Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 17:24:42 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (545) 545 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3890 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 471/550 Matter 265/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- Light EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY (16) --- Improved Ion Engine Advanced Treads Advanced Treads Compact Wheel High-capacity Battery (400) High-capacity Matter Pod (167) Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit 0b10 Alert Chip Improved Targeting Computer Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Light EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Treads Compact Wheel High-capacity Battery High-capacity Matter Pod Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 47 | 2 3 10 23 . 2 1 6 Power 1 | . . 1 . . . . . Engine . | . . . . . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 . 1 2 . . 1 . Treads 4 | 1 . 1 1 . . 1 . Leg . | . . . . . . . . Wheel 2 | 1 . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 3 4 8 . 2 . 5 Device 5 | . . . 4 . . . 1 Storage 10 | . 2 3 3 . 1 . 1 Processor 3 | . 1 . . . 1 . 1 Hackware . | . . . . . . . . Protection 4 | . . 1 1 . . . 2 Artifact . | . . . . . . . . Weapon 18 | . . 4 13 . . . 1 Energy Gun 1 | . . 1 . . . . . Energy Cannon 8 | . . . 7 . . . 1 Ballistic Gun 3 | . . 3 . . . . . Ballistic Cannon 5 | . . . 5 . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . 2 4 . . . 1 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . . 3 . . . 1 Weapon 2 | . . 1 1 . . . . Highest Loss Streak 4 | . . 2 4 . . . 1 Average Slot Usage (%) 98 | . 96 99 98 100 100 100 94 Engine 3 | . 14 10 . . . . . Core 8 | . . 3 11 11 11 11 9 Treads 11 | . 14 13 11 11 11 11 9 Wheel 11 | . 14 14 10 11 11 11 9 Device 5 | . . . 10 11 9 . 2 Storage 27 | . 20 25 23 33 33 33 22 Processor 2 | . 3 . . . 1 11 12 Protection 2 | . . 2 8 . . . 12 Energy Cannon 7 | . . . 7 11 11 11 15 Ballistic Gun 8 | . 28 27 4 . . . . Ballistic Cannon 2 | . . . 8 . . . . Launcher 5 | . . . 1 11 11 11 2 Naked Turns . | . . . . . . . . Heaviest Build 61 | 13 15 29 53 50 53 52 61 Greatest Support 20 | 20 20 20 20 16 16 16 16 Greatest Overweight (x) 3 | . . 1 3 3 3 3 3 Average Overweight (x) 1 | . . . 2 3 3 3 2 Largest Inventory Capacity 16 | 6 6 12 16 16 16 16 16 Average Capacity 12 | 6 6 9 13 16 16 16 16 Most Carried 14 | 6 6 12 13 8 9 11 14 Average Carried 8 | 3 5 8 10 8 8 8 11 Final Capacity 16 | 6 6 12 16 16 16 16 16 Final Carried 13 | 3 6 11 8 8 8 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1148 | 228 146 291 320 . 146 17 . Remotely . | . . . . . . . . Salvage Created 638 | 58 86 215 279 . . . . Parts 51 | 2 11 12 26 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 1 5 12 . . . . Guns 6 | . 1 5 . . . . . Cannons 9 | . . . 9 . . . . AOE 3 | . . . 3 . . . . Classes Destroyed 6 | 1 2 2 1 . . . . Worker 1 | . . . 1 . . . . Recycler 2 | 1 . 1 . . . . . Watcher 4 | . 2 . 2 . . . . Swarmer 10 | . . 3 7 . . . . Grunt 2 | . 1 . 1 . . . . Sentry 6 | . . 2 4 . . . . Best Kill Streak 4 | 1 1 3 4 . . . . Combat Bots Only 3 | . 1 2 3 . . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1355 | . 34 491 623 . . . 207 Core 145 | . . 28 38 . . . 79 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 88 . . . 90 . Volleys Fired 135 | 4 14 18 77 . . 15 7 Largest 2 | 2 2 2 2 . . 1 1 Hottest 114 | 40 40 70 114 . . 75 75 Shots Fired 198 | 8 26 36 106 . . 15 7 Gun 70 | 8 26 36 . . . . . Cannon 126 | . . . 104 . . 15 7 Launcher 2 | . . . 2 . . . . Special . | . . . . . . . . Kinetic 124 | 8 26 31 59 . . . . Thermal 67 | . . . 45 . . 15 7 Explosive 2 | . . . 2 . . . . Electromagnetic 5 | . . 5 . . . . . Robot Hit Streak 17 | 2 4 17 9 . . . . Robot Miss Streak 3 | 2 3 2 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 87 | 4 14 29 40 . . . . Core Hits 35 | 2 6 9 18 . . . . Critical Hits 1 | . . . 1 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1712 | 65 154 391 1102 . . . . Guns 610 | 65 154 391 . . . . . Cannons 863 | . . . 863 . . . . Explosions 239 | . . . 239 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1325 | 65 154 318 788 . . . . Thermal 75 | . . . 75 . . . . Explosive 239 | . . . 239 . . . . Electromagnetic 73 | . . 73 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . 2 Average Corruption 2 | . 2 2 . . . . 2 Corruption Purged . | . . . . . . . . Effects 11 | . 4 7 . . . . . Message Errors 3 | . 1 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 2 | . 1 1 . . . . . Targeting Errors 2 | . . 2 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . 32 . . . . Projectiles 32 | . . . 32 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . 5 . . . . Impact . | . . . . . . . . Kinetic 5 | . . . 5 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . . 42 . . . . Shots 2 | . . . 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 334 | . 239 147 334 . . 150 104 Average Temperature 79 | . 146 86 82 . . 55 40 Received Heat Transfer 258 | . 18 126 114 . . . . Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . 111 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 372 | 5 177 135 372 27 . 8 3 Initial 27 | . 3 . 13 27 . . . Average 71 | 1 81 74 129 27 . 2 . Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 90 | 100 100 100 69 100 . 100 100 Level 1 9 | . . . 30 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 1 2 . . . 1 Investigation 4 | . 1 1 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 8 7 28 . . . . Peak Tracking Total 5 | . 2 3 5 . . . . Tactical Retreats 5 | . . 1 4 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . . . 2 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 2 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 3 1 10 . 1 . 2 Terminals 12 | . 2 . 8 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 54 | . 16 1 31 . 1 . 5 Successful 28 | . 8 1 16 . 1 . 2 Failed 26 | . 8 . 15 . . . 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 43 | . 15 . 22 . 1 . 5 Terminals 44 | . 12 . 27 . . . 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 6 | . 4 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 2 1 8 . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 2 | . . . 2 . . . . Disarm Traps 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 6 . 6 . . . 2 Terminals 11 | . 5 . 4 . . . 2 Track 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 7 | . 2 . 3 . . . 2 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Reject 2 | . 1 . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 10 . . . 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 45 | . . . . 45 45 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3386 | 23 449 516 800 213 773 479 133 Spaces Moved 2354 | 5 370 390 447 153 583 324 82 Core . | . . . . . . . . Treads 58 | 5 32 2 19 . . . . Legs . | . . . . . . . . Wheels 2296 | . 338 388 428 153 583 324 82 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 160 100 100 110 130 130 130 120 Average Speed 121 | 160 105 106 124 130 130 130 129 Slowest Speed 200 | 160 160 160 200 130 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 44 | 2 40 67 44 37 93 59 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 59 | . . . 37 . . 15 7 Terrain Destroyed 72 | . . . 50 . . 15 7 Melee . | . . . . . . . . Projectile 63 | . . . 41 . . 15 7 AOE 9 | . . . 9 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2692 | 13 405 456 584 167 598 367 102 Wait 79 | . 8 8 14 15 10 24 . Move 2346 | 4 369 389 446 152 582 323 81 Hop . | . . . . . . . . Pick Up 44 | . 7 16 12 . 2 3 4 Fast Attach 8 | . 1 4 2 . . . 1 Attach 17 | . 1 1 10 . 1 . 4 Detach 4 | . . . 1 . . . 3 Swap 22 | 2 1 5 11 . 1 1 1 Drop 36 | 3 4 15 11 . 2 1 . Fire 135 | 4 14 18 77 . . 15 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Identified exit to Materials 473 | -10/Materials | Entered Mines 491 | -10/Mines | Met a Derelict bent on vengeance 702 | -10/Mines | Discovered exit to Materials (range 16) 705 | -10/Mines | Learned Materials terminal intel 818 | -10/Mines | Met a Derelict shopkeep closing up shop 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x2 990 | -9/Materials | Loaded intel: 12 terminal locations 1078 | -9/Materials | Repaired Com. Wheel 1265 | -9/Materials | Discovered new exit (range 8) 1356 | -9/Materials | Identified exit to Mines 1513 | -9/Materials | Discovered new exit (range 10) 1701 | -9/Materials | Lost 4 parts (3u1w) 1789 | -9/Materials | Entered Mines 1989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1989 | -9/Mines | Discovered new exit (range 5) 2002 | -9/Mines | Entered Exiles 2002 | -9/Exiles | Accompanied by 2 allies 2025 | -9/Exiles | Discovered new exit (range 15) 2032 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2052 | -9/Exiles | Met 8R-AWN 2074 | -9/Exiles | Met EX-HEX 2108 | -9/Exiles | Met EX-BIN 2207 | -9/Exiles | Met EX-DEC 2283 | -9/Exiles | Discovered new exit (range 10) 2371 | -9/Exiles | Visited The Gauntlet 2601 | -9/Exiles | Aligned with FarCom system 2602 | -9/Exiles | Given EX-Vault access code 2632 | -9/Exiles | Opened EX-Vault 2646 | -9/Exiles | Found 0b10 Alert Chip 2684 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2775 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2775 | -9/Exiles | Entered Mines 3250 | -8/Mines | Discovered new exit (range 3) 3254 | -8/Mines | Entered Materials 3254 | -8/Materials | Evolved 2 slots: Utility x2 3341 | -8/Materials | Crushed by falling debris 3387 | -8/Materials | Self-destructed Last Messages --------------- 03341_ Crushed by falling debris. 03341_ 0b10 Alert Chip destroyed. 03341_ System corrupted by crushing effect (+2). 03353_ U-05 Engineer builds a Wall. 03362_ Acquired Adv. Treads. 03368_ Connecting with Terminal... 03368_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03387_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 03387_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 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[??????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????Y???????????? ??????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 640 Matter Stores 497 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravRemotePrototype Manual? 0 Play Time 01:03:50 Cumulative 103.8 hours Start 2020.12.26 @ 15:44:18 End 2020.12.26 @ 17:24:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8d46d5e-c3d5-40fd-93f0-c1ffb58c4cf6