Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.15 @ 18:22:14 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (774) 774 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2579 Bonus ------- None Cogmind --------- Core Integrity 293/550 Matter 225/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Particle Charger > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Shotgun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array Terrain Scanner Particle Charger EM Pulse Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 9 8 8 Power 5 | 1 2 1 1 Engine 4 | 1 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 3 3 2 Treads . | . . . . Leg 10 | 2 3 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 4 | . 2 . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 . 14 Power 3 | . 1 . 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 14 | . 1 . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 94 74 Engine 7 | . 11 2 5 Core 4 | . 1 8 . Leg 32 | . 28 39 23 Device 9 | . 12 6 7 Storage 12 | . 14 11 9 Processor 1 | . . . 9 Hackware 2 | . . 4 7 Energy Gun 11 | . 17 7 4 Ballistic Gun 11 | . 10 14 6 Naked Turns . | . . . . Heaviest Build 19 | 13 16 17 19 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 6 Class Distribution -------------------- 53% | Scavenger-Mutant 38% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 662 | 260 163 207 32 Remotely . | . . . . Salvage Created 1189 | . 558 487 144 Parts 78 | . 35 38 5 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 12 3 Guns 22 | . 7 12 3 AOE 1 | . 1 . . Classes Destroyed 9 | . 5 4 . Worker 2 | . 2 . . Builder 2 | . 1 1 . Hauler 4 | . 2 2 . Recycler 1 | . . 1 . Operator 2 | . . 2 . Watcher 3 | . 2 1 . Swarmer 9 | . . 9 . Grunt 13 | . 8 2 3 Sentry 1 | . . 1 . Best Kill Streak 10 | . 3 10 3 Combat Bots Only 9 | . 2 9 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1607 | . 346 274 987 Core 335 | . 36 42 257 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 85 89 . Volleys Fired 96 | . 41 31 24 Largest 2 | . 2 2 2 Hottest 105 | . 105 73 73 Shots Fired 176 | . 82 62 32 Gun 176 | . 82 62 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 100 | . 38 40 22 Thermal 51 | . 23 22 6 Explosive . | . . . . Electromagnetic 25 | . 21 . 4 Robot Hit Streak 32 | . 11 17 32 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 138 | . 64 45 29 Core Hits 72 | . 28 28 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2056 | . 896 628 532 Guns 1985 | . 825 628 532 Cannons . | . . . . Explosions 71 | . 71 . . Melee . | . . . . Ramming . | . . . . Kinetic 1184 | . 322 453 409 Thermal 568 | . 330 175 63 Explosive . | . . . . Electromagnetic 304 | . 244 . 60 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . 44 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 183 64 98 Average Temperature 45 | . 60 18 37 Received Heat Transfer 984 | . 228 27 729 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1654 | . 729 740 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 282 | . 189 282 166 Initial 101 | . . 44 101 Average 106 | . 92 132 115 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 88 100 Level 1 4 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 17 20 8 Peak Tracking Total 7 | . 4 7 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 5 . Successful 10 | . 5 5 . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 9 5 . Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Level Access Points 1 | . . 1 . Transport Status 5 | . 4 1 . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Assimilate 1 | . . 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1367 | 78 573 542 174 Spaces Moved 841 | 58 348 349 86 Core 27 | 7 . . 20 Treads . | . . . . Legs 814 | 51 348 349 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 119 | 111 120 120 118 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 62 31 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1035 | 71 426 413 125 Wait 23 | . 10 11 2 Move 838 | 57 347 348 86 Hop . | . . . . Pick Up 29 | 8 11 7 3 Fast Attach 9 | . 3 2 4 Attach 15 | 6 2 2 5 Detach . | . . . . Swap 8 | . 4 4 . Drop 17 | . 8 8 1 Fire 96 | . 41 31 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x2 685 | -9/Materials | Identified exit to Materials 816 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Discovered new exit (range 16) 1161 | -9/Materials | Destroyed 9 combat bots 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Utility x2 1368 | -8/Materials | Self-destructed Last Messages --------------- 01319_ Critical hit (Burn: +37). 01319_ U-05 Engineer lays Concrete. 01321_ Aluminum Leg destroyed. 01321_ Critical hit (Burn: +37). 01321_ U-05 Engineer lays Concrete. 01321_ G-47 Trooper suffers critical hit (Burn). 01322_ U-05 Engineer lays Concrete. 01322_ U-05 Engineer suffers critical hit (Burn). 01322_ U-05 Engineer destroyed. 01323_ G-47 Trooper IFF system glitched. 01327_ Critical hit (Burn: +37). 01336_ EM Pulse Gun destroyed. 01342_ Carbon-fiber Leg destroyed. 01347_ ECM Suite destroyed. 01348_ Hacking Suite destroyed. 01349_ G-47 Trooper IFF system glitched. 01362_ Acquired Prototype Energy Gun. 01363_ Identified Imp. Medium Laser. 01363_ Malfunction: Meltdown. 01363_ Signal Interpreter damaged (-9). 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