Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 00:24:51 Player: Florist Result: Destroyed by Overlord with Heavy Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (3699) 3699 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (2263) 2263 TOTAL SCORE: 13862 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 132 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 67/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced System Shield > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (5) ---- Micro Antimatter Reactor Triangulator Microactuators Advanced Transmission Jammer Phasing AFG Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Triangulator Microactuators Improved Cloaking Device Phasing AFG Subatomic Replicator Heavy Missile Launcher Heavy Missile Launcher Improved Plasma Cutter [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Slots Evolved 14 | . . 2 . . . 6 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 2 . . . . . 1 . . . Utility 9 | . . 1 . . . 4 . . . . 2 1 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 126 | 7 8 24 3 4 7 23 1 . 1 1 19 6 16 4 2 Power 18 | 1 1 3 1 1 . 1 . . . . 5 1 3 1 . Engine 11 | 1 1 3 1 1 . 1 . . . . 3 . . . . Core 4 | . . . . . . . . . . . 2 1 1 . . Reactor 3 | . . . . . . . . . . . . . 2 1 . Propulsion 39 | 2 2 9 . 1 3 6 . . . . 5 1 9 1 . Treads 14 | 2 2 8 . 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 25 | . . 1 . . 2 6 . . . . 5 1 9 1 . Utility 51 | 2 3 6 2 2 2 12 1 . 1 1 9 4 3 2 1 Device 25 | 1 1 3 1 1 1 6 . . 1 . 4 3 1 1 1 Storage 4 | 1 2 . . . . 1 . . . . . . . . . Processor 10 | . . . . . 1 2 1 . . 1 3 1 1 . . Hackware 7 | . . . . . . 3 . . . . 2 . 1 1 . Protection 5 | . . 3 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 2 6 . . 2 4 . . . . . . 1 . 1 Energy Gun 10 | 2 2 5 . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 15 | . . 5 . . 1 4 . . 1 . 2 . . . 2 Parts Lost 46 | . 1 5 2 . . 2 . . . . 13 . 13 1 9 Power 11 | . . 2 1 . . 1 . . . . 3 . 3 . 1 Propulsion 20 | . . 1 . . . 1 . . . . 5 . 9 1 3 Utility 15 | . 1 2 1 . . . . . . . 5 . 1 . 5 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 2 2 . . 1 . . . . 4 . 6 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | . 10 16 22 24 23 7 8 7 8 8 6 6 6 6 6 Power . | . . . . 1 1 1 . . . . . 1 . . 1 Propulsion 4 | . 5 7 8 7 6 . 1 1 1 1 . . 1 . . Utility 4 | . 2 3 6 7 7 3 3 3 3 4 2 1 2 3 4 Weapon 4 | . 1 5 7 8 6 2 3 2 3 3 2 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 3 1 1 3 6 . 1 1 . 2 . . 1 3 Power 2 | . . . . . . 1 . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . 1 . . 1 . . . . Utility 7 | . . . 1 1 . 2 . . 1 . . . . . 2 Weapon 10 | . 2 2 . . 2 3 . . . . 1 . . . . Tool/Special 2 | . . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 95 98 100 98 93 93 98 93 100 80 82 85 89 75 Engine 8 | . 14 8 9 11 11 6 6 6 6 6 4 3 . . . Treads 20 | . 28 32 33 33 32 . . . . . . . . . . Flight 10 | . . . . . . 32 33 33 33 33 25 25 22 22 15 Device 13 | . 13 12 11 11 10 19 20 20 20 20 9 10 11 13 12 Storage 9 | . 14 11 11 11 10 6 6 6 6 6 5 5 4 4 1 Processor 5 | . . . . . 3 12 13 13 13 13 15 13 14 9 8 Hackware 3 | . . . . . . 5 6 6 6 6 9 15 18 22 22 Protection 4 | . . 7 10 10 7 . . . . . . . . . . Energy Gun 14 | . 28 21 22 22 21 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 6 6 6 6 4 5 4 4 4 Peak Build Rating 119 | 7 8 25 25 30 31 58 59 63 67 63 72 95 112 119 111 Average Rating 36 | 6 7 16 24 26 27 43 58 62 59 63 59 79 98 116 104 On Entrance 48 | . 7 8 23 25 29 28 56 59 59 63 63 62 88 100 111 Naked Turns 1 | . . . . . 1 . . . . . . . . . . Heaviest Build 104 | 13 90 101 100 104 104 102 22 29 23 23 23 17 30 28 28 Greatest Support 66 | 40 40 66 66 66 66 64 27 27 27 27 27 32 45 40 32 Greatest Overweight (x) 4 | . 2 2 1 1 2 4 . 1 . . 3 . 1 . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Capacity 18 | 7 21 25 25 25 24 8 8 8 8 8 8 8 8 8 6 Most Carried 25 | 2 12 24 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Carried 14 | . 10 16 22 24 23 7 8 7 7 8 6 7 6 6 5 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 5 Final Carried 25 | 2 12 22 25 25 25 8 8 8 8 8 7 8 7 8 5 Class Distribution -------------------- 64% | Mutant 11% | Scout 5% | Assassin 4% | Scavenger-Scout 3% | Hacker-Scout 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Assassin | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Matter Collected 2240 | 270 75 297 89 40 96 536 10 69 27 20 272 96 140 50 153 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6540 | 190 500 2459 610 . . 796 . 72 . . 1197 145 275 128 168 Parts 324 | 16 21 116 42 . . 37 . 11 . . 46 5 14 7 9 Haulers Intercepted 17 | . 2 6 4 . . 3 . . . . 1 1 . . . Recyclers Shooed 5 | . 1 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Combat Hostiles Destroyed 79 | . 8 45 8 . . . . 6 . . 3 . 8 . 1 Melee 3 | . . . . . . . . . . . 1 . 1 . 1 Guns 57 | . 7 43 7 . . . . . . . . . . . . AOE 15 | . . . . . . . . 6 . . 2 . 7 . . Classes Destroyed 14 | 1 5 6 . . . 1 . . . . . . 1 . . Worker 7 | . . 1 1 . . 2 . . . . 1 . . 1 1 Builder 4 | . . . . . . 2 . . . . 2 . . . . Tunneler 10 | 8 . 1 . . . . . . . . 1 . . . . Hauler 17 | . 2 6 4 . . 3 . . . . 1 1 . . . Recycler 13 | . 1 6 . . . 1 . . . . 5 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 9 | . . 1 1 . . 2 . . . . 2 . 1 1 1 Watcher 19 | . 1 4 2 . . 4 . . . . 3 1 1 2 1 Swarmer 32 | . 1 14 3 . . . . 6 . . 3 . 5 . . Grunt 29 | . 7 22 . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . Sentry 13 | . . 7 5 . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 3 2 6 3 . . 2 . 3 . . 9 1 7 2 1 Combat Bots Only 7 | . 2 5 3 . . . . 3 . . 3 . 7 . 1 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 . 2 . . 2 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . 2 . 3 . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Hostile Shots Fired 541 | . 36 198 44 . . 30 9 5 . . 76 . 91 3 49 Missed 175 | . 8 52 10 . . 16 7 1 . . 24 . 41 2 14 Hits 366 | . 28 146 34 . . 14 2 4 . . 52 . 50 1 35 Melee 22 | . . 6 . . . . . . . . . . . . 16 Projectile 344 | . 28 140 34 . . 14 2 4 . . 52 . 50 1 19 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 18 | . . 1 3 . . . . . . . . . 3 . 11 Part Disruptions 2 | . . . . . . . . . . . . . 2 . . Damage Taken 6635 | . 333 1818 429 . . 186 17 55 . . 1300 10 1024 40 1423 Core 2139 | . 35 250 43 . . 70 17 12 . . 384 10 175 . 1143 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 16 | . . . . . . 16 . . . . . . . . . Core Remaining (%) 76 | 100 86 . . . 26 . . . . 88 61 99 . . . Volleys Fired 276 | 13 43 154 45 2 . 6 . 4 . . 1 . 8 . . Largest 2 | 2 2 2 2 2 . 1 . 1 . . 1 . 1 . . Hottest 112 | 80 100 112 112 112 . 39 . 39 . . 39 . 39 . . Shots Fired 534 | 26 86 307 91 5 . 6 . 4 . . 1 . 8 . . Gun 515 | 26 86 307 91 5 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 19 | . . . . . . 6 . 4 . . 1 . 8 . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 515 | 26 86 307 91 5 . . . . . . . . . . . Explosive 19 | . . . . . . 6 . 4 . . 1 . 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 9 23 23 6 . . . 1 . . . . 1 . . Robot Miss Streak 5 | 1 3 4 5 1 . . . . . . 1 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Autonomous 3 | . . . . . . . . . . . . . . . 3 Shots Hit Robots 427 | 15 55 209 61 4 . 26 . 1 . . 24 3 12 6 11 Core Hits 192 | 8 23 85 20 . . 10 . 9 . . 12 2 15 3 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 32 | . 2 25 4 1 . . . . . . . . . . . Burn 32 | . 2 25 4 1 . . . . . . . . . . . Melee Attacks 270 | . . . . . . 70 9 2 . 7 102 11 32 14 23 Impact . | . . . . . . . . . . . . . . . . Slashing 270 | . . . . . . 70 9 2 . 7 102 11 32 14 23 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 11 . . . . 14 1 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 . . . 1 Damage Inflicted 12305 | 180 654 3329 1042 104 . 1626 . 425 . . 1996 187 1370 363 1029 Guns 5266 | 180 654 3308 1042 82 . . . . . . . . . . . Cannons 253 | . . . . . . . . . . . . . . . 253 Explosions 1355 | . . . . . . . . 425 . . 136 . 794 . . Melee 5388 | . . . . . . 1626 . . . . 1860 187 576 363 776 Ramming 43 | . . 21 . 22 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 5266 | 180 654 3308 1042 82 . . . . . . . . . . . Explosive 1355 | . . . . . . . . 425 . . 136 . 794 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5388 | . . . . . . 1626 . . . . 1860 187 576 363 776 Piercing . | . . . . . . . . . . . . . . . . Phasic 253 | . . . . . . . . . . . . . . . 253 Highest Corruption 7 | . . 1 1 1 . . . . . . 7 . 6 6 7 Average Corruption 2 | . . 1 1 1 . . . . . . 3 . 3 6 6 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . . Effects 75 | . . 17 10 9 . . . . . . 16 . 6 10 7 Message Errors 16 | . . 6 . 1 . . . . . . 3 . 2 2 2 Matter Fused 22 | . . 2 5 2 . . . . . . 7 . 2 2 2 Heat Flow Errors 7 | . . 2 1 3 . . . . . . . . . 1 . Energy Discharges 9 | . . 1 1 . . . . . . . 1 . 1 4 1 Parts Rejected 2 | . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 8 | . . 3 . . . . . . . . 2 . 1 1 1 Data Loss (major) 4 | . . 1 1 1 . . . . . . 1 . . . . Misfires 3 | . . 1 1 1 . . . . . . . . . . . Alerts 3 | . . . . 1 . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1199 | . . . . . . 257 . 5 . . 601 15 127 61 133 Projectiles . | . . . . . . . . . . . . . . . . Explosions 29 | . . . . . . . . 5 . . . . 24 . . Melee 1170 | . . . . . . 257 . . . . 601 15 103 61 133 Knockbacks 3 | . . 3 . . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 6 | . . 3 . 2 . . . . . . . . . . 1 Targets Rammed 7 | . . 4 . 2 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 333 | 54 333 308 193 243 . . . . . . 1 . 136 179 . Average Temperature 68 | 23 79 74 49 102 . . . . . . 1 . 46 103 . Received Heat Transfer 1187 | . 168 573 135 . . 27 20 . . . 126 . 39 9 90 Effects 4 | . 1 3 . . . . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 2 1 . . . . . . . . . . . . Combat Hostiles 4 | . 1 2 1 . . . . . . . . . . . . Parts Melted 34 | . 3 25 6 . . . . . . . . . . . . Heat Transferred 14597 | 400 1896 9489 2553 259 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Maximum Alert Level 3 | . . 3 1 . . . . . . . 1 . 2 1 . Low Security (%) 62 | 100 100 24 34 100 . 100 . . . . 36 100 47 62 100 Level 1 23 | . . 16 65 . . . . . . . 63 . 48 37 . Level 2 12 | . . 51 . . . . . . . . . . 3 . . Level 3 1 | . . 7 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 757 | 10 55 757 377 110 . 69 . . . . 307 199 417 242 125 Initial 313 | . 3 . 313 51 . . . . . . . 149 81 228 90 Average 176 | 1 8 399 247 24 . 18 . . . . 182 175 241 191 79 Influence Increases 4807 | 40 261 1395 314 241 . 319 15 215 . . 962 96 654 148 147 Destroy 0b10 Robot/C 1640 | . 160 880 160 80 . . . 120 . . 60 . 160 . 20 Destroy 0b10 Robot/NC 415 | 40 20 105 40 . . 70 . . . . 85 10 10 20 15 Destroy Leader 442 | . 46 220 72 . . 14 . 20 . . 18 4 32 4 12 Allied During Kill 10 | . . . . 10 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . Successful Hack 447 | . 20 50 41 31 . 43 . . . . 159 40 18 45 . Select Force Hacks 180 | . . 60 . 120 . . . . . . . . . . . Disable Machine 165 | . . 15 . . . . . . . . 60 30 15 45 . Destroy Structure 328 | . . 5 1 . . 42 . . . . 150 12 104 4 10 Partial Spotted 300 | . . . . . . 60 . . . . 105 . 105 . 30 Lose Combat Pursuer 870 | . 15 60 . . . 90 15 75 . . 315 . 210 30 60 Influence Decreases 4770 | 35 266 652 924 374 . 289 45 99 116 . 655 248 402 395 270 Entered New Map 1123 | . 2 . 430 82 . . 12 . 116 . . 158 74 179 70 Time Decay 3197 | 35 264 602 474 292 . 269 33 99 . . 525 90 198 206 110 Lost Part 450 | . . 50 20 . . 20 . . . . 130 . 130 10 90 Squads Dispatched 47 | . 4 8 3 . . 12 . . . . 11 1 3 2 3 Investigation 19 | . 2 4 . . . 5 . . . . 7 1 . . . Extermination 10 | . . . . . . 4 . . . . 3 . 1 2 . Reinforcement 15 | . 2 3 1 . . 3 . . . . 1 . 2 . 3 Assault 3 | . . 1 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Distress Signals 14 | . 2 6 1 . . . . . . . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 221 | . 22 70 14 . . 14 2 7 . . 31 2 33 6 20 Peak Tracking Total 12 | . 4 6 3 . . 4 1 5 . . 5 2 10 3 12 Tactical Retreats 31 | . 1 2 . . . 5 1 1 . . 12 . 6 1 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Traps Triggered 8 | . . 1 . . . 3 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Machines Disabled 12 | . . 1 . . . . 1 . . . 4 2 1 3 . Max in Single Turn 1 | . . 1 . . . . 1 . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Machines Accessed 109 | . 6 13 4 12 5 18 . . . 1 27 5 5 12 1 Terminals 68 | . 5 9 4 6 . 9 . . . 1 16 4 4 9 1 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . . . Recycling Units 17 | . 1 2 . 6 . 5 . . . . 3 . . . . Scanalyzers 6 | . . 2 . . . . . . . . 2 . . 2 . Garrison Access 7 | . . . . . . 2 . . . . 2 1 1 1 . Total Hacks 382 | . 12 43 10 32 38 52 . . . 5 92 18 19 59 2 Successful 217 | . 8 33 5 14 38 29 . . . 5 46 8 9 20 2 Failed 165 | . 4 10 5 18 . 23 . . . . 46 10 10 39 . Catastrophic 26 | . . . . 2 . 5 . . . . 5 4 1 9 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 221 | . 8 26 10 17 . 32 . . . . 49 11 17 49 2 Terminals 251 | . 10 26 10 16 . 36 . . . 5 62 15 17 52 2 Fabricators 5 | . . . . . . 1 . . . . 4 . . . . Repair Stations 7 | . . . . . . 2 . . . . 5 . . . . Recycling Units 38 | . 2 6 . 16 . 10 . . . . 4 . . . . Scanalyzers 26 | . . 11 . . . . . . . . 11 . . 4 . Garrison Access 17 | . . . . . . 3 . . . . 6 3 2 3 . Terminal Hacks 80 | . 2 4 1 3 38 7 . . . 5 10 2 2 5 1 Record 43 | . . . . . 37 . . . . 5 1 . . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . Robot Schematic 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . 1 . . . . Open Door 4 | . . . 1 . 1 . . . . . 2 . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . . 2 . . . . 1 1 . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 3 | . . . . . . 1 . . . . 1 1 . . . Zone Layout 10 | . . 1 . 1 . 1 . . . . 2 . 1 3 1 Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . 1 . . . . Scan Component 2 | . . . . . . 1 . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . 1 2 . 4 . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 8 | . 1 2 . 4 . 1 . . . . . . . . . Scanalyzer 18 | . . 11 . . . . . . . . 7 . . . . Insert Component 8 | . . 5 . . . . . . . . 3 . . . . Analyze 10 | . . 6 . . . . . . . . 4 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 1 . Seal Access 3 | . . . . . . . . . . . 1 . 1 1 . Unauthorized Hacks 102 | . 5 16 4 7 . 17 . . . . 26 6 6 14 1 Terminals 87 | . 5 14 4 3 . 12 . . . . 23 6 6 13 1 Track 24 | . . . . . . 1 . . . . 9 3 3 7 1 Assimilate 4 | . . . . . . . . . . . 1 . 1 2 . Botnet 36 | . . 9 2 3 . 6 . . . . 8 3 2 3 . Operators 1 | . . . . . . . . . . . . . . 1 . Skim 22 | . 5 5 2 . . 5 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . . 2 . 4 . 5 . . . . 3 . . . . Tunnel 6 | . . 2 . 4 . . . . . . . . . . . Fedlink 8 | . . . . . . 5 . . . . 3 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . 2 . . . . 1 . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 68 | . 3 10 4 10 . 9 . . . . 20 3 3 6 . Full Trace Events 13 | . 1 3 . 4 . . . . . . 4 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 2 . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 5 . 2 . . . . 15 . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 37 | . 1 18 . 15 . 3 . . . . . . . . . Parts Scanalyzed 7 | . . 5 . . . . . . . . 2 . . . . Part Schematics Acquired 7 | . . 5 . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Total Allies 3 | . . . 2 . . . . . . . 1 . . . . Largest Group 2 | . . . 2 2 1 1 . . . . . . . . . Highest-Rated Group 62 | . . . 62 62 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . . . . . Total Damage 232 | . . . . 232 . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Active Infowar (turns) 9679 | 143 1982 483 . . 1139 1069 263 1122 293 275 1639 199 417 426 229 Optics 7071 | . . . . . 1139 1069 263 1122 293 275 1639 199 417 426 229 Sensors 5370 | . . . . . . 1045 263 1122 290 275 1172 138 417 426 222 Structural 4656 | . . . . . . 183 263 1122 293 275 1272 188 417 426 217 Seismic 3464 | 143 1982 483 . . . 856 . . . . . . . . . Decoding 1449 | . . . . . . . . . . . 1449 . . . . Cloaking 138 | . . . . . . . . . . . . . . . 138 Jamming 292 | . . . . . . . . . . . . 4 2 254 32 ECM 2 | . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 1 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . 36 . . . . Patrols 13 | . . . . . . . . . . . 13 . . . . Investigations 6 | . . . . . . . . . . . 6 . . . . Guards 17 | . . . . . . . . . . . 17 . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Turns Passed 17254 | 258 2018 2838 1215 1190 3803 1069 263 1122 293 275 1639 199 417 426 229 Spaces Moved 16021 | 125 658 894 448 509 1742 2179 793 944 955 862 3285 343 857 1052 375 Core 37 | 3 . . . . 15 . . . . . 5 . . . 14 Treads 4262 | 122 658 894 448 509 1626 5 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11722 | . . . . . 101 2174 793 944 955 862 3280 343 857 1052 361 Fastest Speed 21 | 50 160 225 225 225 32 24 24 24 24 24 23 24 21 28 31 Average Speed 80 | 157 270 235 225 225 213 25 24 24 24 24 25 24 25 28 33 Slowest Speed 338 | 160 320 320 225 225 230 338 24 92 24 24 200 27 117 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 2 . . . . 26 1 1 4 1 Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . Exploration Rate (%) 66 | 6 96 84 64 97 88 59 96 89 86 83 61 12 33 88 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 17 | . . 4 . 4 6 1 1 . 1 . . . . . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 25 | . . . . . 11 . 4 3 4 3 . . . . . Spaces Dug 213 | . . . . . . 102 8 2 . 7 65 6 16 2 5 Terrain Destroyed 364 | . . . . . . 135 8 61 . 7 77 6 63 2 5 Melee 146 | . . . . . . 35 8 2 . 7 65 6 16 2 5 Projectile . | . . . . . . . . . . . . . . . . AOE 218 | . . . . . . 100 . 59 . . 12 . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Res Qua Frg Total 19367 | 157 811 1316 566 549 1831 2581 850 1827 1018 918 3901 442 991 1154 455 Wait 2406 | 11 80 197 57 25 20 242 48 870 56 49 487 70 62 81 51 Move 15939 | 124 657 893 447 508 1741 2174 792 943 954 861 3235 340 854 1043 373 Hop 32 | . . . . . . 2 . . . . 23 1 1 4 1 Pick Up 110 | 2 16 15 9 2 28 12 . 2 2 . 6 2 8 5 1 Fast Attach 94 | 7 . 16 1 2 15 14 . . 2 . 16 7 10 1 3 Attach 54 | . 1 6 1 . . 15 . 2 1 . 12 3 9 3 1 Detach 19 | . . 1 . . . 3 . 2 . . 8 2 2 1 . Swap 35 | . 7 9 2 3 3 6 1 . . 1 2 1 . . . Drop 128 | . 7 21 4 5 24 37 . 2 3 . 11 5 5 2 2 Fire 276 | 13 43 154 45 2 . 6 . 4 . . 1 . 8 . . Melee 267 | . . . . . . 70 9 2 . 7 100 11 32 14 22 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . 4 . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res x2 / Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 16) 259 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Lost 3 allies 700 | -10/Materials | Discovered new exit (range 8) 1109 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Discovered new exit (range 15) 1759 | -10/Materials | Discovered new exit (range 16) 2277 | -10/Materials | Entered another Materials area 2277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2786 | -9/Materials | Discovered new exit (range 15) 3158 | -9/Materials | Discovered new exit (range 15) 3308 | -9/Materials | Learned Storage trap positions 3363 | -9/Materials | Identified exit to Storage 3363 | -9/Materials | Identified exit to Materials 3407 | -9/Materials | Learned location of Mines (-9) 3441 | -9/Materials | Loaded intel: 16 trap records 3481 | -9/Materials | Learned location of 1 exit from Materials 4028 | -9/Materials | Identified exit to Mines 4677 | -9/Materials | First assault squad dispatched 4834 | -9/Materials | Core integrity fell below 50% 5115 | -9/Materials | Entered Storage 5117 | -9/Storage | Loaded intel: 11 trap records 6003 | -9/Storage | Used back door to open Recycling access 6003 | -9/Storage | Discovered new exit (range 5) 6243 | -9/Storage | Met a pair of Derelict thieves 6330 | -9/Storage | Entered Recycling 6330 | -9/Recycling | Accompanied by 2 allies 7140 | -9/Recycling | Discovered new exit (range 8) 7466 | -9/Recycling | Scanned before Scraplab entrance 7500 | -9/Recycling | Entered Scraplab 7518 | -9/Recycling | Discovered new exit (range 2) 7520 | -9/Recycling | Entered Scraptown 7520 | -9/Scraptown | Accompanied by 1 ally 7520 | -9/Scraptown | System corruption cleaned by C-Scrubber 7858 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7928 | -9/Scraptown | Discovered new exit (range 11) 8072 | -9/Scraptown | Visited TADAMA 8096 | -9/Scraptown | Visited Assassins FH 8126 | -9/Scraptown | Visited The Evicted 8203 | -9/Scraptown | Visited Bundlers 8351 | -9/Scraptown | Visited Comm Corps 8441 | -9/Scraptown | Visited Cyclists 8547 | -9/Scraptown | Visited Cave Peace 9040 | -9/Scraptown | Visited UFD Registry 9040 | -9/Scraptown | Registered with UFD as "Kinetimod" 9100 | -9/Scraptown | Entered Cyclist Reading Room 9242 | -9/Scraptown | Visited Cartography Club 9283 | -9/Scraptown | Visited Chapter 10 9323 | -9/Scraptown | Visited Sword Containment 9359 | -9/Scraptown | Visited Junk Repository 9400 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9409 | -9/Scraptown | Found DCF Scrap (28 items) 9472 | -9/Scraptown | Visited Scrapoid Pod Storage 9505 | -9/Scraptown | Visited Curators Association 9654 | -9/Scraptown | Visited LU-1G1's Boring Crew 10137 | -9/Scraptown | Learned location of Recycling (-9) 10137 | -9/Scraptown | Learned location of Lower Caves (-6) 10137 | -9/Scraptown | Learned location of Proximity Caves (-4) 10137 | -9/Scraptown | Learned location of Archives (-5) 10137 | -9/Scraptown | Learned 16 Materials zone layouts 10137 | -9/Scraptown | Learned 16 Factory zone layouts 10137 | -9/Scraptown | Learned 16 Research zone layouts 10137 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10137 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 10137 | -9/Scraptown | Learned 4 Armory zone layouts 10137 | -9/Scraptown | Learned Factory emergency access door positions 10137 | -9/Scraptown | Learned location of 1 exit from Lower Caves 10137 | -9/Scraptown | Learned location of 3 exits from Lower Caves 10787 | -9/Scraptown | Learned location of Extension (-5) 11208 | -9/Scraptown | Met Optimus 11208 | -9/Scraptown | Accepted into 0bPrime 11318 | -9/Scraptown | Discovered new exit (range 3) 11323 | -9/Scraptown | Entered Factory 11323 | -6/Factory | Accompanied by 1 ally 11323 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 11324 | -6/Factory | Identified exit to Lower Caves 11325 | -6/Factory | Identified exit to Factory 11774 | -6/Factory | Build established: Scavenger-Scout 11873 | -6/Factory | Repaired VTOL Module 11908 | -6/Factory | Loaded intel: 8 recycling unit locations 11925 | -6/Factory | Learned location of Protoforge (-3) 12166 | -6/Factory | Build established: Scout 12392 | -6/Factory | Entered Lower Caves 12393 | -6/Lower Caves | Identified exit to Lower Caves 12467 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12529 | -6/Lower Caves | Learned Factory stockpile data 12547 | -6/Lower Caves | Spotted B-75 Beast 12557 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12570 | -6/Lower Caves | Encountered a Warlord checkpoint 12655 | -6/Lower Caves | Entered another Lower Caves area 12656 | -6/Lower Caves | Identified exit to Zion 12682 | -6/Lower Caves | Found DCF Scrap (13 items) 13141 | -6/Lower Caves | Build established: Assassin 13722 | -6/Lower Caves | Spotted B-75 Beast 13753 | -6/Lower Caves | Learned Factory terminal intel 13777 | -6/Lower Caves | Entered Zion 13789 | -6/Zion | Given A8's code to call for help 13816 | -6/Zion | Discovered new exit (range 12) 13848 | -6/Zion | Learned Factory non-interactive machine intel 13865 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13929 | -6/Zion | Found Prototype Device 13929 | -6/Zion | Identified Phasing AFG 13961 | -6/Zion | Received a visual enhancement algorithm 13970 | -6/Zion | Given the Hacking Drone Bay 13992 | -6/Zion | Build established: Scout 13994 | -6/Zion | Turned away by Imprinter 14070 | -6/Zion | Identified exit to Proximity Caves 14070 | -6/Zion | Entered Proximity Caves 14074 | -5/Proximity Caves | Learned location of 1 exit from Factory 14081 | -5/Proximity Caves | Learned Factory garrison access intel 14112 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 14252 | -5/Proximity Caves | Learned Extension trap positions 14252 | -5/Proximity Caves | Learned Armory trap positions 14252 | -5/Proximity Caves | Learned Research garrison access intel 14342 | -5/Proximity Caves | Discovered exit to Factory (range 6) 14345 | -5/Proximity Caves | Entered Factory 14345 | -5/Factory | Evolved 2 slots: Utility x2 14346 | -5/Factory | Identified exit to Upper Caves 14348 | -5/Factory | Loaded intel: 198 non-interactive machine locations 14349 | -5/Factory | Loaded intel: 28 terminal locations 14350 | -5/Factory | Loaded intel: 4 garrison access locations 14453 | -5/Factory | Discovered new exit (range 6) 14454 | -5/Factory | Identified exit to Extension 14635 | -5/Factory | Lost 4 parts (1p1n2u) 14835 | -5/Factory | Discovered exit to Upper Caves (range 11) 14871 | -5/Factory | Discovered new exit (range 15) 14903 | -5/Factory | Learned 2 Upper Caves zone layouts 14984 | -5/Factory | Learned 2 Extension zone layouts 15009 | -5/Factory | Loaded intel: 8 recycling unit locations 15057 | -5/Factory | Learned Research stockpile data 15172 | -5/Factory | Learned 2 Proximity Caves zone layouts 15190 | -5/Factory | Discovered new exit (range 22) 15194 | -5/Factory | Identified exit to Factory 15197 | -5/Factory | Build established: Scavenger-Scout 15200 | -5/Factory | Discovered exit to Extension (range 6) 15215 | -5/Factory | Loaded intel: 6 fabricator locations 15269 | -5/Factory | Learned Extension terminal intel 15334 | -5/Factory | Learned location of 2 exits from Proximity Caves 15378 | -5/Factory | Crushed by falling debris 15623 | -5/Factory | Build established: Hacker-Scout 15780 | -5/Factory | Discovered exit to Factory (range 15) 15794 | -5/Factory | Crushed by falling debris 15984 | -5/Factory | Entered another Factory area 15984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15985 | -4/Factory | Identified exit to Research 16183 | -4/Factory | Entered Research 16183 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16184 | -3/Research | Identified exit to Armory 16185 | -3/Research | Identified exit to Research 16187 | -3/Research | Loaded intel: 4 garrison access locations 16361 | -3/Research | Spotted B-86 Titan 16418 | -3/Research | Destroyed 7 combat bots 16421 | -3/Research | Lost 5 parts (1p3n1u) 16570 | -3/Research | Lost 6 parts (2p4n) 16589 | -3/Research | Discovered new exit (range 22) 16600 | -3/Research | Identified exit to Quarantine 16600 | -3/Research | Entered Quarantine 16849 | -3/Quarantine | Found Alien Artifact 16853 | -3/Quarantine | Discovered exit to Research (range 14) 16903 | -3/Quarantine | Build established: Wizard-Ninja 17000 | -3/Quarantine | Spotted Fortress 17021 | -3/Quarantine | Discovered new exit (range 5) 17021 | -3/Quarantine | Discovered new exit (range 6) 17023 | -3/Quarantine | Identified exit to Protoforge 17024 | -3/Quarantine | Identified exit to Section 7 17026 | -3/Quarantine | Entered Protoforge 17034 | -3/Protoforge | Superfortress began startup sequence 17058 | -3/Protoforge | Identified Subatomic Replicator 17058 | -3/Protoforge | Forged Prototype Slashing Weapon 17080 | -3/Protoforge | Spotted Hotshot 17080 | -3/Protoforge | Spotted Hotshot 17179 | -3/Protoforge | Spotted Hotshot 17179 | -3/Protoforge | Spotted AP7-3 17227 | -3/Protoforge | Spotted AP7-3 17236 | -3/Protoforge | Spotted Decapitator 17236 | -3/Protoforge | Spotted Decapitator 17236 | -3/Protoforge | Spotted Decapitator 17239 | -3/Protoforge | Spotted Hotshot 17239 | -3/Protoforge | Spotted Decapitator 17242 | -3/Protoforge | Spotted Overlord 17248 | -3/Protoforge | Core integrity fell below 50% 17251 | -3/Protoforge | Spotted EXE-6 17251 | -3/Protoforge | Spotted EXE-6 17253 | -3/Protoforge | Core integrity fell below 20% 17254 | -3/Protoforge | Spotted Decapitator 17254 | -3/Protoforge | Spotted Decapitator 17255 | -3/Protoforge | Destroyed by Overlord with Heavy Hardcell Cannon Last Messages --------------- 17243_ Structural Scanner destroyed. 17244_ Q-thruster destroyed. 17244_ C-30 ARC bursts open, deploying its payload. 17244_ G-73 Enforcer unfolds itself. 17244_ G-67 Veteran unfolds itself. 17245_ Q-thruster destroyed. 17245_ Adv. Signal Interpreter severed. 17247_ Penetrated by Slug. 17247_ K-01 Serf collects debris. 17248_ Mic. Antimatter Reactor destroyed. 17248_ Adv. Sensor Array destroyed. 17248_ Slammed into Decapitator. 17248_ Imp. Hacking Suite severed. 17250_ System corrupted: Energy discharge (-21). 17251_ Knocked back. The surroundings shift and blur. 17252_ Adv. System Shield severed. 17253_ EXE-6 springs to life. 17254_ Adv. System Shield severed. 17255_ Enh. Optical Array severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ? "?????????????????????? | | ?????????????????? """ ???????????????????? | | ?????????????????# " """ """"" "????????????????? | | ?????????????????# "" " "??????????????? | | ?????????????????# " ???????????????? | | ?????????????????# ""????????????? | | ?????????????????# """"""" "" """???????????? | | ?????????????????# """ " " """??????????? | | ?????????????????#k " " ""??????????? | | ?????????????????# "" ???????????? | | ?????????????????# "" "" "" ????????????? | | ?????????????????# "" "" " "?????????????? | | ?????????????????# "" """ "?????????????? | | ?????????????????# " " ???????????????? | | # #???????# " "????????????????? | | # #???????# " " """ ""???????????????? | | ################## " """ ????????????????? | | ############## ### "?????? ??????????? | | / " " "" " "??????????? | | H% 7/ w % "???? """????? | | *% n / @"???????""" " ???? | | /#####"####### ### "c "" " " " ???? | | = ##########???# c cc "" "???? | | ##???????????# "" "" " """"" "???? | | " ##???????????# "" " " " "???? | | T #### ###???# E "" "" ????? | | " ##########???# " "" ????? | | + [[##???# "" "" """"""""?????? | | ""######### ##???# """ " " " ?????????? | | ####*##???######## #############?????????? | | ####=##??????????####?????????????????????? | | #### ##???????????????????????????????????? | | #### ##???????????????????????????????????? | | #### ##???????????????????????????????????? | | ##/######## ##???????????????????????????????????? | | ## ######## ##???????????????????????????????????? | | ##???????????????????????????????????? | | ##########"###???????????????????????????????????? | | ### ##???????????????????????????????????? | | ### ###???????????????????????????????????? | | ### """" ###???????????????????????????????????? | | # """" ##????????????????????????????????????? | | + """" ##????????????????????????????????????? | | # """" ##????????????????????????????????????? | | # ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Corruption Block 20 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 54 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Recycling | Hacked Cesium-ion Thruster | -9/Recycling | Hacked Thermal Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Sensor Array | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked S-10 Pest | -9/Materials | Hacked H-55 Commando | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- VTOL Module | 36% | -6/Factory Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HackingReactionScythe Manual? 0 Play Time 02:19:02 Cumulative 164.2 hours Start 2025.07.02 @ 21:25:12 End 2025.07.03 @ 00:24:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e166d9f-3374-4c84-9ad9-8c74a737fde9