 . 3 . 11 9 . 15 11 12 2 8 . 2 . . 6 Terminals 43 | . 3 2 . . . 6 4 . 7 10 5 . 4 . . . . 2 Fabricators 7 | . . . . . . . 3 . . . . . 2 . . . . 2 Repair Stations 8 | . 1 . . . . 1 . . 4 . . . 1 . . . . 1 Recycling Units 12 | . 1 . . . . 1 2 . 2 . 5 . 1 . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . 2 1 . . . . . . . . Total Hacks 246 | . 17 7 . 14 . 31 25 . 38 24 34 18 24 . 2 . . 12 Successful 157 | . 8 2 . 14 . 22 15 . 18 12 26 18 13 . 2 . . 7 Failed 89 | . 9 5 . . . 9 10 . 20 12 8 . 11 . . . . 5 Catastrophic 18 | . 1 2 . . . . . . 4 3 2 . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 95 | . 14 4 . 1 . 16 16 . 5 14 13 . 8 . . . . 4 Terminals 134 | . 14 7 . . . 19 15 . 22 23 15 . 14 . . . . 5 Fabricators 15 | . . . . . . . 6 . . . . . 6 . . . . 3 Repair Stations 17 | . 2 . . . . 2 . . 9 . . . 2 . . . . 2 Recycling Units 27 | . 1 . . . . 2 4 . 5 . 13 . 2 . . . . . Scanalyzers 8 | . . . . . . 6 . . . . . . . . . . . 2 Garrison Access 5 | . . . . . . 2 . . 2 1 . . . . . . . . Terminal Hacks 86 | . 5 1 . 14 . 9 7 . 5 8 11 18 4 . 2 . . 2 Record 38 | . . . . 13 . . . . . . 6 18 . . 1 . . . Part Schematic 4 | . 1 . . . . 1 1 . . . 1 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 2 . . . . . . . Robot Analysis 5 | . 2 1 . . . 1 . . 1 . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . 1 2 . 1 . . . 2 . . . . . Open Door 5 | . . . . . . . . . . 4 . . . . 1 . . . Level Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . 1 1 . 1 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . 2 . . 1 . . . . . . . . 1 Locate Traps 6 | . . . . . . 1 1 . 1 2 . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . . 5 . . . . 2 Network Status 2 | . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . 1 Build 3 | . . . . . . . . . . . . . 2 . . . . 1 Repair Station Hacks 13 | . 2 . . . . 2 . . 7 . . . . . . . . 2 Scan Component 7 | . 1 . . . . 1 . . 4 . . . . . . . . 1 Repair 5 | . 1 . . . . 1 . . 3 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 12 | . . . . . . 1 . . 3 . 7 . 1 . . . . . Process 2 | . . . . . . . . . 2 . . . . . . . . . Report Inventory 7 | . . . . . . 1 . . . . 5 . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . . . Scanalyzer 7 | . . . . . . 6 . . . . . . . . . . . 1 Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . Retrieve Study 4 | . . . . . . 3 . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . 1 . . 2 1 . . . . . . . . Seal Access 4 | . . . . . . 1 . . 2 1 . . . . . . . . Unauthorized Hacks 27 | . 1 1 . . . 3 7 . 1 3 8 . 3 . . . . . Terminals 17 | . . 1 . . . 3 3 . 1 3 4 . 2 . . . . . Assimilate 3 | . . 1 . . . . . . 1 1 . . . . . . . . Botnet 14 | . . . . . . 3 3 . . 2 4 . 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Fabnet 2 | . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 7 | . 1 . . . . . 2 . . . 4 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . 1 . . . . . . . Tunnel 4 | . 1 . . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 62 | . 3 2 . . . 9 8 . 11 7 9 . 7 . . . . 6 Full Trace Events 17 | . . . . . . 1 1 . 2 . 6 . 5 . . . . 2 Feedback Events 2 | . . . . . . . . . . . 1 . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 1 1 . . . 1 . . . . . . . Parts Built 6 | . . . . . . . . . . . . . 4 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 252 | . . . . . . . . . . . . . 179 . . . . 73 Total Part Build Rating 24 | . . . . . . . . . . . . . 18 . . . . 6 Part Studies Acquired 4 | . . . . . . 3 . . . . . . . . . . . 1 Parts Repaired 5 | . 1 . . . . 1 . . 3 . . . . . . . . . Time 162 | . 26 . . . . 32 . . 104 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 113 | . . . . . . . . . 113 . . . . . . . . . Retrieved Matter 108 | . . . . . . . . . 108 . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . . . . . . 2 2 2 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total Allies 12 | . . . . . . . . . . 12 . . . . . . . . Largest Group 10 | . . . . . . . . . . 10 . . . . . . . . Highest-Rated Group 173 | . . . . . . . . . . 173 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . . . 63 . . . . . . . . Total Damage 834 | . . . . . . . . . . 834 . . . . . . . . Kills 6 | . . . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Active Infowar (turns) 11238 | 40 144 146 83 . . 982 561 246 2460 803 726 1502 1272 733 910 313 . 317 Optics 9734 | . 138 73 . . . . 560 246 2460 803 726 1502 1272 733 910 311 . . Sensors 10 | . . . 10 . . . . . . . . . . . . . . . Terrain 7235 | . . 73 73 . . 982 557 246 1246 309 714 1502 1105 428 . . . . Traps 2556 | . . . . . . . . . 136 . . . 1038 200 857 294 . 31 Seismic 46 | 40 6 . . . . . . . . . . . . . . . . . Triangulation 277 | . . . . . . . . . . . . . 276 . . . . 1 Jamming 1148 | . . . . . . . . . 279 138 . . 443 2 . . . 286 Robot Analysis Total 5 | . 2 1 . . . 1 . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Turns Passed 17313 | 123 295 183 1081 1049 278 2443 561 246 2476 803 726 1502 1272 733 910 350 1268 1014 Spaces Moved 10618 | 85 377 238 801 653 173 1244 454 181 1580 480 485 1022 673 415 431 104 628 594 Core 777 | 2 . . . . . . . . . . . . . . . . 443 332 Treads 5313 | . . . 548 653 173 556 . . . 36 485 1022 673 415 431 104 185 32 Legs 1 | . . . . . . . . . . . . . . . . . . 1 Wheels 315 | 83 7 . . . . . . . . . . . . . . . . 225 Hover 4212 | . 370 238 253 . . 688 454 181 1580 444 . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 56 48 48 160 160 38 96 96 96 96 145 145 145 148 151 312 50 50 Average Speed 125 | 98 56 48 125 160 160 106 96 96 101 103 145 145 149 158 183 318 180 78 Slowest Speed 400 | 100 100 48 160 160 160 163 96 96 123 202 145 145 228 232 312 400 400 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 64 30 99 91 33 68 20 89 38 77 88 59 16 59 63 16 81 19 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . 1 . 1 1 . . . . . . 3 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 . . 1 1 . 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . 1 . . 1 1 1 . . Scrap Searched 10 | . . . 1 . . . . . . . . 5 . 2 1 . 1 . Spaces Dug 168 | . 2 4 1 . . 15 4 11 14 62 . 1 8 . 29 . 2 15 Terrain Destroyed 516 | . 2 4 23 . . 46 4 12 79 205 1 1 9 32 29 44 10 15 Melee 55 | . 2 4 1 . . 15 4 3 2 . . . 7 . . . 2 15 Projectile 54 | . . . . . . . . 9 20 11 1 1 2 2 . . 8 . AOE 407 | . . . 22 . . 31 . . 57 194 . . . 30 29 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total 13911 | 115 439 276 847 658 174 2220 565 236 2351 711 507 1043 894 459 510 114 715 1077 Wait 2286 | 11 22 7 14 . 2 772 83 41 625 136 5 . 141 7 28 . 21 371 Move 10601 | 84 376 237 800 652 172 1243 454 180 1579 479 484 1021 672 414 430 103 627 594 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 159 | 9 10 8 4 3 . 33 5 . 22 10 4 5 12 8 5 1 12 8 Fast Attach 64 | 7 4 . 1 . . 8 1 . 8 9 2 6 5 . 1 . 4 8 Attach 57 | . . 5 2 . . 5 3 . 9 5 . . 5 7 2 3 6 5 Detach 6 | . . . . . . 1 . . . . . . 1 1 . 1 2 . Swap 159 | . 2 2 5 1 . 49 5 . 35 22 4 . 19 5 6 2 1 1 Drop 138 | 1 13 2 4 2 . 32 4 . 20 15 7 9 11 1 5 . 9 3 Fire 183 | 3 7 . 4 . . 28 2 12 48 32 1 2 2 7 3 3 29 . Melee 218 | . 5 15 13 . . 49 8 3 5 . . . 26 9 25 1 4 55 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 31 | . . . . . . . . . . . . . . . . . . 31 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 3 . . . . 2 . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: [Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 206 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Lost 3 allies 297 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Repaired Hover Unit 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 534 | -9/Materials | Discovered new exit (range 14) 557 | -9/Materials | Discovered new exit (range 5) 602 | -9/Materials | Entered Mines 604 | -9/Mines | Learned location of Storage (-7) 647 | -9/Mines | Discovered new exit (range 8) 650 | -9/Mines | Learned location of 1 exit from Materials 664 | -9/Mines | Discovered new exit (range 11) 667 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 674 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 675 | -9/Mines | Found Prototype Device 675 | -9/Mines | Identified Exp. Sensor Array 686 | -9/Mines | Identified exit to Zion 688 | -9/Mines | Identified exit to Materials 864 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1275 | -9/Mines | Learned 8 Materials zone layouts 1676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1676 | -9/Mines | Discovered new exit (range 5) 1681 | -9/Mines | Identified exit to Exiles 1683 | -9/Mines | Entered Exiles 1709 | -9/Exiles | Discovered new exit (range 15) 1730 | -9/Exiles | Identified exit to Mines 1760 | -9/Exiles | Met 8R-AWN 1787 | -9/Exiles | Met EX-HEX 1856 | -9/Exiles | Learned location of Zion (-7) 1895 | -9/Exiles | Met EX-BIN 1917 | -9/Exiles | Aligned with FarCom system 1919 | -9/Exiles | Given EX-Vault access code 1978 | -9/Exiles | Opened EX-Vault 2018 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2176 | -9/Exiles | Visited The Gauntlet 2319 | -9/Exiles | Met EX-DEC 2423 | -9/Exiles | Discovered exit to Mines (range 10) 2585 | -9/Exiles | Found Trap Reconfigurator 2732 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2732 | -9/Exiles | Entered Mines 2950 | -8/Mines | Discovered exit to Materials (range 9) 3010 | -8/Mines | Entered Materials 3010 | -8/Materials | Evolved 2 slots: Utility x2 3011 | -8/Materials | Identified exit to Factory 3976 | -8/Materials | Repaired Rocket Launcher 4228 | -8/Materials | Build established: Scout 4536 | -8/Materials | Build established: Mutant 5453 | -8/Materials | Entered Factory 5453 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5597 | -7/Factory | Discovered new exit (range 20) 5685 | -7/Factory | Build established: Assassin 5890 | -7/Factory | Identified exit to Storage 5890 | -7/Factory | Identified exit to Lower Caves 6014 | -7/Factory | Sucked down chute 6014 | -7/Factory | Entered Waste 6022 | -7/Waste | Spotted C-40 Crusher 6029 | -7/Waste | EMP discharged 6080 | -7/Waste | Spotted C-40 Crusher 6118 | -7/Waste | Spotted C-40 Crusher 6129 | -7/Waste | EMP discharged 6129 | -7/Waste | System corruption reached 10% 6150 | -7/Waste | Spotted C-40 Crusher 6181 | -7/Waste | Spotted C-40 Crusher 6228 | -7/Waste | Spotted C-40 Crusher 6229 | -7/Waste | EMP discharged 6234 | -7/Waste | Discovered new exit (range 20) 6260 | -7/Waste | Entered Factory 6988 | -7/Factory | Discovered new exit (range 14) 7033 | -7/Factory | Build established: Skirmisher 7353 | -7/Factory | Build established: Mutant 7772 | -7/Factory | Repaired Aerolev Unit 7950 | -7/Factory | Repaired Gravmag System 8292 | -7/Factory | Repaired Broken Gravmag System? 8736 | -7/Factory | Entered Storage 8958 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9058 | -7/Storage | Lost 5 allies 9069 | -7/Storage | Met a pair of Derelict thieves 9157 | -7/Storage | Lost 6 allies 9219 | -7/Storage | Lost 3 parts (1p2n) 9220 | -7/Storage | Found Prototype Launcher 9221 | -7/Storage | Identified Rocket Array 9224 | -7/Storage | Found Rocket Array 9228 | -7/Storage | Found Rocket Array 9351 | -7/Storage | Discovered new exit (range 20) 9412 | -7/Storage | Identified exit to Recycling 9533 | -7/Storage | Used back door to open Recycling access 9539 | -7/Storage | Entered Recycling 9759 | -7/Recycling | Build established: Skirmisher 10138 | -7/Recycling | Identified exit to Factory 10142 | -7/Recycling | Hacking Suite fried by hacking feedback 10230 | -7/Recycling | Scanned before Scraplab entrance 10250 | -7/Recycling | Entered Scraplab 10263 | -7/Recycling | Discovered new exit (range 2) 10265 | -7/Recycling | Entered Scraptown 10265 | -7/Scraptown | System corruption cleaned by C-Scrubber 10490 | -7/Scraptown | Visited Cyclists 10522 | -7/Scraptown | Visited IN-MT5's Study 10575 | -7/Scraptown | Visited Awakened 10655 | -7/Scraptown | Discovered exit to Factory (range 15) 10943 | -7/Scraptown | Visited Supply Room 10984 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10990 | -7/Scraptown | Visited Comm Corps 11246 | -7/Scraptown | Visited Cave Peace 11292 | -7/Scraptown | Visited Fellowship of the Rings 11476 | -7/Scraptown | Turned away by UFD registrar 11765 | -7/Scraptown | Attacked by Scraptown defenders 11767 | -7/Scraptown | Entered Factory 11767 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 12080 | -5/Factory | Build established: Assassin 12160 | -5/Factory | Discovered new exit (range 7) 12257 | -5/Factory | Identified exit to Factory 12404 | -5/Factory | Fabricated Imp. Coolant Injector? 12625 | -5/Factory | Fabricated Adv. Treads? 12689 | -5/Factory | Discovered new exit (range 3) 12692 | -5/Factory | Identified exit to Upper Caves 12755 | -5/Factory | Found Launcher Loader 13039 | -5/Factory | Entered Upper Caves 13168 | -5/Upper Caves | Build established: Hacker-Assassin 13492 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13543 | -5/Upper Caves | Destroyed 9 combat bots 13549 | -5/Upper Caves | Lost 5 parts (1n2u2w) 13724 | -5/Upper Caves | Discovered new exit (range 16) 13772 | -5/Upper Caves | Entered another Upper Caves area 13846 | -5/Upper Caves | Discovered exit to Factory (range 5) 14080 | -5/Upper Caves | Learned location of 1 exit from Factory 14094 | -5/Upper Caves | Entered a destroyed Warlord outpost 14254 | -5/Upper Caves | Build established: Hacker-Gladiator 14542 | -5/Upper Caves | Discovered new exit (range 19) 14563 | -5/Upper Caves | Build established: Hacker-Mutant 14608 | -5/Upper Caves | Learned 12 Factory zone layouts 14682 | -5/Upper Caves | Entered Warlord 14689 | -5/Warlord | Lost 5 parts (1p2n1u1w) 14788 | -5/Warlord | System corruption cleaned by Quarantine Array 14799 | -5/Warlord | Attacked by Warlord forces 14873 | -5/Warlord | Discovered new exit (range 14) 14926 | -5/Warlord | Build established: Gladiator 14972 | -5/Warlord | Warlord's base attacked by MAIN.C 15000 | -5/Warlord | System corruption reached 10% 15020 | -5/Warlord | Destroyed 12 combat bots 15030 | -5/Warlord | Lost 9 parts (1p1n5u2w) 15032 | -5/Warlord | Entered Proximity Caves 15192 | -4/Proximity Caves | Spotter reported a threat 15245 | -4/Proximity Caves | Spotter reported a threat 15269 | -4/Proximity Caves | Spotter reported a threat 15294 | -4/Proximity Caves | Build established: Mutant 15326 | -4/Proximity Caves | Spotter reported a threat 15364 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15692 | -4/Proximity Caves | Spotter reported a threat 15829 | -4/Proximity Caves | Spotter reported a threat 15832 | -4/Proximity Caves | Core integrity fell below 50% 15882 | -4/Proximity Caves | Spotter reported a threat 15908 | -4/Proximity Caves | Lost 6 parts (2n2u2w) 15935 | -4/Proximity Caves | Spotter reported a threat 15988 | -4/Proximity Caves | Spotter reported a threat 16097 | -4/Proximity Caves | Spotter reported a threat 16149 | -4/Proximity Caves | Spotter reported a threat 16202 | -4/Proximity Caves | Spotter reported a threat 16300 | -4/Proximity Caves | Entered Factory 16300 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16301 | -4/Factory | Identified exit to Upper Caves 16302 | -4/Factory | Identified exit to Research 16550 | -4/Factory | Search patrols dispatched 16800 | -4/Factory | Search patrols dispatched 16990 | -4/Factory | Fabricated Adv. Treads? 17144 | -4/Factory | System corruption reached 10% 17243 | -4/Factory | Core integrity fell below 50% 17244 | -4/Factory | System corruption reached 30% 17266 | -4/Factory | Spotted B-86 Titan 17277 | -4/Factory | Lost 13 parts (2p6n4u1w) 17281 | -4/Factory | Core integrity fell below 20% 17314 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 17265_ System corrupted: Matter fused (-6). 17268_ Slug penetrates Repair Station. 17268_ K-01 Serf cleans the Repair Station. 17271_ Knocked back. 17271_ Penetrated by Slug. 17271_ Slug penetrates Wall. 17280_ F9 3&CF2HG9>Y0LVCOXFVNYA9YKNW3GX 17296_ System corrupted: Energy discharge (-25). 17296_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-Q >>Alert(Purge) Purged threat record, alert level lowered. 17296_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 17301_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17309_ Adv. Targeting Computer severed. 17311_ System corrupted: Matter fused (-10). 17312_ Slammed into C-35 Carver. 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""" #?????????? | | #???# +???????????????? #?????????? | | #########???# #????????????????#######?????????? | | ???????????? #????????????????????????????????? | | ?????????????#+#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 EM Shielding 2 Armor Coverage 325 Resistance: KI 20 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Adv. Treads | -8/Materials | Hacked Transmission Jammer | -7/Factory | Hacked Imp. Coolant Injector | -7/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Recycling | Hacked A-02 Transporter | -7/Recycling | Hacked Fabricated ------------ Imp. Coolant Injector | x2 | -5/Factory Adv. Treads | x2 | -5/Factory Adv. Treads | x2 | -4/Factory Repaired ---------- Hover Unit | 80% | -10/Materials Rocket Launcher | 61% | -8/Materials Aerolev Unit | 40% | -7/Factory Gravmag System | 64% | -7/Factory Gravmag System | 64% | -7/Factory | Broken Studied --------- Imp. Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Resistances Are Futile Tune-up Challenges ------------ None Game ------ Seed TiamatIntegratedBlade Manual? 0 Play Time 05:46:58 Cumulative 261.4 hours Start 2025.12.27 @ 16:30:57 End 2025.12.28 @ 02:36:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29154d6f-2f49-4b6c-8e11-a32812ce0dfd