Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 23:12:00 Player: Dylbot Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (858) 858 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-1011) -1011 TOTAL SCORE: 1337 Bonus ------- Friendly Fire -1011 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 22% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding Weapon Shielding > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Compact Wheel Compact Wheel Beam Rifle Light EM Pulse Cannon Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Core Shielding Weapon EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 6 1 4 13 11 Power 8 | 1 . 1 2 4 Engine 7 | 1 . 1 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . 6 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 7 | 1 1 1 2 2 Device 2 | . 1 1 . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 2 . 2 3 5 Energy Gun 4 | . . 1 3 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 15 | . . . . 15 Power 6 | . . . . 6 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 6 6 6 Power 1 | . 1 1 2 1 Propulsion 2 | 1 4 3 1 1 Utility . | . . . . . Weapon 2 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 6 | 1 . 3 1 1 Power 1 | 1 . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 88 100 98 92 Engine 18 | . 14 14 22 19 Treads 19 | . 28 28 9 16 Wheel 3 | . . . 11 2 Device 4 | . 2 14 . . Storage 12 | . 14 14 11 11 Protection 13 | . . . 20 20 Energy Gun 7 | . . 5 21 5 Ballistic Gun 8 | . 28 22 . . Launcher 7 | . . . . 14 Peak Build Rating 15 | 6 7 7 14 15 Average Rating 9 | 4 6 6 10 11 On Entrance 6 | . 6 7 7 11 Naked Turns . | . . . . . Heaviest Build 103 | 10 11 15 22 103 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 34 | 1 . . 7 34 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 10 | 6 8 8 8 13 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 6 6 6 6 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 6 7 5 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 821 | 220 50 86 51 414 Remotely . | . . . . . Salvage Created 977 | 13 50 86 26 802 Parts 56 | 1 4 6 1 44 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 16 | . 1 2 . 13 Guns 7 | . 1 2 . 4 AOE 9 | . . . . 9 Classes Destroyed 6 | 1 1 . 1 3 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Watcher 3 | . . . 1 2 Grunt 12 | . 1 2 . 9 Brawler 1 | . . . . 1 Sentry 3 | . . . . 3 Best Kill Streak 5 | 1 1 1 1 5 Combat Bots Only 5 | . 1 1 . 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 104 | . 7 27 2 68 Missed 16 | . 1 3 1 11 Hits 88 | . 6 24 1 57 Melee 11 | . . . . 11 Projectile 77 | . 6 24 1 46 Critical Strikes 4 | . . 1 . 3 Damage Taken 2181 | . 62 358 17 1744 Core 497 | . . 90 . 407 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . . 103 Regen/Repaired (Parts) 11 | . . . 11 . Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 63 | 2 6 21 2 32 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 40 40 96 112 Shots Fired 123 | 4 12 42 4 61 Gun 78 | 4 12 42 4 16 Cannon 3 | . . . . 3 Launcher 42 | . . . . 42 Special . | . . . . . Kinetic 58 | 4 12 42 . . Thermal 9 | . . . 1 8 Explosive 2 | . . . . 2 Electromagnetic 54 | . . . 3 51 Robot Hit Streak 8 | 2 3 5 2 8 Robot Miss Streak 4 | 1 1 4 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | 2 9 25 2 29 Core Hits 42 | 1 2 6 1 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1730 | 17 72 206 52 1383 Guns 537 | 17 72 201 52 195 Cannons 47 | . . . . 47 Explosions 1141 | . . . . 1141 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 290 | 17 72 201 . . Thermal 174 | . . . 15 159 Explosive 318 | . . . . 318 Electromagnetic 943 | . . . 37 906 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . . . 22 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 6 | . . . . 6 Matter Fused 6 | . . . . 6 Heat Flow Errors 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 50 | . . . . 50 Projectiles . | . . . . . Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 419 | . . . . 419 Shots 25 | . . . . 25 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 85 | . 12 36 42 85 Average Temperature 19 | . 8 14 18 22 Received Heat Transfer 522 | . 36 192 . 294 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 499 | . . . 111 388 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . . 5 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 100 73 Level 1 11 | . . . . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 361 | 5 20 40 7 361 Initial 3 | . . 3 . . Average 48 | . 5 4 . 104 Influence Increases 801 | 5 30 52 12 702 Destroy 0b10 Robot/C 320 | . 20 40 . 260 Destroy 0b10 Robot/NC 25 | 5 . . 5 15 Destroy Leader 96 | . 10 10 2 74 Successful Hack 11 | . . 2 5 4 Disable Machine 120 | . . . . 120 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 49 | . . . . 49 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 464 | 5 20 60 14 365 Entered New Map 9 | . . 7 2 . Time Decay 305 | 5 20 53 12 215 Lost Part 150 | . . . . 150 Squads Dispatched 7 | . 1 1 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 2 2 2 29 Peak Tracking Total 5 | . 1 2 2 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 10 | . . 1 . 9 Indirectly 5 | . . . . 5 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 9 | . . . . 9 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 13 | . 1 3 4 5 Terminals 10 | . 1 2 3 4 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 5 8 9 13 Successful 18 | . 3 6 4 5 Failed 17 | . 2 2 5 8 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 28 | . 5 7 6 10 Fabricators . | . . . . . Repair Stations 6 | . . . 3 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 3 6 2 3 Record 6 | . . 5 . 1 Prototype ID Bank 2 | . 1 . 1 . Open Door 2 | . . 1 . 1 Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 1 | . . . 1 . Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 2 3 4 Full Trace Events 3 | . . 1 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 444 | . . 428 16 . Structural 444 | . . 428 16 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1940 | 95 88 532 352 873 Spaces Moved 1019 | 50 44 291 254 380 Core 17 | 10 . . 1 6 Treads 807 | 40 44 291 78 354 Legs . | . . . . . Wheels 190 | . . . 174 16 Hover 4 | . . . . 4 Flight 1 | . . . 1 . Fastest Speed 50 | 50 160 160 100 160 Average Speed 165 | 143 160 160 120 202 Slowest Speed 1750 | 160 160 160 400 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 31 | 5 13 56 17 65 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . . 49 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1191 | 71 52 327 302 439 Wait 1 | . . . . 1 Move 1015 | 49 43 290 253 380 Hop . | . . . . . Pick Up 41 | 13 2 4 19 3 Fast Attach 5 | . . 1 1 3 Attach 32 | 6 1 3 12 10 Detach 1 | . . . . 1 Swap 2 | . . . 1 1 Drop 30 | 1 . 7 14 8 Fire 63 | 2 6 21 2 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 184 | -10/Materials | Entered Mines 204 | -10/Mines | Learned location of Zion (-6) 215 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 605 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 706 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Entered Materials 716 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 802 | -9/Materials | Repaired Lgt. Nuclear Core 1060 | -9/Materials | Discovered new exit (range 5) 1068 | -9/Materials | Entered Storage 1105 | -9/Storage | Met 01-MTF 1625 | -9/Storage | Murdered 01-MTF 1733 | -9/Storage | System corruption reached 10% 1765 | -9/Storage | Lost 4 parts (3p1n) 1856 | -9/Storage | Lost 4 parts (1n1u2w) 1919 | -9/Storage | Crushed by falling debris 1919 | -9/Storage | Core integrity fell below 50% 1937 | -9/Storage | Core integrity fell below 20% 1941 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- Lgt. EM Pulse Cannon destroyed. System corrupted by crushing effect (+3). Rnf. Ion Engine destroyed. System corrupted by crushing effect (+3). Com. Wheel destroyed. System corrupted by crushing effect (+2). Corrupted Aluminum Leg crushed. G-47 Trooper destroyed. Acquired 10 matter. Core Shielding destroyed. System corrupted: Matter fused (-10). Acquired 10 matter. G-34 Mercenary destroyed. Beam Rifle destroyed. Destroyed Beam Rifle. Acquired 6 matter. Rocket Launcher severed. Acquired 11 matter. The unstable cave ceiling collapses. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #[ ## ####+############ | | # ## [ ???# ## | | # !## # ! # # | | # !==## # ! # # | | ######%## # # + | | ?????#### # ! [#] # | | ????????# # # !]=+ % | | ???????? # ! # # | | ???????? # # # | | ?????? # # # | | ?????? ########## # | | ?????? ?????????# # | | ?????? ???????????# #!% | | ?????? ??????????####### ! | | ?????? ??????????????### | | ?????? ??????????????#"" | | ?????# ?????????###??#T | | ?????# ??????????#!###### | | ?????# ??????????#%[ # | | ?????# ??????????#! """ # | | ?????+ #??????????# """ # | | ?????# #?########## """ # | | ?##??# #?# = # # | | ## ###[###![% # / | | # k###%[ " # | | # @% %%+ [" # | | # l= ## [!" % | | #= = %%=## %!!" # | | # [=! ! # =!|" # # | | ## ! *[! # """ # | | # "i = # # | | ## ######+###### # | | ?# ! !#????? ?????? | | ?##" "###???? ?????? | | ??#"R"#?????? ?????? | | ??#"""#??????#+??????####### | | ??#####????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 78% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Backstab Collateral Damage Novice Programmer System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed CooledShieldClaws Manual? 0 Play Time 00:30:24 Cumulative 3.6 hours Start 2025.10.06 @ 22:41:35 End 2025.10.06 @ 23:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc7a3698-aabd-4fb0-8aee-c1a1a34cbb83